Difference between revisions of "DraStic Compatibility List"

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(Compatibility)
(outdated 2014 version info rewritten into always uptodate. spirit tracks experience added.)
 
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DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.
 
DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.
 
    
 
    
  * [http://repo.openpandora.org/?page=detail&app=DraStic Download]   
+
  * Current version: [http://repo.openpandora.org/?page=detail&app=DraStic Download]   
 
  * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]   
 
  * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]   
 
  * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]   
 
  * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]   
  
The current version on the Repo is 1.3.3.0, released on March 6th, 2013. The current internal version is r1.3.3p.
+
For previous versions refer to the [http://repo.openpandora.org/?page=archive&app=DraStic Drastic Repo Archive]
 +
 
 +
The versions identify themselfs as "Version r_._._._p" on the menu screen.
 +
 
 +
* [http://pandorawiki.org/DraStic_Compatibility_List_1.x Outdated Previous 1.x Version Compatibility List]
  
 
==Compatibility==
 
==Compatibility==
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems. Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.''
+
'By default, games are uncompressed to RAM. 128MB+ compressed games have issues with this CC Pandoras because of limited RAM. 256MB compressed games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB compressed games won't decompress on any system. Compressed games of any size are not dependent on RAM, so should work the same on all systems. You can enable an option to compress to file instead of RAM to get around this problem, but it will make games take longer to start.'
 +
 
 +
==Adding to the list==
 +
Note: you can use the [http://repo.openpandora.org/?page=detail&app=drasticwikihelper-PowerGod Drastic Wiki Helper] application from the repo to automatically generate appropriate text to paste in the compatibility list below.
 +
 
 +
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.
  
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too.  
+
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes. Please don't copy entries from the old list into this one unless you first re-test the game using a recent version of DraStic and update the color and notes as required.
  
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.
+
Default frameskip is automatic and 4. Please record a comment if you use a different setting.
  
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
Line 34: Line 43:
 
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
 
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
 
|}
 
|}
 +
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
  
<!-- To add a color to an entry, simple replace "#xxxxxx" with these numbers;
+
==The Compatibility List==
Green: #90FF90
+
<!-- template for new entries at bottom of list -->
Yellow: #F3F781
+
 
Orange: #F7BE81
+
You can sort the colums by clicking the table header (javascript required).
Red: #F78181
 
Leave it at #xxxxxx for white; invalid values do not change color. -->
 
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
 
  
 
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
 
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
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! DraStic Version
 
! DraStic Version
 
! ROM Size
 
! ROM Size
! Pandora Model
+
! Pandora Model<sup>[1]</sup>
 +
 
 
! Frequency
 
! Frequency
 
! Notes
 
! Notes
 
! Status
 
! Status
 
 
|- style="background: #F3F781"
 
|5551
 
|7 Wonders II (Europe) (En,Fr)
 
|1.1.0.0
 
|16.8MB
 
|Pandora 1GHz
 
|1GHz
 
| Intro music laggy, but plays like it should
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2262
+
|454d5341
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)
+
|Super Mario 64 DS
|1.1.0.0
+
|r2.1.0p
|16.8MB
+
|16MiB
|Pandora 1GHz
 
 
|1GHz
 
|1GHz
|Plays like it should
 
| Green
 
 
|- style="background: #90FF90"
 
|5356
 
|9 Persons, 9 Hours, 9 Doors
 
|1.2.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works fine.
 
| Green
 
 
|- style="background: #F78181"
 
|1964
 
|Advance Wars - Days of Ruin (US)
 
|1.1.0.0
 
|65MB
 
|Pandora 1 GHz
 
|1.1GHz
 
| Slow on the map but still playable (Crashed the emulator after a few min though). 
 
| Red
 
 
|- style="background: #F3F781"
 
|0111
 
|Advance Wars: Dual Strike
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty slow, but playable. Needs high frame skip.
 
| Yellow
 
 
|- style="background: #90FF90"
 
|3856
 
|Air Traffic Control
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600Mhz
 
|Not full speed, but very playable.
 
| Green
 
 
|- style="background: #F78181"
 
|5863
 
|Aliens - Infestation (EU)
 
|1.1.0.0
 
|32MB
 
|Pandora 1Ghz
 
|1.1 GHz
 
|Black screen, doesn't work.
 
| Red
 
 
|- style="background: #F3F781"
 
|0223
 
|Animal Crossing Wild World
 
|1.3.3.0
 
|32MB
 
|Original CC
 
 
|900MHz
 
|900MHz
|Choppy, but fast enough to be playable.
+
|Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron)
| Yellow
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3785
+
|454c4759
|Anno - Create a New World
+
|Geometry Wars - Galaxies
|1.2.0.0
+
|r2.1.3p
|??MB
+
|64MiB
|Pandora 1 GHz
+
|1Ghz
|1.1GHz
+
|1000Mhz
|Works full speed.
+
|Works very well. (ekianjo)
| Green
 
 
 
|- style="background: #F78181"
 
|1128
 
|Anno 1701
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes Emulator after less than a second.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|0055
 
|Asphalt Urban GT (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Playable but slow. 3D artifacts.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1992
 
|Assassin's Creed - Altair's Chronicles
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
| A little slow, but seems playable. Small graphical glitches.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3333
 
|Big Bang Mini
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works but very slow and low FPS (3D).
 
| Yellow
 
 
 
|- style="background: #90FF90"
 
| 0491
 
| Big Brain Academy
 
| 1.3.3.0
 
| 8 MB
 
| Original CC
 
| 800 MHz
 
| Worked perfectly without any problems. -mmKALLL
 
| Green
 
 
 
|- style="background: #F78181"
 
|0688
 
|Bionicle Heroes (U)
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.1 GHz
 
|Intro shows only text on blue background, then crashes.
 
| Red
 
 
 
|- style="background: #90FF90"
 
|3494
 
|Bleach Dark Souls
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed with frame skip = 3
 
 
| Green
 
| Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|4956
+
|55595241
|Blue Dragon Awakened Shadow
+
|Rayman DS
|1.2.0.0
+
|r2.1.0p
|128MB
+
|32MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke
+
|Very choppy sound often, and frameskip choppyness too. :(knightron)
| Yellow
+
|Yellow
 
 
|- style="background: #F7BE81"
 
|0079
 
|Bomberman DS
 
|1.2.0.0
 
|8MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed without frame skip. Single match mode crashes as Wifi is required.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0930
+
|50445441
|Bomberman Land Touch
+
|42 All Time Classics/Clubhouse Games (E)
|1.2.0.0
+
|r2.1.0p
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1703
 
|Boulder Dash Rocks!
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
| Runs a little slow.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0396
 
|Brain Age - Train Your Brain in Minutes a Day! (v01)
 
|1.3.3.0
 
 
|16MiB
 
|16MiB
|Pandora Rebirth
+
|1GHz
|800MHz
 
| The sound is a little laggy. (I didn't tried to use the microphone)
 
| Yellow
 
 
 
|- style="background: #90FF90"
 
|0587
 
|Bubble Bobble Double Shot
 
|1.3.3.0
 
|16MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Runs great!
+
|Plays fine with frameskip 2
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0587
+
|45575941
|Bubble Bobble Revolution
+
|Yoshis Island DS
|1.3.1.0
+
|r2.1.0p
|32MB
+
|32MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
| Runs Full Speed.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4346
+
|45474443
|Carcassonne
+
|Disgaea DS (U)
|1.1.0.0
+
|r2.1.3p
|16MB
+
|64MiB
|Pandora 1GHz
+
|1Ghz
|600MHz
+
|1000Mhz
|Fully playable.
+
|runs very well overall. No issue detected. (ekianjo)
 
| Green
 
| Green
  
|- style="background: #F3F781"
 
|0729
 
|Cartoon Network Racing
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
| A little slow, but a lot more playable then comparable kart racers.
 
