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  • ...several regular servers with 16-32 people. Level-up system, you get XP per zombie kill, which you can improve yourself with a stat-based system (max health, ...me weapons that cost alot, as this is unbalancing. in all honesty, I think zombie master made a great game and we should follow there example.
    11 KB (1,783 words) - 04:08, 20 May 2008

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  • ...several regular servers with 16-32 people. Level-up system, you get XP per zombie kill, which you can improve yourself with a stat-based system (max health, ...me weapons that cost alot, as this is unbalancing. in all honesty, I think zombie master made a great game and we should follow there example.
    11 KB (1,783 words) - 04:08, 20 May 2008