Difference between revisions of "UAE4ALL" - Pandora Wiki

(Joystick mode)
(new verson, updating controls)
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{{Infobox Emulator|title=UAE4ALL
 
{{Infobox Emulator|title=UAE4ALL
 
|image=[[Image:Amiga-A500.jpg|center|Amiga A500]]
 
|image=[[Image:Amiga-A500.jpg|center|Amiga A500]]
|download=[http://www.mediafire.com/?r2g34w0mt0adiia Download] [http://www.mediafire.com/?j3rmj4m6hny902r Alternate version]
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|download=[http://repo.openpandora.org/?page=detail&app=uae4all Repo]
 
|developer=
 
|developer=
 
|porter=Pickle, john4p, Notaz, tuki_cat, others
 
|porter=Pickle, john4p, Notaz, tuki_cat, others
|version=1.1.1.17 (May 5, 2011)
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|version=1.1.1.17 (May 6, 2011)
 
|webpage=
 
|webpage=
 
|status=Public release available
 
|status=Public release available
|compatibility=[http://spreadsheets.google.com/spreadsheet/pub?hl=en&key=0AuBR5X_s_5_idG92ZVQ5cEs4ZEhYTm5sSjFIcl83U2c&hl=en&gid=0 Google Docs] [[UAE4All compatibility list]]
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|compatibility=[http://spreadsheets.google.com/spreadsheet/pub?hl=en&key=0AuBR5X_s_5_idG92ZVQ5cEs4ZEhYTm5sSjFIcl83U2c&hl=en&gid=0 Google Docs Compatibility List]
 
}}
 
}}
  
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*'''[http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__945563 Readme]''' - very detailed readme with instructions.
 
*'''[http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__945563 Readme]''' - very detailed readme with instructions.
 
* '''[http://www.gp32x.com/board/index.php?/topic/53709-amiga-emulation/page__st__45__p__863267&#entry863267 Tutorial: How to get UAE4ALL working on the Pandora]'''
 
* '''[http://www.gp32x.com/board/index.php?/topic/53709-amiga-emulation/page__st__45__p__863267&#entry863267 Tutorial: How to get UAE4ALL working on the Pandora]'''
* '''Recalibrating the Stylus''': "UAE4all needs to be in stylus mode, then touch and hold the stylus against the screen, hold down the r button and the d-pad can be used to move the pointer so it matches with the stylus. It works but with Heimdall after about 30 secs the stylus loses calibration. I tried it with Lemmings and it worked great. "-[http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__945409]
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* '''Recalibrating the Stylus''': UAE4all needs to be in stylus mode, then touch and hold the stylus against the screen, hold down the L button and the d-pad can be used to move the pointer so it matches with the stylus. It works but with Heimdall after about 30 secs the stylus loses calibration. I tried it with Lemmings and it worked great.
  
 
== Status ==
 
== Status ==
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==In-game controls==
 
==In-game controls==
These are the controls for the "normal" version of May 5, 2011. [http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__948354]
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These are the controls for the "normal" version of May 6, 2011. [http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__948440]
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 +
Note: (L), (R), (A), (B), (X), (Y), refer to the game buttons, not the keyboard letters.
  
 
*SELECT: Open GUI
 
*SELECT: Open GUI
 
*START: Toggle joystick/mouse/stylus mode
 
*START: Toggle joystick/mouse/stylus mode
*Hold L + D-pad: Move display horizontally or vertically (not in mouse mode)
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*Hold (L) + (R) + D-pad: Move display horizontally or vertically (not in mouse mode)<sup>1</sup>
*L+S key: Quick save
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*(L)+S key: Quick save
*L+L key: Quick load
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*(L)+L key: Quick load
*L+D key: show/hide status line (shows disk drive activity)
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*(L)+D key: show/hide status line (shows disk drive activity)
  
 
===Joystick mode===
 
===Joystick mode===
 
*D-pad: Joystick movement
 
*D-pad: Joystick movement
*A/X: Joystick fire button (depends which mode button mode you are in)
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*(A)/(X): Joystick fire button (depends which mode button mode you are in)
*X/A: Up on joystick (used as jump in platform games, etc. depends which mode button mode you are in)
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*(X)/(A): Up on joystick (used as jump in platform games, etc. depends which mode button mode you are in)
*B: Is mapped to the second fire button, and also to the space bar (the space bar mapping is planned to be removed)
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*(B): Is mapped to the second fire button
*Y: Autofire on/off
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*(Y): Space
*R-trigger: Open virtual keyboard
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*(L): Alt
*L-trigger: close Virtual keyboard
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*(L) + D-pad: Mouse movement
*L-trigger + , (comma) = left mouse button
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*(L) + (A) = left mouse button
*L-trigger + . (period) = right mouse button
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*(L) + (B) = right mouse button
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*(R) + D-pad: Arrow keys
 +
*(R) + (Y): Autofire on/off
 +
*(L) + (K): Open or close virtual keyboard
 +
*(R) + (A): Ctrl
 +
*(R) + (X): Help
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*(R) + (B): Num lock enter
  
