Talk:TINXL: Difference between revisions

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An interesting thought i had about TINXL is that it could provide a central pandora UPnP port request mechanism, so the TINXL Client could automatically request the ports a game requires to be a server are opened froma UPnP enabled router.  Obviously this will not work for all networks, but should make multiplayer gaming a bit easier for the regular user.
An interesting thought i had about TINXL is that it could provide a central pandora UPnP port request mechanism, so the TINXL Client could automatically request the ports a game requires to be a server are opened froma UPnP enabled router.  Obviously this will not work for all networks, but should make multiplayer gaming a bit easier for the regular user.
--[[User:Parag0n|Parag0n]] 17:15, 11 June 2008 (CEST)
== NO! ==
You foiled all my plans!
lol... [[User:PoisonedV|PoisonedV]]
== How goes it? ==
how is the development? still working on it? -[[User:PoisonedV|PoisonedV]]

Latest revision as of 04:56, 19 September 2008

An interesting thought i had about TINXL is that it could provide a central pandora UPnP port request mechanism, so the TINXL Client could automatically request the ports a game requires to be a server are opened froma UPnP enabled router. Obviously this will not work for all networks, but should make multiplayer gaming a bit easier for the regular user.

--Parag0n 17:15, 11 June 2008 (CEST)

NO!

You foiled all my plans! lol... PoisonedV

How goes it?

how is the development? still working on it? -PoisonedV