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	<updated>2026-04-22T00:00:46Z</updated>
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	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=27112</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=27112"/>
		<updated>2013-04-24T07:30:31Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is 1.4.0.0, released on April 24th, 2013. The current internal version is r1.3.4p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.&lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|44573742&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45573759&lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|454B5342&lt;br /&gt;
|9 Persons, 9 Hours, 9 Doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|45325759&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45525741&lt;br /&gt;
|Advance Wars - Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skip.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Aiomi DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1 GHz&lt;br /&gt;
|Only some graphical glitches when the player dies&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|50393742&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|454D4441&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Choppy, but fast enough to be playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|504E4143&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|504c3241&lt;br /&gt;
|Anno 1701 - Dawn of Discovery&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|56414156&lt;br /&gt;
|Art Academy (EU)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1 GHz&lt;br /&gt;
|Playable, some graphical glitches in the menus (tested only first lesson)&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45485341&lt;br /&gt;
|Asphalt - Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50484159&lt;br /&gt;
|Assassin's Creed - Altair's Chronicles&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| A little slow, but seems playable. Small graphical glitches.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|45324143&lt;br /&gt;
|Atelier Annie - Alchemists of Sera Island&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512MB&lt;br /&gt;
|800Mhz&lt;br /&gt;
| Runs fine except glitches in background during conversations&lt;br /&gt;
| White&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50424243&lt;br /&gt;
|Big Bang Mini&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow and low FPS (3D). &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45415941&lt;br /&gt;
| Big Brain Academy&lt;br /&gt;
| 1.3.3.0&lt;br /&gt;
| 8 MB&lt;br /&gt;
| Original CC&lt;br /&gt;
| 800 MHz&lt;br /&gt;
| Worked perfectly without any problems. -mmKALLL&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|45384841&lt;br /&gt;
|Bionicle Heroes (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|455A4241&lt;br /&gt;
|Bleach - Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45554259&lt;br /&gt;
|Blue Dragon - Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Bob's Game Demo 1&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|2.8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Sit's on a black screen for a moment, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45584241&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50514259&lt;br /&gt;
|Boulder Dash Rocks!&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs a little slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45444e41&lt;br /&gt;
|Brain Age - Train Your Brain in Minutes a Day! (v01)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MiB&lt;br /&gt;
|Pandora Rebirth&lt;br /&gt;
|800MHz&lt;br /&gt;
| The sound is a little laggy. (I didn't tried to use the microphone)(PowerGod)&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|50485741&lt;br /&gt;
|Bubble Bobble Double Shot&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs great!&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|50364241&lt;br /&gt;
|Bubble Bobble Revolution&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45554B41&lt;br /&gt;
|Cartoon Network Racing&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| A little slow, but a lot more playable then comparable kart racers.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45424A41&lt;br /&gt;
|Chibi-Robo Park Patrol&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| Way too slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Columns DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|2MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1 GHz&lt;br /&gt;
|Crashes after start screen&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Black Screen after new game file selection. May be my version issue only since other reported that game working fine.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45544359&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|Full speed, except when there's lots going on.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Cooking Guide: Can't Decide What to Eat&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|256 MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|700MHz&lt;br /&gt;
|Zero flaws, excellent speed. Handy! -mmKALLL&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45434341&lt;br /&gt;
|Cooking Mama&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45464341&lt;br /&gt;
|Crash Boom Bang!&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| Title Screen is full speed, but the boards are really slow. Minigames are hit and miss.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| 2744&lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| 4345&lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|45424A41&lt;br /&gt;
|Danny Phantom - Urban Jungle&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| Emulator crashes during the first cutscene of the game.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|56324456&lt;br /&gt;
|De Blob 2&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| Crashes after the logos finish stuttering on screen.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Diddy Kong Racing DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow, Character models fling all over the screen, game is prone to crashing.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45444441&lt;br /&gt;
|Dig Dug - Digging Strike&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|Plays a tad slow during the 3D stages, but very playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45523641&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke, Mygames19&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3D) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50554241&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| CG Cutscenes and map screen are slow, Gameplay is full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|50444e41&lt;br /&gt;
|Dr Kawashima's Brain Training - How Old Is Your Brain&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MiB&lt;br /&gt;
|Pandora Rebirth&lt;br /&gt;
|800MHz&lt;br /&gt;
| The sound is a little laggy. If the language is set in &amp;quot;Italian&amp;quot; the game locks at the starting menu. Sometimes the background of the &amp;quot;read loud&amp;quot; sessions is black instead of white preventing to see the text. (PowerGod)&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|45415A42&lt;br /&gt;
|Dreamworks Super Star Kartz&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow, more often then not will crash as a race starts or during a race. Item graphic appears behind balloon graphic.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45534F41&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Fire Emblem - The New Mystery of the Emblem - Heroes of Light and Shadow (J)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128 MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|825 MHz&lt;br /&gt;
|Full speed with frame skip = 4-5. Playable, but map sprites are messed up, similarly to Shadow Dragon on emulators.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4A545741&lt;br /&gt;
|Game and Watch Collection&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4A574743&lt;br /&gt;
|Game and Watch Collection 2&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works faster than before, but still slowing down in the &amp;quot;soul&amp;quot; mode. Music stutters when it slows down too.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50595943&lt;br /&gt;
|Giana Sisters DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Orginal CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed in Menus, but laggy in-game &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Gizmo's Adventure&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|4MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1 GHz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (U) &lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|256 MB&lt;br /&gt;
|Classic CC&lt;br /&gt;
|825 MHz&lt;br /&gt;
|Full speed when not rendering 3D. When rendering 3D, though, the speed is under 15%.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45323343&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable, occasionally some slowdowns. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable, occasionally some slowdowns. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45594741&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45473241&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45334759&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, some notes of intro music are missing.&lt;br /&gt;
| Green &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45434741&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the Puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|4A564942&lt;br /&gt;
|Ivy the Kiwi?&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Game has severe stuttering problem that makes playing the game nearly impossible.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna - Legend of the Unemployed Ninja&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Jump! Ultimate Stars (J)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|825 mhz&lt;br /&gt;
|The main menu stutters, in-game is decent but has slowdowns when effects are on the screen. Slowdowns in fighters, even in one like this, are a bad thing. -mmKALLL&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|45474B59&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|454B5441&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45444154&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45574B41&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45574B59&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Stutters between room transition. Otherwise full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45474B56&lt;br /&gt;
|Korg DS-10+ Synthesizer&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45533641&lt;br /&gt;
|Legend of Spyro - A New Beginning&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
| Seemed Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45455A41&lt;br /&gt;
|Legend of Zelda: Phantom Hourglass&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|If you can sit through the 20 minutes it takes to get through the intro cutscene, the game is playable if a bit slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45494B42&lt;br /&gt;
|Legend of Zelda: Spirit Tracks&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable. Music stutters bad, but somehow it feels faster than in 1.1. version.  &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50524C43&lt;br /&gt;
|Line Rider - Freestyle&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow, can crash at random moments.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45524C43&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Maple Story DS (J)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128 MB&lt;br /&gt;
|Classic CC&lt;br /&gt;
|800 MHz&lt;br /&gt;
|Crashed when it was supposed to show the intro video, and threw some peculiar hex-format debug data errors. -mmKALLL&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|454A4C43&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's Inside's Story&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Emulator Crashes when launching&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|454D5241&lt;br /&gt;
|Mario &amp;amp; Luigi: Partners in Time&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|Works full speed, however there are some minor graphical issues in battles with text boxes and character sprites.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Sonic at the Olympic Games&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow. some games are painfully easy this slow, others are impossible. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45334241&lt;br /&gt;
|Mario Hoops 3 on 3&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow, but graphically it's fine and no errors.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45434D41&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|Black squares cover fly-ins, Background flickering, shadowing problems. game is slow but playable to most.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45543841&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Menus are pretty fast. Board game is really slow. Minigames are hit and miss.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gotta wait about 15 seconds for the black screen to go away. Everything except the beginning intro is really slow. It's too slow for anyone to find it playable.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45514D41&lt;br /&gt;
|Mario vs. Donkey Kong 2 - March of the Mini's&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs pretty well, except when fighting a boss. Then the game stutters a lot and becomes extremely hard to play.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|455A5241&lt;br /&gt;
|Megaman ZX&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Plays well.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|455A4441&lt;br /&gt;
|Meteos Disney Magic&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Good.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45325041&lt;br /&gt;
|Metroid Prime Pinball&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs full speed except when loading data.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45524441&lt;br /&gt;
|Mr. Driller - Drill Spirits&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50534E41&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.3.2p&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. No more missing elements in map selection, but the upper screen lacks background.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45443241&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Map screen is very slow, gameplay is a little choppy but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|505A4E41&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|454F4F42&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Beginning cutscene is incredibly slow, but the actual gameplay playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| Homebrew&lt;br /&gt;
|Omalone&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle! (EU,G)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|No characters are visible during a fight (and other smaller glitches), slow&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45575041&lt;br /&gt;
|Pac-Man World 3 &lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Pretty laggy, might be playable to some. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|PacMan E V0.92alpha &lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|1MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1 GHz&lt;br /&gt;
| Perfect but no sound (this is probably the games fault ;-)&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45503643&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Works full speed pretty much all the time.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine. A big laggy in intro screens but in-game is smooth, but gets slow when tons of zombies and plants are on screen. Music especially stutters a lot.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Diamond Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Platinum&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1000MHz&lt;br /&gt;
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|504E5341&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|99MHz&lt;br /&gt;
|Full speed, no frameskip.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|454E5341&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|99MHz&lt;br /&gt;
|Full speed, no frameskip.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45463541&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45595241&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Successfully launches, but it's very slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45355241&lt;br /&gt;
|Rayman Raving Rabbids&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| quite slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45525241&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45495256&lt;br /&gt;
|Rio&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Audio is a mess on the Title Screen, Runs a little slow during certain portions of a level.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|455A4C59&lt;br /&gt;
|Rhythm Heaven&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Seems to run great.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|50465241&lt;br /&gt;
|Rune Factory&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800Mhz&lt;br /&gt;
|Sound stutters only sometimes. Seems to run fine.&lt;br /&gt;
| White&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Devil Survivor&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but very slow. Sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45334341&lt;br /&gt;
|Sim City DS&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Graphical issues, a bit slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50335343&lt;br /&gt;
|Sonic &amp;amp; SEGA All-Stars Racing&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs suprisingly better then Mario Kart does at times. Still a bit slow though.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|45535759&lt;br /&gt;
|Sonic Chronicles: The Dark Brotherhood&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, Character moves on top of foreground, stuck in mission results window.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|Sonic Classic Collection&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32 MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|700 MHz&lt;br /&gt;
|Perfect speed, no issues. -mmKALLL&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50535842&lt;br /&gt;
|Sonic Colours&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|57.1MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs slow on title screen and special stages. Gameplay full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45435341&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|is a little slow most of the time, fluctuates between how much stuff is on screen. Boss battles are really slow. Beatable with a little patience.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|50593341&lt;br /&gt;
|Sonic Rush Adventure&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Title Screen, main island, boss battles and ocean travel are slow. Actual gameplay is pretty much full speed. Beatable, but some boss battles are painfully slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45585859&lt;br /&gt;
