Difference between revisions of "DraStic Compatibility List"
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|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. | |Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. | ||
| Yellow | | Yellow | ||
+ | |||
|- style="background: #90FF90" | |- style="background: #90FF90" | ||
− | |||
| | | | ||
|Meteos | |Meteos | ||
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|Runs at reasonable speed but sound stutters a little. Very playable. | |Runs at reasonable speed but sound stutters a little. Very playable. | ||
| Green | | Green | ||
− | |||
+ | |- style="background: #90FF90" | ||
| | | | ||
|Meteos | |Meteos | ||
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|Runs at reasonable speed but sound stutters a little. Very playable. | |Runs at reasonable speed but sound stutters a little. Very playable. | ||
| Green | | Green | ||
+ | |||
|- style="background: #F78181" | |- style="background: #F78181" | ||
− | |||
|3538 | |3538 | ||
|Grand Theft Auto - Chinatown Wars (EU) | |Grand Theft Auto - Chinatown Wars (EU) |
Revision as of 14:04, 6 March 2013
DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.
* Download * Readme and Changelog * Forum Thread
The current version on the Repo is 1.3.1.0, released on March 5th, 2013. The current internal version is r1.3.1p.
Compatibility
128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems. Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too.
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.
Playability | Description |
---|---|
Fullspeed | Games with a green background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes. |
Playable | Games with a yellow background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes. |
Incomplete | Games with an orange background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes. |
Unplayable | Games with a red background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes. |
N/A | Games with a white background have not been fully tested. If you see one on this list, try it out and report back! |
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
Game ID | Game Name | DraStic Version | ROM Size | Pandora Model | Frequency | Notes | Status |
---|---|---|---|---|---|---|---|
2262 | 7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It) | 1.1.0.0 | 16.8MB | Pandora 1GHz | 1GHz | Plays like it should | Green |
Zoo Keeper | 1.3.1.0 | ?? MB | Rebirth 512MB | 600 Mhz | Launches and plays perfectly now (no more crash) | Green | |
Tetris DS | 1.3.1.0 | ?? MB | Rebirth 512MB | 600 Mhz | All graphics on bottom screen are now glitchy and do not display properly. Even in game the walls around the blocks are not visible anymore. Regression. | Orange | |
5551 | 7 Wonders II (Europe) (En,Fr) | 1.1.0.0 | 16.8MB | Pandora 1GHz | 1GHz | Intro music laggy, but plays like it should | Yellow |
5356 | 9 persons, 9 hours, 9 doors | 1.2.0.0 | 32MB | Rebirth 512Mb | 600MHz | Works fine. | Green |
3856 | Air Traffic Control | 1.1.0.0 | ??MB | Rebirth 512Mb | 600Mhz | Not full speed, but very playable. | Green |
1421 | Digimon World Dawn (US) | 1.1.0.0 | 64MB | Original CC | 900 Mhz | No frameskip needed, Full Speed -Tensuke | Green |
1420 | Digimon World Dusk (US) | 1.2.0.0 | 64MB | Original CC | 900 Mhz | No frameskip needed, Full Speed -Tensuke, Mygames19 | Green |
xxxx | Game and Watch Collection | 1.3.1.0 | 8MB | Original CC | 900Mhz | Full speed. | Green |
xxxx | Game and Watch Collection 2 | 1.3.1.0 | 8MB | Original CC | 900Mhz | Full speed. | Green |
