Difference between revisions of "DraStic Compatibility List"

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m (The Compatibility List: spacekiller)
(Removing redundant v1.x list entries.)
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  * [http://pandorawiki.org/DraStic_Compatibility_List_1.x Outdated Previous 1.x Version Compatibility List]
 
  * [http://pandorawiki.org/DraStic_Compatibility_List_1.x Outdated Previous 1.x Version Compatibility List]
  
==Introduction==
+
==Compatibility==
Default frameskip for version 2.0.1p is automatic and 4. Please comment different setting.
+
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems. Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes.''
  
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems. Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r1.2p, early mic support is added.''
+
==Adding to the list==
 +
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.
  
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.
+
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes. Please don't copy entries from the old list into this one unless you first re-test the game using a recent version of DraStic and update the color and notes as required.
  
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.
+
Default frameskip for version 2.0.1p is automatic and 4. Please record a comment if you use a different setting.
  
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
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==The Compatibility List==
 
==The Compatibility List==
 
<!-- template for new entries at bottom of list -->
 
<!-- template for new entries at bottom of list -->
<!-- search for v1.x for start of old v1.x list -->
 
  
Due to the DraStic improvement with version 2.x all version 1.x entries should apply at least for version 2.x too.<br>
 
 
You can sort the colums by clicking the table header.
 
You can sort the colums by clicking the table header.
  
Line 137: Line 136:
 
|Needs frameskip of 3 (auto).  Shroom Ridge runs at 33% more or less constantly.
 
|Needs frameskip of 3 (auto).  Shroom Ridge runs at 33% more or less constantly.
 
|Yellow
 
|Yellow
 
 
 
 
 
<!-- ------------- old v1.x list to be updated ----------------------- -->
 
<!-- ------------- old v1.x list to be updated ----------------------- -->
 
<!-- ------------- old v1.x list to be updated ----------------------- -->
 
<!-- ------------- old v1.x list to be updated ----------------------- -->
 
 
|- style="background: #F3F781"
 
|44573742
 
|7 Wonders II (Europe) (En,Fr)
 
|1.1.0.0
 
|16.8MB
 
|Pandora 1GHz
 
|1GHz
 
|Intro music laggy, but plays like it should
 
|Yellow
 
 
|- style="background: #90FF90"
 
|?
 
|Arthur and the Minimoys
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|1GHz
 
|plays like it should
 
|Green
 
 
|- style="background: #90FF90"
 
|?
 
|Gina Lisas Powershopping
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|600 Mhz
 
|plays like it should
 
|Green
 
 
|- style="background: #90FF90"
 
|?
 
|Naruto Ninja Council
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|1 Ghz
 
|plays like it should
 
|Green
 
 
|- style="background: #F3F781"
 
|?
 
|Over the Hedge
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|1 Ghz
 
|very very slow
 
|Yellow
 
 
|- style="background: #F3F781"
 
|?
 
|Metroid Prime Hunter
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|1 Ghz
 
|a bit slow but I think it is playable
 
|Yellow
 
 
|- style="background: #F3F781"
 
|?
 
|Cartoon Network Racers
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|1 Ghz
 
|slow, sounds problems, for fans maybe playable
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|?
 
|Chronicles of Narnia
 
|1.4.0.0
 
|?MB
 
|Rebirth Edition
 
|1GHz
 
|Renders just the character model, rest is scrambled and clones of character model
 
|Orange
 
 
|- style="background: #F78181"
 
|?
 
|Fifa 06
 
|1.4.0.0
 
|? MB
 
|Rebirth Edition
 
|1GHz
 
|Crashes when starts a soccer game
 
|Red
 
 
|- style="background: #F78181"
 
|?
 
|Pirates of the Carribean 06
 
|1.4.0.0
 
|? MB
 
|Rebirth Edition
 
|1GHz
 
|Crashes when starts a game
 
|Red
 
 
|- style="background: #90FF90"
 
|45573759
 
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)
 
|1.1.0.0
 
|16.8MB
 
|Pandora 1GHz
 
|1GHz
 
|Plays like it should
 
|Green
 
 
|- style="background: #90FF90"
 
|454B5342
 
|9 Persons, 9 Hours, 9 Doors
 
|1.2.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works fine.
 
|Green
 
 
|- style="background: #F78181"
 
|45325759
 
|Advance Wars - Days of Ruin (US)
 
|1.1.0.0
 
|65MB
 
|Pandora 1 GHz
 
|1.1GHz
 
|Slow on the map but still playable (Crashed the emulator after a few min though). 
 
|Red
 
 
|- style="background: #F3F781"
 
|45525741
 
|Advance Wars - Dual Strike
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty slow, but playable. Needs high frame skip.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|Homebrew
 
|Aiomi DS
 
|1.3.3.0
 
|8MB
 
|Pandora 1GHz
 
|1 GHz
 
|Only some graphical glitches when the player dies
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Air Traffic Control
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600Mhz
 
|Not full speed, but very playable.
 
|Green
 
 
|- style="background: #F78181"
 
|50393742
 
|Aliens - Infestation (EU)
 
|1.1.0.0
 
|32MB
 
|Pandora 1Ghz
 
|1.1 GHz
 
|Black screen, doesn't work.
 