| Yellow
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0105
+
|50425341
|Castlevania: Dawn of Sorrow
+
|Snowboard Kids
|1.2.0.0
+
|r2.1.0p
|64MB
+
|64MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
+
|900MHz
|Sound laggay, needs frame skip. Playable with frame skip = 5/6
+
|Runs at full speed but has constant choppy sound during races. :(Knightron)
| Yellow
+
|Yellow
 
 
|- style="background: #F78181"
 
|3092
 
|Castlevania: Order of Ecclesia
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Wifi bug after Intro.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|0881
 
|Castlevania: Portrait of Ruin
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Sound laggay, needs frame skip. Playable with frame skip = 5/6
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3636
 
|Chibi-Robo Park Patrol
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
| Way too slow.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0809
+
|45455341
 
|Children of Mana
 
|Children of Mana
|1.2.0.0
+
|r2.1.0p
|128MB
+
|64MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
+
|900MHz
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3055
+
|45555159
 
|Chrono Trigger
 
|Chrono Trigger
|1.1.0.0
+
|r2.1.0p
|64MB
+
|128MiB
|Rebirth 512Mb
+
|1GHz
|600MHz
+
|900MHz
|Works perfect, full speed.  
+
|Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2440
+
|45445741
|Civilization Revolution
+
|Diddy Kong Racing DS
|1.1.0.0
+
|r2.1.0p
|64MB
+
|32MiB
|Pandora 1GHz
+
|1GHz
|600MHz
+
|900MHz
|Fully playable.
+
|A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|Homebrew
+
|4a554a41
|Constelations DS 0.8
+
|Jump Ultimate Stars (English patched)
|1.2.0.0
+
|r2.1.0p
|3MB
+
|62.9MiB
|Original CC
+
|1GHz
|600MHz
 
|Perfect
 
| Green
 
 
 
|- style="background: #F78181"
 
|0841
 
|Contact
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Black Screen after new game file selection. May be my version issue only since other reported that game working fine.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|1662
 
|Contra 4
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900 Mhz
 
|Full speed, except when there's lots going on.
 
| Yellow
 
 
 
|- style="background: #90FF90"
 
|0560
 
|Cooking Mama
 
|1.3.3.0
 
|32MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Runs Full Speed.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0603
+
|45475049
|Crash Boom Bang!
+
|Pokemon SoulSilver
|1.3.3.0
+
|r2.1.0p
|64MB
+
|128MiB
|Original CC
+
|1GHz
|900Mhz
 
| Title Screen is full speed, but the boards are really slow. Minigames are hit and miss.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|2744
 
| Crazy Machines (EU)
 
| 1.1.0.0
 
| 2744
 
| Rebirth
 
| 950 Mhz
 
| Crashes on activating the first experiment
 
| Red
 
 
 
|- style="background: #F78181"
 
|4345
 
| Crazy Machines 2 (EU)
 
| 1.1.0.0
 
| 4345
 
| Rebirth
 
| 950 Mhz
 
| Crashes on activating the first experiment
 
| Red
 
 
 
|- style="background: #F78181"
 
|0570
 
|Danny Phantom - Urban Jungle
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900Mhz
 
| Emulator crashes during the first cutscene of the game.
 
| Red
 
 
 
|- style="background: #F78181"
 
|5708
 
|De Blob 2
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
| Crashes after the logos finish stuttering on screen.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|3636
 
|Dementium - The Ward
 
|1.1.0.0
 
|65MB
 
|Pandora 1Ghz
 
|1.1Ghz
 
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).
 
| Yellow
 
 
 
|- style="background: #F7BE81"
 
|0836
 
|Diddy Kong Racing DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Very slow, Character models fling all over the screen, game is prone to crashing.
+
|Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron)
| Orange
+
|Yellow
 
 
|- style="background: #F3F781"
 
|0139
 
|Dig Dug - Digging Strike
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900 Mhz
 
|Plays a tad slow during the 3D stages, but very playable.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|5612
+
|45484d41
|Digimon Super Story Xros Wars Blue (jp)
+
|Metroid Prime Hunters
|1.2.0.0
+
|r2.1.0p
|64MB
+
|64MiB
|Original CC
+
|1GHz
|900 Mhz
+
|900MHz
|No frameskip needed, Full Speed
+
|Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1421
+
|45524341
|Digimon World Dawn (US)
+
|Sprung The Dating Game
|1.1.0.0
+
|r2.1.0p
|64MB
+
|32MiB
|Original CC
+
|1GHz
|900 Mhz
 
|No frameskip needed, Full Speed -Tensuke
 
| Green
 
 
 
|- style="background: #90FF90"
 
|0663
 
|Digimon World DS (US)
 
|1.1.0.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed -Tensuke
 
| Green
 
 
 
|- style="background: #90FF90"
 
|1420
 
|Digimon World Dusk (US)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed -Tensuke, Mygames19
 
| Green
 
 
 
|- style="background: #F3F781"
 
|3604
 
|Disgaea DS
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Very slow (3D) as expected, but runs.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1492
 
|Donkey Kong: Jungle Climber
 
|1.3.3.0
 
|64MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| CG Cutscenes and map screen are slow, Gameplay is full speed.
+
|Seems to play perfectly. :(Knightron)
| Yellow
+
|Green
  
 
|- style="background: #F7BE81"
 
|- style="background: #F7BE81"
|0457
+
|454a4c43
|Dr Kawashima's Brain Training - How Old Is Your Brain
+
|Mario and Luigi Bowsers Inside Story
|1.3.3.0
+
|r2.1.0p
|16MiB
+
|128MiB
|Pandora Rebirth
+
|1GHz
|800MHz
+
|900MHz
| The sound is a little laggy. If the language is set in "Italian" the game locks at the starting menu. Sometimes the background of the "read loud" sessions is black instead of white preventing to see the text.
+
|Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron)
| Orange
+
|Orange
 
 
|- style="background: #F7BE81"
 
|3072
 
|Dragon Ball Origins
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0569
+
|45355659
|Dragon Quest Heroes: Rocket Slime
+
|Dragon Quest V Hand of the Heavenly Bride
|1.2.0.0
+
|r2.1.0p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|1GHz
|600 Mhz
 
|Runs perfect even at 600Mhz, and load state works fine now.
 
| Green
 
 
 
|- style="background: #F7BE81"
 
|1628
 
|Dragon Quest Monsters: Joker
 
|1.1.0.0
 
|128MB
 
|Original CC
 
|900 MHz
 
|Playable, but crashes early on -Tensuke
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|5892
 
|Dreamworks Super Star Kartz
 
|1.3.3.0
 
|128MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Very slow, more often then not will crash as a race starts or during a race. Item graphic appears behind balloon graphic.
+
|Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron)
| Orange
+
|Green
 
 
|- style="background: #F3F781"
 
|0655
 
|Elite Beat Agents
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|0702
 
|Eragon
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|2338
 
|Etrian Odyssey
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1044
 
|Final Fantasy 3
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow with and without Frameskip. No Crash when entering a battle any more.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|2623
 
|Final Fantasy 4
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow with and without Frameskip. No Crash when entering a battle any more.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|3580
 
|Final Fantasy Chronicles: Echoes of Time
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes the emulator at launch.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|3580
 
|Final Fantasy Chronicles: Echoes of Time
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works, but very very slow in game (3D).
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3580
 
|Final Fantasy Crystal Chronicles - Echoes of Time
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2153
+
|45425742
|Final Fantasy Crystal Chronicles - Ring of Fates
+
|Plants vs Zombies
|1.2.0.0
+
|r2.1.0p
|128MB
+
|64MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
 
|Full speed in dungeon with frame skip = 3/4
 
| Green
 
 
 
|- style="background: #F3F781"
 
|2381
 
|Final Fantasy Tactics A2 - Grimoire of the Rift
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.
 
| Yellow
 
 
 
|- style="background: #F7BE81"
 
|3110
 
|Fire Emblem - Shadow Dragon
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|3110
 
|Fire Emblem - The New Mystery of the Emblem - Heroes of Light and Shadow (J)
 
|1.3.3.0
 
|128 MB
 
|Original CC
 
|825 MHz
 
|Full speed with frame skip = 4-5. Playable, but map sprites are messed up, similarly to Shadow Dragon on emulators.
 
| Orange
 
 
 
|- style="background: #F78181"
 
|1404
 
|Freshly Picked - Tingle's Rosy Rupeeland
 
|1.1.0.0
 
|??MB
 
|Original CC
 
|950MHz
 
|Very smooth and fast, but freezes at pool of rupees at start of game.
 
