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  • * Touchscreen LED TFT-LCD ===Touchscreen===
    3 KB (474 words) - 21:22, 20 July 2015
  • =Map Touchscreen Controls to Physical Controls= Not all games support physical controls-- some only use the touchscreen.<br>
    6 KB (928 words) - 20:13, 20 July 2015
  • *4.3インチ (93.6 x 56.2 mm), 800x480 ワイドスクリーン (5:3), [[touchscreen|タッチスクリーン]] TFT-LCD. [http://www.gp32x.com/board/index.php?s *[[Buttons|ボタン]]、[[Jp:keyboard|キーボード]]、マイク、[[touchscreen|タッチスクリーン]] [http://www.gp32x.com/board/index.php?showtopic=
    9 KB (564 words) - 10:48, 19 June 2011
  • *4.3 吋 (93.6 x 56.2 公厘),800x480 寬螢幕 (5:3),[[touchscreen|觸控螢幕]] 薄膜電晶體液晶顯示面板。[http://www.gp32x.com/bo *[[Buttons|按鍵]],[[keyboard|鍵盤]],麥克風,以及 [[touchscreen|觸控螢幕]]。[http://www.gp32x.com/board/index.php?showtopic=38044]
    7 KB (404 words) - 10:13, 13 May 2011
  • =Map Touchscreen Controls to physical controls= Not all games support physical controls - some only use the touchscreen.
    6 KB (1,075 words) - 11:55, 22 November 2013
  • =Map Touchscreen Controls to physical controls= Not all games support physical controls - some only use the touchscreen.
    6 KB (1,074 words) - 20:24, 9 June 2014
  • *800x480 widescreen (5:3), 4.3 inches, touchscreen LCD.[http://www.gp32x.com/board/index.php?showtopic=38044] *Buttons, keyboard, microphone, and touchscreen. [http://www.gp32x.com/board/index.php?showtopic=38044]
    6 KB (946 words) - 18:57, 19 February 2011
  • *** Nintendo NES, SNES, Gameboy, GBA and NDS (with combination of inbuilt touchscreen and external TV)
    8 KB (520 words) - 12:25, 28 December 2009
  • = (14.0) Cursor moves strangely when i use the touchscreen =
    2 KB (339 words) - 11:25, 16 March 2014
  • When cursor is hidden (after SDL_ShowCursor(0) is called), touchscreen coordinates start to drift away over time, i.e. if you touch center of the
    3 KB (416 words) - 19:25, 25 October 2013
  • ===Mouse and Touchscreen=== The touchscreen can also select entries directly through the entry list.
    12 KB (1,860 words) - 12:08, 12 October 2011
  • Buttons, keypad, touchscreen and [[nubs]] are all exposed through Linux event interface (EVDEV). All dev ...tly /dev/input/event2 represents game buttons, but in future it may become touchscreen. Scan input device names instead, example:
    14 KB (2,210 words) - 16:18, 28 February 2016
  • *Calibrate Touchscreen - This will ensure that the TouchScreen works perfectly. ==== Calibrating the Touchscreen ====
    13 KB (2,014 words) - 00:38, 8 October 2013
  • [[Display|touchscreen]] - [[Power_modes#How_long_does_the_battery_last.3F|20h battery]] <p></p>
    5 KB (532 words) - 22:02, 12 January 2014
  • |At 4000 cycles. worked well - played first map - touchscreen and nubs did an excellent job -[http://www.gp32x.com/board/index.php?/topic |4000 cycles. played first map - touchscreen and nubs worked very well -[http://www.gp32x.com/board/index.php?/topic/539
    26 KB (3,571 words) - 02:29, 11 June 2014
  • [[Display|Touchscreen]]<br><br>
    5 KB (557 words) - 20:48, 18 December 2022
  • ...Craigix, it is very easy and natural to switch between gaming controls to touchscreen. ===Why doesn't the LCD touchscreen flip / rotate for a "tablet" mode?===
    27 KB (4,375 words) - 05:48, 30 December 2009
  • |The touchscreen doesn't work.
    7 KB (970 words) - 08:35, 20 July 2015
  • * Touchscreen TFT-LCD * Touchscreen
    10 KB (1,610 words) - 10:17, 14 November 2017
  • 3. A screen will pop up. Use the touchscreen to select keys. The bottom part of the screen is below the taskbar on the P
    7 KB (1,206 words) - 18:18, 8 March 2015

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