|Red
 
 
|- style="background: #F3F781"
 
|454D4441
 
|Animal Crossing Wild World
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Choppy, but fast enough to be playable.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|504E4143
 
|Anno - Create a New World
 
|1.2.0.0
 
|??MB
 
|Pandora 1 GHz
 
|1.1GHz
 
|Works full speed.
 
|Green
 
 
|- style="background: #F78181"
 
|504c3241
 
|Anno 1701 - Dawn of Discovery
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes Emulator after less than a second.
 
|Red
 
 
|- style="background: #F3F781"
 
|56414156
 
|Art Academy (EU)
 
|1.3.3.0
 
|32MB
 
|Pandora 1GHz
 
|1 GHz
 
|Playable, some graphical glitches in the menus (tested only first lesson)
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45485341
 
|Asphalt - Urban GT (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Playable but slow. 3D artifacts.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|50484159
 
|Assassin's Creed - Altair's Chronicles
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|A little slow, but seems playable. Small graphical glitches.
 
|Yellow
 
 
|- style="background: #xxxxxx"
 
|45324143
 
|Atelier Annie - Alchemists of Sera Island
 
|1.3.3.0
 
|128MB
 
|Rebirth 512MB
 
|800Mhz
 
|Runs fine except glitches in background during conversations
 
|White
 
 
|- style="background: #F3F781"
 
|50424243
 
|Big Bang Mini
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works but very slow and low FPS (3D).
 
|Yellow
 
 
|- style="background: #90FF90"
 
|45415941
 
|Big Brain Academy
 
|1.3.3.0
 
|8 MB
 
|Original CC
 
|800 MHz
 
|Worked perfectly without any problems. -mmKALLL
 
|Green
 
 
|- style="background: #F78181"
 
|45384841
 
|Bionicle Heroes (U)
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.1 GHz
 
|Intro shows only text on blue background, then crashes.
 
|Red
 
 
|- style="background: #90FF90"
 
|455A4241
 
|Bleach - Dark Souls
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed with frame skip = 3
 
|Green
 
 
|- style="background: #F3F781"
 
|45554259
 
|Blue Dragon - Awakened Shadow
 
|1.2.0.0
 
|128MB
 
|Original CC
 
|900MHz
 
|Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke
 
|Yellow
 
 
|- style="background: #F78181"
 
|Homebrew
 
|Bob's Game Demo 1
 
|1.3.3.0
 
|2.8MB
 
|Original CC
 
|900 MHz
 
|Sit's on a black screen for a moment, then crashes.
 
|Red
 
 
|- style="background: #F7BE81"
 
|
 
|Bomberman DS
 
|1.2.0.0
 
|8MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed without frame skip. Single match mode crashes as Wifi is required.
 
|Orange
 
 
|- style="background: #90FF90"
 
|45584241
 
|Bomberman Land Touch
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|
 
|Green
 
 
|- style="background: #F3F781"
 
|50514259
 
|Boulder Dash Rocks!
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Runs a little slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45444e41
 
|Brain Age - Train Your Brain in Minutes a Day! (v01)
 
|1.3.3.0
 
|16MiB
 
|Rebirth Edition
 
|800MHz
 
|The sound is a little laggy. (I didn't tried to use the microphone)(PowerGod)
 
|Yellow
 
 
|- style="background: #90FF90"
 
|50485741
 
|Bubble Bobble Double Shot
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900MHz
 
|Runs great!
 
|Green
 
 
|- style="background: #90FF90"
 
|50364241
 
|Bubble Bobble Revolution
 
|1.3.1.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Runs Full Speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Carcassonne
 
|1.1.0.0
 
|16MB
 
|Pandora 1GHz
 
|600MHz
 
|Fully playable.
 
|Green
 
 
|- style="background: #F3F781"
 
|45554B41
 
|Cartoon Network Racing
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|A little slow, but a lot more playable then comparable kart racers.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Castlevania: Dawn of Sorrow
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Sound laggay, needs frame skip. Playable with frame skip = 5/6
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Castlevania: Order of Ecclesia
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Wifi bug after Intro.
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Castlevania: Portrait of Ruin
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Sound laggay, needs frame skip. Playable with frame skip = 5/6
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45424A41
 
|Chibi-Robo Park Patrol
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Way too slow.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Children of Mana
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Chrono Trigger
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works perfect, full speed.
 
|Green
 
 
|- style="background: #F78181"
 
|Homebrew
 
|Columns DS
 
|1.3.3.0
 
|2MB
 
|Pandora 1GHz
 
|1 GHz
 
|Crashes after start screen
 
|Red
 
 
|- style="background: #90FF90"
 
|Homebrew
 
|Constelations DS 0.8
 
|1.2.0.0
 
|3MB
 
|Original CC
 
|600MHz
 
|Perfect
 
|Green
 
 
|- style="background: #F78181"
 
|
 
|Contact
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Black Screen after new game file selection. May be my version issue only since other reported that game working fine.
 
|Red
 
 
|- style="background: #F3F781"
 
|45544359
 
|Contra 4
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900 Mhz
 
|Full speed, except when there's lots going on.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Cooking Guide: Can't Decide What to Eat
 
|1.3.3.0
 
|256 MB
 
|Original CC
 
|700MHz
 
|Zero flaws, excellent speed. Handy! -mmKALLL
 
|Green
 
 
|- style="background: #90FF90"
 
|45434341
 
|Cooking Mama
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Runs Full Speed.
 