| Red
 
 
 
|- style="background: #90FF90"
 
|xxxx
 
|Game and Watch Collection
 
|1.3.1.0
 
|8MB
 
|Original CC
 
|900Mhz
 
|Full speed.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|xxxx
 
|Game and Watch Collection 2
 
|1.3.1.0
 
|8MB
 
|Original CC
 
|900Mhz
 
|Full speed.
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1745
 
|Geometry Wars Galaxies
 
|1.3.3.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|laggy when shooting ennemies, but somehow playable
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|5537
 
|Ghost Trick
 
|1.3.2.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works faster than before, but still slowing down in the "soul" mode. Music stutters when it slows down too.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|3538
 
|Grand Theft Auto - Chinatown Wars (EU)
 
|1.1.0.0
 
|131MB
 
|Pandora 1Ghz
 
|1.1GHz
 
|Crashed emulator at launch
 
| Red
 
 
 
|- style="background: #F3F781"
 
|3538
 
|Grand Theft Auto - Chinatown Wars (U)
 
|1.3.3.0
 
|256 MB
 
|Classic CC
 
|825 MHz
 
|Full speed when not rendering 3D. When rendering 3D, though, the speed is under 15%.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3622
 
|Giana Sisters DS
 
|1.3.3.0
 
|8MB
 
|Orginal CC
 
|900Mhz
 
|Full speed in Menus, but laggy in-game
 
| Yellow
 
 
 
|- style="background: #90FF90"
 
|1244
 
|Guilty Gear Dust Strikers
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect. No Frame skip
 
| Green
 
 
 
|- style="background: #F7BE81"
 
|3809
 
|Gyakuten Kenji 1
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Marked as incomplete due to the investigation system bug.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|5532
 
|Gyakuten Kenji 2
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Marked as incomplete due to the investigation system bug.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|0186
 
|Gyakuten Saiban 1
 
|1.1.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5.
 
| Orange
 
 
 
|- style="background: #90FF90"
 
|0626
 
|Gyakuten Saiban 2 (J)
 
|1.1.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|1342
 
|Gyakuten Saiban 3
 
|1.1.0.0
 
|16MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable.
 
| Green
 
 
 
|- style="background: #F7BE81"
 
|0993
 
|Gyakuten Saiban 4
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons).
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|0561
 
|Harvest Moon DS
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room
 
| Orange
 
 
 
|- style="background: #90FF90"
 
|3540
 
|Henry Hatsworth and the Puzzling Adventure
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works perfect even at 600 Mhz. Excellent game, btw.
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1407
 
|Heroes of Mana
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Laggy sound in battle. Slow in battle. Else full speed.
 
| Yellow
 
 
 
|- style="background: #F7BE81"
 
|0823
 
|Hotel Dusk - Room 215 (US)
 
|1.1.0.0
 
|128MB
 
|Original CC
 
|930MHz
 
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|5182
 
|Ivy the Kiwi?
 
|1.3.3.0
 
|8MB
 
|Original CC
 
 
|900MHz
 
|900MHz
|Game has severe stuttering problem that makes playing the game nearly impossible.
+
|Seems to play perfectly. :(Knightron)
| Orange
+
|Green
 
 
|- style="background: #90FF90"
 
|1531
 
|Izuna - Legend of the Unemployed Ninja
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.1GHz
 
|Fully playable.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|2496
 
|Izuna 2
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Works very smoothly.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|0696
 
|Jump Ultimate Stars (j)
 
|1.1.0.0
 
|64MB
 
|Original CC
 
|800 mhz
 
|plays perfect,just a little bit of stuttering in the intro movie
 
| Green
 
 
 
|- style="background: #F3F781"
 
|0696
 
|Jump! Ultimate Stars (J)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|825 mhz
 
|The main menu stutters, in-game is decent but has slowdowns when effects are on the screen. Slowdowns in fighters, even in one like this, are a bad thing. -mmKALLL
 
| Yellow
 
 
 
|- style="background: #F7BE81"
 
|3092
 
|Kingdom Hearts 358/2 Days
 
|1.2.0.0
 
|256MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0028
+
|454b5441
 
|Kirby Canvas Curse
 
|Kirby Canvas Curse
|1.3.3.0
+
|r2.1.0p
|64MB
+
|64MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
| Runs Full Speed.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|5865
+
|4a534259
|Kirby Mass Attack
+
|Soma Bringer (English patched)
|1.2.0.0
+
|r2.1.0p
|64MB
+
|122MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
 
|Full Speed frame skip = 1
 
| Green
 
 
 
|- style="background: #90FF90"
 
|0732
 
|Kirby Squeak Squad
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|950MHz
 
|Works full speed.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|4186
 
|Kirby Super Star Ultra
 
|1.3.3.0
 
|128MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Stutters between room transition. Otherwise full speed.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4868
+
|45564959
|Korg DS-10+ Synthesizer
+
|Dragon Quest IV Chapters of the Chosen
|1.3.3.0
+
|r2.1.0p
|32MB
+
|128MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
| Runs Full Speed.
+
|It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0604
+
|45464641
|Legend of Spyro - A New Beginning
+
|Final Fantasy III
|1.3.3.0
+
|r2.1.0p
|64MB
+
|128MiB
|Original CC
+
|1GHz
|900Mhz
 
| Seemed Full speed.
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1456
 
|Legend of Zelda: Phantom Hourglass
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|If you can sit through the 20 minutes it takes to get through the intro cutscene, the game is playable if a bit slow.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|4544
 
|Legend of Zelda: Spirits Tracks
 
|1.3.2.0
 
|128MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Slow but playable. Music stutters bad, but somehow it feels faster than in 1.1. version.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|0562
 
|Lego Star Wars II - The original Trilogy
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|After selecting a saved game the music ceeps playing but the screen stays black
 
| Red
 
 
 
|- style="background: #F3F781"
 
|2717
 
|Line Rider - Freestyle
 
|1.1.0.0
 
|64MB
 
|Original CC
 
 
|900MHz
 
|900MHz
|Playable, Game runs fine but slow, can crash at random moments.
+
|Plays pretty damn close to perfect. :(Knightron)
| Yellow
+
|Green
 
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|2717
+
|45344659
|Line Rider 2 Unbound (US)
+
|Final Fantasy IV
|1.1.0.0
+
|r2.1.0p
|64MB
+
|128MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
|Playable, Game runs fine but slow
+
|Plays at full speed, but has choppy sound quite often. :(Knightron)
| Yellow
+
|Yellow
  
|- style="background: #F3F781"
+
|- style="background: #F7BE81"
|0637
+
|4a545941
|Lode Runner (JP)
+
|Tales Of Innocence (English Patched)
|1.1.0.0
+
|r2.1.0p
|8MB
+
|128MiB
|Pandora 1 Ghz
 
 
|1GHz
 
|1GHz
|Plays Quite well, a bit laggy
+
|900MHz
| Yellow
+
|Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron)
 +
|Orange
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0963
+
|454b5341
|Lunar Knights
+
|Lost in Blue
|1.2.0.0
+
|r2.1.0p
|128MB
+
|64MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
+
|900MHz
|Start up menu is all black but works if you guess where "Load Game" or "New Game" in on the screen. No crash when entering a floor in Vambery.
+
|Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|5967
+
|45514459
|Maple Story DS (J)
+
|Dragon Quest IX Sentinels of the Starry Skies
|1.3.3.0
+
|r2.1.0p
|128 MB
+
|22.3MiB
|Classic CC
+
|1GHz
|800 MHz
 
|Crashed when it was supposed to show the intro video, and threw some peculiar hex-format debug data errors. -mmKALLL
 
| Red
 
 
 
|- style="background: #F78181"
 
|4268
 
|Mario & Luigi: Bowser's Inside's Story
 
|1.3.3.0
 
|64MB
 
|Original CC
 
 
|900MHz
 
|900MHz
|Emulator Crashes when launching
+
|Game crashes on boot. :(Knightron)
| Red
+
|Red
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0297
+
|454d5241
|Mario & Luigi: Partners in Time
+
|Mario and Luigi Partners in Time
|1.3.3.0
+
|r2.1.0p
|??MB
+
|64MiB
|Original CC
+
|1GHz
|900 Mhz
 
|Works full speed, however there are some minor graphical issues in battles with text boxes and character sprites.
 