|Space Invaders Extreme&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs a little slow, but very playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45465341&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Stray Cat DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|2MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1 GHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|454D5341&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Has varying speeds depending on where you are in the game, however very rarely does it ever reach full speed. Has shadow casting problem too.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|454F4D41&lt;br /&gt;
|Super Monkey Ball - Touch &amp;amp; Roll (E)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Has some texturing issues (better then earlier versions though), and is quite choppy. Might be playable for some.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45505341&lt;br /&gt;
|Super Princess Peach&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Seems full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works but is somewhat slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (E)&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works fine, but stuttery in some parts. Playable though. -mmKALLL&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Super Smash Bros. Rumble&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|29MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|A very laggy, game crashes after selecting a stage.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sujin Taisen: Number Battles&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|?? MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|750 MHz&lt;br /&gt;
|Lags when using special combination attacks - otherwise perfect speed. A very slight and occasional stutter with sound in menus. -mmKALLL&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45525441&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Runs full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|The Game About Bob's Game&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|Works Perfect. &lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The World Ends With You&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45565459&lt;br /&gt;
|Thrillville - Off The Rails&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Title Screen is full screen, but actual gameplay is a bit slow. Maybe playable for some.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45575441&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45335456&lt;br /&gt;
|Toy Story 3&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Works but is really slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|454F4E41&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45525443&lt;br /&gt;
|TrackMania DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow, might be playable to some.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|45325442&lt;br /&gt;
|TrackMania Turbo&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Even slower then the first game, background dissapears, very prone to crashing.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|45455456&lt;br /&gt;
|Tron Evolution&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Extremely slow, improper rendering, very prone to crashing.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|454C5759&lt;br /&gt;
|WALL-E&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| slow, graphical errors, game crashes after leaving second room.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45415741&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
| Lags a little when room transitioning. Otherwise, it's full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|45524F55&lt;br /&gt;
|WarioWare - D.I.Y.&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512MB&lt;br /&gt;
|950MHz&lt;br /&gt;
| Needs NAND emulation.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45575A41&lt;br /&gt;
|WarioWare - Touched!&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs pretty good.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Homebrew&lt;br /&gt;
|Whee 2 DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|1.9MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Can't see the main menu. Otherwise, works pretty okay. It's a little slow but quite playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|45495941&lt;br /&gt;
|Yoshi Touch &amp;amp; Go&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Everything runs a bit slow. Playable, but slow.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|45575941&lt;br /&gt;
|Yoshi's Island DS&lt;br /&gt;
|1.3.3.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|?? MB&lt;br /&gt;
|Rebirth 512MB&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Launches and plays perfectly now (no more crash)&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26893</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26893"/>
		<updated>2013-03-06T20:18:10Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: updated version info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.3.3.0''', released on March 6th, 2013.  &lt;br /&gt;
The current internal version is r1.3.3p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|?? MB&lt;br /&gt;
|Rebirth 512MB&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Launches and plays perfectly now (no more crash)&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|?? MB&lt;br /&gt;
|Rebirth 512MB&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|WOrks fine, a little slow on some screens.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5356&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3856&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke, Mygames19&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|xxxx&lt;br /&gt;
|Game and Watch Collection&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|xxxx&lt;br /&gt;
|Game and Watch Collection 2&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1745&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|4790&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1363&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0263&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3785&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5602&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|5496&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5763&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Big Bang Mini&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow and low FPS (3D). &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5763&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine. A big laggy in intro screens but in-game is smooth, but gets slow when tons of zombies and plants are on screen. Music especially stutters a lot.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3538&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|3249&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|0561&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|5264&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1404&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|0088&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1964&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0223&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1128&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works faster than before, but still slowing down in the &amp;quot;soul&amp;quot; mode. Music stutters when it slows down too.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator - no change vs before&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs in black screen when selecting a save file in the menu. No improvement vs before.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|825MHz&lt;br /&gt;
|Slow and low FPS on map, but almost full speed in game except in some levels (underwater, castle) where it becomes less smooth. But seems faster than in 1.2.0&lt;br /&gt;
&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, a little slow sometimes depending on the 3D but overall very, very playable.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable. Music stutters bad, but somehow it feels faster than in 1.1. version.  &lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.3.2.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Black Screen after new game file selection. May be my version issue only since other reported that game working fine.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0688&lt;br /&gt;
|Bionicle Heroes (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Random crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1531&lt;br /&gt;
|Izuna - Legend of the Unemployed Ninja&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Successfully launches, but very slow and low FPS.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro --[[User:Tavin|Tavin]] ([[User talk:Tavin|talk]])&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| homebrew&lt;br /&gt;
|omalone&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|00457&lt;br /&gt;
|Dr. Kawashima&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| loads but has filesave problem[[User:Tavin|Tavin]]&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Platinum&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1000MHz&lt;br /&gt;
|&lt;br /&gt;
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bubble Bobble Revolution&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Cooking Mama&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs Full Speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Stutters between room transition. Otherwise full speed.&lt;br /&gt;
| Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Boulder Dash Rocks!&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs a little slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong Jungle Climber&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| CG Cutscenes and map screen are slow, Gameplay is full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rio&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs a little slow during certain portions of level.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Colours&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|57.1MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs slow on title screen and special stages. Gameplay full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Space Invaders Extreme&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Runs a little slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Hoops 3 on 3&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Very slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sim City DS&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Graphical issues, a bit slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rayman Raving Rabbids&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| quite slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|Sonic Chronicles: The Dark Brotherhood&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, Character moves on top of foreground, stuck in mission results window.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|Tron Evolution&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Extremely slow, improper rendering, very prone to crashing.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|WALL-E&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| slow, graphical errors, game crashes after leaving second room.&lt;br /&gt;
| Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Crashed after the Capcom logo.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Toy Story 3&lt;br /&gt;
|1.3.1.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Save data could not be accessed error.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26869</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26869"/>
		<updated>2013-03-06T05:31:18Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.3.1.0''', released on March 5th, 2013.  &lt;br /&gt;
The current internal version is r1.3.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0688&lt;br /&gt;
|Bionicle Heroes (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Random crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1531&lt;br /&gt;
|Izuna - Legend of the Unemployed Ninja&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro --[[User:Tavin|Tavin]] ([[User talk:Tavin|talk]])&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| homebrew&lt;br /&gt;
|omalone&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|00457&lt;br /&gt;
|Dr. Kawashima&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| loads but has filesave problem[[User:Tavin|Tavin]]&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Platinum&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1000MHz&lt;br /&gt;
|&lt;br /&gt;
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26868</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26868"/>
		<updated>2013-03-06T05:29:57Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.3.1.0''', released on March 5th, 2013.  &lt;br /&gt;
The current internal version is r1.3p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0688&lt;br /&gt;
|Bionicle Heroes (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Random crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1531&lt;br /&gt;
|Izuna - Legend of the Unemployed Ninja&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro --[[User:Tavin|Tavin]] ([[User talk:Tavin|talk]])&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| homebrew&lt;br /&gt;
|omalone&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|00457&lt;br /&gt;
|Dr. Kawashima&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| loads but has filesave problem[[User:Tavin|Tavin]]&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Platinum&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1000MHz&lt;br /&gt;
|&lt;br /&gt;
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26867</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26867"/>
		<updated>2013-03-06T05:29:40Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.3.0.0''', released on March 5th, 2013.  &lt;br /&gt;
The current internal version is r1.3p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0688&lt;br /&gt;
|Bionicle Heroes (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Random crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1531&lt;br /&gt;
|Izuna - Legend of the Unemployed Ninja&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro --[[User:Tavin|Tavin]] ([[User talk:Tavin|talk]])&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| homebrew&lt;br /&gt;
|omalone&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|00457&lt;br /&gt;
|Dr. Kawashima&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| loads but has filesave problem[[User:Tavin|Tavin]]&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Platinum&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1000MHz&lt;br /&gt;
|&lt;br /&gt;
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26866</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26866"/>
		<updated>2013-03-06T05:24:30Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.3.0.0''', released on February 19th, 2013.  &lt;br /&gt;
The current internal version is r1.3p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0688&lt;br /&gt;
|Bionicle Heroes (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Random crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1531&lt;br /&gt;
|Izuna - Legend of the Unemployed Ninja&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro --[[User:Tavin|Tavin]] ([[User talk:Tavin|talk]])&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| homebrew&lt;br /&gt;
|omalone&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|00457&lt;br /&gt;
|Dr. Kawashima&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|800MHz&lt;br /&gt;
| loads but has filesave problem[[User:Tavin|Tavin]]&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Platinum&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1000MHz&lt;br /&gt;
|&lt;br /&gt;
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26837</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26837"/>
		<updated>2013-02-23T17:12:15Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', released on February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Rock Band 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one&lt;br /&gt;
| Yellow&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26836</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26836"/>
		<updated>2013-02-23T16:54:31Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', released on February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Party DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
| Mostly 3D which runs slow, but playable&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26835</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26835"/>
		<updated>2013-02-23T14:43:17Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', released on February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26834</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26834"/>
		<updated>2013-02-23T14:42:48Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', released on February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, add that to notes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26831</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26831"/>
		<updated>2013-02-23T13:55:57Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
  &lt;br /&gt;
 * [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Download]  &lt;br /&gt;
 * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]  &lt;br /&gt;
 * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', released on February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless a new DraStic version breaks something or makes it slower, or you are using a different Pandora model and the playability differs from an existing entry. If a new version improves a game's playability, delete the old entry and make a new one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26830</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26830"/>
		<updated>2013-02-23T13:53:20Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems.　Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless a new DraStic version breaks something or makes it slower, or you are using a different Pandora model and the playability differs from an existing entry. If a new version improves a game's playability, delete the old entry and make a new one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26829</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26829"/>
		<updated>2013-02-23T13:50:52Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256MB games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless a new DraStic version breaks something or makes it slower, or you are using a different Pandora model and the playability differs from an existing entry. If a new version improves a game's playability, delete the old entry and make a new one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26828</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26828"/>
