Difference between revisions of "UAE4ALL"

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(In-game controls)
m (Joystick mode)
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*(L) + (A) = left mouse button
 
*(L) + (A) = left mouse button
 
*(L) + (B) = right mouse button
 
*(L) + (B) = right mouse button
 +
*(L) + K: Open or close virtual keyboard
 
*(R) + D-pad: Arrow keys
 
*(R) + D-pad: Arrow keys
*(L) + K: Open or close virtual keyboard
 
 
*(R) + (Y): Autofire on/off
 
*(R) + (Y): Autofire on/off
 
*(R) + (A): Ctrl
 
*(R) + (A): Ctrl

Revision as of 05:19, 7 May 2011

UAE4ALL
Amiga A500
Download(s) Repo
License {{{license}}}
Developer(s)
Porting
developer(s)
Pickle, john4p, Notaz, tuki_cat, others
Version 1.1.1.17 (May 6, 2011)
Status Public release available
Webpage
Google Docs Compatibility List

Pandora port of UAE4ALL. There are two versions, one with stable video sync, and the "alternate" version with working nubs.[1]

Tips

  • Readme - very detailed readme with instructions.
  • Tutorial: How to get UAE4ALL working on the Pandora
  • Recalibrating the Stylus: UAE4all needs to be in stylus mode, then touch and hold the stylus against the screen, hold down the L button and the d-pad can be used to move the pointer so it matches with the stylus. It works but with Heimdall after about 30 secs the stylus loses calibration. I tried it with Lemmings and it worked great.

Status

Runs at full speed (and is limited to prevent running faster) [2].

A version is available with additions added by john4p, as well as work on the graphics by Notaz and some work by tuki_cat and EvilDragon: Discussion. It should now have proper video-sync.

In-game controls

These are the controls for the "normal" version of May 6, 2011. [3]

Note: (L), (R), (A), (B), (X), (Y), refer to the game buttons, not the keyboard letters.

  • SELECT: Open GUI
  • START: Toggle joystick/mouse/stylus mode
  • Hold (L) + (R) + D-pad: Move display horizontally or vertically (not in mouse mode)1
  • (L)+S key: Quick save
  • (L)+L key: Quick load
  • (L)+D key: show/hide status line (shows disk drive activity)

Joystick mode

  • D-pad: Joystick movement
  • (A)/(X): Joystick fire button (depends which mode button mode you are in)
  • (X)/(A): Up on joystick (used as jump in platform games, etc. depends which mode button mode you are in)
  • (B): Second fire button
  • (Y): Space
  • (L): Alt
  • (L) + D-pad: Mouse movement
  • (L) + (A) = left mouse button
  • (L) + (B) = right mouse button
  • (L) + K: Open or close virtual keyboard
  • (R) + D-pad: Arrow keys
  • (R) + (Y): Autofire on/off
  • (R) + (A): Ctrl
  • (R) + (X): Help
  • (R) + (B): Num lock enter

Mouse mode

  • D-pad: Move mouse pointer
  • (L): Left mouse button
  • (R): Right mouse button
  • (Y): hold Y to slow down mouse movement when using the D-pad or Left Nub
  • (A): Keyboard arrow left
  • (Y): Keyboard arrow up
  • (B): Keyboard arrow right
  • (X): Keyboard arrow down

Stylus mode

  • Tap screen: left click
  • (L)/(R) + tap screen: right click
  • D-pad-left: left mouse button
  • D-pad-right: right mouse button
  • D-pad-down: prevent mouse from clicking.
  • D-pad-up: simultaneous left+right click (Cannon Fodder grenades)
  • Hold stylus against screen + (L) + D-pad: Align position of mouse pointer with stylus

Notes

1You may need this because some games will be taller or wider than the screen, depending on which aspect ratio you choose in the beginning. Screen positioning gets saved and restored by "save general config" and "save per game config".

External links