| Green
 
 
 
|- style="background: #F3F781"
 
|
 
|Mario & Sonic at the Olympic Games
 
|1.3.1.0
 
|128MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Very slow. some games are painfully easy this slow, others are impossible.  
+
|Seems to play perfectly. :(Knightron)
| Yellow
+
|Green
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|0559
+
|45495941
|Mario Hoops 3 on 3
+
|Yoshi Touch & Go
|1.3.1.0
+
|r2.1.0p
|64MB
+
|16MiB
|Original CC
+
|1GHz
|900MHz
 
| Very slow, but graphically it's fine and no errors.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0210
 
|Mario Kart DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900 Mhz
 
|Black squares cover fly-ins, Background flickering, shadowing problems. game is slow but playable to most.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1704
 
|Mario Party DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Menus are pretty fast. Board game is really slow. Minigames are hit and miss.
+
|This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron)
| Yellow
+
|Green
 
 
|- style="background: #F7BE81"
 
|5547
 
|Mario vs. Donkey Kong - Mini-Land Mayhem
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Gotta wait about 15 seconds for the black screen to go away. Everything except the beginning intro is really slow. It's too slow for anyone to find it playable.
 
| Orange
 
 
 
|- style="background: #F3F781"
 
|5547
 
|Mario vs. Donkey Kong 2 - March of the Mini's
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Runs pretty well, except when fighting a boss. Then the game stutters a lot and becomes extremely hard to play.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1164
+
|454b5342
|Megaman ZX
+
|9 Hours, 9 Persons, 9 Doors
|1.3.1.0
+
|r2.0.1p
|64MB
+
|128MiB
|Original CC
+
|Rebirth
|900Mhz
+
|850
|Plays well.
+
|Plays at full speed.
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3249
+
|45574b59
|Metal Slug 7 (EU)
+
|Kirby - Super Star Ultra
|1.1.0.0
+
|r2.0.1p
|65MB
+
|128MiB
|Pandora 1Ghz
+
|CC
|1.1GHz
+
|800
|Works fine
+
|Plays at full speed.
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0103
+
|45365359
|Meteos
+
|Civilization Revolution DS
|1.3.1.0
+
|r2.0.1p
|??MB
+
|64MiB
|Rebirth 512Mb
+
|Rebirth
|600MHz
+
|825MHz
|Runs at reasonable speed but sound stutters a little. Very playable.
+
|Fully playable. (Long firststart ~62sec.)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
| 1121
+
|45365359
|Meteos Disney Magic
+
|Barnyard Blast: Swine of the Night
|1.3.1.0
+
|r2.0.1p
|32MB
+
|8MiB
|Original CC
+
|1GHz
|900Mhz
+
|1.1GHz
|Good.
+
|Works Completely fine. No Lag or Graphical Issues even on cut scenes
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0142
+
|45454650
|Metroid Prime Pinball
+
|Fire Emblem: Shadow Dragon (E)
|1.3.3.0
+
|r2.1.3p
|32MB
+
|64MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
|Runs full speed except when loading data.
+
|Runs fine since r2.1.3p
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4638
+
|4a564942
|Might and Magic - Clash of Heroes
+
|Ivy the Kiwi (J)
|1.2.0.0
+
|r2.1.3p
|64MB
+
|8MiB
|Pandora 1GHz
+
|1GHz
|1.2 GHz
+
|900MHz
|No frameskip needed, Full Speed
+
|Runs fine since r2.1.0p.  Doesn't even need frameskip at 900Mhz.
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0019
+
|50505841
|Mr. Driller - Drill Spirits
+
|Picross DS (E)
|1.3.3.0
+
|r2.1.3p
|16MB
+
|32MiB
|Original CC
 
|900Mhz
 
|Full Speed
 
| Green
 
 
 
|- style="background: #F3F781"
 
|2028
 
|Mushishi - Ame furu sato (JP)
 
|1.1.0.0
 
|67.1MB
 
|Pandora 1 Ghz
 
 
|1GHz
 
|1GHz
|Intro music lags a little, no in-game delays
+
|600MHz
| Yellow
+
|Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image.
 +
|Green
  
|- style="background: #F78181"
+
|- style="background: #90FF90"
|3317
+
|50503643
|My Japanese Coach - Learn to speak Japanese (EU)
+
|Picross 3D (E)
|1.1.0.0
+
|r2.1.3p
|128MB
+
|32MiB
|Pandora 1GHz
 
 
|1GHz
 
|1GHz
|Crashes emulator from the start
+
|600MHz
| Red
+
|Absolutely perfect since version r2.1.0p
 +
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|2595
+
|50344759
|N+ (US)
+
|Suikoden Tierkreis
|1.1.0.0
+
|r2.0.1p
|8MB
+
|256MiB
|Original CC
+
|Rebirth
 
|900MHz
 
|900MHz
|Playable, Frameskip 4
+
|Sound sometimes a bit laggy during battle. (tested for 40min only)
| Yellow
+
|Yellow
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|0325
+
|45375341
|Nanostray (E)
+
|Summon Night, Twin Age
|1.3.2p
+
|r2.0.1p
|16MB
+
|128MiB
|Original CC
+
|Rebirth
|930MHz
+
|900MHz
|Very slow and low FPS. No more missing elements in map selection, but the upper screen lacks background.
+
|nice. (tested for 10h)
| Yellow
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0479
+
|404c5741
|New Super Mario Bros.
+
|The World Ends With You (E)
|1.3.3.0
+
|r2.0.1p
|32MB
+
|128MiB
|Original CC
+
|Rebirth
 
|900MHz
 
|900MHz
|Map screen is very slow, gameplay is a little choppy but playable.
+
|Ran fine as far as the end of the first day. (not further tested.)
| Yellow
+
|Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0838
+
|45434d41
|New Zealand Story Revolution (E)
+
|MarioKart DS (US)
|1.2.0.0
+
|r2.1.3p
|16MB
+
|32MiB
|Original CC
+
|1GHz
|930MHz
+
|1050MHz
|Fully playable.
+
|Runs fine with frameskip
| Green
+
|Green
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|2387
+
|45444e41
|Ninja Gaiden Dragon Sword
+
|Brain Age - Train Your Brain in Minutes a Day! (v01)
|1.2.0.0
+
|r2.1.0p
|128MB
+
|16MiB
|Pandora 1GHz
+
|1Ghz
|1.2GHz
+
|800 Mhz
|Pretty laggy.
+
|Works great. (PowerGod)
| Yellow
+
|Green
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|5602
+
|50444e41
|Okamiden
+
|Dr Kawashima's Brain Training - How Old Is Your Brain
|1.3.3.0
+
|r2.1.0p
|128MB
+
|16MiB
|Original CC
+
|1Ghz
|900Mhz
+
|800 Mhz
|Beginning cutscene is incredibly slow, but the actual gameplay playable.
+
|Works great. (PowerGod)
| Yellow
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
| Homebrew
+
|455a4443
|Omalone
+
|Dragon Ball - Origins
|1.2.0.0
+
|r2.1.6.1p
|
+
|64MiB
|Original CC
 
|800MHz
 
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|5893
 
|One Piece: Gigant Battle!
 
|1.1.0.0
 
|64MB
 
|Pandora 1Ghz
 
 
|1Ghz
 
|1Ghz
|Crashes the emulator at launch.
+
|800 Mhz
| Red
+
|Playable with some lag. (PowerGod)
 +
|Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1677
+
|45503743
|Orcs and Elves
+
|Peggle Dual Shot
|1.2.0.0
+
|r2.1.3p
|16MB
+
|64MiB
|Pandora 1GHz
+
|1Ghz
|1.2 GHz
+
|750MHz
|No lag but needs frame skip =4/5
+
|Perfect play, fluid motion, just like the real thing. :(kumaki+levi)
| Green
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0240
+
|45533241
|Pac-Man World 3
+
|Dragon Ball Z - Supersonic Warriors 2
|1.3.3.0
+
|r2.0.1p
|32MB
+
|64MiB
|Original CC
+
|1Ghz
|900MHz
+
|800 Mhz
| Pretty laggy, might be playable to some.  
+
|Playable with some lag. (PowerGod)
| Yellow
+
|Yellow
 
 
|- style="background: #90FF90"
 
|1062
 
|Picross 3D
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Works full speed pretty much all the time.
 
