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- |smooth, controls adjustable so dpad+action buttons possible |Sound and (ad-lib) music work perfectly. Use D-pad for controls, A for jump, Shift or L-button for slow walk. Exit with CTRL+Q8 KB (1,128 words) - 21:13, 25 December 2012
- .... Currently, there is no other device available which has dedicated gaming controls (including two analog nubs) and an almost full QWERTY keyboard. It's primar6 KB (946 words) - 18:57, 19 February 2011
- * In the mixer control utility, select SELECT CONTROLS and enable 'Left Input Source' and 'Right Input Source' #in mixer controls (the little icon on your taskbar), choose 'select controls' and then tick 'left input source' and 'right input source'11 KB (1,759 words) - 10:03, 6 September 2017
- •[[SGX drivers]] •[[SDL]] •[[SDL Controls]]5 KB (445 words) - 18:17, 13 September 2013
- ...hat an on-screen keyboard wasn't good enough. For computing mode, the game controls are used for mouse, cursor and control keys. ...=findpost&p=651104]. However, this restriction does not apply to the game controls, or the central "Menu" keys.19 KB (2,957 words) - 22:39, 3 April 2016
- |Buggy sound, controls are horrid, and nubs don't work.7 KB (970 words) - 08:35, 20 July 2015
- * QWERTY Keyboard and analog controls ...It is more portable than a UMPC or eeePC, and it has far superior gaming controls. Pandora is much more powerful than a PSP or DS, and with it's high resolu27 KB (4,375 words) - 05:48, 30 December 2009
- There is no other device that has dedicated gaming controls, two [[nubs|analog nubs]] and a [[keyboard|QWERTY keyboard]]. * Gaming controls:10 KB (1,610 words) - 10:17, 14 November 2017
- Controls available through /proc/pandora/nub{0,1}/ , see [[Nubs|dedicated page]].8 KB (1,243 words) - 08:45, 24 November 2013
- * Gaming controls: Controls for Mini Menu:13 KB (2,014 words) - 00:38, 8 October 2013
- ...splay subsystem is controlled by a driver known as DSS2, which has various controls available on /sys/devices/platform/omapdss/ (but they are not meant to be c ...so an optional -b N argument (to be specified before gamma value), where N controls black level (0-255, useful to combat LCD ghosting).14 KB (2,210 words) - 16:18, 28 February 2016
- **Modes, Calculates score, controls camera moves, .. etc7 KB (1,116 words) - 15:01, 19 April 2011
- See [[SDL Controls]]11 KB (1,746 words) - 07:52, 31 October 2013
- ...sh at 800mhz, turning off a bunch of video options helped. {{HideableNotes|Controls are a bit tricky to set up, you have to set a nub to joystick mode, then in26 KB (3,571 words) - 02:29, 11 June 2014
- |Game X||If detail panel is on, remind yourself of controls20 KB (3,378 words) - 07:11, 31 October 2013
- |Has special controls to modify the level at run-time, you can draw black/white rectangles with t24 KB (3,914 words) - 14:19, 19 April 2011
- ...ink-smallwood/page__view__findpost__p__938931 Discussion]. This has proper controls and music. ...com/board/index.php?/topic/51417-guitarsonfire/] {{HideableNotes|no native controls supported, possibly too slow - needs testing}}109 KB (14,955 words) - 14:47, 24 May 2017
- ...l&app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships35 KB (5,029 words) - 16:23, 24 April 2018
- ...ext time.. dealing with the Window Events and some of those lovely Pandora controls!<br /> The field of view controls how wide an angle ( in degrees ) you can see through your viewing matrix. F262 KB (37,914 words) - 14:12, 17 August 2013