		<updated>2013-02-23T13:46:26Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256MB games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless a new DraStic version breaks something or makes it slower, or you are using a different Pandora model and the playability differs from an existing entry. If a new version improves a game's playability, delete the old entry and make a new one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed -Tensuke&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes early on -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately -Tensuke&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26827</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26827"/>
		<updated>2013-02-23T13:39:21Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256MB games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
'''Don't''' post a redundant entry unless a new DraStic version breaks something or makes it slower, or you are using a different Pandora model and the playability differs from an existing entry. If a new version improves a game's playability, delete the old entry and make a new one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC) but savestates work&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26826</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26826"/>
		<updated>2013-02-23T13:30:19Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256MB games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC) but savestates work&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26825</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26825"/>
		<updated>2013-02-23T13:25:54Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256MB games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Unzipped ROM Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
! Status&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
| Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC) but savestates work&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed.&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters).&lt;br /&gt;
| Green &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters.&lt;br /&gt;
| Yellow &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
| Orange&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
| Red&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
| Yellow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Constelations DS 0.8&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|3MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|Perfect&lt;br /&gt;
| Green&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|&lt;br /&gt;
|Original CC&lt;br /&gt;
|600MHz&lt;br /&gt;
|crashes DraStic after Intro&lt;br /&gt;
| Red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26813</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26813"/>
		<updated>2013-02-19T21:11:50Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256MB games may work on 512MB systems such as the Rebirth or 1Ghz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC) but savestates work&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game seems smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26807</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26807"/>
		<updated>2013-02-19T20:49:34Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, as well as the microphone, so these two missing pieces may lead to compatibility issues/crashes.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Blue Dragon Awakened Shadow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Slow, but playable. Saving freezes game (probably bad CRC) but savestates work&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game seems smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26806</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26806"/>
		<updated>2013-02-19T20:43:22Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, as well as the microphone, so these two missing pieces may lead to compatibility issues/crashes.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game seems smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26805</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26805"/>
		<updated>2013-02-19T20:42:48Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.　Note that wifi is not emulated so far, as well as the microphone, so these two missing pieces may lead to compatibility issues/crashes.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Geometry Wars Galaxies&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|laggy when shooting ennemies, but somehow playable&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|So Blonde&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Runs fine so far, but font is only 2/3 visible.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Summon Night, Twin Age&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Not fullspeed but playable. Music stutters depending on scene complexity.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Gets stuck on white screen at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno - Create a New World&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Okamiden&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1100MHz&lt;br /&gt;
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies &lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Seems to work fine. A big laggy in intro screens but in-game seems smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works fine.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0055&lt;br /&gt;
|Asphalt Urban GT (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Playable but slow. 3D artifacts.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0006&lt;br /&gt;
|Polarium (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ragnarok DS (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fully playable and 3D is smooth.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2 (J)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but slowing down in dialogs and music stuttering heavily.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator.No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator. No change vs 1.1&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0031&lt;br /&gt;
|Polarium (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Seems to run fine.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0017&lt;br /&gt;
|Ridge Racer DS (U)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Works almost full speed. Sky is missing&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0054&lt;br /&gt;
|Tiger Woods PGA Tour (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Menus are a mess. Fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun (E)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory (U)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and Load/Save works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Screen is all white and frozen.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, and load state works fine now.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works but very slow(3d) and music stutters. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works, but very very slow in game (3D).&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0149&lt;br /&gt;
|Spyro Shadow Legacy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0963&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Start up menu is all black but works if you guess where &amp;quot;Load Game&amp;quot; or &amp;quot;New Game&amp;quot; in on the screen. No crash when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1044&lt;br /&gt;
|Final Fantasy 3&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2623&lt;br /&gt;
|Final Fantasy 4&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow with and without Frameskip. No Crash when entering a battle any more.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0479&lt;br /&gt;
|New Super Mario Bros.&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Slow on Wold Map. Full speed in Level with frame skip = 1.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|3494&lt;br /&gt;
|Bleach Dark Souls&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0079&lt;br /&gt;
|Bomberman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frame skip. Single match mode crashes as Wifi is required.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0111&lt;br /&gt;
|Advance Wars Dual Strike&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty slow, but playable. Needs high frame skpip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Bomberman Land Touch&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after Intro.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0105&lt;br /&gt;
|Castlevania Dawn of Sorrow&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0881&lt;br /&gt;
|Castlevania Portrait of Ruin&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Sound laggay, needs frame skip. Playable with frame skip = 5/6&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0809&lt;br /&gt;
|Children of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3072&lt;br /&gt;
|Dragon Ball Origins&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0702&lt;br /&gt;
|Eragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2338&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3580&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Echoes of Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2153&lt;br /&gt;
|Final Fantasy Crystal Chronicles - Ring of Fates&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed in dungeon with frame skip = 3/4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2381&lt;br /&gt;
|Final Fantasy Tactics A2 - Grimoire of the Rift&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3110&lt;br /&gt;
|Fire Emblem - Shadow Dragon&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0930&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1407&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy sound in battle. Slow in battle. Else full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|3092&lt;br /&gt;
|Kingdom Hearts 358/2 Days&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4134&lt;br /&gt;
|Suparobo Gakuen (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed, Perfect&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1163&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Full Speed frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4186&lt;br /&gt;
|Kirby Superstar Ultra&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect. No Frame skip&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0562&lt;br /&gt;
|Lego Star Wars II - The original Trilogy&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|After selecting a saved game the music ceeps playing but the screen stays black&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0297&lt;br /&gt;
|Mario and Luigi - Partners in Time&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Rnadom crash in battle. Full speed with frame skip = 1&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5612&lt;br /&gt;
|Digimon Super Story Xros Wars Blue (jp)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0210&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|4638&lt;br /&gt;
|Might and Magic - Clash of Heroes&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2387&lt;br /&gt;
|Ninja Gaiden Dragon Sword&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Pretty laggy.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1677&lt;br /&gt;
|Orcs and Elves&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2 GHz&lt;br /&gt;
|No lag but needs frame skip =4/5&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1243&lt;br /&gt;
|Pokemon Diamant Edition (G)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Wifi bug after start up screen&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|0082&lt;br /&gt;
|Rayman DS&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Crash while loading Game&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0022&lt;br /&gt;
|Super Mario 64 DS (E)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0185&lt;br /&gt;
|Sonic Rush&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = 1/2&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0832&lt;br /&gt;
|Star Fox Command&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Very laggy but playable with patience&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2674&lt;br /&gt;
|Star Wars - The Force Unleashed&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Nearly unplayable slow but works&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|3512&lt;br /&gt;
|Suikoden Tierkreis&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0706&lt;br /&gt;
|Tenchu Dark Secret&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1116&lt;br /&gt;
|Wario - Master of Disguise&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect with frame skip = (mostly)0/1/2&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0368&lt;br /&gt;
|Worms - Open Warfare&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Seems perfect with frame skip = 3&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|1368&lt;br /&gt;
|Worms - Open Warfare 2&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Laggy in game even with frame skip&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0716&lt;br /&gt;
|Yoshi's Island Ds&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|Perfect, no frame skip&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26719</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26719"/>
		<updated>2013-02-19T07:25:26Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26718</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26718"/>
		<updated>2013-02-19T07:25:01Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0122&lt;br /&gt;
|Trauma Center - Under the Knife (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Crazy Machines 2 (EU)&lt;br /&gt;
| 1.1.0.0&lt;br /&gt;
| &lt;br /&gt;
| Rebirth&lt;br /&gt;
| 950 Mhz&lt;br /&gt;
| Crashes on activating the first experiment &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Simpsons Game, The (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|&lt;br /&gt;
|Rebirth&lt;br /&gt;
|950 MHz&lt;br /&gt;
| Homers GFX on the couch scene is distorted, crashes after the couch scene&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26712</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26712"/>
		<updated>2013-02-19T06:47:05Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26711</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26711"/>
		<updated>2013-02-19T06:41:21Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Classic CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1518&lt;br /&gt;
|Tony Hawk's Proving Ground (US)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Classic CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes emulator immediately&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26710</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26710"/>
		<updated>2013-02-19T06:39:17Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|1062&lt;br /&gt;
|Picross DS (EU)&lt;br /&gt;
|1.2.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Classic CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Freezes on splash screen&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26709</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26709"/>
		<updated>2013-02-19T06:35:06Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2002&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|62.2MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26708</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26708"/>
		<updated>2013-02-19T06:07:10Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.2.0.0''', out since February 19th, 2013.  &lt;br /&gt;
The current internal version is r0.2p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 256Mb games may work on 512Mb systems such as the Rebirth edition of the 1Ghz Pandora. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1421&lt;br /&gt;
|Digimon World Dawn (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|1420&lt;br /&gt;
|Digimon World Dusk (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|256MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26706</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26706"/>
		<updated>2013-02-19T05:23:17Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|Original CC&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26705</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26705"/>
		<updated>2013-02-19T05:20:37Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. If available please indicate the game ID figure, too. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game ID&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|2262 &lt;br /&gt;
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Air Traffic Control&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600Mhz&lt;br /&gt;
|Not full speed, but very playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Game and Watch Collection 2 (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Professor Layton and the Curious Village (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950Mhz&lt;br /&gt;
|Full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|5551&lt;br /&gt;
|7 Wonders II (Europe) (En,Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16.8MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
| Intro music laggy, but plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy III&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Asks for backup memory and does not find it, then refuses to launch.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Plants vs Zombies (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Meteos&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Runs at reasonable speed but sound stutters a little. Very playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Grand Theft Auto - Chinatown Wars (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Crashed emulator at launch&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Metal Slug 7 (EU) &lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Works fine&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Harvest Moon DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Super Scribblenauts (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Will not load (both clean and patched roms).&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Freshly Picked - Tingle's Rosy Rupeeland&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Very smooth and fast, but freezes at pool of rupees at start of game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|5355 &lt;br /&gt;
|9 persons, 9 hours, 9 doors (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays like it should&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars: Dual Strike&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|900MHz&lt;br /&gt;
|Crashes the emulator at launch.  &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Advance Wars - Days of Ruin (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1 GHz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
| Slow on the map but still playable (Crashed the emulator after a few min though).  &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Carcassonne&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Civilization Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|600MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0663&lt;br /&gt;