| Green
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|5763
+
|45414441
|Plants vs Zombies
+
|Pokemon Diamond Version (v13)
|1.3.2.0
+
|r2.0.1p
|??MB
+
|64MiB
|Rebirth 512Mb
+
|1Ghz
|600MHz
+
|800 Mhz
|Works fine. A big laggy in intro screens but in-game is smooth, but gets slow when tons of zombies and plants are on screen. Music especially stutters a lot.
+
|No text in the introduction tutorial. Only played it a bit. (PowerGod)
| Yellow
+
(Edit by knightron: text is now played in DraStic 2.1.0p)
 +
|Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0469
+
|45433643
|Point Blank DS (US)
+
|Infinite Space
|1.1.0.0
+
|r2.1.3p
|32MB
+
|256MiB
|Original CC
 
|930MHz
 
|Fully playable.
 
| Green
 
 
 
|- style="background: #F78181"
 
|5585
 
|Pokemon Black
 
|1.2.0.0
 
|256MB
 
|Rebirth 512Mb
 
|600MHz
 
|Screen is all white and frozen.
 
| Red
 
 
 
|- style="background: #F78181"
 
|6042
 
|Pokemon Black 2
 
|1.1.0.0
 
|512MB
 
|Pandora 1 Ghz
 
|1.2GHz
 
|white screen, won't work.
 
| Red
 
 
 
|- style="background: #F78181"
 
|1243
 
|Pokemon Diamond Edition (G)
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Wifi bug after start up screen
 
| Red
 
 
 
|- style="background: #F78181"
 
|4839
 
|Pokemon HeartGold
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes once in the first room.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|1286
 
|Pokemon Pearl
 
|1.1.0.0
 
|??MB
 
|Pandora 1Ghz
 
 
|1Ghz
 
|1Ghz
|Runs smoothly inside buildings however once outside it slows down.
+
|1050Mhz
| Yellow
+
|Plays well. Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi)
 
+
|Green
|- style="background: #F78181"
 
|3797
 
|Pokemon Platinum
 
|1.3.1.0
 
|Pandora 1GHz
 
|1000MHz
 
|
 
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.
 
| Red
 
 
 
|- style="background: #F78181"
 
|6043
 
|Pokemon White 2
 
|1.1.0.0
 
|512MB
 
|Pandora 1 Ghz
 
|1.2GHz
 
|white screen, won't work.
 
| Red
 
 
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0006
+
|50385243
|Polarium (US)
+
|Crash - Mind Over Mutant (U)
|1.3.3.0
+
|r2.1.3p
|8MB
+
|64MiB
|Original CC
+
|CC
|99MHz
+
|800Mhz
|Full speed, no frameskip.
+
|works perfect at default (dsleaf67)
 
| Green
 
| Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2002
+
|50595943
|Professor Layton and the Curious Village (US)
+
|Giana Sisters DS (U)
|1.3.3.0
+
|r2.1.3p
|64MB
+
|8MiB
|Original CC
+
|CC
|900Mhz
+
|800Mhz
|Full speed.
+
|works perfect (dsleaf67)
 
| Green
 
| Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|2062
+
|50595943
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)
+
|Giana Sisters DS (E)
|1.1.0.0
+
|r2.1.6.1p
|32MB
+
|8MiB
|Pandora 1 Ghz
+
|1Ghz
|1GHz
+
|800Mhz
|Plays perfectly, only spell animations lag a little
+
|Playable, but there are issues with the microphone in later levels and it should be disabled (to use the jump button instead) in order to use the bubble. UPDATE: actually seems something related more to the DraStic session than to the game itself, because when the issue happened I made a savestate, and even reloading it had the same issue, but after restarting DraStic that savestate is working right (PowerGod)
 
| Yellow
 
| Yellow
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|5574
+
|45563241
|Radiant Historia
+
|M&M's - Break'em (U)
|1.2.0.0
+
|r2.1.3p
|??MB
+
|8MiB
|Rebirth 512Mb
+
|CC
|600MHz
+
|800Mhz
|Works but very slow(3d) and music stutters.
+
|works great only has minor sound issue at start (dsleaf67)
| Yellow
+
| Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4722
+
|45575041
|Ragnarok DS (US)
+
|Pac-Man World 3 (U)
|1.2.0.0
+
|r2.1.3p
|??MB
+
|32MiB
|Pandora 1GHz
+
|CC
|1.1GHz
+
|800Mhz
|Fully playable and 3D is smooth.
+
|works good some slowdowns but very playable (dsleaf67)
 
| Green
 
| Green
 
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0082
+
|454a5141
|Rayman DS
+
|Crash of the Titans (U)
|1.3.3.0
+
|r2.1.3p
|32MB
+
|128MiB
|Original CC
+
|CC
|900Mhz
+
|800Mhz
|Successfully launches, but it's very slow.
+
|playable with choppy sound and some slow downs (dsleaf67)
 
| Yellow
 
| Yellow
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0906
+
|50394643
|Rayman Raving Rabbids
+
|FIFA 09 (U)
|1.3.1.0
+
|r2.1.3p
|32MB
+
|32MiB
|Original CC
+
|CC
|900MHz
+
|800Mhz
| quite slow.
+
|playable with sound issues (dsleaf67)
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0017
 
|Ridge Racer DS (U)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Works almost full speed. Sky is missing
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|5732
 
|Rio
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
| Audio is a mess on the Title Screen, Runs a little slow during certain portions of a level.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|5514
 
|Rock Band 3
 
|1.2.0.0
 
|256MB
 
|Original CC
 
|950MHz
 
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one
 
 
| Yellow
 
| Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4405
+
|45413541
|Runaway - The Dream of the Turtle (EU)
+
|Golden Compass, The (U)
|1.1.0.0
+
|r2.1.3p
|131MB
+
|64MiB
|Pandora 1Ghz
+
|CC
|1.1GHz
+
|800Mhz
|Main menu slowsdown but game is full speed, includind cutscenes
+
|works good minor sound issues (dsleaf67)
 
| Green
 
| Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3588
+
|45424a59
|Rhythm Heaven
+
|LEGO Batman - The Videogame (U)
|1.3.1.0
+
|r2.1.3p
|128MB
+
|64MiB
|Original CC
+
|CC
|900Mhz
+
|800Mhz
|Seems to run great.
+
|works great (dsleaf67)
 
| Green
 
| Green
 
|- style="background: #90FF90"
 
|4232
 
|Scribblenauts
 
|1.1.0.0
 
|16MB
 
|Rebirth 512Mb
 
|850MHz
 
|Works almost full speed.
 
| Green
 
 
|- style="background: #F3F781"
 
|2251
 
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)
 
|1.1.0.0
 
|67.1MB
 
|Pandora 1Ghz
 
|1GHz
 
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)
 
| Yellow
 
 
|- style="background: #F3F781"
 
|3902
 
|Shin Megami Tensei, Devil Survivor
 
|1.3.3.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Playable but very slow. Sound stutters.
 
| Yellow
 
  
 
|- style="background: #F7BE81"
 
|- style="background: #F7BE81"
|2154
+
|50494b42
|Shiren the Wanderer
+
|Legend of Zelda - Spirit Tracks, The (E)
|1.1.0.0
+
|r2.1.6.1p
|16MB
+
|128MiB
|1GHz Pandora
+
|1Ghz
|900MHz
+
|1100Mhz
|Full speed, but crashes when saving.
+
|when you're supposed to use the microphone to blow in the flute it doesn't work. (frostfall)
 
| Orange
 
| Orange
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|1170
+
|45494b42
|Sim City DS
+
|Legend of Zelda - Spirit Tracks, The
|1.3.1.0
+
|r2.3.0.0p
|64MB
+
|128MiB
|Original CC
 
|900MHz
 
| Graphical issues, a bit slow.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|1577
 
|Simpsons Game, The (EU)
 
|1.1.0.0
 
|
 
 
|Rebirth
 
|Rebirth
|950 MHz
+
|900Mhz
| Homers GFX on the couch scene is distorted, crashes after the couch scene
+
|microphone works on SuperZaxxon R1.55, Kernel 3.2.45, codecpack, blow with 2-4" distance
| Red
 