|Green
 
 
|- style="background: #F3F781"
 
|45464341
 
|Crash Boom Bang!
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Title Screen is full speed, but the boards are really slow. Minigames are hit and miss.
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Crazy Machines (EU)
 
|1.1.0.0
 
|2744
 
|Rebirth
 
|950 Mhz
 
|Crashes on activating the first experiment
 
|Red
 
 
|- style="background: #F78181"
 
|
 
|Crazy Machines 2 (EU)
 
|1.1.0.0
 
|4345
 
|Rebirth
 
|950 Mhz
 
|Crashes on activating the first experiment
 
|Red
 
 
|- style="background: #F78181"
 
|45424A41
 
|Danny Phantom - Urban Jungle
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900Mhz
 
|Emulator crashes during the first cutscene of the game.
 
|Red
 
 
|- style="background: #F78181"
 
|56324456
 
|De Blob 2
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Crashes after the logos finish stuttering on screen.
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Dementium - The Ward
 
|1.1.0.0
 
|65MB
 
|Pandora 1Ghz
 
|1.1Ghz
 
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|
 
|Diddy Kong Racing DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Very slow, Character models fling all over the screen, game is prone to crashing.
 
|Orange
 
 
|- style="background: #F3F781"
 
|45444441
 
|Dig Dug - Digging Strike
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900 Mhz
 
|Plays a tad slow during the 3D stages, but very playable.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Digimon Super Story Xros Wars Blue (jp)
 
|1.2.0.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Digimon World Dawn (US)
 
|1.1.0.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed -Tensuke
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Digimon World DS (US)
 
|1.1.0.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed -Tensuke
 
|Green
 
 
|- style="background: #90FF90"
 
|45523641
 
|Digimon World Dusk (US)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed -Tensuke, Mygames19
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Disgaea DS
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Very slow (3D) as expected, but runs.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|50554241
 
|Donkey Kong: Jungle Climber
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|CG Cutscenes and map screen are slow, Gameplay is full speed.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|50444e41
 
|Dr Kawashima's Brain Training - How Old Is Your Brain
 
|1.3.3.0
 
|16MiB
 
|Rebirth Edition
 
|800MHz
 
|The sound is a little laggy. If the language is set in "Italian" the game locks at the starting menu. Sometimes the background of the "read loud" sessions is black instead of white preventing to see the text. (PowerGod)
 
|Orange
 
 
|- style="background: #F7BE81"
 
|
 
|Dragon Ball Origins
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.
 
|Orange
 
 
|- style="background: #90FF90"
 
|
 
|Dragon Quest Heroes: Rocket Slime
 
|1.2.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Runs perfect even at 600Mhz, and load state works fine now.
 
|Green
 
 
|- style="background: #F7BE81"
 
|
 
|Dragon Quest Monsters: Joker
 
|1.1.0.0
 
|128MB
 
|Original CC
 
|900 MHz
 
|Playable, but crashes early on -Tensuke
 
|Orange
 
 
|- style="background: #F7BE81"
 
|45415A42
 
|Dreamworks Super Star Kartz
 
|1.3.3.0
 
|128MB
 
|Original CC
 
|900MHz
 
|Very slow, more often then not will crash as a race starts or during a race. Item graphic appears behind balloon graphic.
 
|Orange
 
 
|- style="background: #F3F781"
 
|45534F41
 
|Elite Beat Agents
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Eragon
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Etrian Odyssey
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Final Fantasy 3
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow with and without Frameskip. No Crash when entering a battle any more.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Final Fantasy 4
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow with and without Frameskip. No Crash when entering a battle any more.
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Final Fantasy Chronicles: Echoes of Time
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes the emulator at launch.
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Final Fantasy Chronicles: Echoes of Time
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works, but very very slow in game (3D).
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Final Fantasy Crystal Chronicles - Echoes of Time
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Final Fantasy Crystal Chronicles - Ring of Fates
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed in dungeon with frame skip = 3/4
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Final Fantasy Tactics A2 - Grimoire of the Rift
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|
 
|Fire Emblem - Shadow Dragon
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.
 
|Orange
 
 
|- style="background: #F7BE81"
 
|
 
|Fire Emblem - The New Mystery of the Emblem - Heroes of Light and Shadow (J)
 
|1.3.3.0
 
|128 MB
 
|Original CC
 
|825 MHz
 
|Full speed with frame skip = 4-5. Playable, but map sprites are messed up, similarly to Shadow Dragon on emulators.
 
|Orange
 
 
|- style="background: #F78181"
 
|
 
|Freshly Picked - Tingle's Rosy Rupeeland
 
|1.1.0.0
 
|??MB
 
|Original CC
 
|950MHz
 
|Very smooth and fast, but freezes at pool of rupees at start of game.
 
