Difference between revisions of "DOSBox compatibility list"
m |
(added category: list) |
||
Line 664: | Line 664: | ||
[[Category:Emulator Compatibility]] | [[Category:Emulator Compatibility]] | ||
+ | [[Category:List]] |
Revision as of 15:16, 24 March 2011
This is a compatibility list for DOSBox on the Pandora console. You may also want to look at this non-Pandora specific list.
Please click on the little squares to sort by different categories.
List
If you have tried a game which is not listed here, please update this list to reflect its status and add a statement in the notes if you feel it is necessary (if you're not sure about "year" or "display mode", just leave them blank). If you're not sure about how to edit a wiki, you can also post in this thread.
Game title | Status | Mhz | DOSBox version1 | Year | Display mode | Link to conf file2 | Comments |
---|---|---|---|---|---|---|---|
Alien Carnage | Not working | ? | 0.74 | I had Alien Carnage crash on me three times. -[1] | |||
Battle Isle 2 | Works well | 801 | 0.74 | At 4000 cycles. worked well - played first map - touchscreen and nubs did an excellent job -[2] | |||
California Games 2 | Not working | ? | 0.74 | Doesn't load. -[3] (note: there may be a solution) | |||
Cannon Fodder | Works well | 825 | 0.74 | -[4] | |||
Captain Comic | Perfect | 825 | 0.74 | Tested at max cycles. flawless -[5] | |||
Carmageddon | Not working | ? | 0.74 | odd vertical lines and the frames are extremely choppy. -[6] | |||
Civilization 1 | Perfect | ? | 0.74 | [7] | |||
Comanche: Maximum Overkill | Works well | 700 | 0.74 | In config remove clouds and set detail to low. runs ok [at 500Mhz]. OVerclock to 650 or 700 and it runs pretty good. -[8] | |||
Commander Keen 4 | Works well | 700 | 0.74svn | 1991 | EGA | Cycles set to "max", almost perfect but occasional slowdowns. | |
Dark Forces demo | Playable | 825 | 0.74 | -[9] | |||
Descent | Playable | 825 | 0.74 | runs slow with graphic settings set to the lowest. not what I'd call playable but not completely unplayable either. -[10] | |||
Dragon Lore | Works well | ? | 0.74 | Very playable, although I haven´t entered combat yet. -[11] | |||
Dreamweb | Perfect | ? | 0.74 | seems pretty flawless but I only played it for a minute. -[12] | |||
Duke Nukem 3D demo | Not working | 825 | 0.74 | Tested at max cycles. not playable. loaded and brought up the menu but with the demo playing in the background, I was probably getting 1-2 fps and then freeze. -[13] | |||
Dune | Works well | 500 | 0.74 | [14] | |||
Dungeon Keeper | slow | ? | 0.74 | it is very much sub 5FPS and I had to overclock to 850, whack up DosBox's cycles to a mad amount, and stick on the dynarec -[15] | |||
Ecstatica | Playable | ? | 0.74 | Looks good but perfomance may crawl in an action-packed scenario. -[16] | |||
Elder Scrolls Arena | Playable | 801 | 0.74 | 4000 cycles. too slow. but it was in a way playable but only if you´re a die hard enthusiastic. -[17] | |||
Elder Scrolls Dagerfall | Not working | 801 | 0.74 | 4000 cycles. too slow. installation processed finished but afterwards it didn´t want to start, cause of some cd problems. will look into that later. -[18] | |||
Eye of the Beholder (series) | Works well | ? | 0.74 | [19] | |||
Fallout 1 | slow | 830 | 0.74 | -[20] | |||
Fantasy General | Works well | 801 | 0.74 | 4000 cycles. played first map - touchscreen and nubs worked very well -[21] | |||
Gabriel Knight 1 | Works well | ? | 0.74 | "works very well" -[22] | |||
Gabriel Knight 2 | Works well | ? | 0.74 | SVGA | worked very well. It had a small hang-up on the title screen and is a little skippy in some of the game-play but most of the game play has been smooth. -[23] Very playable, cutscenes with occasional stuttering but it doesn´t disrupt the flow of the story. Unfortunately, its lags horribly when some kind of background scrolling takes place...Blame the SVGA graphics and the lack of hardware acceleration. -[24] | ||