 
 
|- style="background: #F3F781"
 
|4790
 
|So Blonde
 
|1.2.0.0
 
|??MB
 
|Pandora 1GHz
 
|900MHz
 
|Runs fine so far, but font is only 2/3 visible.
 
 
| Yellow
 
| Yellow
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|4743
+
|45343243
|Sonic & SEGA All-Stars Racing
+
|Phantasy Star 0
|1.3.3.0
+
|r2.1.6.1p
|64MB
+
|128MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
| Runs suprisingly better then Mario Kart does at times. Still a bit slow though.
+
|Nice gameplay, but the sound with some problem, 80~90% in battle. The game crash if you are using saves state and try to feed the MAG, if you use normal save and reset the game work fine. (MarTinazzI)
 
| Yellow
 
| Yellow
  
|- style="background: #F7BE81"
+
|- style="background: #90FF90"
|2794
+
|454d3341
|Sonic Chronicles: The Dark Brotherhood
+
|Dynasty Warriors DS - Fighter's Battle (E)
|1.3.3.0
+
|r2.1.6.1p
|128MB
+
|128MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
| Slow, Character moves on top of foreground, stuck in mission results window.
+
| (MarTinazzI)
| Orange
+
| Green
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|5318
+
|454d4241
|Sonic Colours
+
|Bomberman (E)
|1.3.3.0
+
|r2.1.6.1p
|57.1MB
+
|8MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
| Runs slow on title screen and special stages. Gameplay full speed.
+
| (MarTinazzI)
| Yellow
+
| Green
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|0263
+
|504e4241
|Sonic Rush
+
|Bomberman Story DS (U)
|1.3.3.0
+
|r2.1.6.1p
|64MB
+
|128MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
|is a little slow most of the time, fluctuates between how much stuff is on screen. Boss battles are really slow. Playable.
+
| (MarTinazzI)
| Yellow
+
| Green
 
 
|- style="background: #F3F781"
 
|0263
 
|Sonic Rush Adventure
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900Mhz
 
|Title Screen, main island, boss battles and ocean travel are slow. Actual gameplay is pretty much full speed.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0409
+
|45584241
|Soroeru Puzzle Douwa Oukoku (JP)
+
|Bomberman Land Touch!
|1.1.0.0
+
|r2.1.6.1p
|8.4MB
+
|32MiB
|Pandora 1 Ghz
+
|Rebirth
|1GHz
+
|600Mhz
|Plays perfectly
+
| (MarTinazzI)
 
| Green
 
| Green
 
|- style="background: #F3F781"
 
|2370
 
|Space Invaders Extreme
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Runs a little slow, but very playable.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0149
+
|45324259
|Spyro Shadow Legacy
+
|Bomberman Land Touch! 2
|1.2.0.0
+
|r2.1.6.1p
|64MB
+
|32MiB
|Pandora 1GHz
+
|Rebirth
|1.2GHz
+
|600Mhz
|
+
| (MarTinazzI)
 
| Green
 
| Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0832
+
|45435741
|Star Fox Command
+
|Drone Tactics (U)
|1.3.1.0
+
|r2.1.6.1p
|32MB
+
|64MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
| Very slow.
+
|Only in battle scene run about 70~90% (MarTinazzI)
| Yellow
 
 
 
|- style="background: #F3F781"
 
|2674
 
|Star Wars - The Force Unleashed
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Nearly unplayable slow but works
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3512
 
|Suikoden Tierkreis
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1363
 
|Summon Night, Twin Age
 
|1.2.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)
 
 
| Yellow
 
| Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4134
+
|454a5841
|Suparobo Gakuen (jp)
+
|Dungeon Explorer - Warriors of Ancient Arts (U)
|1.2.0.0
+
|r2.1.6.1p
|64MB
+
|64MiB
|Original CC
+
|Rebirth
|900 Mhz
+
|600Mhz
|No frameskip needed, Full Speed, Perfect
+
| (MarTinazzI)
 
| Green
 
| Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0022
+
|45474b59
|Super Mario 64 DS (E)
+
|Kingdom Hearts - 358-2 Days
|1.3.3.0
+
|r2.1.6.1p
|16MB
+
|256MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
|Has varying speeds depending on where you are in the game, however very rarely does it ever reach full speed. Has shadow casting problem too.
+
|Run 75~90% and bad sound, but playable (MarTinazzI)
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0333
 
|Super Monkey Ball - Touch & Roll (E)
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Has some texturing issues (better then earlier versions though), and is quite choppy. Might be playable for some.
 
 
| Yellow
 
| Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0340
+
|45574b59
|Super Princess Peach
+
|Kirby - Super Star Ultra (U)
|1.3.3.0
+
|r2.1.6.1p
|32MB
+
|128MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
| Seems full speed.
+
| (MarTinazzI)
 
| Green
 
| Green
  
|- style="background: #F3F781"  
+
|- style="background: #F3F781"
|3728
+
|454e4c41
|Super Robot Taisen OG Saga (US)
+
|Lunar - Dragon Song (U)
|1.1.0.0
+
|r2.1.6.1p
|8MB
+
|32MiB
|Original CC
+
|Rebirth
|900MHz
+
|600Mhz
|Playable, Frameskip 4,runs on cc even if its 131 mb
+
|Some lag on action select in battle, 70~90% but in far of the game seem all 100%, need test early game again. (MarTinazzI)
 
| Yellow
 
| Yellow
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|5264
+
|45555043
|Super Scribblenauts (US)
+
|Pokemon - Platinum Version (v10) (U)
|1.1.0.0
+
|r2.1.6.1p
|??MB
+
|128MiB
|Original CC
+
|Rebirth
|950MHz
+
|600Mhz
|Will not load (both clean and patched roms).
+
|bug on introduction. blinking screen and game stop (MarTinazzI)
 
| Red
 
| Red
 
|- style="background: #F3F781"
 
|0706
 
|Tenchu Dark Secret
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0413
+
|45555043
|Tetris DS
+
|Pokemon - Platinum Version (DE)
|1.3.3.0
+
|r2.2.0.0p
|16MB
+
|128MiB
|Original CC
+
|CC
 
|900Mhz
 
|900Mhz
|Runs full speed.
+
|some slowdowns, especially with Pokéfetch. However seem to run quite smooth at 900 Mhz.
 
| Green
 
| Green
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|2230
+
|4f415249
|The World Ends With You
+
|Pokemon - White Version (DSi Enhanced)(USA) (U)
|1.1.0.0
+
|r2.1.6.1p
|??MB
+
|256MiB
|Pandora 1Ghz
+
|Rebirth
|1Ghz
+
|600Mhz
|A bit laggy on intro and crashes shortly after start
+
|just close the game on introduction (MarTinazzI)
 
| Red
 
| Red
 
|- style="background: #F3F781"
 
|
 
|Thrillville - Off The Rails
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Title Screen is full screen, but actual gameplay is a bit slow. Maybe playable for some.
 
| Yellow
 
 
|- style="background: #F3F781"
 
|0054
 
|Tiger Woods PGA Tour (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Menus are a mess. Fast during 3D. Playable.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2161
+
|4f455249
|Time Hollow (JP)
+
|Pokemon Black Version 2 (DSi Enhanced)
|1.1.0.0
+
|r2.3.0p
|??MB
+
|16MiB
|Rebirth 512Mb
+
|Rebirth
|600 Mhz
+
|800MHz
|Works Perfectly! And Excellent game, too.
+
|Minimal graphical issues, and sometimes a bit laggy, but very playable (Alpibrine28)
| Green
+
|Green
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|1518
+
|454c4859
|Tony Hawk's Proving Ground (US)
+
|Time Hollow (U)
|1.2.0.0
+
|r2.3.0.0p
|64MB
+
|128MiB
|Original CC
+
|1Ghz
|900MHz
+
|975Mhz
|Crashes emulator immediately -Tensuke
+
|Game crashes at the beginning of Chapter 2, also ingame saves doesn't work at all (PowerGod)
 
| Red
 
| Red
  
|- style="background: #F3F781"
+
|}
|0516
+
<!-- ^^^ INSERT THE ENTRIES UP HERE, BEFORE THE "|}" >
|Top Gun (E)
+
<!-- ----------------------------------------------- >
|1.1.0.0
+
<!-- ----------------------------------------------- >
|16MB
 
|Original CC
 
|930MHz
 
|Missing menu displays. Relatively fast during 3D. Playable.
 