|Digimon World DS (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dementium - The Ward&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1Ghz&lt;br /&gt;
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Aliens - Infestation (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Black screen, doesn't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kingdom Hearts - 358-2 Days (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|262MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Warioware - Touched&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Full Speed, but later levels need the microphone, therefore incomplete.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0626&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons). &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 1&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Gyakuten Kenji 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Marked as incomplete due to the investigation system bug. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|0823&lt;br /&gt;
|Hotel Dusk - Room 215&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2736&lt;br /&gt;
|Line Rider 2 Unbound (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2595&lt;br /&gt;
|N+ (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0325&lt;br /&gt;
|Nanostray&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Very slow and low FPS. Missing elements in map selection. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0838&lt;br /&gt;
|New Zealand Story Revolution&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0469&lt;br /&gt;
|Point Blank DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Shiren the Wanderer&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|1GHz Pandora&lt;br /&gt;
|900MHz&lt;br /&gt;
|Full speed, but crashes when saving.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0516&lt;br /&gt;
|Top Gun&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Missing menu displays. Relatively fast during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0112&lt;br /&gt;
|Trace Memory&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|930MHz&lt;br /&gt;
|Slow during 3D. Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Henry Hatsworth and the puzzling Adventure&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect even at 600 Mhz. Excellent game, btw.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|The world ends with you&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|A bit laggy on intro and crashes shortly after start &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Dawn of Sorrow&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy: Rings of Fate&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, expected (3d).&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario Kart DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs but very slow (3d). May be working much better on 1Ghz.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Yoshi Island&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Worms Open Warfare&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Menu is a little slow but game is near full speed (some sound stutters). &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Guilty Gear Dust Strikers&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Portrait of Ruin&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Very slow in game, hardly playable.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Heroes of Mana&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Elite Beat Agents&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|All screen is glitching when launched. Unplayable.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs perfect even at 600Mhz, but Load State Function crashes the emulator.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Canvas Curse&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Lunar Knights&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Zelda Spirits Tracks&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but somewhat playable. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Radiant Historia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Castlevania: Order of Ecclesia&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after intro. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|65MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Fullspeed, playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Runaway - The Dream of the Turtle (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|131MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.1GHz&lt;br /&gt;
|Main menu slowsdown but game is full speed, includind cutscenes&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|950MHz&lt;br /&gt;
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contact&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Hangs after new game file selection.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
|Super Robot Taisen OG Saga (US)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4,runs on cc even if its 131 mb&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|One Piece: Gigant Battle!&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Great Giana Sisters (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable, sound stutters. Overclocking should help. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Time Hollow (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works Perfectly! And Excellent game, too. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Contra 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Slow but playable with Frameskip 3,4. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Donkey Kong: Jungle Climber&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very nicely. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Izuna 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Kirby Super Star Ultra&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Final Fantasy Chronicles: Echoes of Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes the emulator at launch.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Mario and Luigi: Partners in Time&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600 Mhz&lt;br /&gt;
|Works very smoothly, near perfect.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Pearl&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1Ghz&lt;br /&gt;
|Runs smoothly inside buildings however once outside it slows down.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Etrian Odyssey&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1Ghz&lt;br /&gt;
|1.2 Ghz&lt;br /&gt;
|Playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Black 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Pokemon White 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|512MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1.2GHz&lt;br /&gt;
|white screen, won't work.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0409&lt;br /&gt;
|Soroeru Puzzle Douwa Oukoku (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8.4MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|0637&lt;br /&gt;
|Lode Runner (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays Quite well, a bit laggy&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2062&lt;br /&gt;
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Plays perfectly, only spell animations lag a little&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2028&lt;br /&gt;
|Mushishi - Ame furu sato (JP)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Intro music lags a little, no in-game delays&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|2251&lt;br /&gt;
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|67.1MB&lt;br /&gt;
|Pandora 1 Ghz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3317&lt;br /&gt;
|My Japanese Coach - Learn to speak Japanese (EU)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1GHz&lt;br /&gt;
|Crashes emulator from the start&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|0696&lt;br /&gt;
|Jump Ultimate Stars (j)&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64 mb&lt;br /&gt;
|first model pandora&lt;br /&gt;
|800 mhz&lt;br /&gt;
|plays perfect,just a little bit of stuttering in the intro movie&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Bionicle Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Pandora 1GHz&lt;br /&gt;
|1.1 GHz&lt;br /&gt;
|Intro shows only text on blue background, then crashes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26597</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26597"/>
		<updated>2013-02-17T08:07:46Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: /* Compatibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM. 512MB games are not expected to run on any system.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26596</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26596"/>
		<updated>2013-02-17T08:06:59Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26595</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26595"/>
		<updated>2013-02-17T08:06:19Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: alphabetized the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''128MB+ games have issues on CC Pandoras because of limited RAM.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|New Super Mario Bros&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Very slow and low FPS on map, but almost full speed in game. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Pokemon HeartGold&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes once in the first room.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26592</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26592"/>
		<updated>2013-02-17T07:52:32Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: /* Compatibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''Because 128MB+ games have issues on CC Pandoras, do not give the game a playability color if you only have CC results, as it may be playable on another system. Instead, give it a white background, and list your issues under the CircuitCo section.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! Pandora Model&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 Mhz&lt;br /&gt;
|No frameskip needed, Full Speed&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900 MHz&lt;br /&gt;
|Playable, but crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Original CC&lt;br /&gt;
|900MHz&lt;br /&gt;
|Playable, Frameskip 4&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Picross 3D&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Zoo Keeper&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after first screen, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario &amp;amp; Luigi: Bowser's inside's story&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes when launching, exits emulator&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shin Megami Tensei, Dark Devil&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Playable but slow. Worth retesting at 1Ghz&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 2&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 3&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Gyakuten Saiban 4&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Full Speed, fully playable. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Tetris DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Kirby Mass Attack&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Stuck on white screen when launching.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Ghost Trick&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Makes emulator crash completely.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|9 persons, 9 hours, 9 doors&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes after the first few company logos. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Chrono Trigger&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works perfect, full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Disgaea DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Very slow (3d) as expected, but runs.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Might &amp;amp; Magic: Clash of Heroes&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Works very well, nearly full speed. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Mario vs. Donkey Kong - Mini-Land Mayhem&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|32MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Freezes when selecting a save file in the menu.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mega Man ZX&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|800MHz&lt;br /&gt;
|Works very well. &lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Anno 1701&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|600MHz&lt;br /&gt;
|Crashes Emulator after less than a second.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Animal Crossing Wild World&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Playable but slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kirby Squeak Squad&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|??MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|950MHz&lt;br /&gt;
|Works full speed. &lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scribblenauts&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|16MB&lt;br /&gt;
|Rebirth 512Mb&lt;br /&gt;
|850MHz&lt;br /&gt;
|Works almost full speed. &lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26577</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26577"/>
		<updated>2013-02-16T23:36:40Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: small text change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.  &lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]  &lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]  &lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]  &lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''.  &lt;br /&gt;
The current internal version is r0.1p.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''Because 128MB+ games have issues on CC Pandoras, do not give the game a playability color if you only have CC results, as it may be playable on another system. Instead, give it a white background, and list your issues under the CircuitCo section.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! CircuitCo&lt;br /&gt;
! Rebirth&lt;br /&gt;
! 1GHz&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|No frameskip needed&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Incomplete (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Playable (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Frameskip 4&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Emulator_List&amp;diff=26572</id>
		<title>Emulator List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Emulator_List&amp;diff=26572"/>
		<updated>2013-02-16T22:30:35Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: /* Released emulators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''These lists were last updated on 2012-06-13 to include the latest files from the [http://repo.openpandora.org/ Repo], the [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5 File Archive], [http://apps.open-pandora.org/cgi-bin/viewarea.pl?Emulators Pandora Apps], and the [[Emulator list#Forums|community forums]]. For other software lists on the wiki, see [[Software projects]] and [[Games]].''&lt;br /&gt;
&lt;br /&gt;
If different versions of an [[emulator]] were released, the listed &amp;quot;release date&amp;quot; is from the most recent one.&lt;br /&gt;
&lt;br /&gt;
Please click on the little squares to sort by different categories.&lt;br /&gt;
&lt;br /&gt;
To read a usage guide for several emulators, download [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5,404 this guide].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Released emulators==&lt;br /&gt;
&lt;br /&gt;
Entry colors only denote compatibility and speed; interface and features are not taken into account.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Perfect&lt;br /&gt;
|Emulators with a '''blue''' background, for all intents and purposes, work perfectly.  Virtually every game runs at full speed, and ones that don't come close.  No overclocking required.  Practically no compatibility issues, with the possible exception of extremely obscure hardware tricks or addons.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fantastic&lt;br /&gt;
|Emulators with a '''green''' background work very well.  A lot of games run great at or close to 500Mhz, though some issues do exist.  Little overclocking is required.  Compatibility issues are minimum.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Decent&lt;br /&gt;
|Emulators with a '''yellow''' background have issues.  Some games are playable, and a few do run full speed, but overclocking is typically needed.  Compatibility issues may be considerable.  This could also represent emulators with great compatibility, but low speed (or vice versa).&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Bad&lt;br /&gt;
|Emulators with an '''orange''' background do not run well.  Few games are playable.  Overclocking is mandatory.  There may be lots of compatibility issues as well.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Poor&lt;br /&gt;
|Emulators with a '''red''' background are worthless.  No games are playable at 500Mhz, and you have to overclock very high to see a difference.  Full speed is out of the question.  Compatibility is likely nonexistent.  This is test release territory.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Emulators with a '''white''' background do not have enough information about them.  Please try them out and add to this page!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Blue: #81BEF7&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
''If you have tried an emulator which has an uncoloured background, please add the appropriate background colour based on the legend to reflect the status of the emulator.  You may add a statement in the notes if you feel that it's necessary.''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Emulated System&lt;br /&gt;
! Project Name&lt;br /&gt;
! Release Date &amp;lt;small&amp;gt;(YYYY-MM-DD)&amp;lt;/small&amp;gt;&lt;br /&gt;
! Download&lt;br /&gt;
! Authored or Ported By&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Compatibility List&amp;quot;&amp;gt;C&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Compression Support&amp;quot;&amp;gt;CS&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Various{{HideableNotes|&amp;lt;br/&amp;gt;Atari Lynx, Bandai Wonderswan, GBA, GB/C, Sega Game Gear, Sega Master System, PC Engine/CD, NES, Virtual Boy, Neo Geo Pocket Colour}}&lt;br /&gt;
|Mednafen 0.9.17.r3&lt;br /&gt;
|2011-07-13&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.mednafen-pandora.r3 Repo]&lt;br /&gt;
|pder&lt;br /&gt;
|&lt;br /&gt;
|zip, [http://boards.openpandora.org/index.php?/topic/4047-tutorial-how-to-save-space-on-turbo-cdpc-engine-cd-games/ ogg]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/59533-mednafen-0-9-17-1-wip/page__gopid__950099&amp;amp;#entry950099 Discussion]  GBA and VB don't run fullspeed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Acorn RISC-PC&lt;br /&gt;
|[[pandrpcemu]] ('''beta''')&lt;br /&gt;
|2011-05-28&lt;br /&gt;
|[http://www.pokenet.co.uk/misc/files.pandora/pandrpcemu.pnd Download]  [http://repo.openpandora.org/?page=detail&amp;amp;app=pandrpcemu Repo]&lt;br /&gt;