|Red
 
 
|- style="background: #90FF90"
 
|4A545741
 
|Game and Watch Collection
 
|1.3.1.0
 
|8MB
 
|Original CC
 
|900Mhz
 
|Full speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|4A574743
 
|Game and Watch Collection 2
 
|1.3.1.0
 
|8MB
 
|Original CC
 
|900Mhz
 
|Full speed.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Geometry Wars Galaxies
 
|1.3.3.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|laggy when shooting ennemies, but somehow playable
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Ghost Trick
 
|1.3.2.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works faster than before, but still slowing down in the "soul" mode. Music stutters when it slows down too.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|50595943
 
|Giana Sisters DS
 
|1.3.3.0
 
|8MB
 
|Orginal CC
 
|900Mhz
 
|Full speed in Menus, but laggy in-game
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|Homebrew
 
|Gizmo's Adventure
 
|1.3.3.0
 
|4MB
 
|Pandora 1GHz
 
|1 GHz
 
|Full speed.
 
|Green
 
 
|- style="background: #F78181"
 
|
 
|Grand Theft Auto - Chinatown Wars (EU)
 
|1.1.0.0
 
|131MB
 
|Pandora 1Ghz
 
|1.1GHz
 
|Crashed emulator at launch
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Grand Theft Auto - Chinatown Wars (U)
 
|1.3.3.0
 
|256 MB
 
|Classic CC
 
|825 MHz
 
|Full speed when not rendering 3D. When rendering 3D, though, the speed is under 15%.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Guilty Gear Dust Strikers
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect. No Frame skip
 
|Green
 
 
|- style="background: #F3F781"
 
|45323343
 
|Gyakuten Kenji 1
 
|1.3.3.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Fully playable, occasionally some slowdowns.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Gyakuten Kenji 2
 
|1.3.3.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Fully playable, occasionally some slowdowns.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|45594741
 
|Gyakuten Saiban 1
 
|1.3.3.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable.
 
|Green
 
 
|- style="background: #90FF90"
 
|45473241
 
|Gyakuten Saiban 2 (J)
 
|1.3.3.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable.
 
|Green
 
 
|- style="background: #90FF90"
 
|45334759
 
|Gyakuten Saiban 3
 
|1.3.3.0
 
|16MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable, some notes of intro music are missing.
 
|Green
 
 
|- style="background: #90FF90"
 
|45434741
 
|Gyakuten Saiban 4
 
|1.3.3.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable.
 
|Green
 
 
|- style="background: #F7BE81"
 
|
 
|Harvest Moon DS
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room
 
|Orange
 
 
|- style="background: #90FF90"
 
|
 
|Henry Hatsworth and the Puzzling Adventure
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works perfect even at 600 Mhz. Excellent game, btw.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Heroes of Mana
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Laggy sound in battle. Slow in battle. Else full speed.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|
 
|Hotel Dusk - Room 215 (US)
 
|1.1.0.0
 
|128MB
 
|Original CC
 
|930MHz
 
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently.
 
|Orange
 
 
|- style="background: #F7BE81"
 
|4A564942
 
|Ivy the Kiwi?
 
|1.3.3.0
 
|8MB
 
|Original CC
 
|900MHz
 
|Game has severe stuttering problem that makes playing the game nearly impossible.
 
|Orange
 
 
|- style="background: #90FF90"
 
|
 
|Izuna - Legend of the Unemployed Ninja
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.1GHz
 
|Fully playable.
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Izuna 2
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Works very smoothly.
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Jump Ultimate Stars (j)
 
|1.1.0.0
 
|64MB
 
|Original CC
 
|800 mhz
 
|plays perfect,just a little bit of stuttering in the intro movie
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Jump! Ultimate Stars (J)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|825 mhz
 
|The main menu stutters, in-game is decent but has slowdowns when effects are on the screen. Slowdowns in fighters, even in one like this, are a bad thing. -mmKALLL
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|45474B59
 
|Kingdom Hearts 358/2 Days
 
|1.2.0.0
 
|256MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.
 
|Orange
 
 
|- style="background: #90FF90"
 
|454B5441
 
|Kirby Canvas Curse
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Runs Full Speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|45444154
 
|Kirby Mass Attack
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full Speed frame skip = 1
 
|Green
 
 
|- style="background: #90FF90"
 
|45574B41
 
|Kirby Squeak Squad
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|950MHz
 
|Works full speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|45574B59
 
|Kirby Super Star Ultra
 
|1.3.3.0
 
|128MB
 
|Original CC
 
|900MHz
 
|Stutters between room transition. Otherwise full speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|45474B56
 
|Korg DS-10+ Synthesizer
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Runs Full Speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|45533641
 
|Legend of Spyro - A New Beginning
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Seemed Full speed.
 
|Green
 
 
|- style="background: #F3F781"
 
|45455A41
 
|Legend of Zelda: Phantom Hourglass
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|If you can sit through the 20 minutes it takes to get through the intro cutscene, the game is playable if a bit slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45494B42
 
|Legend of Zelda: Spirit Tracks
 
|1.3.2.0
 
|128MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Slow but playable. Music stutters bad, but somehow it feels faster than in 1.1. version. 
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Lego Star Wars II - The original Trilogy
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|After selecting a saved game the music ceeps playing but the screen stays black
 
|Red
 
 
|- style="background: #F3F781"
 
|50524C43
 
|Line Rider - Freestyle
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Playable, Game runs fine but slow, can crash at random moments.
 
