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TRYING%20API%20EDITING
== [[TEST PAGE for Drastic Wiki Helper !!! DON'T USE IT TO REPORT BUGS !!!!!!!!!!!!!!!!!!!!!]] ==
 
 
 
DraStic is a Nintendo DS ... BLAH BLAH BLAH ...
 
 
 
==Compatibility==
 
Yeah wathever
 
 
 
==Adding to the list==
 
Lorem ipsum ... or was Lorel ? anyway BLAH BLAH BLAH
 
 
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
 
|- style="background: #ececec; text-align: center;"
 
!Playability
 
!Description
 
|- style="background: #90FF90"
 
|Fullspeed
 
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.
 
|- style="background: #F3F781"
 
|Playable
 
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.
 
|- style="background: #F7BE81"
 
|Incomplete
 
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.
 
|- style="background: #F78181"
 
|Unplayable
 
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.
 
|-
 
|N/A
 
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
 
|}
 
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
 
 
 
==The Compatibility List==
 
<!-- template for new entries at bottom of list -->
 
 
 
You can sort the colums by clicking the table header.
 
 
 
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
 
|- style="background: #ececec"
 
! Game ID
 
! Game Name
 
! DraStic Version
 
! ROM Size
 
! Pandora Model<sup>[1]</sup>
 
 
 
! Frequency
 
! Notes
 
! Status
 
 
 
|- style="background: #90FF90"
 
|454d5341
 
|Super Mario 64 DS
 
|r2.1.0p
 
|16MiB
 
|1GHz
 
|900MHz
 
|Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|454c4759
 
|Geometry Wars - Galaxies
 
|r2.1.3p
 
|64MiB
 
|1Ghz
 
|1000Mhz
 
|Works very well.  (ekianjo)
 
| Green
 
 
 
|- style="background: #F3F781"
 
|55595241
 
|Rayman DS
 
|r2.1.0p
 
|32MiB
 
|1GHz
 
|900MHz
 
|Very choppy sound often, and frameskip choppyness too. :(knightron)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|50445441
 
|42 All Time Classics/Clubhouse Games (E)
 
|r2.1.0p
 
|16MiB
 
|1GHz
 
|900MHz
 
|Plays fine with frameskip 2
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45575941
 
|Yoshis Island DS
 
|r2.1.0p
 
|32MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45474443
 
|Disgaea DS (U)
 
|r2.1.3p
 
|64MiB
 
|1Ghz
 
|1000Mhz
 
|runs very well overall. No issue detected. (ekianjo)
 
| Green
 
 
 
 
 
|- style="background: #F3F781"
 
|50425341
 
|Snowboard Kids
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Runs at full speed but has constant choppy sound during races. :(Knightron)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45455341
 
|Children of Mana
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45555159
 
|Chrono Trigger
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45445741
 
|Diddy Kong Racing DS
 
|r2.1.0p
 
|32MiB
 
|1GHz
 
|900MHz
 
|A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|4a554a41
 
|Jump Ultimate Stars (English patched)
 
|r2.1.0p
 
|62.9MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #F3F781"
 
|45475049
 
|Pokemon SoulSilver
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45484d41
 
|Metroid Prime Hunters
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45524341
 
|Sprung The Dating Game
 
|r2.1.0p
 
|32MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #F7BE81"
 
|454a4c43
 
|Mario and Luigi Bowsers Inside Story
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron)
 
|Orange
 
 
 
|- style="background: #90FF90"
 
|45355659
 
|Dragon Quest V Hand of the Heavenly Bride
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45425742
 
|Plants vs Zombies
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|454b5441
 
|Kirby Canvas Curse
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|4a534259
 
|Soma Bringer (English patched)
 
|r2.1.0p
 
|122MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45564959
 
|Dragon Quest IV Chapters of the Chosen
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45464641
 
|Final Fantasy III
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Plays pretty damn close to perfect. :(Knightron)
 
|Green
 
 
 
|- style="background: #F3F781"
 
|45344659
 
|Final Fantasy IV
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Plays at full speed, but has choppy sound quite often. :(Knightron)
 
|Yellow
 
 
 
|- style="background: #F7BE81"
 
|4a545941
 
|Tales Of Innocence (English Patched)
 
|r2.1.0p
 
|128MiB
 
|1GHz
 
|900MHz
 
|Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron)
 
|Orange
 
 
 
|- style="background: #90FF90"
 
|454b5341
 
|Lost in Blue
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron)
 
|Green
 
 
 
|- style="background: #F78181"
 
|45514459
 
|Dragon Quest IX Sentinels of the Starry Skies
 
|r2.1.0p
 
|22.3MiB
 
|1GHz
 
|900MHz
 
|Game crashes on boot. :(Knightron)
 
|Red
 
 
 
|- style="background: #90FF90"
 
|454d5241
 
|Mario and Luigi Partners in Time
 
|r2.1.0p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Seems to play perfectly. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45495941
 
|Yoshi Touch & Go
 
|r2.1.0p
 
|16MiB
 
|1GHz
 
|900MHz
 
|This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|454b5342
 
|9 Hours, 9 Persons, 9 Doors
 
|r2.0.1p
 
|128MiB
 
|Rebirth
 
|850
 
|Plays at full speed.
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45574b59
 
|Kirby - Super Star Ultra
 
|r2.0.1p
 
|128MiB
 
|CC
 
|800
 
|Plays at full speed.
 
