Talk:Port requests

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Revision as of 00:17, 4 November 2010 by Sebt3 (talk | contribs) (Game engines)
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Numptyphysics is shown here: http://amethyst.openembedded.net/~koen/narcissus/ Seems to be supported already - Didn't test it yet though


The last Carrier Instant Messenger SVN change was 2 month ago, do we really need that? Isn't Pidgin enough? We should have some sort of priority system because I have the feeling that some games and apps are just added here to have a bigger list - no matter what quality the entries are. Personally I know a lot of people who use Pidgin, no-one seems to have used Carrier yet. --JayFoxRox

Well, I use Carrier. It was created because Pidgin had( has) an annoying feature that the developers in charge refused to make optional. They generally keep up with Pidgin versions, although it's one version behind at the moment. As I understand it, this is basically a list of portable apps that are wanted by at least one person from the Pandora community. It would be problematic making a "priority system". The point, I think, is for the devs to just scroll around and see if there's anything that they'd like to port. I guess one way to make a "priority system" is to have some kind of voting or something... in which case, a developer can choose some apps from here and start a poll on the GP32X forums to see which is most popular. Esn 09:17, 27 May 2009 (CEST)
P.S. You can sign your name and date with four tildes at the end of your message ~ ~ ~ ~ (but without spaces). Esn 09:20, 27 May 2009 (CEST)

Does anyone know why GemRB was removed? Esn 05:29, 7 June 2009 (CEST)

Just had a poke around, turns out GemRB is now a WIP courtesy of Adventus. ;-) We need to (somehow) encourage people to use the Summary box when making changes! Gruso 23:27, 7 June 2009 (CEST)

I added a bunch of stuff to the list, I hope it can be interesting to some people. But it's a pain to order the list alphabetically, any form of automatize the proccess? Timofonic 19:43, 2 January 2010 (MET)

You could enter everything in willy-nilly and sort by the name column, but that would make it really difficult for editors to find something, as well as looking messy for anyone who doesn't click on the little square above the column. Best to leave it as is, I think. Esn 15:13, 5 July 2010 (MEST)

Why were almost all emulators replaced with MESS?

This edit seems odd to me. Does MESS really do the best job at emulating ALL of those systems? Won't some emulators run quicker on a system with limited resources such as the Pandora? Esn 08:34, 19 September 2010 (MEST) [user:maplesugarlover] well some emulators were for systems we already had like nes and such. Then there were obscure Japanese emulators that only ran on windows. Then there was a mainframe emulator.There were also calculator emulators and those are covered by mess. Really mess covers many systems and it could still run faster. There are still things like using the neon to speed up sdl that evildragon hasn't implemented yet.

Game engines

I don't get why they were all deleted. If they had no right being here, why had they stayed up so long with no objections from anyone?

Maybe you're right, but I'd like to hear what others think. Also, who says that the list is only for "things that can be a PND"? Esn 04:09, 3 November 2010 (MET)

Game engine can be put in a PND. GemRB is a game engine allowing to play 4 games and is in a PND... This should stay here IMHO --Sebt3 01:17, 4 November 2010 (MET)

Objection

I'm sorry for removing some of your useful edits with this, but you keep removing stuff that I object to removing even after I have repeatedly stated my reasons, and providing no justification. Please remember that this is a wiki, not your personal site, and many people have added things here that YOU may not think need to be ported, but that doesn't matter, because THEY do, and if you think you know better than them, you're going to at least have to provide your reasons and convince others that you're right. Otherwise, we're just going to have edit wars and this will get ugly fast. Esn 00:56, 4 November 2010 (MET)