|Yellow
 
 
 
|- style="background: #F3F781"
 
|45524C43
 
|Line Rider 2 Unbound (US)
 
|1.1.0.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Playable, Game runs fine but slow
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Lode Runner (JP)
 
|1.1.0.0
 
|8MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Plays Quite well, a bit laggy
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Lunar Knights
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Start up menu is all black but works if you guess where "Load Game" or "New Game" in on the screen. No crash when entering a floor in Vambery.
 
|Green
 
 
|- style="background: #F78181"
 
|
 
|Maple Story DS (J)
 
|1.3.3.0
 
|128 MB
 
|Classic CC
 
|800 MHz
 
|Crashed when it was supposed to show the intro video, and threw some peculiar hex-format debug data errors. -mmKALLL
 
|Red
 
 
|- style="background: #F78181"
 
|454A4C43
 
|Mario & Luigi: Bowser's Inside's Story
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Emulator Crashes when launching
 
|Red
 
 
|- style="background: #90FF90"
 
|454D5241
 
|Mario & Luigi: Partners in Time
 
|1.3.3.0
 
|??MB
 
|Original CC
 
|900 Mhz
 
|Works full speed, however there are some minor graphical issues in battles with text boxes and character sprites.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Mario & Sonic at the Olympic Games
 
|1.3.1.0
 
|128MB
 
|Original CC
 
|900MHz
 
|Very slow. some games are painfully easy this slow, others are impossible.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45334241
 
|Mario Hoops 3 on 3
 
|1.3.1.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Very slow, but graphically it's fine and no errors.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45434D41
 
|Mario Kart DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900 Mhz
 
|Black squares cover fly-ins, Background flickering, shadowing problems. game is slow but playable to most.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45543841
 
|Mario Party DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Menus are pretty fast. Board game is really slow. Minigames are hit and miss.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|
 
|Mario vs. Donkey Kong - Mini-Land Mayhem
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Gotta wait about 15 seconds for the black screen to go away. Everything except the beginning intro is really slow. It's too slow for anyone to find it playable.
 
|Orange
 
 
|- style="background: #F3F781"
 
|45514D41
 
|Mario vs. Donkey Kong 2 - March of the Mini's
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Runs pretty well, except when fighting a boss. Then the game stutters a lot and becomes extremely hard to play.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|455A5241
 
|Megaman ZX
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Plays well.
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Metal Slug 7 (EU)
 
|1.1.0.0
 
|65MB
 
|Pandora 1Ghz
 
|1.1GHz
 
|Works fine
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Meteos
 
|1.3.1.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Runs at reasonable speed but sound stutters a little. Very playable.
 
|Green
 
 
|- style="background: #90FF90"
 
|455A4441
 
|Meteos Disney Magic
 
|1.3.1.0
 
|32MB
 
|Original CC
 
|900Mhz
 
|Good.
 
|Green
 
 
|- style="background: #90FF90"
 
|45325041
 
|Metroid Prime Pinball
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Runs full speed except when loading data.
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Might and Magic - Clash of Heroes
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2 GHz
 
|No frameskip needed, Full Speed
 
|Green
 
 
|- style="background: #90FF90"
 
|45524441
 
|Mr. Driller - Drill Spirits
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900Mhz
 
|Full Speed
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Mushishi - Ame furu sato (JP)
 
|1.1.0.0
 
|67.1MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Intro music lags a little, no in-game delays
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|My Japanese Coach - Learn to speak Japanese (EU)
 
|1.1.0.0
 
|128MB
 
|Pandora 1GHz
 
|1GHz
 
|Crashes emulator from the start
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|N+ (US)
 
|1.1.0.0
 
|8MB
 
|Original CC
 
|900MHz
 
|Playable, Frameskip 4
 
|Yellow
 
 
|- style="background: #F3F781"
 
|50534E41
 
|Nanostray (E)
 
|1.3.2p
 
|16MB
 
|Original CC
 
|930MHz
 
|Very slow and low FPS. No more missing elements in map selection, but the upper screen lacks background.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45443241
 
|New Super Mario Bros.
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Map screen is very slow, gameplay is a little choppy but playable.
 
|Yellow
 
 
 
|- style="background: #90FF90"
 
|505A4E41
 
|New Zealand Story Revolution (E)
 
|1.2.0.0
 
|16MB
 
|Original CC
 
|930MHz
 
|Fully playable.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Ninja Gaiden Dragon Sword
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty laggy.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|454F4F42
 
|Okamiden
 
|1.3.3.0
 
|128MB
 
|Original CC
 
|900Mhz
 
|Beginning cutscene is incredibly slow, but the actual gameplay playable.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|Homebrew
 
|Omalone
 
|1.2.0.0
 
|
 
|Original CC
 
|800MHz
 
|plays fine - but sound is just noise -[[User:Tavin|Tavin]]
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|
 
|One Piece: Gigant Battle! (EU,G)
 
|1.3.3.0
 
|64MB
 
|Pandora 1Ghz
 
|1Ghz
 
|No characters are visible during a fight (and other smaller glitches), slow
 
|Orange
 
 
|- style="background: #90FF90"
 
|
 
|Orcs and Elves
 
|1.2.0.0
 
|16MB
 
|Pandora 1GHz
 
|1.2 GHz
 
|No lag but needs frame skip =4/5
 
|Green
 
 
|- style="background: #F3F781"
 
|45575041
 
|Pac-Man World 3
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Pretty laggy, might be playable to some.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|Homebrew
 
|PacMan E V0.92alpha
 
|1.3.3.0
 
|1MB
 
|Pandora 1GHz
 
|1 GHz
 
|Perfect but no sound (this is probably the games fault ;-)
 
|Green
 
 
|- style="background: #90FF90"
 
|45503643
 
|Picross 3D
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Works full speed pretty much all the time.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Plants vs Zombies
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works fine. A big laggy in intro screens but in-game is smooth, but gets slow when tons of zombies and plants are on screen. Music especially stutters a lot.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Point Blank DS (US)
 
|1.1.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Fully playable.
 