2002 | Professor Layton and the Curious Village (US) | 1.3.1.0 | 62.2MB | Original CC | 900Mhz | Full speed. | Green |
Blue Dragon Awakened Shadow | 1.2.0.0 | 128MB | Original CC | 900MHz | Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke | Yellow | |
1745 | Geometry Wars Galaxies | 1.2.0.0 | ??MB | Rebirth 512Mb | 600MHz | laggy when shooting ennemies, but somehow playable | Yellow |
4790 | So Blonde | 1.2.0.0 | ??MB | Pandora 1GHz | 900MHz | Runs fine so far, but font is only 2/3 visible. | Yellow |
1363 | Summon Night, Twin Age | 1.2.0.0 | ??MB | Rebirth 512Mb | 600MHz | Seems to work fine, but a little slow and full of graphical glitches (map and dialogs) | Yellow |
0122 | Trauma Center - Under the Knife (US) | 1.2.0.0 | 16MB | Original CC | 900MHz | Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke | Yellow |
0263 | Sonic Rush | 1.2.0.0 | ??MB | Rebirth 512Mb | 600MHz | Not fullspeed but playable. Music stutters depending on scene complexity. | Yellow |
3785 | Anno - Create a New World | 1.2.0.0 | ??MB | Pandora 1 GHz | 1.1GHz | Works full speed. | Green |
5602 | Okamiden | 1.2.0.0 | 128MB | Pandora 1 GHz | 1100MHz | Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4. | Yellow |
1044 | Final Fantasy III | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Asks for backup memory and does not find it, then refuses to launch. | Red |
5496 | Plants vs Zombies (US) | 1.1.0.0 | ??MB | Original CC | 950MHz | Will not load. | Red |
5763 | Plants vs Zombies | 1.2.0.0 | ??MB | Rebirth 512Mb | 600MHz | Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. | Yellow |
Meteos | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Runs at reasonable speed but sound stutters a little. Very playable. | Green | |
Meteos | 1.3.1.0 | ??MB | Rebirth 512Mb | 600MHz | Runs at reasonable speed but sound stutters a little. Very playable. | Green | |
3538 | Grand Theft Auto - Chinatown Wars (EU) | 1.1.0.0 | 131MB | Pandora 1Ghz | 1.1GHz | Crashed emulator at launch | Red |
3249 | Metal Slug 7 (EU) | 1.1.0.0 | 65MB | Pandora 1Ghz | 1.1GHz | Works fine | Green |
0561 | Harvest Moon DS | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room | Orange |
5264 | Super Scribblenauts (US) | 1.1.0.0 | ??MB | Original CC | 950MHz | Will not load (both clean and patched roms). | Red |
1404 | Freshly Picked - Tingle's Rosy Rupeeland | 1.1.0.0 | ??MB | Original CC | 950MHz | Very smooth and fast, but freezes at pool of rupees at start of game. | Red |
5355 | 9 persons, 9 hours, 9 doors (US) | 1.1.0.0 | 128MB | Pandora 1GHz | 1GHz | Plays like it should | Green |
0088 | Advance Wars: Dual Strike | 1.1.0.0 | 32MB | Pandora 1 GHz | 900MHz | Crashes the emulator at launch. | Red |
1964 | Advance Wars - Days of Ruin (US) | 1.1.0.0 | 65MB | Pandora 1 GHz | 1.1GHz | Slow on the map but still playable (Crashed the emulator after a few min though). | Red |
0223 | Animal Crossing Wild World | 1.1.0.0 | ??MB | Rebirth 512Mb | 950MHz | Playable but slow. | Yellow |
1128 | Anno 1701 | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Crashes Emulator after less than a second. | Red |
0055 | Asphalt Urban GT (E) | 1.2.0.0 | 32MB | Original CC | 930MHz | Playable but slow. 3D artifacts. | Yellow |
Carcassonne | 1.1.0.0 | 16MB | Pandora 1GHz | 600MHz | Fully playable. | Green | |
0006 | Polarium (US) | 1.2.0.0 | 8MB | Pandora 1GHz | 600MHz | Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode. | Green |
Civilization Revolution | 1.1.0.0 | 64MB | Pandora 1GHz | 600MHz | Fully playable. | Green | |
