Difference between revisions of "Talk:TINXL"
From Pandora Wiki
(Nonsense removed. This space is for useful discussion of the project, not flamebaiting.) |
m (→How goes it?) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | An interesting thought i had about TINXL is that it could provide a central pandora UPnP port request mechanism, so the TINXL Client could automatically request the ports a game requires to be a server are opened froma UPnP enabled router. Obviously this will not work for all networks, but should make multiplayer gaming a bit easier for the regular user. | ||
+ | --[[User:Parag0n|Parag0n]] 17:15, 11 June 2008 (CEST) | ||
+ | |||
+ | == NO! == | ||
+ | |||
+ | You foiled all my plans! | ||
+ | lol... [[User:PoisonedV|PoisonedV]] | ||
+ | |||
+ | == How goes it? == | ||
+ | |||
+ | how is the development? still working on it? -[[User:PoisonedV|PoisonedV]] |
Latest revision as of 04:56, 19 September 2008
An interesting thought i had about TINXL is that it could provide a central pandora UPnP port request mechanism, so the TINXL Client could automatically request the ports a game requires to be a server are opened froma UPnP enabled router. Obviously this will not work for all networks, but should make multiplayer gaming a bit easier for the regular user.
--Parag0n 17:15, 11 June 2008 (CEST)
NO!
You foiled all my plans! lol... PoisonedV
How goes it?
how is the development? still working on it? -PoisonedV