|Green
 
 
|- style="background: #F78181"
 
|
 
|Pokemon Black
 
|1.2.0.0
 
|256MB
 
|Rebirth 512Mb
 
|600MHz
 
|Screen is all white and frozen.
 
|Red
 
 
|- style="background: #F78181"
 
|
 
|Pokemon Black 2
 
|1.1.0.0
 
|512MB
 
|Pandora 1 Ghz
 
|1.2GHz
 
|white screen, won't work.
 
|Red
 
 
|- style="background: #F78181"
 
|
 
|Pokemon Diamond Edition (G)
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Wifi bug after start up screen
 
|Red
 
 
|- style="background: #F78181"
 
|
 
|Pokemon HeartGold
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes once in the first room.
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Pokemon Pearl
 
|1.1.0.0
 
|??MB
 
|Pandora 1Ghz
 
|1Ghz
 
|Runs smoothly inside buildings however once outside it slows down.
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Pokemon Platinum
 
|1.3.1.0
 
|??MB
 
|Pandora 1GHz
 
|1000MHz
 
|intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.
 
|Red
 
 
|- style="background: #F78181"
 
|
 
|Pokemon White 2
 
|1.1.0.0
 
|512MB
 
|Pandora 1 Ghz
 
|1.2GHz
 
|white screen, won't work.
 
|Red
 
 
|- style="background: #90FF90"
 
|504E5341
 
|Polarium (E)
 
|1.3.3.0
 
|8MB
 
|Original CC
 
|99MHz
 
|Full speed, no frameskip.
 
|Green
 
 
|- style="background: #90FF90"
 
|454E5341
 
|Polarium (US)
 
|1.3.3.0
 
|8MB
 
|Original CC
 
|99MHz
 
|Full speed, no frameskip.
 
|Green
 
 
|- style="background: #90FF90"
 
|45463541
 
|Professor Layton and the Curious Village (US)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Full speed.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)
 
|1.1.0.0
 
|32MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Plays perfectly, only spell animations lag a little
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Radiant Historia
 
|1.2.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works but very slow(3d) and music stutters.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Ragnarok DS (US)
 
|1.2.0.0
 
|??MB
 
|Pandora 1GHz
 
|1.1GHz
 
|Fully playable and 3D is smooth.
 
|Green
 
 
|- style="background: #F3F781"
 
|45595241
 
|Rayman DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900Mhz
 
|Successfully launches, but it's very slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45355241
 
|Rayman Raving Rabbids
 
|1.3.1.0
 
|32MB
 
|Original CC
 
|900MHz
 
|quite slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45525241
 
|Ridge Racer DS (U)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Works almost full speed. Sky is missing
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45495256
 
|Rio
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Audio is a mess on the Title Screen, Runs a little slow during certain portions of a level.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Rock Band 3
 
|1.2.0.0
 
|256MB
 
|Original CC
 
|950MHz
 
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Runaway - The Dream of the Turtle (EU)
 
|1.1.0.0
 
|131MB
 
|Pandora 1Ghz
 
|1.1GHz
 
|Main menu slowsdown but game is full speed, includind cutscenes
 
|Green
 
 
|- style="background: #90FF90"
 
|455A4C59
 
|Rhythm Heaven
 
|1.3.1.0
 
|128MB
 
|Original CC
 
|900Mhz
 
|Seems to run great.
 
|Green
 
 
|- style="background: #xxxxxx"
 
|50465241
 
|Rune Factory
 
|1.3.3.0
 
|128MB
 
|Rebirth 512Mb
 
|800Mhz
 
|Sound stutters only sometimes. Seems to run fine.
 
|White
 
 
|- style="background: #90FF90"
 
|
 
|Scribblenauts
 
|1.1.0.0
 
|16MB
 
|Rebirth 512Mb
 
|850MHz
 
|Works almost full speed.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)
 
|1.1.0.0
 
|67.1MB
 
|Pandora 1Ghz
 
|1GHz
 
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Shin Megami Tensei, Devil Survivor
 
|1.3.3.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Playable but very slow. Sound stutters.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|
 
|Shiren the Wanderer
 
|1.1.0.0
 
|16MB
 
|1GHz Pandora
 
|900MHz
 
|Full speed, but crashes when saving.
 
|Orange
 
 
|- style="background: #F3F781"
 
|45334341
 
|Sim City DS
 
|1.3.1.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Graphical issues, a bit slow.
 