Ragnarok DS (US) | 1.2.0.0 | ??MB | Pandora 1GHz | 1.1GHz | Fully playable and 3D is smooth. | Green | |
Chrono Trigger | 1.1.0.0 | 64MB | Rebirth 512Mb | 600MHz | Works perfect, full speed. | Green | |
Crazy Machines (EU) | 1.1.0.0 | Rebirth | 950 Mhz | Crashes on activating the first experiment | Red | ||
Crazy Machines 2 (EU) | 1.1.0.0 | Rebirth | 950 Mhz | Crashes on activating the first experiment | Red | ||
0663 | Digimon World DS (US) | 1.1.0.0 | 64MB | Original CC | 900 Mhz | No frameskip needed, Full Speed -Tensuke | Green |
Dementium - The Ward | 1.1.0.0 | 65MB | Pandora 1Ghz | 1.1Ghz | Cuscenes are full speed, In-game is slow (maybe too much for a FPS). | Yellow | |
Disgaea DS | 1.1.0.0 | 64MB | Rebirth 512Mb | 600MHz | Very slow (3d) as expected, but runs. | Yellow | |
Aliens - Infestation (EU) | 1.1.0.0 | 32MB | Pandora 1Ghz | 1.1 GHz | Black screen, doesn't work. | Red | |
Kingdom Hearts - 358-2 Days (EU) | 1.1.0.0 | 262MB | Pandora 1Ghz | 1.1 GHz | Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes | Red | |
Dragon Quest Monsters: Joker | 1.1.0.0 | 128MB | Original CC | 900 MHz | Playable, but crashes early on -Tensuke | Orange | |
Gyakuten Saiban 1 | 1.1.0.0 | 32MB | Rebirth 512Mb | 600MHz | Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. | Orange | |
Warioware - Touched | 1.1.0.0 | ??MB | Original CC | 950MHz | Full Speed, but later levels need the microphone, therefore incomplete. | Orange | |
0626 | Gyakuten Saiban 2 (J) | 1.1.0.0 | 32MB | Rebirth 512Mb | 600MHz | Full Speed, fully playable. | Green |
Gyakuten Saiban 3 | 1.1.0.0 | 16MB | Rebirth 512Mb | 600MHz | Full Speed, fully playable. | Green | |
Gyakuten Saiban 4 | 1.1.0.0 | 64MB | Rebirth 512Mb | 600MHz | Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). | Orange | |
Gyakuten Kenji 1 | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Marked as incomplete due to the investigation system bug. | Orange | |
Gyakuten Kenji 2 | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Marked as incomplete due to the investigation system bug. | Orange | |
Ghost Trick | 1.1.0.0 | 32MB | Rebirth 512Mb | 600MHz | Makes emulator crash completely. | Red | |
Ghost Trick | 1.2.0.0 | 32MB | Rebirth 512Mb | 600MHz | Works, but slowing down in dialogs and music stuttering heavily. | Yellow | |
0823 | Hotel Dusk - Room 215 (US) | 1.1.0.0 | 128MB | Original CC | 930MHz | A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. | Orange |
Kirby Mass Attack | 1.1.0.0 | 32MB | Rebirth 512Mb | 600MHz | Stuck on white screen when launching. | Red | |
Kirby Squeak Squad | 1.1.0.0 | ??MB | Rebirth 512Mb | 950MHz | Works full speed. | Green | |
2736 | Line Rider 2 Unbound (US) | 1.1.0.0 | 64MB | Original CC | 900MHz | Playable, Game runs fine but slow | Yellow |
Mario & Luigi: Bowser's inside's story | 1.1.0.0 | 64MB | Rebirth 512Mb | 600MHz | Crashes when launching, exits emulator | Red | |
Mario & Luigi: Bowser's inside's story | 1.3.1.0 | 64MB | Rebirth 512Mb | 600MHz | Crashes when launching, exits emulator - no change vs before | Red | |
Mario & Luigi: Bowser's inside's story | 1.2.0.0 | 64MB | Rebirth 512Mb | 600MHz | Crashes when launching, exits emulator.No change vs 1.1 | Red | |
Mario vs. Donkey Kong - Mini-Land Mayhem | 1.1.0.0 | 32MB | Rebirth 512Mb | 600MHz | Freezes when selecting a save file in the menu. | Red | |
Mario vs. Donkey Kong - Mini-Land Mayhem | 1.3.1.0 | 32MB | Rebirth 512Mb | 600MHz | Runs in black screen when selecting a save file in the menu. No improvement vs before. | Red | |
