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The Pandora is a seventh-generation handheld game console. When it is released, estimated for April/May 2008, it will be the powerful handheld games console available.

The Pandora open-source game system.


The Pandora will run a Linux distribution. There will be no fees for developer tools and hence anyone will be free to develop and release games for the system.


The Pandora uses a Texas Instruments OMAP 3530 System-on-Chip. This includes the ARM Cortex-A8 processor, the TI C64X programmable DSP, the PowerVR SGX 530 3D accelerator and supporting components.


The first revision of the console will include 128MB of DDR RAM, and 256MB of onboard flash memory. More storage space will be available through 2 Secure Digital card slots and via USB host capabilities for connecting any standard USB flash drive and hard drive.

Input and output

The Pandora includes two analog pads, a directional pad, 4 action buttons, 2 shoulder buttons, 3 function buttons (start/select/home), and a QWERTY keyboard.


The Pandora's display will be a 800*480 display, which additionally will have touchscreen functionality.


The Pandora will have the ability to output S-video and composite signals to television sets. In addition, picture-in-picture and seperate signals for the TV and LCD will be supported.


The Pandora will have a high-quality sound DAC, and an ADC and internal microphone for recording. A pair of stereo speakers is built into the display. The volume control is a slider.


The Pandora will have an almost-full QWERTY keyboard, with additional keys using Function. Control will likely be mapped onto one of the action or shoulder buttons.

more here.