Search results

From Pandora Wiki
Jump to: navigation, search
  • [[Category:Hardware]]
    7 KB (404 words) - 10:13, 13 May 2011
  • = How to remap Android hardware keys = ...boards.openpandora.org/index.php/topic/11355-tutorial-how-to-remap-android-hardware-keys/|the thread].
    6 KB (1,074 words) - 20:24, 9 June 2014
  • ...USB Hubs]], [http://www.riscosopen.org/wiki/documentation/pages/Cortex-A8+hardware+compatability+list#hub USB hub / converter / port replicator]) ...ar.com/articles/RISC_OS_on_new_hardware/index1233.html RISC OS on new hardware] at [http://www.iconbar.com/ The Icon Bar] summarises progress and challeng
    4 KB (615 words) - 12:08, 27 October 2018
  • ...Hardware Detection Tool, for quickly make an inventory of the booted PC's hardware
    9 KB (1,410 words) - 17:52, 16 April 2021
  • ! Hardware !! Interface !! Driver !! Standards !! Mainline !! Userspace driver !! Firm ...full assembly, so chip-only calibration might be wrong. We don't have any hardware/software tools for automatic calibration, so since SuperZaxxon 1.54 there i
    10 KB (1,585 words) - 02:00, 20 July 2014
  • #hardware
    4 KB (682 words) - 20:25, 21 January 2014
  • * hardware scaling support (up and down) ...NG, TGA, etc.) to any texture type supported by POWERVR MBX or POWERVR SGX hardware including PVRTC, DXT and ETC compressed formats. Both a GUI and command lin
    11 KB (1,746 words) - 07:52, 31 October 2013
  • [[Category:Hardware]]
    6 KB (855 words) - 20:25, 26 April 2016
  • ...r documentation.. not for reporting, troubleshooting or discussing Pandora hardware or software issues.
    6 KB (977 words) - 04:15, 23 July 2014
  • = How to Remap Android Hardware Keys = ...boards.openpandora.org/index.php/topic/11355-tutorial-how-to-remap-android-hardware-keys/ the thread].
    6 KB (928 words) - 20:13, 20 July 2015
  • * cpu_opp_max - sets maximum opp level (1-5). The actual OPP level set in hardware will depend on cpu_mhz_max (but will never exceed cpu_opp_max):
    6 KB (990 words) - 13:39, 6 November 2013
  • * Two externally accessible UARTs and four PMW signals (for hardware hacking, robot control, debugging, etc.) * PowerVR SGX530 110MHz OpenGL ES 2.0 compliant 3D hardware
    13 KB (2,014 words) - 00:38, 8 October 2013
  • ...ger window. Before you install the OS you need to do some basic setup. The Hardware tab should be selected by default. If not, click it. From here you change o ...ALLATION CHANGE IN HARDWAREMANAGER THE PLUG&PLAY BIOS MANUALY TO PCI-BUS. (HARDWARE AUTODETECTION WILL NOT WORK FULL THEN YOU MUST MAKE THIS AFTER INSTALLATION
    29 KB (4,557 words) - 18:23, 8 March 2015
  • ...background scrolling takes place...Blame the SVGA graphics and the lack of hardware acceleration. -[http://www.gp32x.com/board/index.php?/topic/53942-post-your |Fast scrolling games aren´t friendly with Dosbox in its current state (maybe hardware acceleration could give the needed boost). The Sega Genesis version will su
    26 KB (3,571 words) - 02:29, 11 June 2014
  • ...primitive rendering) with ability for different path to work on different Hardware (OGL, OGLES2, ..)
    7 KB (1,116 words) - 15:01, 19 April 2011
  • ...boards.openpandora.org/index.php/topic/11355-tutorial-how-to-remap-android-hardware-keys/|denne tråden].
    6 KB (928 words) - 12:01, 5 November 2013
  • [[Category:Hardware]]
    9 KB (1,425 words) - 21:16, 20 July 2015
  • ...sprites, which are just images that move about in a 2D world. You can use hardware acceleration to speed this up. If you're only planning on using 3D stuff on ...r ATi 95XX+ should work.''' BUT you do '''not''' need any special graphics hardware if you only want to compile an application on your PC, and test it on the P
    22 KB (3,451 words) - 01:27, 18 September 2016
  • eth0 Link encap:Ethernet Hardware Adresse 00:23:54:40:b5:70
    11 KB (1,791 words) - 14:45, 12 September 2013
  • ...ast it was rare for an embedded processor to have dedicated floating point hardware, this usually limited you to either using fixed point math (which can be ve
    10 KB (1,567 words) - 20:59, 4 June 2015
  • ...used in most OpenEmbedded distributions (Angstrom, Yocto, SHR etc.). That hardware layer also needs meta-texasinstruments (the scripts will bring that in, the ...micro-controllers pre-programmed by the nub manufacturer. Only some of the hardware designs and occasional binary blobs like the [[WiFi]] driver are currently
    31 KB (4,812 words) - 19:55, 16 March 2016
  • * Full hardware support * -current is ARMv7-a, little endian, hardware float ("hard-float", "armhf"), EABI.
    22 KB (3,550 words) - 20:01, 12 July 2017
  • [[Category:Hardware]]
    14 KB (2,012 words) - 17:25, 26 September 2014
  • 1. Turn on Bluetooth Hardware.
    11 KB (1,868 words) - 21:51, 19 March 2015
  • * Full hardware support * -current is ARMv7-a, little endian, hardware float ("hard-float", "armhf"), EABI, therefore not compatible with most .pn
    23 KB (3,641 words) - 17:48, 16 April 2021
  • ...ate List] - When one of the Pandora team members posts an update about the hardware, software, or manufacturing process, it is added to this list (note: last u
    13 KB (1,839 words) - 21:42, 21 August 2014
  • ...no compatibility issues, with the possible exception of extremely obscure hardware tricks or addons.
    34 KB (4,551 words) - 05:18, 3 December 2023
  • ...p?/topic/51654-notaz-and-his-pandora/page__view__findpost__p__806714]. The hardware tweak or tweaks have been performed as part of Pandora development, and are
    20 KB (3,429 words) - 16:38, 3 November 2014
  • The matrix layout is detailed on p.20 of the Hardware hacker's guide ([http://www.openpandora.org/downloads/PANDORA_Hackers_manua
    19 KB (2,957 words) - 22:39, 3 April 2016
  • # Hardware I/O ports # I2C Hardware Bus support
    123 KB (23,270 words) - 16:56, 10 June 2018
  • ...uffer similar performance limitations or don't work at all since no direct hardware access (DirectX) is possible."
    48 KB (6,754 words) - 15:25, 14 March 2021
  • |All hardware working, ~75% compatibility with .pnd (not fully debugged yet), more than 4
    85 KB (11,864 words) - 20:24, 12 July 2017
  • ...tp://www.gp32x.com/board/index.php?/topic/54633-zelda-kind-of/ Discussion] Hardware scaling version (software scaling works slow in one section)
    109 KB (14,955 words) - 14:47, 24 May 2017
  • ...NG, TGA, etc.) to any texture type supported by POWERVR MBX or POWERVR SGX hardware including PVRTC, DXT and ETC compressed formats. Both a GUI and command lin
    45 KB (7,724 words) - 10:08, 23 November 2013
  • * We are developing on the target hardware and can test things immediately. I also like coding down as close to the hardware if at all possible - as then if something goes wrong, it's my own fault, an
    262 KB (37,914 words) - 14:12, 17 August 2013

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)