|hideki&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/3762-pandrpcemu-beta-acorn-risc-pc/ Discussion]&amp;lt;br /&amp;gt;Also available natively (32-bit RO5) under [[Software projects#Unreleased software (&amp;quot;Projects Under Development&amp;quot;)|Software projects]]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Amiga 500 / Amiga 1200&lt;br /&gt;
|[[UAE4ALL]] V2.0&lt;br /&gt;
|2012-06-13&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=uae4all Main version]&lt;br /&gt;
|John4p, Pickle, Notaz, tuki_cat, et al.&lt;br /&gt;
|[http://spreadsheets.google.com/pub?key=0AuBR5X_s_5_idG92ZVQ5cEs4ZEhYTm5sSjFIcl83U2c&amp;amp;hl=en&amp;amp;gid=0 GD]&lt;br /&gt;
|gzip&lt;br /&gt;
|&amp;quot;UAE4All 2.0 only works with FAME/C core. Cyclone and UAE core are not compatible.&lt;br /&gt;
Thus UAE4All 2.0 replaces the old FAME/C release. The old Cyclone and UAE core releases are still available in this release (but they're still UAE4All 1.1 and won't see new features). [http://boards.openpandora.org/index.php?/topic/8770-uae4all-20/ Discussion]  {{HideableNotes|}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Amiga 1200&lt;br /&gt;
|[[P-UAE]]&lt;br /&gt;
|2010-06-06&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/puae.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,86 Archive]&lt;br /&gt;
|Gnostic&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Amiga&lt;br /&gt;
|[[pandeuae]] ('''beta''')&lt;br /&gt;
|2011-05-09&lt;br /&gt;
|[http://www.hidnet.org.uk/pandeuae.pnd Download]&lt;br /&gt;
|hideki&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/3350-euae-port/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Amstrad CPC&lt;br /&gt;
|[[Pandora-CAP32]]&lt;br /&gt;
|2010-06-27&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/cap32/pandora-cap32-v1.1.0-bin.zip Download] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,115 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|gzip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54801-pandora-cap32-v1-1-0/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Apple II&lt;br /&gt;
|[[LinApple]] 1.3.5.0&lt;br /&gt;
|2011-09-13&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=linapple-jerryblade-042011 Repo]&lt;br /&gt;
|JerryBlade, CFWhitman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/59229-apple-emulator-for-pandora/page__view__findpost__p__957512 GP32X] [http://boards.openpandora.org/index.php?/topic/2490-apple-ii-emulator/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arcade (laserdisc)&lt;br /&gt;
|[[Daphne]] v1.0.0.3 &lt;br /&gt;
|2011-08-14&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=daphne-daphne-25097 Repo]&lt;br /&gt;
|mcobit&lt;br /&gt;
|&lt;br /&gt;
|[http://winff.org/html_new/ Bitrate]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4852-daphne-wip/ Discussion]  {{HideableNotes|Use [http://winff.org/html_new/ WinFF] to re-encode your video files to a lower bitrate if necessary, as doing so will improve speed and shrink the file.  Faster SD cards also improve speed greatly.}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|[[MAME]] v0.106 &lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/mame106.pnd.inf Apps]  [http://repo.openpandora.org/?page=detail&amp;amp;app=mame.cosam.106 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|{{HideableNotes|Runs more games than MAME4ALL, but at a slower speed.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|[[MAME4All]] v2.5b7&lt;br /&gt;
|2010-09-07&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,73,200 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=mame4all.cosam.2.5-beta7 Repo]&lt;br /&gt;
|SteveM, Franxis&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56188-mame4all-beta/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|SDLMAME v.110&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,73,106 Archive]&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|Use MAME4ALL instead, this is slow.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari 520&lt;br /&gt;
|PAtari v0.1&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.4 Download]&lt;br /&gt;
|cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Atari 800&lt;br /&gt;
|Atari800&lt;br /&gt;
|2011-08-06&lt;br /&gt;
|[http://ompldr.org/vOXUxYQ/atari800.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60165-atari-800-emulator-almost-final/ Discussion]  {{HideableNotes|Emulates the 800, 800XL, 130XE, and 5200 platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari 8-Bit&lt;br /&gt;
|Pandora-Atari&lt;br /&gt;
|2010-08-04&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/atari-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,173 Archive]  &lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55724-pandora-atari-atari-8001305200-emulator-for-pandora-v110/ Discussion] {{HideableNotes|Emulates the 800, 800XL, 130XE, and 5200 platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Atari Lynx&lt;br /&gt;
|[[Handy]]&lt;br /&gt;
|2010-06-18&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=handy.cosam.0.5.0.0 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54220-handy/ Discussion]  {{HideableNotes|Do not turn on the FPS counter, or else the emulator will slow down dramatically.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari ST&lt;br /&gt;
|Hatari 1.0.3.2&lt;br /&gt;
|2011-08-02&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=hatari.skeezix.pkg Repo]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58088-hatari-atari-st-emu-140-released/page__view__findpost__p__934671 Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]]&lt;br /&gt;
|2010-05-07&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/Stella312a.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,53 Archive]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|Pandora-2600 ([[Stella]])&lt;br /&gt;
|2010-07-11&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/2600/pandora-2600-v1.1.0-pnd.zip Download]  [http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/2600-1.1.0.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54934-pandora-2600-atari-2600-emulator-for-pandora-v110/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]] &lt;br /&gt;
|2011-08-03&lt;br /&gt;
|[http://ompldr.org/vOXF0dQ/stella.pnd Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60123-stella-atari-2600-beta-in-pnd/ Discussion]. {{HideableNotes|PAL games don't run.}}&lt;br /&gt;
|-&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]] 3.4.2.2&lt;br /&gt;
|2011-10-06&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=stella-svn Repo]&lt;br /&gt;
|Lomaxx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 7800&lt;br /&gt;
|Pandora-7800 v1.1.0&lt;br /&gt;
|2010-07-11&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,146 Archive]  [http://zx81.zx81.free.fr/public/pandora/7800/pandora-7800-v1.1.0-pnd.zip Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55189-pandora-7800-atari-7800-emulator-for-pandora-v110/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Colecovision&lt;br /&gt;
|[[Colem]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/colem_alpha.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,70 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=colem.skeezix Repo]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Colecovision&lt;br /&gt;
|[[Pandora Colem]]&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/colem-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,129 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60164-colem-port-of-zx81-slightly-modified/ Discussion for modified version (no PND)]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Commodore 64&lt;br /&gt;
|[[Vice]]&lt;br /&gt;
|2010-03-25&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ViceX64.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,46 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Very good emulation, deactivate wrap mode in speed seetings if you suffer sound problems}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Commodore (Other)&lt;br /&gt;
|[[Vice]]&lt;br /&gt;
|2010-03-25&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ViceMisc.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,47 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Emulates the CBM2, C128, PET, Plus4, and VIC platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GPH GP2X/Wiz&lt;br /&gt;
|[[Ginge]]&lt;br /&gt;
|2010-08-16&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.ginge.notaz Repo]&lt;br /&gt;
|Notaz&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|{{HideableNotes|Not really an emulator. [http://www.gp32x.com/board/index.php?/topic/55980-ginge/page__view__findpost__p__913442 DO NOT run from root].  To get rid of the default blur filter, use [http://www.gp32x.com/board/index.php?/topic/57179-pandora-emulators-vs-gp2xwiz-emulators/page__view__findpost__p__923471 this solution].}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|HP-48&lt;br /&gt;
|[[Pandora-X48]]&lt;br /&gt;
|2010-06-17&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,113,96 Archive]  [http://zx81.zx81.free.fr/serendipity/index.php?/categories/129-HP-48 Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator. [http://www.gp32x.com/board/index.php?/topic/54482-x48/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Macintosh 68K&lt;br /&gt;
|Basilisk II&lt;br /&gt;
|2010-12-15&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?app=core&amp;amp;module=attach&amp;amp;section=attach&amp;amp;attach_id=512 Download]  [http://www.mediafire.com/?ue5eyole855fyul 2]&lt;br /&gt;
|dgame&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56900-basilisk-ii-pnd-68k-macintosh-emulator/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Mattel Intellivision&lt;br /&gt;
|[[Jzintv]]&lt;br /&gt;
|2010-09-02 &lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/jzintv.inf Apps]&lt;br /&gt;
|WizardStan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56426-jzintv/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|MSX&lt;br /&gt;
|[[Pandora-MSX]]&lt;br /&gt;
|2010-06-26&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/msx-1.1.1.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|zip, gzip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54775-pandora-msx-v1-1-0/ Discussion]  {{HideableNotes|Only disk images may be gzippped, and if they are, they cannot be written to.}}&lt;br /&gt;
|- &lt;br /&gt;
|NEC PC-9801&lt;br /&gt;
|[[Xnp2]]&lt;br /&gt;
|2011-05-01&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,393 Archive]  [http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/xnp2.inf Apps]  [http://www.mediafire.com/?57qer2aud0e8p9y Download]&lt;br /&gt;
|quews (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.youtube.com/watch?v=Bd3a-duBfdU Video]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|NEC PC Engine&lt;br /&gt;
|[[Pandora HuGo]]&lt;br /&gt;
|2010-06-28&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/hugo-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,117 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54833-hugo-pandora-v1-1-0/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|NEC PC Engine&lt;br /&gt;
|Temper (alpha)&lt;br /&gt;
|2011-07-25&lt;br /&gt;
|[http://exophase.devzero.co.uk/temper.pnd Download]&lt;br /&gt;
|Exophase&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4047-tutorial-how-to-save-space-on-turbo-cdpc-engine-cd-games/ ogg]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4621-temper-split-from-other-thread/ Discussion]  Also supports the SuperGrafx.&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[GPFCE]] 0.81.0.r2&lt;br /&gt;
|2012-09-30&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.gpfce.notaz Repo]  [http://notaz.gp2x.de/releases/gpfce/gpfce_r2.pnd mirror]&lt;br /&gt;
|notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/9862-emulation-nes Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[GPFCE]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,72 Archive]  [http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/gpfce.inf Apps]&lt;br /&gt;
|Notaz, Pickle&lt;br /&gt;
|[[Compat:Emulator_Compatibility_-_NES | W]]&lt;br /&gt;
|zip&lt;br /&gt;
|{{HideableNotes|Sound works if you set the rate to 44000Hz in the options.  Forces a 2xsai like filter.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[nesemu]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,71 Archive]  [http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/nesemu.inf Apps]&lt;br /&gt;
|Pickle&lt;br /&gt;
|[[Compat:Emulator_Compatibility_-_NES | W]]&lt;br /&gt;
|&lt;br /&gt;
|[http://code.google.com/p/nesemu/ Website] Seems to only run at 40fps.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[Nestopia]]&lt;br /&gt;
|2011-08-01&lt;br /&gt;
|[http://ompldr.org/vOXB2Mg/nestopia_openpandora_streak.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60112-nestopia-for-openpandora-beta/ Discussion] {{HideableNotes|Emulator focus is accuracy.  Very high compatibility at a cost of speed.  Not a PND.}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Nintendo 64&lt;br /&gt;
|[[Mupen64Plus]] 1.5.r20110615.2&lt;br /&gt;
|2011-06-16&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=mupen64plus Repo]&lt;br /&gt;
|Ari64, Adventus, JayFoxRox, sebt3, et al.&lt;br /&gt;
|[http://tinyurl.com/6ccuqmc GD]&lt;br /&gt;
|zip, 7z, bzip2&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/53683-mupen64plus/page__view__findpost__p__951543 Discussion]  Compatibility list is mostly outdated. {{HideableNotes|To get good auto-frameskip, switch to gles2n64 0.0.5, set frame render rate 2, auto frameskip 1 -[http://www.gp32x.com/board/index.php?/topic/53683-mupen64plus/page__view__findpost__p__946705]}}&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Nintendo DS&lt;br /&gt;
|[[Desmume]]&lt;br /&gt;
|2011-08-04&lt;br /&gt;
|[http://www.2shared.com/file/wxnc3MRT/desmume097.html Download]&lt;br /&gt;
[http://www.mediafire.com/?8gvvhqz3e2zkxzj 2]&lt;br /&gt;
|notaz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4744-nintendo-ds-emulator/page__view__findpost__p__82779 Discussion] Not meant for entertainment; was ported only to shut people up.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Nintendo DS&lt;br /&gt;
|[[DraStic]]&lt;br /&gt;
|2013-02-14&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Repo]&lt;br /&gt;
|Exophase&lt;br /&gt;
|[http://pandorawiki.org/DraStic_Compatibility_List W]&lt;br /&gt;
|zip&lt;br /&gt;
|[http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/ Discussion] No 3D optimization, VERY early build&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Nintendo GBA/GBC/GB&lt;br /&gt;
|[[VisualBoyAdvance]]&lt;br /&gt;
|2010-12-08&lt;br /&gt;
|[http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/vba-1.7.2-0.inf Apps]  [http://www.mediafire.com/?7qbxlnp0h2isokf Download]&lt;br /&gt;
|EvilDragon, SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57808-visualboyadvance-v1-7-2-1/page__p__929521&amp;amp;#entry929521 Discussion]. Runs GB/C well; GBA is slow&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Nintendo GBA&lt;br /&gt;
|[[gpSP]]&lt;br /&gt;
|2012-10-03&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.gpsp.notaz Repo]&lt;br /&gt;
|Exophase, notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/60219-gba-emulator-that-you-can-adjust-the-screen-size/page__view__findpost__p__957136 GP32X] [http://boards.openpandora.org/index.php?/topic/5226-gpsp-for-pandora-from-notaz/ OP]. Native port with fullscreen scaling.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Nintendo GBA&lt;br /&gt;
|[[gpSP]] (Ginged)&lt;br /&gt;
|2010-10-13&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,199 Archive]&lt;br /&gt;
|Exophase, notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://gpsp-dev.blogspot.com/ Website]. {{HideableNotes|Runs through [[Ginge]], only zipped ROMs.  [http://www.gp32x.com/board/index.php?/topic/58722-im-looking-for-a-gba-emulator-without-blurry-upscaling/ No fullscreen scaling].}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GB/GBC&lt;br /&gt;
|[[GnuBoy]] 1.0.5Svn&lt;br /&gt;
|2010-11-10&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,207 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=sdlgnuboy Repo]&lt;br /&gt;
|Pickle, EvilDragon&lt;br /&gt;
|&lt;br /&gt;
|zip, gzip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56916-gnuboy-updated/ Discussion] [http://www.gp32x.com/board/index.php?/topic/57436-gnuboy-v1-0-5-svn-released/ 2] uses [[PickleLauncher]]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GB/GBC&lt;br /&gt;
|[[GnGB]] ('''beta''')&lt;br /&gt;
|2010-10-04&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?app=core&amp;amp;module=attach&amp;amp;section=attach&amp;amp;attach_id=482 Download]  [http://www.mediafire.com/?7qbxlnp0h2isokf 2]&lt;br /&gt;
|dgame (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56886-gngb-pnd-game-boy-and-game-boy-color-emulator/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo Pokémon mini&lt;br /&gt;
|[[Pokémini]] 0.4.4&lt;br /&gt;
|2011-04-13&lt;br /&gt;
|[http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/pokemini.inf Apps]  [http://www.mediafire.com/?05g9s8w780mt58g Download]&lt;br /&gt;
|Wally&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/2898-pokemini-emulator-pokemon-mini Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Oric-1/Atmos&lt;br /&gt;
|[[PandOricutron]]&lt;br /&gt;
|2010-06-16&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/PandOricutron_108.inf Apps]&lt;br /&gt;
|torpor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54260-pandoricutron-1-0-8/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|PDP-11&lt;br /&gt;
|[[SIMH PDP-11]]&lt;br /&gt;
|2010-05-28&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,83 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=msimh.cosam.3.8.0.0 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Philips Odyssey 2&lt;br /&gt;
|[[O2EM]] 1.18-1&lt;br /&gt;
|2010-08-21&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,186 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=o2em Repo]&lt;br /&gt;
|Hitnrun, Daniel Boris&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|SAM Coupé&lt;br /&gt;
|[[SimCoupe]]&lt;br /&gt;
|2011-08-19&lt;br /&gt;
|[http://ompldr.org/vOXlsaw/simcoupe.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/60220-simcoupe-a-sam-coupe-emulator-beta/ GP32X] [http://boards.openpandora.org/index.php?/topic/4947-simcoupe-a-sam-coupe-emulator-beta/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Sega Genesis, CD, 32X, Master System&lt;br /&gt;
|[[PicoDrive]] 1.80&lt;br /&gt;
|2010-09-19&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.picodrive.notaz Repo]&lt;br /&gt;
|Notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56713-picodrive-1-80/ Discussion] ([http://www.gp32x.com/board/index.php?/topic/53899-picodrive-released/ old]). {{HideableNotes|Master System support is preliminary. Not all 32X games run.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Master System &amp;amp; Game Gear&lt;br /&gt;
|[[Dega]] v1.16-4&lt;br /&gt;
|2010-08-15&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=dega.cosam.1.16.0.2 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54914-dega/ Discussion]{{HideableNotes|Press R+number to save, L+number to load, Pandora key to quit}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|PSMS v0.1&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.10 Download]&lt;br /&gt;
|cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Sega Saturn&lt;br /&gt;
|Yabause r2660&lt;br /&gt;
|2011-08-06&lt;br /&gt;