Mario vs. Donkey Kong - Mini-Land Mayhem | 1.2.0.0 | 32MB | Rebirth 512Mb | 600MHz | Freezes when selecting a save file in the menu. No change vs 1.1 | Red | |
Mega Man ZX | 1.1.0.0 | ??MB | Rebirth 512Mb | 800MHz | Works very well. | Green | |
Might & Magic: Clash of Heroes | 1.1.0.0 | 32MB | Rebirth 512Mb | 600MHz | Works very well, nearly full speed. | Green | |
2595 | N+ (US) | 1.1.0.0 | 8MB | Original CC | 900MHz | Playable, Frameskip 4 | Yellow |
0325 | Nanostray (E) | 1.2.0.0 | 16MB | Original CC | 930MHz | Very slow and low FPS. Missing elements in map selection. | Yellow |
New Super Mario Bros | 1.1.0.0 | 16MB | Rebirth 512Mb | 800MHz | Very slow and low FPS on map, but almost full speed in game. | Yellow | |
0838 | New Zealand Story Revolution (E) | 1.2.0.0 | 16MB | Original CC | 930MHz | Fully playable. | Green |
Picross 3D | 1.2.0.0 | 32MB | Rebirth 512Mb | 600MHz | Crashes after first screen, exits emulator. No change vs 1.1 | Red | |
1062 | Picross DS (EU) | 1.2.0.0 | 32MB | Original CC | 900MHz | Freezes on splash screen -Tensuke | Red |
0469 | Point Blank DS (US) | 1.1.0.0 | 32MB | Original CC | 930MHz | Fully playable. | Green |
Pokemon HeartGold | 1.1.0.0 | 128MB | Rebirth 512Mb | 600MHz | Crashes once in the first room. | Red | |
0031 | Polarium (E) | 1.2.0.0 | 8MB | Original CC | 930MHz | Seems to run fine. | Green |
0017 | Ridge Racer DS (U) | 1.2.0.0 | 32MB | Original CC | 930MHz | Works almost full speed. Sky is missing | Yellow |
Scribblenauts | 1.1.0.0 | 16MB | Rebirth 512Mb | 850MHz | Works almost full speed. | Green | |
Shin Megami Tensei, Dark Devil | 1.1.0.0 | 64MB | Rebirth 512Mb | 600MHz | Playable but slow. Worth retesting at 1Ghz | Yellow | |
Shiren the Wanderer | 1.1.0.0 | 16MB | 1GHz Pandora | 900MHz | Full speed, but crashes when saving. | Orange | |
Simpsons Game, The (EU) | 1.1.0.0 | Rebirth | 950 MHz | Homers GFX on the couch scene is distorted, crashes after the couch scene | Red | ||
Tetris DS | 1.1.0.0 | 8MB | Rebirth 512Mb | 600MHz | Almost full speed, work fine in solo, but crashes when selecting multiplayer menu | Yellow | |
0054 | Tiger Woods PGA Tour (E) | 1.2.0.0 | 32MB | Original CC | 930MHz | Menus are a mess. Fast during 3D. Playable. | Yellow |
0516 | Top Gun (E) | 1.1.0.0 | 16MB | Original CC | 930MHz | Missing menu displays. Relatively fast during 3D. Playable. | Yellow |
0112 | Trace Memory (U) | 1.1.0.0 | 32MB | Original CC | 930MHz | Slow during 3D. Playable. | Yellow |
Zoo Keeper | 1.1.0.0 | 8MB | Rebirth 512Mb | 600MHz | Crashes after first screen, exits emulator | Red | |
Zoo Keeper | 1.2.0.0 | 8MB | Rebirth 512Mb | 600MHz | Crashes after first screen, exits emulator | Red | |
Henry Hatsworth and the puzzling Adventure | 1.1.0.0 | 64MB | Rebirth 512Mb | 600MHz | Works perfect even at 600 Mhz. Excellent game, btw. | Green | |
The world ends with you | 1.1.0.0 | ??MB | Pandora 1Ghz | 1Ghz | A bit laggy on intro and crashes shortly after start | Red | |
Castlevania: Dawn of Sorrow | 1.1.0.0 | 32MB | Rebirth 512Mb | 600 Mhz | Very slow in game, hardly playable. | Yellow | |
Final Fantasy: Rings of Fate | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Very slow in game, expected (3d). | Yellow | |
Mario Kart DS | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Runs but very slow (3d). May be working much better on 1Ghz. | Yellow | |
Yoshi Island | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Runs perfect even at 600Mhz, but Load/Save State crashes the emulator. | Orange | |
Yoshi Island | 1.2.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Runs perfect even at 600Mhz, and Load/Save works fine now. | Green | |