|Yellow
 
 
|- style="background: #F78181"
 
|
 
|Simpsons Game, The (EU)
 
|1.1.0.0
 
|
 
|Rebirth
 
|950 MHz
 
|Homers GFX on the couch scene is distorted, crashes after the couch scene
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|So Blonde
 
|1.2.0.0
 
|??MB
 
|Pandora 1GHz
 
|900MHz
 
|Runs fine so far, but font is only 2/3 visible.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|50335343
 
|Sonic & SEGA All-Stars Racing
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Runs suprisingly better then Mario Kart does at times. Still a bit slow though.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|45535759
 
|Sonic Chronicles: The Dark Brotherhood
 
|1.3.3.0
 
|128MB
 
|Original CC
 
|900MHz
 
|Slow, Character moves on top of foreground, stuck in mission results window.
 
|Orange
 
 
|- style="background: #90FF90"
 
|
 
|Sonic Classic Collection
 
|1.3.3.0
 
|32 MB
 
|Original CC
 
|700 MHz
 
|Perfect speed, no issues. -mmKALLL
 
|Green
 
 
|- style="background: #F3F781"
 
|50535842
 
|Sonic Colours
 
|1.3.3.0
 
|57.1MB
 
|Original CC
 
|900MHz
 
|Runs slow on title screen and special stages. Gameplay full speed.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45435341
 
|Sonic Rush
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|is a little slow most of the time, fluctuates between how much stuff is on screen. Boss battles are really slow. Beatable with a little patience.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|50593341
 
|Sonic Rush Adventure
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Title Screen, main island, boss battles and ocean travel are slow. Actual gameplay is pretty much full speed. Beatable, but some boss battles are painfully slow.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Soroeru Puzzle Douwa Oukoku (JP)
 
|1.1.0.0
 
|8.4MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Plays perfectly
 
|Green
 
 
|- style="background: #F3F781"
 
|45585859
 
|Space Invaders Extreme
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Runs a little slow, but very playable.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Spyro Shadow Legacy
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|
 
|Green
 
 
|- style="background: #F3F781"
 
|45465341
 
|Star Fox Command
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Very slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Star Wars - The Force Unleashed
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Nearly unplayable slow but works
 
|Yellow
 
 
|- style="background: #90FF90"
 
|Homebrew
 
|Stray Cat DS
 
|1.3.3.0
 
|2MB
 
|Pandora 1GHz
 
|1 GHz
 
|Perfect
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Suparobo Gakuen (jp)
 
|1.2.0.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed, Perfect
 
|Green
 
 
|- style="background: #F3F781"
 
|454D5341
 
|Super Mario 64 DS (E)
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900MHz
 
|Has varying speeds depending on where you are in the game, however very rarely does it ever reach full speed. Has shadow casting problem too.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|454F4D41
 
|Super Monkey Ball - Touch & Roll (E)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Has some texturing issues (better then earlier versions though), and is quite choppy. Might be playable for some.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|45505341
 
|Super Princess Peach
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Seems full speed.
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Super Robot Taisen OG Saga (US)
 
|1.1.0.0
 
|8MB
 
|Original CC
 
|900MHz
 
|Playable, Frameskip 4,runs on cc even if its 131 mb
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Super Scribblenauts (US)
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|950MHz
 
|Works but is somewhat slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Super Scribblenauts (E)
 
|1.3.3.0
 
|??MB
 
|Original CC
 
|800MHz
 
|Works fine, but stuttery in some parts. Playable though. -mmKALLL
 
|Yellow
 
 
|- style="background: #F78181"
 
|Homebrew
 
|Super Smash Bros. Rumble
 
|1.3.3.0
 
|29MB
 
|Original CC
 
|900Mhz
 
|A very laggy, game crashes after selecting a stage.
 
|Red
 
 
|- style="background: #90FF90"
 
|
 
|Sujin Taisen: Number Battles
 
|1.3.3.0
 
|?? MB
 
|Original CC
 
|750 MHz
 
|Lags when using special combination attacks - otherwise perfect speed. A very slight and occasional stutter with sound in menus. -mmKALLL
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Tenchu Dark Secret
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|45525441
 
|Tetris DS
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900Mhz
 
|Runs full speed.
 
|Green
 
 
|- style="background: #90FF90"
 
|Homebrew
 
|The Game About Bob's Game
 
|1.3.3.0
 
|??MB
 
|Original CC
 
|900 Mhz
 
|Works Perfect.
 
|Green
 
 
|- style="background: #F78181"
 
|
 
|The World Ends With You
 
|1.1.0.0
 
|??MB
 
|Pandora 1Ghz
 
|1Ghz
 
|A bit laggy on intro and crashes shortly after start
 
|Red
 
 
|- style="background: #F3F781"
 
|45565459
 
|Thrillville - Off The Rails
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Title Screen is full screen, but actual gameplay is a bit slow. Maybe playable for some.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45575441
 
|Tiger Woods PGA Tour (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Menus are a mess. Fast during 3D. Playable.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Time Hollow (JP)
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Works Perfectly! And Excellent game, too.
 