|[http://hotfile.com/dl/126054899/6ca83f7/yabause-r2660.pnd.html Download]  [http://www.mediafire.com/?fmbn5ij2t3mucjh 2]&lt;br /&gt;
|Ari64&lt;br /&gt;
|[https://spreadsheets.google.com/spreadsheet/ccc?key=0Aq4SN3wYVIxgdHB4Z2hHcE9fQ3lTaTVMelEyZVBsVFE GD]&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4583-yabause/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Genesis&lt;br /&gt;
|DGen/SDL 1.30 Alpha Build 2&lt;br /&gt;
|2012-05-25&lt;br /&gt;
|[http://www.sendspace.com/file/a8af4p Download]&lt;br /&gt;
|Kazuki&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SNES&lt;br /&gt;
|[[SNES9X4P]] 1.39ff - v20111205-2&lt;br /&gt;
|2011-12-06&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repo]&lt;br /&gt;
|HideableNotes|Ivanovic, Skeezix, SiENcE (Dingoo)&lt;br /&gt;
|&lt;br /&gt;
|7z&lt;br /&gt;
|Dingoo Snes9x port. [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/page__view__findpost__p__958887] uses [[PickleLauncher]]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNES&lt;br /&gt;
|SNES9X v0.2&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.7 Download]&lt;br /&gt;
|cpasjuste (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNES&lt;br /&gt;
|[[PocketSNES]] ('''beta''') 0.1&lt;br /&gt;
|2010-08-08&lt;br /&gt;
|[http://www.rangelreale.com/pandora/pocketsnes_hack_0.1.pnd Download]&lt;br /&gt;
|Hitnrun (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55796-pocketsnes-hack/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|[[GnGeo]] 0.8.3&lt;br /&gt;
|2011-04-20&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=gngeopnd-pepone Repo]&lt;br /&gt;
|Pepone, Manolis&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/59207-gngeo-0-8-2/page__view__findpost__p__946739 GP32X] [http://boards.openpandora.org/index.php?/topic/2936-gngeo-083/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|NeoGeo SDL&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.13 Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SNK NeoGeo Pocket&lt;br /&gt;
|NeoPop&lt;br /&gt;
|2010-07-15&lt;br /&gt;
|[http://www.pdroms.de/files/1969/ Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58848-neopop-ngpc-emulator-released/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo Pocket&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|2010-06-20&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/race10.inf Apps]&lt;br /&gt;
|Hooka&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54187-race-a-neo-geo-pocket-color-emulator Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Sony Playstation&lt;br /&gt;
|[[PSX4Pandora]]&lt;br /&gt;
|2010-11-16&lt;br /&gt;
|[http://www.zodttd.com/downloads/psx4pandora10b5.pnd Download]&lt;br /&gt;
|ZodTTD&lt;br /&gt;
|[http://spreadsheets.google.com/pub?key=0AkBB6e4g1lGtdFVwODhsQzdlWVdrMTRKdDFXa1laZ2c&amp;amp;hl=en_GB&amp;amp;output=html GD]&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57522-psx4pandora-1-0b5/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Sony Playstation&lt;br /&gt;
|[[PCSX-ReARMed]]&lt;br /&gt;
|2012-11-24&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz Repo] [http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r17.pnd mirror]&lt;br /&gt;
|notaz&lt;br /&gt;
|[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 GD]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4046-tutorial-how-to-save-space-on-ps1-games-without-ripping-video-or-music/ pbp]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/6546-pcsx-rearmed-r13-with-a-new-gpu/ Discussion] [http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/page__view__findpost__p__955679 old thread]&lt;br /&gt;
|- &lt;br /&gt;
|Thomson TO8D&lt;br /&gt;
|[[TO8_PND]]&lt;br /&gt;
|2011-11-15&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=TO8D_PND Repo]&lt;br /&gt;
|SladeCraven&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|Emulates the Thomson TO8/TO8D computer. [http://boards.openpandora.org/index.php?/topic/6076-thomson-to8-emulator-beta-version-040/page__fromsearch__1 Discussion]&lt;br /&gt;
|- &lt;br /&gt;
|TI89/TI89 Titanium / TI92/TI92+ / V200PLT&lt;br /&gt;
|[[TiEmu]]&lt;br /&gt;
|2011-09-10&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=tiemu-6232 Repo]&lt;br /&gt;
|Kazuki&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|TI-99&lt;br /&gt;
|Pandora-TI99 ([[TI99Sim]])&lt;br /&gt;
|2010-07-21&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,164 Archive]  [http://zx81.zx81.free.fr/serendipity/index.php?/categories/147-TI99 Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TI-92&lt;br /&gt;
|[[XTiger]]&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ti92-1.1.0.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|TRS-80&lt;br /&gt;
|[[SDLTRS]]&lt;br /&gt;
|2011-08-03&lt;br /&gt;
|[http://www.mediafire.com/download.php?72etxpjqaosa11b Download]&lt;br /&gt;
|Blue Protoman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|I give no support to this!  This is a hackjob port!&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Vectrex&lt;br /&gt;
|[[Pandora-Vectrex]] v1.1.1&lt;br /&gt;
|2011-03-06&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/vectrex/pandora-vectrex-v1.1.1-pnd.zip Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58846-pandora-vectrex-vectrex-emulator-for-pandora-v110/page__view__findpost__p__942010 Discussion] Download game overlays [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5,355 here].&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 DOS&lt;br /&gt;
|[[DOSBox]] v0.74svn&lt;br /&gt;
|2010-11-09&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,54 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|[[DOSBox compatibility list|W]]&lt;br /&gt;
|None&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/57424-dosbox/ GP32Xa] [http://www.gp32x.com/board/index.php?/topic/53942-post-your-dosbox-successes-here/ GP32Xb] [http://boards.openpandora.org/index.php?/topic/2346-dosbox-room-for-optimization/ OPa] [http://boards.openpandora.org/index.php?/topic/2063-dosbox/ OPb]. [http://www.dosbox.com/comp_list.php General compatibility list]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 DOS&lt;br /&gt;
|[[DOSBox EX]]&lt;br /&gt;
|2011-08-16&lt;br /&gt;
|[http://ompldr.org/vOXhhMA/dosbox_ex.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/60175-dosbox-ex-beta/ GP32X] [http://boards.openpandora.org/index.php?/topic/4855-dosbox-ex/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|x86 PC&lt;br /&gt;
|[[Qemu for Pandora]]&lt;br /&gt;
|2012-03-02&lt;br /&gt;
|[http://www.openpandora.org/rebirth/qemu.pnd Download]&lt;br /&gt;
|IngoReis, mcobit&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|Discussion: [http://boards.openpandora.org/index.php?/topic/7004-qemu-for-pandora-for-rebirth-competition OP-Boards]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 Windows 3.1 r2, r1&lt;br /&gt;
|[[WinBox]] ('''beta''')&lt;br /&gt;
|2010-12-15&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=winbox-1 Repo]  [http://urjaman.dyndns.info/winbox_r2.pnd Download]&lt;br /&gt;
|urjaman&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54985-win-3-1-via-dosbox-at-native-resolution/page__view__findpost__p__887198 Discussion] {{HideableNotes|Modified DOSBox to run Windows 3.1 at Pandora's native resolution}}&lt;br /&gt;
|-&lt;br /&gt;
|ZX-80 &amp;amp; ZX-81&lt;br /&gt;
|sz81&lt;br /&gt;
|2011-08-19&lt;br /&gt;
|[http://ompldr.org/vOXk0eA/sz81.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|ZX Spectrum&lt;br /&gt;
|[[Fuse]]&lt;br /&gt;
|2010-06-24&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/fuse-0.9.0.inf Apps]  [http://repo.openpandora.org/?page=detail&amp;amp;app=fuse.cosam.0.10.0.2 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|ZX Spectrum&lt;br /&gt;
|[[Zx Pandy]] v3.2.1.4&lt;br /&gt;
|2011-04-12&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=zx_pandy.dave18.001 Repo]&lt;br /&gt;
|Dave18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58536-zx-pandy-released/ Discussion]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;quot;C&amp;quot; is short for compatibility list.&lt;br /&gt;
FT = Forum Topic&lt;br /&gt;
GD = Google Docs&lt;br /&gt;
W = Wiki page&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;quot;CS&amp;quot; is short for &amp;quot;Compression Support&amp;quot;.  The entries denote the formats that can be used to save space on the games.  A blank entry doesn't mean &amp;quot;none&amp;quot;, it means there's not enough info!  Please add more if you can!&lt;br /&gt;
&lt;br /&gt;
==Unreleased emulators==&lt;br /&gt;
This section includes both emulators that are actively being worked on, as well as ones that are or may be abandoned. The latter are included for historical purposes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
!Emulated System&lt;br /&gt;
!Project Name&lt;br /&gt;
!Last Update&lt;br /&gt;
!Status&lt;br /&gt;
!Author/Port Author&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Acorn BBC Micro&lt;br /&gt;
|BeebEm&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/1094-bbc-emulation-merged-thread/page__st__20#entry147214 2012-05-12]&lt;br /&gt;
|PND, two working builds&lt;br /&gt;
| [http://wiki.gp2x.org/wiki/BeebEm Authors], PND by [http://sam.nipl.net/ sswam]&lt;br /&gt;
|[http://pandoria.org/pnd/beebem.pnd PND] [http://repo.openpandora.org/?page=detail&amp;amp;app=beebem-15428 Repo] [http://boards.openpandora.org/index.php?/topic/1094-bbc-emulation-merged-thread/ Discussion] [http://www.gp32x.com/board/index.php?/topic/43489-beebem-for-gp2x-06-bbc-micro-emulator GP2X]&lt;br /&gt;
|-&lt;br /&gt;
|Amstrad PCW&lt;br /&gt;
|Joyce / Anne emu&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4939-any-amstrad-pcw-lovers-in-da-house/page__view__findpost__p__85612 2011-08-18]&lt;br /&gt;
|Abandoned&lt;br /&gt;
|StreaK&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4939-any-amstrad-pcw-lovers-in-da-house/ Discussion]  Discontinued: StreaK left the community.&lt;br /&gt;
|-&lt;br /&gt;
|Sega Dreamcast&lt;br /&gt;
|NullDC&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57821-dreamcast/page__view__findpost__p__944843 2011-03-28]&lt;br /&gt;
|On hold&lt;br /&gt;
|Zezu / drkIIraziel&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?s=&amp;amp;showtopic=47065&amp;amp;view=findpost&amp;amp;p=709910] drkIIraziel says he will have time to work on it &amp;quot;[http://www.gp32x.com/board/index.php?/topic/57821-dreamcast/page__view__findpost__p__944843 after April 10]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Nintendo SNES&lt;br /&gt;
|[[PandaSNES]]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/43213-any-snes-fans-in-the-house/page__view__findpost__p__631020 2008-07-29]&lt;br /&gt;
|Abandoned&lt;br /&gt;
|Squidge&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?showtopic=43213]  Probably discontinued; Squidge has not been heard from for a long time.&lt;br /&gt;
|-&lt;br /&gt;
|Sony Playstation Portable&lt;br /&gt;
|Pandora-PSP&lt;br /&gt;
|[http://jannikvogel.de/2011 2011-01]&lt;br /&gt;
|Abandoned&lt;br /&gt;
|[[User:JayFoxRox|JayFoxRox]]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?showtopic=47270]  Probably discontinued; JayFoxRox has since left the community.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://sebt3.openpandora.org/pnd/ Releases by sebt3]&lt;br /&gt;
*[http://www.hermocom.com/en/downloads/openpandora/ Releases by Hermocom]&lt;br /&gt;
*[http://rebirthofxeen.com/files/pandora/ Releases by WizardStan]&lt;br /&gt;
*[http://www.stuckiegamez.co.uk/apps/pandora/ Releases by StuckieGamez]&lt;br /&gt;
&lt;br /&gt;
===Forums===&lt;br /&gt;
The following community forums are checked when updating this page:&lt;br /&gt;
*From GP32X: [http://www.gp32x.com/board/index.php?/forum/63-news-zone-pandora/ News Zone], [http://www.gp32x.com/board/index.php?/forum/71-beta-testing-pandora/ Beta Testing] and [http://www.gp32x.com/board/index.php?/forum/64-developers-corner-pandora/ Developer's Corner]&lt;br /&gt;
*From OP: [http://boards.openpandora.org/index.php?/forum/26-software-news/ Software News] and [http://boards.openpandora.org/index.php?/forum/10-beta-testing/ Beta Testing]&lt;br /&gt;
*From GP2X.de: [http://forum.gp2x.de/viewforum.php?f=24 News] and [http://forum.gp2x.de/viewforum.php?f=59 Betatest]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Software]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Emulator_List&amp;diff=26571</id>
		<title>Emulator List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Emulator_List&amp;diff=26571"/>
		<updated>2013-02-16T22:28:13Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''These lists were last updated on 2012-06-13 to include the latest files from the [http://repo.openpandora.org/ Repo], the [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5 File Archive], [http://apps.open-pandora.org/cgi-bin/viewarea.pl?Emulators Pandora Apps], and the [[Emulator list#Forums|community forums]]. For other software lists on the wiki, see [[Software projects]] and [[Games]].''&lt;br /&gt;
&lt;br /&gt;
If different versions of an [[emulator]] were released, the listed &amp;quot;release date&amp;quot; is from the most recent one.&lt;br /&gt;
&lt;br /&gt;
Please click on the little squares to sort by different categories.&lt;br /&gt;
&lt;br /&gt;
To read a usage guide for several emulators, download [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5,404 this guide].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Released emulators==&lt;br /&gt;
&lt;br /&gt;
Entry colors only denote compatibility and speed; interface and features are not taken into account.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Perfect&lt;br /&gt;
|Emulators with a '''blue''' background, for all intents and purposes, work perfectly.  Virtually every game runs at full speed, and ones that don't come close.  No overclocking required.  Practically no compatibility issues, with the possible exception of extremely obscure hardware tricks or addons.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fantastic&lt;br /&gt;
|Emulators with a '''green''' background work very well.  A lot of games run great at or close to 500Mhz, though some issues do exist.  Little overclocking is required.  Compatibility issues are minimum.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Decent&lt;br /&gt;
|Emulators with a '''yellow''' background have issues.  Some games are playable, and a few do run full speed, but overclocking is typically needed.  Compatibility issues may be considerable.  This could also represent emulators with great compatibility, but low speed (or vice versa).&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Bad&lt;br /&gt;
|Emulators with an '''orange''' background do not run well.  Few games are playable.  Overclocking is mandatory.  There may be lots of compatibility issues as well.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Poor&lt;br /&gt;
|Emulators with a '''red''' background are worthless.  No games are playable at 500Mhz, and you have to overclock very high to see a difference.  Full speed is out of the question.  Compatibility is likely nonexistent.  This is test release territory.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Emulators with a '''white''' background do not have enough information about them.  Please try them out and add to this page!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Blue: #81BEF7&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
''If you have tried an emulator which has an uncoloured background, please add the appropriate background colour based on the legend to reflect the status of the emulator.  You may add a statement in the notes if you feel that it's necessary.''&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Emulated System&lt;br /&gt;
! Project Name&lt;br /&gt;
! Release Date &amp;lt;small&amp;gt;(YYYY-MM-DD)&amp;lt;/small&amp;gt;&lt;br /&gt;
! Download&lt;br /&gt;
! Authored or Ported By&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Compatibility List&amp;quot;&amp;gt;C&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Compression Support&amp;quot;&amp;gt;CS&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Various{{HideableNotes|&amp;lt;br/&amp;gt;Atari Lynx, Bandai Wonderswan, GBA, GB/C, Sega Game Gear, Sega Master System, PC Engine/CD, NES, Virtual Boy, Neo Geo Pocket Colour}}&lt;br /&gt;
|Mednafen 0.9.17.r3&lt;br /&gt;
|2011-07-13&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.mednafen-pandora.r3 Repo]&lt;br /&gt;
|pder&lt;br /&gt;
|&lt;br /&gt;
|zip, [http://boards.openpandora.org/index.php?/topic/4047-tutorial-how-to-save-space-on-turbo-cdpc-engine-cd-games/ ogg]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/59533-mednafen-0-9-17-1-wip/page__gopid__950099&amp;amp;#entry950099 Discussion]  GBA and VB don't run fullspeed.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Acorn RISC-PC&lt;br /&gt;
|[[pandrpcemu]] ('''beta''')&lt;br /&gt;
|2011-05-28&lt;br /&gt;
|[http://www.pokenet.co.uk/misc/files.pandora/pandrpcemu.pnd Download]  [http://repo.openpandora.org/?page=detail&amp;amp;app=pandrpcemu Repo]&lt;br /&gt;
|hideki&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/3762-pandrpcemu-beta-acorn-risc-pc/ Discussion]&amp;lt;br /&amp;gt;Also available natively (32-bit RO5) under [[Software projects#Unreleased software (&amp;quot;Projects Under Development&amp;quot;)|Software projects]]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Amiga 500 / Amiga 1200&lt;br /&gt;
|[[UAE4ALL]] V2.0&lt;br /&gt;
|2012-06-13&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=uae4all Main version]&lt;br /&gt;
|John4p, Pickle, Notaz, tuki_cat, et al.&lt;br /&gt;
|[http://spreadsheets.google.com/pub?key=0AuBR5X_s_5_idG92ZVQ5cEs4ZEhYTm5sSjFIcl83U2c&amp;amp;hl=en&amp;amp;gid=0 GD]&lt;br /&gt;
|gzip&lt;br /&gt;
|&amp;quot;UAE4All 2.0 only works with FAME/C core. Cyclone and UAE core are not compatible.&lt;br /&gt;
Thus UAE4All 2.0 replaces the old FAME/C release. The old Cyclone and UAE core releases are still available in this release (but they're still UAE4All 1.1 and won't see new features). [http://boards.openpandora.org/index.php?/topic/8770-uae4all-20/ Discussion]  {{HideableNotes|}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Amiga 1200&lt;br /&gt;
|[[P-UAE]]&lt;br /&gt;
|2010-06-06&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/puae.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,86 Archive]&lt;br /&gt;
|Gnostic&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Amiga&lt;br /&gt;
|[[pandeuae]] ('''beta''')&lt;br /&gt;
|2011-05-09&lt;br /&gt;
|[http://www.hidnet.org.uk/pandeuae.pnd Download]&lt;br /&gt;
|hideki&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/3350-euae-port/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Amstrad CPC&lt;br /&gt;
|[[Pandora-CAP32]]&lt;br /&gt;
|2010-06-27&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/cap32/pandora-cap32-v1.1.0-bin.zip Download] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,115 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|gzip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54801-pandora-cap32-v1-1-0/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Apple II&lt;br /&gt;
|[[LinApple]] 1.3.5.0&lt;br /&gt;
|2011-09-13&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=linapple-jerryblade-042011 Repo]&lt;br /&gt;
|JerryBlade, CFWhitman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/59229-apple-emulator-for-pandora/page__view__findpost__p__957512 GP32X] [http://boards.openpandora.org/index.php?/topic/2490-apple-ii-emulator/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arcade (laserdisc)&lt;br /&gt;
|[[Daphne]] v1.0.0.3 &lt;br /&gt;
