Keyboard

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Revision as of 13:00, 22 April 2011 by ABC (talk | contribs) (formating)
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The final keyboard layout on the Pandora looks like this: Pandkey.png

manufactured as a mat

XFCE

Key Function Shoulder Button L Shift
Shoulder Button R Ctrl
D-pad Cursor Keys
L-Nub Mouse Cursor
R-Nub Mousebutton Mode (L=L mousebutton click, U=Double-L-click, R=R mousebutton click, D=Middle mousebutton click)
Game A Home
Game B End
Game Y PgUp
Game X PgDn
Fn key Sticky, so can be pressed before a key which you want to modify.
Shift-Enter Compose mode
Alt/Ctrl/Start(1 sec) Kill(long hold)
  • Compose mode allows <shift><enter><fn> s a to combine " and a to get a special character, for example.
  • hard-reset of the Pandora (in case of software crashes), press and hold the Pandora key and flick the power button to the right. (see also: power modes)
  • XFCE, if a program is greater than the Pandora's screen resolution, you can scroll by holding down shift (or the left shoulder button) then clicking anywhere in the window and dragging it around.
  • minimenu, pressing Y when an icon is highlighted brings up the readme files.
  • DOSBox, in order to use the colon symbol, you have to press shift (left shoulder button) + Fn + ";". This also goes for the underscore symbol.

See also:

History

In the months before the first preorders were taken, there was much discussion and community voting about the best layout. This was one of the final votes. The final layout was different from either one of the two most popular community proposals, but incorporated some of the suggestions such as having a "Pandora" button.