|Green
 
 
 
|- style="background: #F3F781"
 
|45563241
 
|M&M's - Break 'Em
 
|r2.0.1p
 
|8MiB
 
|CC
 
|800
 
|Plays at too slow to be enjoyed.
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45365359
 
|Civilization Revolution DS
 
|r2.0.1p
 
|64MiB
 
|Rebirth
 
|825MHz
 
|Fully playable. (Long firststart ~62sec.)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45365359
 
|Barnyard Blast: Swine of the Night
 
|r2.0.1p
 
|8MiB
 
|1GHz
 
|1.1GHz
 
|Works Completely fine. No Lag or Graphical Issues even on cut scenes
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45454650
 
|Fire Emblem: Shadow Dragon (E)
 
|r2.1.3p
 
|64MiB
 
|1GHz
 
|900MHz
 
|Runs fine since r2.1.3p
 
|Green
 
 
 
|- style="background: #90FF90"
 
|4a564942
 
|Ivy the Kiwi (J)
 
|r2.1.3p
 
|8MiB
 
|1GHz
 
|900MHz
 
|Runs fine since r2.1.0p.  Doesn't even need frameskip at 900Mhz.
 
|Green
 
 
 
|- style="background: #90FF90"
 
|50505841
 
|Picross DS (E)
 
|r2.1.3p
 
|32MiB
 
|1GHz
 
|600MHz
 
|Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image.
 
|Green
 
 
 
|- style="background: #90FF90"
 
|50503643
 
|Picross 3D (E)
 
|r2.1.3p
 
|32MiB
 
|1GHz
 
|600MHz
 
|Absolutely perfect since version r2.1.0p
 
|Green
 
 
 
|- style="background: #F3F781"
 
|50344759
 
|Suikoden Tierkreis
 
|r2.0.1p
 
|256MiB
 
|Rebirth
 
|900MHz
 
|Sound sometimes a bit laggy during battle. (tested for 40min only)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45375341
 
|Summon Night, Twin Age
 
|r2.0.1p
 
|128MiB
 
|Rebirth
 
|900MHz
 
|nice. (tested for 10h)
 
|Green
 
 
 
|- style="background: #F3F781"
 
|404c5741
 
|The World Ends With You (E)
 
|r2.0.1p
 
|128MiB
 
|Rebirth
 
|900MHz
 
|Ran fine as far as the end of the first day. (not further tested.)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45434d41
 
|MarioKart DS (US)
 
|r2.1.3p
 
|32MiB
 
|1GHz
 
|1050MHz
 
|Runs fine with frameskip
 
|Green
 
 
 
|- style="background: #90FF90"
 
|45444e41
 
|Brain Age - Train Your Brain in Minutes a Day! (v01)
 
|r2.1.0p
 
|16MiB
 
|1Ghz
 
|800 Mhz
 
|Works great. (PowerGod)
 
|Green
 
 
 
|- style="background: #90FF90"
 
|50444e41
 
|Dr Kawashima's Brain Training - How Old Is Your Brain
 
|r2.1.0p
 
|16MiB
 
|1Ghz
 
|800 Mhz
 
|Works great. (PowerGod)
 
|Green
 
 
 
|- style="background: #F3F781"
 
|455a4443
 
|Dragon Ball - Origins
 
|r2.0.1p
 
|64MiB
 
|1Ghz
 
|800 Mhz
 
|Playable with some lag. (PowerGod)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45503743
 
|Peggle Dual Shot
 
|r2.1.3p
 
|64MiB
 
|1Ghz
 
|750MHz
 
|Perfect play, fluid motion, just like the real thing. :(kumaki+levi)
 
|Green
 
 
 
|- style="background: #F3F781"
 
|45533241
 
|Dragon Ball Z - Supersonic Warriors 2
 
|r2.0.1p
 
|64MiB
 
|1Ghz
 
|800 Mhz
 
|Playable with some lag. (PowerGod)
 
|Yellow
 
 
 
|- style="background: #F3F781"
 
|45414441
 
|Pokemon Diamond Version (v13)
 
|r2.0.1p
 
|64MiB
 
|1Ghz
 
|800 Mhz
 
|No text in the introduction tutorial. Only played it a bit. (PowerGod)
 
(Edit by knightron: text is now played in DraStic 2.1.0p)
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|45433643
 
|Infinite Space
 
|r2.1.3p
 
|256MiB
 
|1Ghz
 
|1050Mhz
 
|Plays well.  Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi)
 
|Green
 
|}
 
 
 
<!-- template for new entries, to add a color to an entry, simple choose ONE of these:
 
Green:
 
|- style="background: #90FF90"
 
 
 
Yellow:
 
|- style="background: #F3F781"
 
 
 
Orange:
 
|- style="background: #F7BE81"
 
 
 
Red:
 
|- style="background: #F78181"
 
 
 
Leave it at #x for white; invalid values do not change color;
 
 
 
|- style="background: #x"
 
|put the number
 
|put the name
 
|put the DraStic Version
 
|put the ROM Size
 
|put the Pandora Model
 
|put the Frequency
 
|put the Notes
 
|put the Status
 
 
 
-->
 
 
 
==Notes==
 
 
 
1. Pandora model:
 
*  CC - OMAP3550 SoC@600Mhz stock, 256MiB RAM
 
*  Rebirth - OMAP3530 SoC @ 600MHz stock, **512MiB RAM**
 
*  1GHz - **DM3730 SoC @ 1GHz stock**, 512MiB RAM}}
 
 
 
 
 
[[Category:Emulators]]
 
[[Category: Compatibility]]
 
[[Category:List]]
 

Revision as of 21:17, 21 January 2014

TRYING%20API%20EDITING