Worms Open Warfare | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Menu is a little slow but game is near full speed (some sound stutters). | Green | |
Guilty Gear Dust Strikers | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Works full speed. | Green | |
Castlevania: Portrait of Ruin | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Very slow in game, hardly playable. | Yellow | |
Heroes of Mana | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | 2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters | Yellow | |
Elite Beat Agents | 1.1.0.0 | 64MB | Rebirth 512Mb | 600 Mhz | 2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters. | Yellow | |
Pokemon Black | 1.1.0.0 | 256MB | Rebirth 512Mb | 600MHz | All screen is glitching when launched. Unplayable. | Red | |
Pokemon Black | 1.2.0.0 | 256MB | Rebirth 512Mb | 600MHz | Screen is all white and frozen. | Red | |
Dragon Quest Heroes: Rocket Slime | 1.2.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Runs perfect even at 600Mhz, and load state works fine now. | Green | |
Kirby Canvas Curse | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Works perfect, full speed. | Green | |
Lunar Knights | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery. | Orange | |
Zelda Spirits Tracks | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Slow but somewhat playable. | Yellow | |
Radiant Historia | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Crashes the emulator at launch. | Red | |
Radiant Historia | 1.2.0.0 | ??MB | Rebirth 512Mb | 600MHz | Works but very slow(3d) and music stutters. | Yellow | |
Castlevania: Order of Ecclesia | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Hangs after intro. | Red | |
Contact (EU) | 1.1.0.0 | 65MB | Pandora 1Ghz | 1.1GHz | Fullspeed, playable. | Green | |
Runaway - The Dream of the Turtle (EU) | 1.1.0.0 | 131MB | Pandora 1Ghz | 1.1GHz | Main menu slowsdown but game is full speed, includind cutscenes | Green | |
Contact (US) | 1.1.0.0 | ??MB | Original CC | 950MHz | Either processor heavy, or uses uneeded 3d, somewhat slow but playable. | Yellow | |
Contact | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Hangs after new game file selection. | Red | |
Super Robot Taisen OG Saga (US) | 1.1.0.0 | 8MB | Original CC | 900MHz | Playable, Frameskip 4,runs on cc even if its 131 mb | Yellow | |
One Piece: Gigant Battle! | 1.1.0.0 | 64MB | Pandora 1Ghz | 1Ghz | Crashes the emulator at launch. | Red | |
Great Giana Sisters (EU) | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Slow but playable, sound stutters. Overclocking should help. | Yellow | |
Time Hollow (JP) | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Works Perfectly! And Excellent game, too. | Green | |
Contra 4 | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Slow but playable with Frameskip 3,4. | Yellow | |
Donkey Kong: Jungle Climber | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Works very nicely. | Green | |
Izuna 2 | 1.1.0.0 | 128MB | Rebirth 512Mb | 600 Mhz | Works very smoothly. | Green | |
Kirby Super Star Ultra | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Works very smoothly, near perfect. | Green | |
Final Fantasy Chronicles: Echoes of Time | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Crashes the emulator at launch. | Red | |
Final Fantasy Chronicles: Echoes of Time | 1.1.0.0 | ??MB | Rebirth 512Mb | 600MHz | Works, but very very slow in game (3D). | Yellow | |
Mario and Luigi: Partners in Time | 1.1.0.0 | ??MB | Rebirth 512Mb | 600 Mhz | Works very smoothly, near perfect. | Green | |