|2011-08-14&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=daphne-daphne-25097 Repo]&lt;br /&gt;
|mcobit&lt;br /&gt;
|&lt;br /&gt;
|[http://winff.org/html_new/ Bitrate]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4852-daphne-wip/ Discussion]  {{HideableNotes|Use [http://winff.org/html_new/ WinFF] to re-encode your video files to a lower bitrate if necessary, as doing so will improve speed and shrink the file.  Faster SD cards also improve speed greatly.}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|[[MAME]] v0.106 &lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/mame106.pnd.inf Apps]  [http://repo.openpandora.org/?page=detail&amp;amp;app=mame.cosam.106 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|{{HideableNotes|Runs more games than MAME4ALL, but at a slower speed.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|[[MAME4All]] v2.5b7&lt;br /&gt;
|2010-09-07&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,73,200 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=mame4all.cosam.2.5-beta7 Repo]&lt;br /&gt;
|SteveM, Franxis&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56188-mame4all-beta/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|SDLMAME v.110&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,73,106 Archive]&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|Use MAME4ALL instead, this is slow.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari 520&lt;br /&gt;
|PAtari v0.1&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.4 Download]&lt;br /&gt;
|cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Atari 800&lt;br /&gt;
|Atari800&lt;br /&gt;
|2011-08-06&lt;br /&gt;
|[http://ompldr.org/vOXUxYQ/atari800.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60165-atari-800-emulator-almost-final/ Discussion]  {{HideableNotes|Emulates the 800, 800XL, 130XE, and 5200 platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari 8-Bit&lt;br /&gt;
|Pandora-Atari&lt;br /&gt;
|2010-08-04&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/atari-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,173 Archive]  &lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55724-pandora-atari-atari-8001305200-emulator-for-pandora-v110/ Discussion] {{HideableNotes|Emulates the 800, 800XL, 130XE, and 5200 platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Atari Lynx&lt;br /&gt;
|[[Handy]]&lt;br /&gt;
|2010-06-18&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=handy.cosam.0.5.0.0 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54220-handy/ Discussion]  {{HideableNotes|Do not turn on the FPS counter, or else the emulator will slow down dramatically.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari ST&lt;br /&gt;
|Hatari 1.0.3.2&lt;br /&gt;
|2011-08-02&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=hatari.skeezix.pkg Repo]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58088-hatari-atari-st-emu-140-released/page__view__findpost__p__934671 Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]]&lt;br /&gt;
|2010-05-07&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/Stella312a.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,53 Archive]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|Pandora-2600 ([[Stella]])&lt;br /&gt;
|2010-07-11&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/2600/pandora-2600-v1.1.0-pnd.zip Download]  [http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/2600-1.1.0.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54934-pandora-2600-atari-2600-emulator-for-pandora-v110/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]] &lt;br /&gt;
|2011-08-03&lt;br /&gt;
|[http://ompldr.org/vOXF0dQ/stella.pnd Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60123-stella-atari-2600-beta-in-pnd/ Discussion]. {{HideableNotes|PAL games don't run.}}&lt;br /&gt;
|-&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]] 3.4.2.2&lt;br /&gt;
|2011-10-06&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=stella-svn Repo]&lt;br /&gt;
|Lomaxx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 7800&lt;br /&gt;
|Pandora-7800 v1.1.0&lt;br /&gt;
|2010-07-11&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,146 Archive]  [http://zx81.zx81.free.fr/public/pandora/7800/pandora-7800-v1.1.0-pnd.zip Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55189-pandora-7800-atari-7800-emulator-for-pandora-v110/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Colecovision&lt;br /&gt;
|[[Colem]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/colem_alpha.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,70 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=colem.skeezix Repo]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Colecovision&lt;br /&gt;
|[[Pandora Colem]]&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/colem-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,129 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60164-colem-port-of-zx81-slightly-modified/ Discussion for modified version (no PND)]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Commodore 64&lt;br /&gt;
|[[Vice]]&lt;br /&gt;
|2010-03-25&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ViceX64.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,46 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Very good emulation, deactivate wrap mode in speed seetings if you suffer sound problems}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Commodore (Other)&lt;br /&gt;
|[[Vice]]&lt;br /&gt;
|2010-03-25&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ViceMisc.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,47 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Emulates the CBM2, C128, PET, Plus4, and VIC platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GPH GP2X/Wiz&lt;br /&gt;
|[[Ginge]]&lt;br /&gt;
|2010-08-16&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.ginge.notaz Repo]&lt;br /&gt;
|Notaz&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|{{HideableNotes|Not really an emulator. [http://www.gp32x.com/board/index.php?/topic/55980-ginge/page__view__findpost__p__913442 DO NOT run from root].  To get rid of the default blur filter, use [http://www.gp32x.com/board/index.php?/topic/57179-pandora-emulators-vs-gp2xwiz-emulators/page__view__findpost__p__923471 this solution].}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|HP-48&lt;br /&gt;
|[[Pandora-X48]]&lt;br /&gt;
|2010-06-17&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,113,96 Archive]  [http://zx81.zx81.free.fr/serendipity/index.php?/categories/129-HP-48 Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator. [http://www.gp32x.com/board/index.php?/topic/54482-x48/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Macintosh 68K&lt;br /&gt;
|Basilisk II&lt;br /&gt;
|2010-12-15&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?app=core&amp;amp;module=attach&amp;amp;section=attach&amp;amp;attach_id=512 Download]  [http://www.mediafire.com/?ue5eyole855fyul 2]&lt;br /&gt;
|dgame&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56900-basilisk-ii-pnd-68k-macintosh-emulator/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Mattel Intellivision&lt;br /&gt;
|[[Jzintv]]&lt;br /&gt;
|2010-09-02 &lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/jzintv.inf Apps]&lt;br /&gt;
|WizardStan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56426-jzintv/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|MSX&lt;br /&gt;
|[[Pandora-MSX]]&lt;br /&gt;
|2010-06-26&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/msx-1.1.1.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|zip, gzip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54775-pandora-msx-v1-1-0/ Discussion]  {{HideableNotes|Only disk images may be gzippped, and if they are, they cannot be written to.}}&lt;br /&gt;
|- &lt;br /&gt;
|NEC PC-9801&lt;br /&gt;
|[[Xnp2]]&lt;br /&gt;
|2011-05-01&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,393 Archive]  [http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/xnp2.inf Apps]  [http://www.mediafire.com/?57qer2aud0e8p9y Download]&lt;br /&gt;
|quews (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.youtube.com/watch?v=Bd3a-duBfdU Video]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|NEC PC Engine&lt;br /&gt;
|[[Pandora HuGo]]&lt;br /&gt;
|2010-06-28&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/hugo-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,117 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54833-hugo-pandora-v1-1-0/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|NEC PC Engine&lt;br /&gt;
|Temper (alpha)&lt;br /&gt;
|2011-07-25&lt;br /&gt;
|[http://exophase.devzero.co.uk/temper.pnd Download]&lt;br /&gt;
|Exophase&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4047-tutorial-how-to-save-space-on-turbo-cdpc-engine-cd-games/ ogg]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4621-temper-split-from-other-thread/ Discussion]  Also supports the SuperGrafx.&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[GPFCE]] 0.81.0.r2&lt;br /&gt;
|2012-09-30&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.gpfce.notaz Repo]  [http://notaz.gp2x.de/releases/gpfce/gpfce_r2.pnd mirror]&lt;br /&gt;
|notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/9862-emulation-nes Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[GPFCE]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,72 Archive]  [http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/gpfce.inf Apps]&lt;br /&gt;
|Notaz, Pickle&lt;br /&gt;
|[[Compat:Emulator_Compatibility_-_NES | W]]&lt;br /&gt;
|zip&lt;br /&gt;
|{{HideableNotes|Sound works if you set the rate to 44000Hz in the options.  Forces a 2xsai like filter.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[nesemu]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,71 Archive]  [http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/nesemu.inf Apps]&lt;br /&gt;
|Pickle&lt;br /&gt;
|[[Compat:Emulator_Compatibility_-_NES | W]]&lt;br /&gt;
|&lt;br /&gt;
|[http://code.google.com/p/nesemu/ Website] Seems to only run at 40fps.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|NES&lt;br /&gt;
|[[Nestopia]]&lt;br /&gt;
|2011-08-01&lt;br /&gt;
|[http://ompldr.org/vOXB2Mg/nestopia_openpandora_streak.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/60112-nestopia-for-openpandora-beta/ Discussion] {{HideableNotes|Emulator focus is accuracy.  Very high compatibility at a cost of speed.  Not a PND.}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Nintendo 64&lt;br /&gt;
|[[Mupen64Plus]] 1.5.r20110615.2&lt;br /&gt;
|2011-06-16&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=mupen64plus Repo]&lt;br /&gt;
|Ari64, Adventus, JayFoxRox, sebt3, et al.&lt;br /&gt;
|[http://tinyurl.com/6ccuqmc GD]&lt;br /&gt;
|zip, 7z, bzip2&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/53683-mupen64plus/page__view__findpost__p__951543 Discussion]  Compatibility list is mostly outdated. {{HideableNotes|To get good auto-frameskip, switch to gles2n64 0.0.5, set frame render rate 2, auto frameskip 1 -[http://www.gp32x.com/board/index.php?/topic/53683-mupen64plus/page__view__findpost__p__946705]}}&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Nintendo DS&lt;br /&gt;
|[[Desmume]]&lt;br /&gt;
|2011-08-04&lt;br /&gt;
|[http://www.2shared.com/file/wxnc3MRT/desmume097.html Download]&lt;br /&gt;
[http://www.mediafire.com/?8gvvhqz3e2zkxzj 2]&lt;br /&gt;
|notaz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4744-nintendo-ds-emulator/page__view__findpost__p__82779 Discussion] Not meant for entertainment; was ported only to shut people up.&lt;br /&gt;
|- style=&amp;quot;background: ##F3F781&amp;quot;&lt;br /&gt;
|Nintendo DS&lt;br /&gt;
|[[DraStic]]&lt;br /&gt;
|2013-02-14&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic Repo]&lt;br /&gt;
|Exophase&lt;br /&gt;
|[http://pandorawiki.org/DraStic_Compatibility_List W]&lt;br /&gt;
|zip&lt;br /&gt;
|[http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/ Discussion] No 3D optimization, VERY early build&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Nintendo GBA/GBC/GB&lt;br /&gt;
|[[VisualBoyAdvance]]&lt;br /&gt;
|2010-12-08&lt;br /&gt;
|[http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/vba-1.7.2-0.inf Apps]  [http://www.mediafire.com/?7qbxlnp0h2isokf Download]&lt;br /&gt;
|EvilDragon, SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57808-visualboyadvance-v1-7-2-1/page__p__929521&amp;amp;#entry929521 Discussion]. Runs GB/C well; GBA is slow&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Nintendo GBA&lt;br /&gt;
|[[gpSP]]&lt;br /&gt;
|2012-10-03&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.gpsp.notaz Repo]&lt;br /&gt;
|Exophase, notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/60219-gba-emulator-that-you-can-adjust-the-screen-size/page__view__findpost__p__957136 GP32X] [http://boards.openpandora.org/index.php?/topic/5226-gpsp-for-pandora-from-notaz/ OP]. Native port with fullscreen scaling.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Nintendo GBA&lt;br /&gt;
|[[gpSP]] (Ginged)&lt;br /&gt;
|2010-10-13&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,199 Archive]&lt;br /&gt;
|Exophase, notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://gpsp-dev.blogspot.com/ Website]. {{HideableNotes|Runs through [[Ginge]], only zipped ROMs.  [http://www.gp32x.com/board/index.php?/topic/58722-im-looking-for-a-gba-emulator-without-blurry-upscaling/ No fullscreen scaling].}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GB/GBC&lt;br /&gt;
|[[GnuBoy]] 1.0.5Svn&lt;br /&gt;
|2010-11-10&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,207 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=sdlgnuboy Repo]&lt;br /&gt;
|Pickle, EvilDragon&lt;br /&gt;
|&lt;br /&gt;
|zip, gzip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56916-gnuboy-updated/ Discussion] [http://www.gp32x.com/board/index.php?/topic/57436-gnuboy-v1-0-5-svn-released/ 2] uses [[PickleLauncher]]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GB/GBC&lt;br /&gt;
|[[GnGB]] ('''beta''')&lt;br /&gt;
|2010-10-04&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?app=core&amp;amp;module=attach&amp;amp;section=attach&amp;amp;attach_id=482 Download]  [http://www.mediafire.com/?7qbxlnp0h2isokf 2]&lt;br /&gt;
|dgame (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56886-gngb-pnd-game-boy-and-game-boy-color-emulator/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo Pokémon mini&lt;br /&gt;
|[[Pokémini]] 0.4.4&lt;br /&gt;
|2011-04-13&lt;br /&gt;
|[http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/pokemini.inf Apps]  [http://www.mediafire.com/?05g9s8w780mt58g Download]&lt;br /&gt;
|Wally&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/2898-pokemini-emulator-pokemon-mini Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Oric-1/Atmos&lt;br /&gt;
|[[PandOricutron]]&lt;br /&gt;
|2010-06-16&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/PandOricutron_108.inf Apps]&lt;br /&gt;
|torpor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54260-pandoricutron-1-0-8/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|PDP-11&lt;br /&gt;
|[[SIMH PDP-11]]&lt;br /&gt;
|2010-05-28&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,83 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=msimh.cosam.3.8.0.0 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Philips Odyssey 2&lt;br /&gt;
|[[O2EM]] 1.18-1&lt;br /&gt;
|2010-08-21&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,186 Archive]  [http://repo.openpandora.org/?page=detail&amp;amp;app=o2em Repo]&lt;br /&gt;
|Hitnrun, Daniel Boris&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|SAM Coupé&lt;br /&gt;
|[[SimCoupe]]&lt;br /&gt;
|2011-08-19&lt;br /&gt;
|[http://ompldr.org/vOXlsaw/simcoupe.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/60220-simcoupe-a-sam-coupe-emulator-beta/ GP32X] [http://boards.openpandora.org/index.php?/topic/4947-simcoupe-a-sam-coupe-emulator-beta/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Sega Genesis, CD, 32X, Master System&lt;br /&gt;
|[[PicoDrive]] 1.80&lt;br /&gt;
|2010-09-19&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.picodrive.notaz Repo]&lt;br /&gt;
|Notaz&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56713-picodrive-1-80/ Discussion] ([http://www.gp32x.com/board/index.php?/topic/53899-picodrive-released/ old]). {{HideableNotes|Master System support is preliminary. Not all 32X games run.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Master System &amp;amp; Game Gear&lt;br /&gt;
|[[Dega]] v1.16-4&lt;br /&gt;
|2010-08-15&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=dega.cosam.1.16.0.2 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54914-dega/ Discussion]{{HideableNotes|Press R+number to save, L+number to load, Pandora key to quit}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|PSMS v0.1&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.10 Download]&lt;br /&gt;
|cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Sega Saturn&lt;br /&gt;
|Yabause r2660&lt;br /&gt;
|2011-08-06&lt;br /&gt;
|[http://hotfile.com/dl/126054899/6ca83f7/yabause-r2660.pnd.html Download]  [http://www.mediafire.com/?fmbn5ij2t3mucjh 2]&lt;br /&gt;
|Ari64&lt;br /&gt;
|[https://spreadsheets.google.com/spreadsheet/ccc?key=0Aq4SN3wYVIxgdHB4Z2hHcE9fQ3lTaTVMelEyZVBsVFE GD]&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4583-yabause/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Genesis&lt;br /&gt;
|DGen/SDL 1.30 Alpha Build 2&lt;br /&gt;
|2012-05-25&lt;br /&gt;
|[http://www.sendspace.com/file/a8af4p Download]&lt;br /&gt;
|Kazuki&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SNES&lt;br /&gt;
|[[SNES9X4P]] 1.39ff - v20111205-2&lt;br /&gt;
|2011-12-06&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repo]&lt;br /&gt;
|HideableNotes|Ivanovic, Skeezix, SiENcE (Dingoo)&lt;br /&gt;
|&lt;br /&gt;
|7z&lt;br /&gt;
|Dingoo Snes9x port. [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/page__view__findpost__p__958887] uses [[PickleLauncher]]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNES&lt;br /&gt;
|SNES9X v0.2&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.7 Download]&lt;br /&gt;
|cpasjuste (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNES&lt;br /&gt;
|[[PocketSNES]] ('''beta''') 0.1&lt;br /&gt;
|2010-08-08&lt;br /&gt;
|[http://www.rangelreale.com/pandora/pocketsnes_hack_0.1.pnd Download]&lt;br /&gt;
|Hitnrun (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55796-pocketsnes-hack/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|[[GnGeo]] 0.8.3&lt;br /&gt;
|2011-04-20&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=gngeopnd-pepone Repo]&lt;br /&gt;
|Pepone, Manolis&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/59207-gngeo-0-8-2/page__view__findpost__p__946739 GP32X] [http://boards.openpandora.org/index.php?/topic/2936-gngeo-083/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|NeoGeo SDL&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.13 Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SNK NeoGeo Pocket&lt;br /&gt;
|NeoPop&lt;br /&gt;
|2010-07-15&lt;br /&gt;
|[http://www.pdroms.de/files/1969/ Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58848-neopop-ngpc-emulator-released/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo Pocket&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|2010-06-20&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/race10.inf Apps]&lt;br /&gt;
|Hooka&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54187-race-a-neo-geo-pocket-color-emulator Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Sony Playstation&lt;br /&gt;