| Yellow
 
  
|- style="background: #F3F781"
+
<!-- template for new entries, to add a color to an entry, simple choose ONE of these:
|5126
+
Green:
|Toy Story 3
+
|- style="background: #90FF90"
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Works but is really slow.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0112
 
|Trace Memory (U)
 
|1.1.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Slow during 3D. Playable.
 
| Yellow
 
  
 +
Yellow:
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0054
 
|Tiger Woods PGA Tour (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Menus are a mess. Fast during 3D. Playable.
 
| Yellow
 
 
|- style="background: #F3F781"
 
|3616
 
|TrackMania DS
 
|1.3.3.0
 
|16MB
 
|Original CC
 
|900MHz
 
| Very slow, might be playable to some.
 
| Yellow
 
  
 +
Orange:
 
|- style="background: #F7BE81"
 
|- style="background: #F7BE81"
|5670
 
|TrackMania Turbo
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Even slower then the first game, background dissapears, very prone to crashing.
 
| Orange
 
  
|- style="background: #F7BE81"
+
Red:
|5626
+
|- style="background: #F78181"
|Tron Evolution
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Extremely slow, improper rendering, very prone to crashing.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|2383
 
|WALL-E
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
| slow, graphical errors, game crashes after leaving second room.
 
| Orange
 
  
|- style="background: #90FF90"
+
Leave it at #x for white; invalid values do not change color;
|1116
 
|Wario - Master of Disguise
 
|1.3.3.0
 
|64MB
 
|Original CC
 
|900 MHz
 
| Lags a little when room transitioning. Otherwise, it's full speed.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|0008
 
|WarioWare - Touched!
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900MHz
 
| Runs pretty good.
 
| Green
 
  
|- style="background: #90FF90"
+
|- style="background: #x"
|0368
+
|put the number
|Worms - Open Warfare
+
|put the name
|1.2.0.0
+
|put the DraStic Version
|16MB
+
|put the ROM Size
|Pandora 1GHz
+
|put the Pandora Model
|1.2GHz
+
|put the Frequency
|Seems perfect with frame skip = 3
+
|put the Notes
| Green
+
|put the Status
  
|- style="background: #F3F781"
+
-->
|1368
 
|Worms - Open Warfare 2
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Laggy in game even with frame skip
 
| Yellow
 
  
|- style="background: #90FF90"
+
===Notes===
|0716
 
|Yoshi's Island DS
 
|1.3.3.0
 
|32MB
 
|Original CC
 
|900Mhz
 
|Perfect, no frame skip
 
| Green
 
  
|- style="background: #90FF90"
+
1. Pandora model:
|0050
+
*  CC - OMAP3530 SoC@600Mhz stock, 256MiB RAM@166MHz
|Zoo Keeper
+
Rebirth - OMAP3530 SoC@600MHz stock, '''512MiB RAM'''@166MHz
|1.3.1.0
+
*  1GHz - '''DM3730 SoC@1GHz stock''', 512MiB RAM@'''200Mhz'''
|?? MB
 
|Rebirth 512MB
 
|600 Mhz
 
|Launches and plays perfectly now (no more crash)
 
| Green
 
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category: Compatibility]]
 
[[Category: Compatibility]]
 
[[Category:List]]
 
[[Category:List]]

Latest revision as of 11:38, 27 February 2016

DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.

* Current version: Download  
* Readme and Changelog  
* Forum Thread  

For previous versions refer to the Drastic Repo Archive

The versions identify themselfs as "Version r_._._._p" on the menu screen.

* Outdated Previous 1.x Version Compatibility List

Compatibility

'By default, games are uncompressed to RAM. 128MB+ compressed games have issues with this CC Pandoras because of limited RAM. 256MB compressed games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB compressed games won't decompress on any system. Compressed games of any size are not dependent on RAM, so should work the same on all systems. You can enable an option to compress to file instead of RAM to get around this problem, but it will make games take longer to start.'

Adding to the list

Note: you can use the Drastic Wiki Helper application from the repo to automatically generate appropriate text to paste in the compatibility list below.

Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.

Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes. Please don't copy entries from the old list into this one unless you first re-test the game using a recent version of DraStic and update the color and notes as required.

Default frameskip is automatic and 4. Please record a comment if you use a different setting.

Playability Description
Fullspeed Games with a green background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.
Playable Games with a yellow background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.
Incomplete Games with an orange background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.
Unplayable Games with a red background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.
N/A Games with a white background have not been fully tested. If you see one on this list, try it out and report back!

If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.

The Compatibility List

You can sort the colums by clicking the table header (javascript required).

Game ID Game Name DraStic Version ROM Size Pandora Model[1] Frequency Notes Status
454d5341 Super Mario 64 DS r2.1.0p 16MiB 1GHz 900MHz Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron) Green
454c4759 Geometry Wars - Galaxies r2.1.3p 64MiB 1Ghz 1000Mhz Works very well. (ekianjo) Green
55595241 Rayman DS r2.1.0p 32MiB 1GHz 900MHz Very choppy sound often, and frameskip choppyness too. :(knightron) Yellow
50445441 42 All Time Classics/Clubhouse Games (E) r2.1.0p 16MiB 1GHz 900MHz Plays fine with frameskip 2 Green
45575941 Yoshis Island DS r2.1.0p 32MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45474443 Disgaea DS (U) r2.1.3p 64MiB 1Ghz 1000Mhz runs very well overall. No issue detected. (ekianjo) Green