 
===Mouse mode===
 
===Mouse mode===
 
*D-pad: Move mouse pointer
 
*D-pad: Move mouse pointer
*L: Left mouse button
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*(L): Left mouse button
*R: Right mouse button
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*(R): Right mouse button
*Y: hold Y to slow down mouse movement when using the D-pad or Left Nub
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*(Y): hold Y to slow down mouse movement when using the D-pad or Left Nub
*A: Keyboard arrow left
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*(A): Keyboard arrow left
*Y: Keyboard arrow up
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*(Y): Keyboard arrow up
*B: Keyboard arrow right
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*(B): Keyboard arrow right
*X: Keyboard arrow down
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*(X): Keyboard arrow down
  
 
===Stylus mode===
 
===Stylus mode===
 
*Tap screen: left click
 
*Tap screen: left click
*L/R: Hold and tap with stylus performs right click
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*(L)/(R): Hold and tap with stylus performs right click
*D-pad: Left operates left mouse button, right operates right mouse button. Hold down on D-pad to prevent mouse from clicking. D-pad up = simultaneous left+right click (Cannon Fodder grenades)
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*D-pad-left: left mouse button
*(Hold R and use the D-pad up/down/left/right to adjust the position where it will be clicked when you tap the screen.
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*D-pad-right: right mouse button
Tap to see if the tip of the stylus is at the tip of the pointer. Use R +D-pad until that's accomplished)
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*D-pad-down: prevent mouse from clicking.  
Recalibration: Hold Stylus against screen, hold right trigger and reposition mouse pointer using d-pad.
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*D-pad-up: simultaneous left+right click (Cannon Fodder grenades)
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*Hold stylus against screen + (L) + D-pad: Align position of mouse pointer with stylus
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 +
===Notes===
 +
<sup>1</sup>You may need this because some games will be taller or wider than the screen, depending on which aspect ratio you choose in the beginning. Screen positioning gets saved and restored by "save general config" and "save per game config".
  
 
== External links ==
 
== External links ==

Revision as of 02:42, 7 May 2011

UAE4ALL
Amiga A500
Download(s) Repo
License {{{license}}}
Developer(s)
Porting
developer(s)
Pickle, john4p, Notaz, tuki_cat, others
Version 1.1.1.17 (May 6, 2011)
Status Public release available
Webpage
Google Docs Compatibility List

Pandora port of UAE4ALL. There are two versions, one with stable video sync, and the "alternate" version with working nubs.[1]

Tips

  • Readme - very detailed readme with instructions.
  • Tutorial: How to get UAE4ALL working on the Pandora
  • Recalibrating the Stylus: UAE4all needs to be in stylus mode, then touch and hold the stylus against the screen, hold down the L button and the d-pad can be used to move the pointer so it matches with the stylus. It works but with Heimdall after about 30 secs the stylus loses calibration. I tried it with Lemmings and it worked great.

Status

Runs at full speed (and is limited to prevent running faster) [2].

A version is available with additions added by john4p, as well as work on the graphics by Notaz and some work by tuki_cat and EvilDragon: Discussion. It should now have proper video-sync.

In-game controls

These are the controls for the "normal" version of May 6, 2011. [3]

Note: (L), (R), (A), (B), (X), (Y), refer to the game buttons, not the keyboard letters.

  • SELECT: Open GUI
  • START: Toggle joystick/mouse/stylus mode
  • Hold (L) + (R) + D-pad: Move display horizontally or vertically (not in mouse mode)1
  • (L)+S key: Quick save
  • (L)+L key: Quick load
  • (L)+D key: show/hide status line (shows disk drive activity)

Joystick mode

  • D-pad: Joystick movement
  • (A)/(X): Joystick fire button (depends which mode button mode you are in)
  • (X)/(A): Up on joystick (used as jump in platform games, etc. depends which mode button mode you are in)
  • (B): Is mapped to the second fire button
  • (Y): Space
  • (L): Alt
  • (L) + D-pad: Mouse movement
  • (L) + (A) = left mouse button
  • (L) + (B) = right mouse button
  • (R) + D-pad: Arrow keys
  • (R) + (Y): Autofire on/off
  • (L) + (K): Open or close virtual keyboard
  • (R) + (A): Ctrl
  • (R) + (X): Help
  • (R) + (B): Num lock enter

Mouse mode

  • D-pad: Move mouse pointer
  • (L): Left mouse button
  • (R): Right mouse button
  • (Y): hold Y to slow down mouse movement when using the D-pad or Left Nub
  • (A): Keyboard arrow left
  • (Y): Keyboard arrow up
  • (B): Keyboard arrow right
  • (X): Keyboard arrow down

Stylus mode

  • Tap screen: left click
  • (L)/(R): Hold and tap with stylus performs right click
  • D-pad-left: left mouse button
  • D-pad-right: right mouse button
  • D-pad-down: prevent mouse from clicking.
  • D-pad-up: simultaneous left+right click (Cannon Fodder grenades)
  • Hold stylus against screen + (L) + D-pad: Align position of mouse pointer with stylus

Notes

1You may need this because some games will be taller or wider than the screen, depending on which aspect ratio you choose in the beginning. Screen positioning gets saved and restored by "save general config" and "save per game config".

External links

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