|Green
 
 
|- style="background: #F78181"
 
|
 
|Tony Hawk's Proving Ground (US)
 
|1.2.0.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Crashes emulator immediately -Tensuke
 
|Red
 
 
|- style="background: #F3F781"
 
|
 
|Top Gun (E)
 
|1.1.0.0
 
|16MB
 
|Original CC
 
|930MHz
 
|Missing menu displays. Relatively fast during 3D. Playable.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45335456
 
|Toy Story 3
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Works but is really slow.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|454F4E41
 
|Trace Memory (U)
 
|1.1.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Slow during 3D. Playable.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Tiger Woods PGA Tour (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Menus are a mess. Fast during 3D. Playable.
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45525443
 
|TrackMania DS
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900MHz
 
|Very slow, might be playable to some.
 
|Yellow
 
 
|- style="background: #F7BE81"
 
|45325442
 
|TrackMania Turbo
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Even slower then the first game, background dissapears, very prone to crashing.
 
|Orange
 
 
|- style="background: #F7BE81"
 
|45455456
 
|Tron Evolution
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Extremely slow, improper rendering, very prone to crashing.
 
|Orange
 
 
|- style="background: #F7BE81"
 
|454C5759
 
|WALL-E
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|slow, graphical errors, game crashes after leaving second room.
 
|Orange
 
 
|- style="background: #90FF90"
 
|45415741
 
|Wario - Master of Disguise
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900 MHz
 
|Lags a little when room transitioning. Otherwise, it's full speed.
 
|Green
 
 
|- style="background: #F78181"
 
|45524F55
 
|WarioWare - D.I.Y.
 
|1.3.3.0
 
|128MB
 
|Rebirth 512MB
 
|950MHz
 
|Needs NAND emulation.
 
|Red
 
 
|- style="background: #90FF90"
 
|45575A41
 
|WarioWare - Touched!
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Runs pretty good.
 
|Green
 
 
|- style="background: #F3F781"
 
|Homebrew
 
|Whee 2 DS
 
|1.3.3.0
 
|1.9MB
 
|Original CC
 
|900 MHz
 
|Can't see the main menu. Otherwise, works pretty okay. It's a little slow but quite playable.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Worms - Open Warfare
 
|1.2.0.0
 
|16MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Seems perfect with frame skip = 3
 
|Green
 
 
|- style="background: #F3F781"
 
|
 
|Worms - Open Warfare 2
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Laggy in game even with frame skip
 
|Yellow
 
 
|- style="background: #F3F781"
 
|45495941
 
|Yoshi Touch & Go
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900Mhz
 
|Everything runs a bit slow. Playable, but slow.
 
|Yellow
 
 
|- style="background: #90FF90"
 
|45575941
 
|Yoshi's Island DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900Mhz
 
|Perfect, no frame skip
 
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Zoo Keeper
 
|1.3.1.0
 
|?? MB
 
|Rebirth 512MB
 
|600 Mhz
 
|Launches and plays perfectly now (no more crash)
 
|Green
 
<!-- ^^^^^^^^^^^^^^ old v1.x list to be updated ----------------------- -->
 
<!-- ^^^^^^^^^^^^^^ old v1.x list to be updated ----------------------- -->
 
<!-- ^^^^^^^^^^^^^^ old v1.x list to be updated ----------------------- -->
 
 
 
|}
 
|}
  

Revision as of 11:54, 17 July 2013

DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.

* Download  
* Readme and Changelog  
* Forum Thread  

The current version on the Repo is 2.0.0.1, released on June 23th, 2013. It identifies itself as "Version r2.0.1p" on the menu screen.

* Outdated Previous 1.x Version Compatibility List

Compatibility

128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems. Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes.

Adding to the list

Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.

Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes. Please don't copy entries from the old list into this one unless you first re-test the game using a recent version of DraStic and update the color and notes as required.

Default frameskip for version 2.0.1p is automatic and 4. Please record a comment if you use a different setting.

Playability Description
Fullspeed Games with a green background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.
Playable Games with a yellow background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.
Incomplete Games with an orange background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.
Unplayable Games with a red background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.
N/A Games with a white background have not been fully tested. If you see one on this list, try it out and report back!

If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.

The Compatibility List

You can sort the colums by clicking the table header.

Game ID Game Name DraStic Version ROM Size Pandora Model Frequency Notes Status
454b5342 9 Hours, 9 Persons, 9 Doors 2.0.0.1 128MB Rebirth Edition 850 Plays at full speed. Green
45365359 Civilization Revolution DS r2.0.1p 64MB Rebirth Edition 825MHz Fully playable. (Long firststart ~62sec.) Green
4a564942 Ivy the Kiwi (J) 2.0.0.1.beta 8MB 1GHz edition 1050MHz Ivy seems to skip across the stage rather uncontrollably, even with frameskip disabled. Orange
50505841 Picross DS (E) 2.0.0.1.beta 32MB 1GHz edition 600MHz Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image. Green
50344759 Suikoden Tierkreis r2.0.1p 256MB Rebirth Edition 900MHz Sound sometimes a bit laggy during battle. (tested for 40min only) Yellow
45375341 Summon Night, Twin Age r2.0.1p 128MB Rebirth Edition 900MHz nice. (tested for 10h) Green
404c5741 The World Ends With You (E) r2.0.1p 128MB Rebirth Edition 900MHz Ran fine as far as the end of the first day. (not further tested.) Yellow
45434d41 MarioKart DS (US) 2.0.0.1.beta 32MB 1GHz edition 1050MHz Needs frameskip of 3 (auto). Shroom Ridge runs at 33% more or less constantly. Yellow