God of Thunder | Works well | ? | 0.74 | -[25] | |||
Grand Theft Auto | Not working | 825 | 0.74 | really slow and only half the screen was visible. -[26] | |||
Harvester | slow | ? | 0.74 | Choppy cursor, definitely not playable. . -[27] | |||
Jazz Jackrabbit 1.2 (CD) | Works well | 850 | 0.74 | 1995 | VGA | See instructions here. Might have weird bug of "left" being held all the time... Okay at 500Mhz, "More-or-less fullspeed" at 850Mhz[28] | |
King's Quest 6 | Playable | 825 | 0.74 | Tested at max cycles. Start-up was slow but game play is good and the voices are working well. There was, however, no music with the default soundcard settings. After fooling with the game settings, I managed to get music but, in the process, completely destroy the frame rate. So mark it as playable with voices but without music. -[29] [30] | |||
Knights of Xentar | Playable | ? | 0.74 | Despite the skippy sound, Knights of Xentar works fine. -[31] | |||
Lands of Lore: The Throne of Chaos | Not working | 801 | 0.74 | 4000 cycles. intro worked but after selecting a character the game crashed. might have to try that another time. -[32] | |||
Leisure Suit Larry in the Land of the Lounge Lizards | Works well | ? | 0.74 | -[33] | |||
Leisure Suit Larry 7 - Love for Sail | slow | ? | 0.74 | SVGA | Maybe too taxing on the graphics department (SVGA graphics and lots of background animations to make things worse). Choppy cursor, definitely not playable. . -[34] | ||
Little Big Adventure | Works well | 830 | 0.74 | -[35] | |||
Lost Eden | Works well | ? | 0.74 | Very playable (little slowdowns when certain characters speak but nothing to worry about). -[36] | |||
The Lost Vikings demo | Works well | ? | 0.74 | a quick test of the demo seems to be mostly full speed. -[37] | |||
Marble Cooking | Works well | ? | 0.74 | For Marble Cooking (and DOS games in general) run the batch file (START.BAT). Works flawlessly for me that way -[38] | |||
Master of Magic | Works well | ? | 0.74 | at low clock runs great, but a few 'traqnsitions' (when switching between screens) slow down, so you have to run clocked up so that its playable; I didn't complete any sessions, just fired it up and fiddled around, but looks like it'd be playable. -[39] | |||
Might and Magic 1 | Not working | 801 | 0.74 | 4000 cycles. dos version always wanted the cd and I had no time to find out how to cope with it. -[40] | |||
Might and Magic 3 | Perfect | 801 | 0.74 | 4000 cycles. excellent -[41] | |||
Might and Magic 4 | Perfect | 801 | 0.74 | 4000 cycles. excellent, absolutely playable -[42] | |||
Might and Magic 5 | Perfect | 801 | 0.74 | 4000 cycles. excellent, absolutely playable -[43] | |||
Noctropolis | Perfect | ? | 0.74 | No wonder it works beautifully...After all it was a 1994 game with low requirements (on the 386-SX range and no 3D graphics involved). -[44] | |||
One Must Fall 2097 | Works well | 800 | 0.74 | Runs well if a little sluggish at 800mhz, turning off a bunch of video options helped. Controls are a bit tricky to set up, you have to set a nub to joystick mode, then in Dosbox config set the joystick to button swap (not doing this will crash when using button 2), then ctrl+f1 after you run Dosbox to map joystick 1 and 2 to your gaming buttons. Left nub is joystick 2 in OMF config. -[45] | |||
Phantasmagoria | Works well | 825 | 0.74 | Tested at max cycles. worked very well. It had a small hang-up on the title screen and is a little skippy in some of the game-play but most of the game play has been smooth as have the cut scenes (even at full screen). -[46] | |||
Princess Maker 2 | Works well | 700 | 0.74 | Runs sluggish at 500mhz, touchscreen is a useless mess. Playable at that speed but will have sound slowdown. Ran fine at 700mhz. 800mhz+ might prevent occasional music skip. -[47] | |||
Privateer | slow | ? | 0.74 | tried privateer and i thought it was too slow to play -[48] | |||