Pokemon Pearl | 1.1.0.0 | ??MB | Pandora 1Ghz | 1Ghz | Runs smoothly inside buildings however once outside it slows down. | Yellow | |
Etrian Odyssey | 1.1.0.0 | 32MB | Pandora 1Ghz | 1.2 Ghz | Playable. | Green | |
Pokemon Black 2 | 1.1.0.0 | 512MB | Pandora 1 Ghz | 1.2GHz | white screen, won't work. | Red | |
Pokemon White 2 | 1.1.0.0 | 512MB | Pandora 1 Ghz | 1.2GHz | white screen, won't work. | Red | |
0409 | Soroeru Puzzle Douwa Oukoku (JP) | 1.1.0.0 | 8.4MB | Pandora 1 Ghz | 1GHz | Plays perfectly | Green |
0637 | Lode Runner (JP) | 1.1.0.0 | 8MB | Pandora 1 Ghz | 1GHz | Plays Quite well, a bit laggy | Yellow |
2062 | Puzzle Quest -Challenge of the Warlords (EU) (En, Fr) | 1.1.0.0 | 32MB | Pandora 1 Ghz | 1GHz | Plays perfectly, only spell animations lag a little | Yellow |
2028 | Mushishi - Ame furu sato (JP) | 1.1.0.0 | 67.1MB | Pandora 1 Ghz | 1GHz | Intro music lags a little, no in-game delays | Yellow |
2251 | Secret Files - Tunguska (EU) (En, Fr, De, Es, It) | 1.1.0.0 | 67.1MB | Pandora 1 Ghz | 1GHz | Background Graphics OK, sound very laggy, character animation choppy (probably 3D) | Yellow |
3317 | My Japanese Coach - Learn to speak Japanese (EU) | 1.1.0.0 | 128MB | Pandora 1GHz | 1GHz | Crashes emulator from the start | Red |
0696 | Jump Ultimate Stars (j) | 1.1.0.0 | 64 mb | Original CC | 800 mhz | plays perfect,just a little bit of stuttering in the intro movie | Green |
0688 | Bionicle Heroes (U) | 1.2.0.0 | 32MB | Pandora 1GHz | 1.1 GHz | Intro shows only text on blue background, then crashes. | Red |
1518 | Tony Hawk's Proving Ground (US) | 1.2.0.0 | 64MB | Original CC | 900MHz | Crashes emulator immediately -Tensuke | Red |
0149 | Spyro Shadow Legacy | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Green | |
0963 | Lunar Knights | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Start up menu is all black but works if you guess where "Load Game" or "New Game" in on the screen. No crash when entering a floor in Vambery. | Green |
1044 | Final Fantasy 3 | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Slow with and without Frameskip. No Crash when entering a battle any more. | Yellow |
2623 | Final Fantasy 4 | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Slow with and without Frameskip. No Crash when entering a battle any more. | Yellow |
0479 | New Super Mario Bros. | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | Slow on Wold Map. Full speed in Level with frame skip = 1. | Green |
3494 | Bleach Dark Souls | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Full speed with frame skip = 3 | Green |
0079 | Bomberman DS | 1.2.0.0 | 8MB | Pandora 1GHz | 1.2GHz | Full speed without frame skip. Single match mode crashes as Wifi is required. | Orange |
0111 | Advance Wars Dual Strike | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Pretty slow, but playable. Needs high frame skpip | Yellow |
0930 | Bomberman Land Touch | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Green | |
3092 | Castlevania: Order of Ecclesia | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Wifi bug after Intro. | Red |
0105 | Castlevania: Dawn of Sorrow | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Sound laggay, needs frame skip. Playable with frame skip = 5/6 | Yellow |
0881 | Castlevania: Portrait of Ruin | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Sound laggay, needs frame skip. Playable with frame skip = 5/6 | Yellow |
0809 | Children of Mana | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Full speed without frameskip. World map is slow and needs frameskip, but perfect in game. | Green |