50425341 Snowboard Kids r2.1.0p 64MiB 1GHz 900MHz Runs at full speed but has constant choppy sound during races. :(Knightron) Yellow
45455341 Children of Mana r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45555159 Chrono Trigger r2.1.0p 128MiB 1GHz 900MHz Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron) Green
45445741 Diddy Kong Racing DS r2.1.0p 32MiB 1GHz 900MHz A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron) Green
4a554a41 Jump Ultimate Stars (English patched) r2.1.0p 62.9MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45475049 Pokemon SoulSilver r2.1.0p 128MiB 1GHz 900MHz Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron) Yellow
45484d41 Metroid Prime Hunters r2.1.0p 64MiB 1GHz 900MHz Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron) Green
45524341 Sprung The Dating Game r2.1.0p 32MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
454a4c43 Mario and Luigi Bowsers Inside Story r2.1.0p 128MiB 1GHz 900MHz Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron) Orange
45355659 Dragon Quest V Hand of the Heavenly Bride r2.1.0p 128MiB 1GHz 900MHz Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron) Green
45425742 Plants vs Zombies r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
454b5441 Kirby Canvas Curse r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
4a534259 Soma Bringer (English patched) r2.1.0p 122MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45564959 Dragon Quest IV Chapters of the Chosen r2.1.0p 128MiB 1GHz 900MHz It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron) Green
45464641 Final Fantasy III r2.1.0p 128MiB 1GHz 900MHz Plays pretty damn close to perfect. :(Knightron) Green
45344659 Final Fantasy IV r2.1.0p 128MiB 1GHz 900MHz Plays at full speed, but has choppy sound quite often. :(Knightron) Yellow
4a545941 Tales Of Innocence (English Patched) r2.1.0p 128MiB 1GHz 900MHz Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron) Orange
454b5341 Lost in Blue r2.1.0p 64MiB 1GHz 900MHz Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron) Green
45514459 Dragon Quest IX Sentinels of the Starry Skies r2.1.0p 22.3MiB 1GHz 900MHz Game crashes on boot. :(Knightron) Red
454d5241 Mario and Luigi Partners in Time r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45495941 Yoshi Touch & Go r2.1.0p 16MiB 1GHz 900MHz This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron) Green
454b5342 9 Hours, 9 Persons, 9 Doors r2.0.1p 128MiB Rebirth 850 Plays at full speed. Green
45574b59 Kirby - Super Star Ultra r2.0.1p 128MiB CC 800 Plays at full speed. Green
45365359 Civilization Revolution DS r2.0.1p 64MiB Rebirth 825MHz Fully playable. (Long firststart ~62sec.) Green
45365359 Barnyard Blast: Swine of the Night r2.0.1p 8MiB 1GHz 1.1GHz Works Completely fine. No Lag or Graphical Issues even on cut scenes Green
45454650 Fire Emblem: Shadow Dragon (E) r2.1.3p 64MiB 1GHz 900MHz Runs fine since r2.1.3p Green
4a564942 Ivy the Kiwi (J) r2.1.3p 8MiB 1GHz 900MHz Runs fine since r2.1.0p. Doesn't even need frameskip at 900Mhz. Green
50505841 Picross DS (E) r2.1.3p 32MiB 1GHz 600MHz Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image. Green
50503643 Picross 3D (E) r2.1.3p 32MiB 1GHz 600MHz Absolutely perfect since version r2.1.0p Green
50344759 Suikoden Tierkreis r2.0.1p 256MiB Rebirth 900MHz Sound sometimes a bit laggy during battle. (tested for 40min only) Yellow
45375341 Summon Night, Twin Age r2.0.1p 128MiB Rebirth 900MHz nice. (tested for 10h) Green
404c5741 The World Ends With You (E) r2.0.1p 128MiB Rebirth 900MHz Ran fine as far as the end of the first day. (not further tested.) Yellow
45434d41 MarioKart DS (US) r2.1.3p 32MiB 1GHz 1050MHz Runs fine with frameskip Green
45444e41 Brain Age - Train Your Brain in Minutes a Day! (v01) r2.1.0p 16MiB 1Ghz 800 Mhz Works great. (PowerGod) Green
50444e41 Dr Kawashima's Brain Training - How Old Is Your Brain r2.1.0p 16MiB 1Ghz 800 Mhz Works great. (PowerGod) Green
455a4443 Dragon Ball - Origins r2.1.6.1p 64MiB 1Ghz 800 Mhz Playable with some lag. (PowerGod) Yellow
45503743 Peggle Dual Shot r2.1.3p 64MiB 1Ghz 750MHz Perfect play, fluid motion, just like the real thing. :(kumaki+levi) Green
45533241 Dragon Ball Z - Supersonic Warriors 2 r2.0.1p 64MiB 1Ghz 800 Mhz Playable with some lag. (PowerGod) Yellow
45414441 Pokemon Diamond Version (v13) r2.0.1p 64MiB 1Ghz 800 Mhz No text in the introduction tutorial. Only played it a bit. (PowerGod)

(Edit by knightron: text is now played in DraStic 2.1.0p)

Yellow
45433643 Infinite Space r2.1.3p 256MiB 1Ghz 1050Mhz Plays well. Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi) Green
50385243 Crash - Mind Over Mutant (U) r2.1.3p 64MiB CC 800Mhz works perfect at default (dsleaf67) Green
50595943 Giana Sisters DS (U) r2.1.3p 8MiB CC 800Mhz works perfect (dsleaf67) Green
50595943 Giana Sisters DS (E) r2.1.6.1p 8MiB 1Ghz 800Mhz Playable, but there are issues with the microphone in later levels and it should be disabled (to use the jump button instead) in order to use the bubble. UPDATE: actually seems something related more to the DraStic session than to the game itself, because when the issue happened I made a savestate, and even reloading it had the same issue, but after restarting DraStic that savestate is working right (PowerGod) Yellow
45563241 M&M's - Break'em (U) r2.1.3p 8MiB CC 800Mhz works great only has minor sound issue at start (dsleaf67) Green
45575041 Pac-Man World 3 (U) r2.1.3p 32MiB CC 800Mhz works good some slowdowns but very playable (dsleaf67) Green
454a5141 Crash of the Titans (U) r2.1.3p 128MiB CC 800Mhz playable with choppy sound and some slow downs (dsleaf67) Yellow
50394643 FIFA 09 (U) r2.1.3p 32MiB CC 800Mhz playable with sound issues (dsleaf67) Yellow
45413541 Golden Compass, The (U) r2.1.3p 64MiB CC 800Mhz works good minor sound issues (dsleaf67) Green
45424a59 LEGO Batman - The Videogame (U) r2.1.3p 64MiB CC 800Mhz works great (dsleaf67) Green
50494b42 Legend of Zelda - Spirit Tracks, The (E) r2.1.6.1p 128MiB 1Ghz 1100Mhz when you're supposed to use the microphone to blow in the flute it doesn't work. (frostfall) Orange
45494b42 Legend of Zelda - Spirit Tracks, The r2.3.0.0p 128MiB Rebirth 900Mhz microphone works on SuperZaxxon R1.55, Kernel 3.2.45, codecpack, blow with 2-4" distance Yellow
45343243 Phantasy Star 0 r2.1.6.1p 128MiB Rebirth 600Mhz Nice gameplay, but the sound with some problem, 80~90% in battle. The game crash if you are using saves state and try to feed the MAG, if you use normal save and reset the game work fine. (MarTinazzI) Yellow
454d3341 Dynasty Warriors DS - Fighter's Battle (E) r2.1.6.1p 128MiB Rebirth 600Mhz (MarTinazzI) Green
454d4241 Bomberman (E) r2.1.6.1p 8MiB Rebirth 600Mhz (MarTinazzI) Green
504e4241 Bomberman Story DS (U) r2.1.6.1p 128MiB Rebirth 600Mhz (MarTinazzI) Green
45584241 Bomberman Land Touch! r2.1.6.1p 32MiB Rebirth 600Mhz (MarTinazzI) Green
45324259 Bomberman Land Touch! 2 r2.1.6.1p 32MiB Rebirth 600Mhz (MarTinazzI) Green
45435741 Drone Tactics (U) r2.1.6.1p 64MiB Rebirth 600Mhz Only in battle scene run about 70~90% (MarTinazzI) Yellow
454a5841 Dungeon Explorer - Warriors of Ancient Arts (U) r2.1.6.1p 64MiB Rebirth 600Mhz (MarTinazzI) Green
45474b59 Kingdom Hearts - 358-2 Days r2.1.6.1p 256MiB Rebirth 600Mhz Run 75~90% and bad sound, but playable (MarTinazzI) Yellow
45574b59 Kirby - Super Star Ultra (U) r2.1.6.1p 128MiB Rebirth 600Mhz (MarTinazzI) Green
454e4c41 Lunar - Dragon Song (U) r2.1.6.1p 32MiB Rebirth 600Mhz Some lag on action select in battle, 70~90% but in far of the game seem all 100%, need test early game again. (MarTinazzI) Yellow
45555043 Pokemon - Platinum Version (v10) (U) r2.1.6.1p 128MiB Rebirth 600Mhz bug on introduction. blinking screen and game stop (MarTinazzI) Red
45555043 Pokemon - Platinum Version (DE) r2.2.0.0p 128MiB CC 900Mhz some slowdowns, especially with Pokéfetch. However seem to run quite smooth at 900 Mhz. Green
4f415249 Pokemon - White Version (DSi Enhanced)(USA) (U) r2.1.6.1p 256MiB Rebirth 600Mhz just close the game on introduction (MarTinazzI) Red
4f455249 Pokemon Black Version 2 (DSi Enhanced) r2.3.0p 16MiB Rebirth 800MHz Minimal graphical issues, and sometimes a bit laggy, but very playable (Alpibrine28) Green
454c4859 Time Hollow (U) r2.3.0.0p 128MiB 1Ghz 975Mhz Game crashes at the beginning of Chapter 2, also ingame saves doesn't work at all (PowerGod) Red

Notes

1. Pandora model:

  • CC - OMAP3530 SoC@600Mhz stock, 256MiB RAM@166MHz
  • Rebirth - OMAP3530 SoC@600MHz stock, 512MiB RAM@166MHz
  • 1GHz - DM3730 SoC@1GHz stock, 512MiB RAM@200Mhz