Psycho Pinball | Playable | ? | 0.74 | Fast scrolling games aren´t friendly with Dosbox in its current state (maybe hardware acceleration could give the needed boost). The Sega Genesis version will suit you better. -[49] | |||
Quest for Glory 1 (VGA remake) | Works well | 800 | 0.74 | VGA | "requires overclocking to ~800MHz for sound and movement to run smoothly." -[50] "works great" -[51] | ||
Quest for Glory 4 (CD) | Works well | ? | 0.74 | VGA | works great -[52] | ||
Raptor: Call of Shadows | Works well | 500 or 600 | 0.74 | Runs pretty well. -[53] Video | |||
Sam and Max (demo) | Works well | 825 | 0.74 | Tested at max cycles. incredibly slow without sound but pretty much full speed with sound. -[54] | |||
Second Reality (demo) | Playable | 500 | 0.74 | at 500mhz it didn't work so well, but setting the pandora to run a bit faster it was pretty smooth on most parts with sound. -[55] | |||
Sim City 2000 | Works well | ? | 0.74 | -[56] | |||
Stonekeep | Playable | ? | 0.74 | Surprisingly, it´s nearly playable...well, at least when it comes to basic dungeon crawling (combats decently smooth but that´s one-on-one so far!) FMV cutscenes stutters horribly. -[57] | |||
Space Quest 6 | Playable | ? | 0.74 | Seems to need a little push to be enjoyable (it´s actually playable if you have low standards but after a while it may get boring due to low walking speed, even at its max settings). -[58] | |||
Star Trek 25th Anniversary | Works well | 500 | 0.74 | "I have no idea if it's actually full speed, but all the graphics look sweet, the sound and midi music play fine and the mouse / touchscreen is very useable!" -[59] | |||
Star Wars: X-Wing | Playable | 800 | 0.74 | Running it @800Mhz and Max cycles in dosbox and digital sound off within the game, it actually run quite smooth in some places. -[60] Video, 2nd video (no music) | |||
System Shock 1 | slow | 801 | 0.74 | 4000 cycles. worked but too slow even at low details -[61] | |||
UFO | Playable | 500 | 0.74 | "Touchscreen seems to work OK at 500Mhz but it goes a bit odd at 750Mhz so I had to use the nubs instead :) The zooming in and out of intercepts is jerky but tactical games seem to work fine." -[62] | |||
Terminal Velocity | Playable | 825 | 0.74 | run slow with graphic settings set to the lowest. not what I'd call playable but not completely unplayable either. -[63] | |||
Tomb Raider demo | Not working | 825 | 0.74 | Tested at max cycles. not playable. It loaded to gameplay and then tanked after I took 3 steps at about 5 fps. [64] | |||
Ultima Underworld 1 | Works well | 801 | 0.74 | 4000 cycles. [65] | |||
Ultima Underworld 2 | Works well | 801 | 0.74 | 4000 cycles. intro of UW2 [played] without stuttering or anything, but without a mouse it´s quite exhausting to play -[66] | |||
Wacky Wheels | slow | ? | 0.74 | VGA | tried wacky wheels and its very slow -[67] | ||
Warcraft 2 | Playable | ? | 0.74 | SVGA | being in SVGA does slow things down quite a bit, but with some overclocking it actually plays pretty well; with a lot of action going on it might slow down, but you can definitely play the first couple levels (I did) in the scenario -[68] | ||
Warlords 2 Deluxe | Playable | 800 | 0.74 | Playable at 500mhz, touchscreen works fine. Still sluggish at 800mhz though, scrolls map tile by tile pretty slowly. Don't try this one if you're not patient. -[69] | |||
Wing Commander | Works well | ? | 0.74 | ran great. no problems that I could see. -[70] | |||
Wing Commander 2 | Works well | ? | 0.74 | maybe a little slow during some parts but completely playable. -[71] | |||
Wizardry 6 | Perfect | ? | 0.74 | [72] | |||
Wizardry 7 | Perfect | ? | 0.74 | [73] |
1The latest, 0.74svn, was released on November 9, 2010.
2Some games require specifically set up Conf files to work well. If you have one of these, please share it with others by adding a link here, or adding it inside a HideableNotes template like so: {{HideableNotes|copy+paste text from conf file here}}