3072 | Dragon Ball Origins | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy. | Orange |
0702 | Eragon | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Plays full speed with frame skip = 3. Randomly crashed after a few seconds. | Red |
2338 | Etrian Odyssey | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | Especially laggy sound. Needs little frame skip. Battle is better than dungeon. | Yellow |
3580 | Final Fantasy Crystal Chronicles - Echoes of Time | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too. | Yellow |
2153 | Final Fantasy Crystal Chronicles - Ring of Fates | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Full speed in dungeon with frame skip = 3/4 | Green |
2381 | Final Fantasy Tactics A2 - Grimoire of the Rift | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy. | Yellow |
3110 | Fire Emblem - Shadow Dragon | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left. | Orange |
0930 | Guilty Gear Dust Strikers | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Perfect. No Frame skip | Green |
1407 | Heroes of Mana | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Laggy sound in battle. Slow in battle. Else full speed. | Yellow |
3092 | Kingdom Hearts 358/2 Days | 1.2.0.0 | 256MB | Pandora 1GHz | 1.2GHz | Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound. | Orange |
4134 | Suparobo Gakuen (jp) | 1.2.0.0 | 64MB | Original CC | 900 Mhz | No frameskip needed, Full Speed, Perfect | Green |
1163 | Kirby Mass Attack | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Full Speed frame skip = 1 | Green |
4186 | Kirby Superstar Ultra | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Perfect. No Frame skip | Green |
0562 | Lego Star Wars II - The original Trilogy | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | After selecting a saved game the music ceeps playing but the screen stays black | Red |
0297 | Mario and Luigi - Partners in Time | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Random crash in battle. Full speed with frame skip = 1 | Orange |
5612 | Digimon Super Story Xros Wars Blue (jp) | 1.2.0.0 | 64MB | Original CC | 900 Mhz | No frameskip needed, Full Speed | Green |
0210 | Mario Kart DS | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | Pretty laggy. | Yellow |
1531 | Izuna - Legend of the Unemployed Ninja | 1.2.0.0 | 32MB | Pandora 1GHz | 1.1GHz | Fully playable. | Green |
4638 | Might and Magic - Clash of Heroes | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2 GHz | No frameskip needed, Full Speed | Green |
2387 | Ninja Gaiden Dragon Sword | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Pretty laggy. | Yellow |
1677 | Orcs and Elves | 1.2.0.0 | 16MB | Pandora 1GHz | 1.2 GHz | No lag but needs frame skip =4/5 | Green |
1243 | Pokemon Diamant Edition (G) | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Wifi bug after start up screen | Red |
0082 | Rayman DS | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | Crash while loading Game | Red |
0022 | Super Mario 64 DS (E) | 1.2.0.0 | 16MB | Pandora 1GHz | 1.2GHz | Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5 | Yellow |
0185 | Sonic Rush | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Perfect with frame skip = 1/2 | Green |
0832 | Star Fox Command | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Very laggy but playable with patience | Yellow |
2674 | Star Wars - The Force Unleashed | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Nearly unplayable slow but works | Yellow |
3512 | Suikoden Tierkreis | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Great in town and map with frame skip = 3. Sound pretty laggy during battle. | Yellow |
0706 | Tenchu Dark Secret | 1.2.0.0 | 128MB | Pandora 1GHz | 1.2GHz | Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies. | Yellow |
1116 | Wario - Master of Disguise | 1.2.0.0 | 64MB | Pandora 1GHz | 1.2GHz | Perfect with frame skip = (mostly)0/1/2 | Green |
0368 | Worms - Open Warfare | 1.2.0.0 | 16MB | Pandora 1GHz | 1.2GHz | Seems perfect with frame skip = 3 | Green |
1368 | Worms - Open Warfare 2 | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | Laggy in game even with frame skip | Yellow |
0716 | Yoshi's Island Ds | 1.2.0.0 | 32MB | Pandora 1GHz | 1.2GHz | Perfect, no frame skip | Green |
Constelations DS 0.8 | 1.2.0.0 | 3MB | Original CC | 600MHz | Perfect | Green | |
Mario Kart DS | 1.2.0.0 | Original CC | 600MHz | crashes DraStic after Intro --Tavin (talk) | Red | ||
Mario Party DS | 1.2.0.0 | 32MB | Original CC | 950MHz | Mostly 3D which runs slow, but playable -Tensuke | Yellow | |
Rock Band 3 | 1.2.0.0 | 256MB | Original CC | 950MHz | Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one | Yellow | |
homebrew | omalone | 1.2.0.0 | Original CC | 800MHz | plays fine - but sound is just noise -Tavin | Yellow | |
00457 | Dr. Kawashima | 1.2.0.0 | Original CC | 800MHz | loads but has filesave problemTavin | Orange | |
Pokemon Platinum | 1.2.0.0 | Pandora 1GHz | 1000MHz | intro functional (name input, etc.), but character sprites do not load. Crashes on exit of first room. | Red | ||
Bubble Bobble Revolution | 1.3.1.0 | 32MB | Original CC | 900MHz | Runs Full Speed. | Green | |
Cooking Mama | 1.3.1.0 | 32MB | Original CC | 900MHz | Runs Full Speed. | Green | |
Kirby Canvas Curse | 1.3.1.0 | 64MB | Original CC | 900MHz | Runs Full Speed. | Green | |
Kirby Super Star Ultra | 1.3.1.0 | 128MB | Original CC | 900MHz | Stutters between room transition. Otherwise full speed. | Green | |
Boulder Dash Rocks! | 1.3.1.0 | 32MB | Original CC | 900MHz | Runs a little slow. | Yellow | |
Donkey Kong Jungle Climber | 1.3.1.0 | 64MB | Original CC | 900MHz | CG Cutscenes and map screen are slow, Gameplay is full speed. | Yellow | |
Rio | 1.3.1.0 | 32MB | Original CC | 900MHz | Runs a little slow during certain portions of level. | Yellow | |
Sonic Colours | 1.3.1.0 | 57.1MB | Original CC | 900MHz | Runs slow on title screen and special stages. Gameplay full speed. | Yellow | |
Space Invaders Extreme | 1.3.1.0 | 64MB | Original CC | 900MHz | Runs a little slow. | Yellow | |
Mario Hoops 3 on 3 | 1.3.1.0 | 64MB | Original CC | 900MHz | Very slow. | Yellow | |
Star Fox Command | 1.3.1.0 | 32MB | Original CC | 900MHz | Very slow. | Yellow | |
Sim City DS | 1.3.1.0 | 64MB | Original CC | 900MHz | Graphical issues, a bit slow. | Yellow | |
Rayman Raving Rabbids | 1.3.1.0 | 32MB | Original CC | 900MHz | quite slow. | Yellow | |
Sonic Chronicles: The Dark Brotherhood | 1.3.1.0 | 128MB | Original CC | 900MHz | Slow, Character moves on top of foreground, stuck in mission results window. | Orange | |
Tron Evolution | 1.3.1.0 | 64MB | Original CC | 900MHz | Extremely slow, improper rendering, very prone to crashing. | Orange | |
WALL-E | 1.3.1.0 | 32MB | Original CC | 900MHz | slow, graphical errors, game crashes after leaving second room. | Orange | |
Okamiden | 1.3.1.0 | 128MB | Original CC | 900MHz | Crashed after the Capcom logo. | Red | |
Toy Story 3 | 1.3.1.0 | 64MB | Original CC | 900MHz | Save data could not be accessed error. | Red |