|[[PSX4Pandora]]&lt;br /&gt;
|2010-11-16&lt;br /&gt;
|[http://www.zodttd.com/downloads/psx4pandora10b5.pnd Download]&lt;br /&gt;
|ZodTTD&lt;br /&gt;
|[http://spreadsheets.google.com/pub?key=0AkBB6e4g1lGtdFVwODhsQzdlWVdrMTRKdDFXa1laZ2c&amp;amp;hl=en_GB&amp;amp;output=html GD]&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57522-psx4pandora-1-0b5/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Sony Playstation&lt;br /&gt;
|[[PCSX-ReARMed]]&lt;br /&gt;
|2012-11-24&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz Repo] [http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r17.pnd mirror]&lt;br /&gt;
|notaz&lt;br /&gt;
|[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 GD]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4046-tutorial-how-to-save-space-on-ps1-games-without-ripping-video-or-music/ pbp]&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/6546-pcsx-rearmed-r13-with-a-new-gpu/ Discussion] [http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/page__view__findpost__p__955679 old thread]&lt;br /&gt;
|- &lt;br /&gt;
|Thomson TO8D&lt;br /&gt;
|[[TO8_PND]]&lt;br /&gt;
|2011-11-15&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=TO8D_PND Repo]&lt;br /&gt;
|SladeCraven&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|Emulates the Thomson TO8/TO8D computer. [http://boards.openpandora.org/index.php?/topic/6076-thomson-to8-emulator-beta-version-040/page__fromsearch__1 Discussion]&lt;br /&gt;
|- &lt;br /&gt;
|TI89/TI89 Titanium / TI92/TI92+ / V200PLT&lt;br /&gt;
|[[TiEmu]]&lt;br /&gt;
|2011-09-10&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=tiemu-6232 Repo]&lt;br /&gt;
|Kazuki&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|TI-99&lt;br /&gt;
|Pandora-TI99 ([[TI99Sim]])&lt;br /&gt;
|2010-07-21&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,164 Archive]  [http://zx81.zx81.free.fr/serendipity/index.php?/categories/147-TI99 Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TI-92&lt;br /&gt;
|[[XTiger]]&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ti92-1.1.0.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|TRS-80&lt;br /&gt;
|[[SDLTRS]]&lt;br /&gt;
|2011-08-03&lt;br /&gt;
|[http://www.mediafire.com/download.php?72etxpjqaosa11b Download]&lt;br /&gt;
|Blue Protoman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|I give no support to this!  This is a hackjob port!&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Vectrex&lt;br /&gt;
|[[Pandora-Vectrex]] v1.1.1&lt;br /&gt;
|2011-03-06&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/vectrex/pandora-vectrex-v1.1.1-pnd.zip Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|zip&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58846-pandora-vectrex-vectrex-emulator-for-pandora-v110/page__view__findpost__p__942010 Discussion] Download game overlays [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5,355 here].&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 DOS&lt;br /&gt;
|[[DOSBox]] v0.74svn&lt;br /&gt;
|2010-11-09&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,54 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|[[DOSBox compatibility list|W]]&lt;br /&gt;
|None&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/57424-dosbox/ GP32Xa] [http://www.gp32x.com/board/index.php?/topic/53942-post-your-dosbox-successes-here/ GP32Xb] [http://boards.openpandora.org/index.php?/topic/2346-dosbox-room-for-optimization/ OPa] [http://boards.openpandora.org/index.php?/topic/2063-dosbox/ OPb]. [http://www.dosbox.com/comp_list.php General compatibility list]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 DOS&lt;br /&gt;
|[[DOSBox EX]]&lt;br /&gt;
|2011-08-16&lt;br /&gt;
|[http://ompldr.org/vOXhhMA/dosbox_ex.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/60175-dosbox-ex-beta/ GP32X] [http://boards.openpandora.org/index.php?/topic/4855-dosbox-ex/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|x86 PC&lt;br /&gt;
|[[Qemu for Pandora]]&lt;br /&gt;
|2012-03-02&lt;br /&gt;
|[http://www.openpandora.org/rebirth/qemu.pnd Download]&lt;br /&gt;
|IngoReis, mcobit&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|Discussion: [http://boards.openpandora.org/index.php?/topic/7004-qemu-for-pandora-for-rebirth-competition OP-Boards]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 Windows 3.1 r2, r1&lt;br /&gt;
|[[WinBox]] ('''beta''')&lt;br /&gt;
|2010-12-15&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=winbox-1 Repo]  [http://urjaman.dyndns.info/winbox_r2.pnd Download]&lt;br /&gt;
|urjaman&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54985-win-3-1-via-dosbox-at-native-resolution/page__view__findpost__p__887198 Discussion] {{HideableNotes|Modified DOSBox to run Windows 3.1 at Pandora's native resolution}}&lt;br /&gt;
|-&lt;br /&gt;
|ZX-80 &amp;amp; ZX-81&lt;br /&gt;
|sz81&lt;br /&gt;
|2011-08-19&lt;br /&gt;
|[http://ompldr.org/vOXk0eA/sz81.pnd.zip Download]&lt;br /&gt;
|StreaK&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|ZX Spectrum&lt;br /&gt;
|[[Fuse]]&lt;br /&gt;
|2010-06-24&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/fuse-0.9.0.inf Apps]  [http://repo.openpandora.org/?page=detail&amp;amp;app=fuse.cosam.0.10.0.2 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|ZX Spectrum&lt;br /&gt;
|[[Zx Pandy]] v3.2.1.4&lt;br /&gt;
|2011-04-12&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=zx_pandy.dave18.001 Repo]&lt;br /&gt;
|Dave18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58536-zx-pandy-released/ Discussion]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;quot;C&amp;quot; is short for compatibility list.&lt;br /&gt;
FT = Forum Topic&lt;br /&gt;
GD = Google Docs&lt;br /&gt;
W = Wiki page&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;quot;CS&amp;quot; is short for &amp;quot;Compression Support&amp;quot;.  The entries denote the formats that can be used to save space on the games.  A blank entry doesn't mean &amp;quot;none&amp;quot;, it means there's not enough info!  Please add more if you can!&lt;br /&gt;
&lt;br /&gt;
==Unreleased emulators==&lt;br /&gt;
This section includes both emulators that are actively being worked on, as well as ones that are or may be abandoned. The latter are included for historical purposes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
!Emulated System&lt;br /&gt;
!Project Name&lt;br /&gt;
!Last Update&lt;br /&gt;
!Status&lt;br /&gt;
!Author/Port Author&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Acorn BBC Micro&lt;br /&gt;
|BeebEm&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/1094-bbc-emulation-merged-thread/page__st__20#entry147214 2012-05-12]&lt;br /&gt;
|PND, two working builds&lt;br /&gt;
| [http://wiki.gp2x.org/wiki/BeebEm Authors], PND by [http://sam.nipl.net/ sswam]&lt;br /&gt;
|[http://pandoria.org/pnd/beebem.pnd PND] [http://repo.openpandora.org/?page=detail&amp;amp;app=beebem-15428 Repo] [http://boards.openpandora.org/index.php?/topic/1094-bbc-emulation-merged-thread/ Discussion] [http://www.gp32x.com/board/index.php?/topic/43489-beebem-for-gp2x-06-bbc-micro-emulator GP2X]&lt;br /&gt;
|-&lt;br /&gt;
|Amstrad PCW&lt;br /&gt;
|Joyce / Anne emu&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4939-any-amstrad-pcw-lovers-in-da-house/page__view__findpost__p__85612 2011-08-18]&lt;br /&gt;
|Abandoned&lt;br /&gt;
|StreaK&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/4939-any-amstrad-pcw-lovers-in-da-house/ Discussion]  Discontinued: StreaK left the community.&lt;br /&gt;
|-&lt;br /&gt;
|Sega Dreamcast&lt;br /&gt;
|NullDC&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57821-dreamcast/page__view__findpost__p__944843 2011-03-28]&lt;br /&gt;
|On hold&lt;br /&gt;
|Zezu / drkIIraziel&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?s=&amp;amp;showtopic=47065&amp;amp;view=findpost&amp;amp;p=709910] drkIIraziel says he will have time to work on it &amp;quot;[http://www.gp32x.com/board/index.php?/topic/57821-dreamcast/page__view__findpost__p__944843 after April 10]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Nintendo SNES&lt;br /&gt;
|[[PandaSNES]]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/43213-any-snes-fans-in-the-house/page__view__findpost__p__631020 2008-07-29]&lt;br /&gt;
|Abandoned&lt;br /&gt;
|Squidge&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?showtopic=43213]  Probably discontinued; Squidge has not been heard from for a long time.&lt;br /&gt;
|-&lt;br /&gt;
|Sony Playstation Portable&lt;br /&gt;
|Pandora-PSP&lt;br /&gt;
|[http://jannikvogel.de/2011 2011-01]&lt;br /&gt;
|Abandoned&lt;br /&gt;
|[[User:JayFoxRox|JayFoxRox]]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?showtopic=47270]  Probably discontinued; JayFoxRox has since left the community.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://sebt3.openpandora.org/pnd/ Releases by sebt3]&lt;br /&gt;
*[http://www.hermocom.com/en/downloads/openpandora/ Releases by Hermocom]&lt;br /&gt;
*[http://rebirthofxeen.com/files/pandora/ Releases by WizardStan]&lt;br /&gt;
*[http://www.stuckiegamez.co.uk/apps/pandora/ Releases by StuckieGamez]&lt;br /&gt;
&lt;br /&gt;
===Forums===&lt;br /&gt;
The following community forums are checked when updating this page:&lt;br /&gt;
*From GP32X: [http://www.gp32x.com/board/index.php?/forum/63-news-zone-pandora/ News Zone], [http://www.gp32x.com/board/index.php?/forum/71-beta-testing-pandora/ Beta Testing] and [http://www.gp32x.com/board/index.php?/forum/64-developers-corner-pandora/ Developer's Corner]&lt;br /&gt;
*From OP: [http://boards.openpandora.org/index.php?/forum/26-software-news/ Software News] and [http://boards.openpandora.org/index.php?/forum/10-beta-testing/ Beta Testing]&lt;br /&gt;
*From GP2X.de: [http://forum.gp2x.de/viewforum.php?f=24 News] and [http://forum.gp2x.de/viewforum.php?f=59 Betatest]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Software]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26569</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26569"/>
		<updated>2013-02-16T22:22:14Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]&lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]&lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]&lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''. &lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''Because 128MB+ games have issues on CC Pandoras, do not give the game a playability color if you only have CC results. Instead, give it a white background, and list your issues under the CircuitCo section.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! CircuitCo&lt;br /&gt;
! Rebirth&lt;br /&gt;
! 1GHz&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|No frameskip needed&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Incomplete (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Playable (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Frameskip 4&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category: Compatibility]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26568</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26568"/>
		<updated>2013-02-16T22:20:37Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]&lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]&lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]&lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''. &lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''Because 128MB+ games have issues on CC Pandoras, do not give the game a playability color if you only have CC results. Instead, give it a white background, and list your issues under the CircuitCo section.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! CircuitCo&lt;br /&gt;
! Rebirth&lt;br /&gt;
! 1GHz&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|No frameskip needed&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Incomplete (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Playable (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Frameskip 4&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Software]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26567</id>
		<title>DraStic Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=DraStic_Compatibility_List&amp;diff=26567"/>
		<updated>2013-02-16T21:55:33Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.&lt;br /&gt;
Download: [http://repo.openpandora.org/?page=detail&amp;amp;app=DraStic]&lt;br /&gt;
Readme: [http://exophase.devzero.co.uk/drastic_readme.txt]&lt;br /&gt;
Forum Thread: [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1]&lt;br /&gt;
&lt;br /&gt;
The current version on the Repo is '''1.1.0.0'''. &lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
''Because 128MB+ games have issues on CC Pandoras, do not give the game a playability color if you only have CC results. Instead, give it a white background, and list your issues under the CircuitCo section.'' &lt;br /&gt;
&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include if a game is Fullspeed, Playable, Incomplete, or Unplayable, and the clockspeed at which you ran it, for whichever Pandora version you tested.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (microphone, wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name&lt;br /&gt;
! DraStic Version&lt;br /&gt;
! Game Size&lt;br /&gt;
! CircuitCo&lt;br /&gt;
! Rebirth&lt;br /&gt;
! 1GHz&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Digimon World DS&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|No frameskip needed&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Dragon Quest Monsters: Joker&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|128MB&lt;br /&gt;
|Incomplete (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Crashes due to ROM size on CC&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Line Rider 2 Unbound&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|64MB&lt;br /&gt;
|Playable (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Game runs fine but slow&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|N+&lt;br /&gt;
|1.1.0.0&lt;br /&gt;
|8MB&lt;br /&gt;
|Fullspeed (900MHz)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Frameskip 4&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User:Tensuke&amp;diff=8139</id>
		<title>User:Tensuke</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User:Tensuke&amp;diff=8139"/>
		<updated>2011-04-29T07:31:18Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: Created page with &amp;quot;I do stuff.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I do stuff.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=2340</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=2340"/>
		<updated>2010-05-25T22:45:09Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: added official appstore link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border-top:1px solid gray; border-bottom:1px solid gray; padding-top:5px; padding-bottom:5px; margin-bottom:20px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''This page is an unofficial community project, and Open Pandora Ltd. is not responsible for its content.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
Warning: Choking Hazard, do not let children under the age of 3 come close to your Pandora console.&lt;br /&gt;
The Pandora contains small parts that can be eaten by those children.&lt;br /&gt;
&lt;br /&gt;
The battery of Pandora must be charged by the charger included with the Pandora (see package contents). [[Open Pandora Ltd.]] will not be responsible for damage arising from the use of third party chargers. Please be aware that &amp;quot;cheap&amp;quot; third party chargers often carry fake CE logos. These can damage your Pandora or burst horribly into FLAMES.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C (Recommended temperatures are in the range between -10C and 40C){{Citation needed}}. The battery is a standard Lithium Polymer battery. Do not keep near fire or water. Do not disassemble, destroy or damage the battery, or it may explode! Do not short circuit external contacts! Dispose of it properly, please. &lt;br /&gt;
&lt;br /&gt;
Modifications to hardware can damage your Pandora. [[Open Pandora Ltd]] cannot be held responsible for any resulting damage.&lt;br /&gt;
&lt;br /&gt;
Malicious software can do horrible things to your Pandora. Only download Pandora software from trusted locations such as the Pandora [[App Store]], or the websites of trusted developers. See the [[OP-Team Trusted]] image in the [[App Store]] to see if the software application can be trusted.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
The Pandora has a 4.3-inch touch screen. You can touch the screen to trigger an action. That's right, a touch screen - not a stab screen, punch screen, or solid mahogany workbench. Always touch the screen gently – this will be more than enough to trigger the action you want.&lt;br /&gt;
&lt;br /&gt;
The casing of the Pandora has been designed for maximum strength, making it quite hard to break. Please do not consider this a challenge. Do not drop, throw, clamp, launch, tumble dry, or place anvils on the Pandora. This will void your warranty.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
A one year warranty applies as required by law, and the device will be replaced/repaired if it is faulty. LCDs with numerous/excessive dead pixels will also be replaced.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you should find the following items:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus (located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*Mains power adapter (charger)&lt;br /&gt;
The following items should also be present if you ordered them separately:&lt;br /&gt;
*TV-Out Cable (As of 05-25-10 these are not yet included in the box and will ship separately as available)&lt;br /&gt;
*Carrying Case&lt;br /&gt;
*Extra Battery&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
{{citation needed}}&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux*&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life**&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The 600Mhz+ can be higher or lower. This can be controlled by software designed for the device.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Is affected by use. (example turn bluetooth on or off during play time)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Advanced Specifications ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4200mAh battery)&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console (similar to classic computers such as the Amiga). That's why it has gaming controls (ABXY buttons, d-pad, and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet with Firefox and play games such as Quake III. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. (See Applications section of this manual to see what applications your Pandora will come with.)&lt;br /&gt;
Remember that your Pandora console will get better with every application installed!&lt;br /&gt;
&lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery compartment on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Charge your Pandora 8 hours before disconnecting it from the wall charger. This will improve the lifetime of your battery. To charge the Pandora, insert the power cable end in the Pandora and the other end into your wall socket.&lt;br /&gt;
&lt;br /&gt;
The battery comes pre-charged at 40%, and that level might have decreased during shipping. To be on the safe side, we recommend that you charge the Pandora before you use it. Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
&lt;br /&gt;
As an added note by MWeston:&lt;br /&gt;
IF YOU POWERED THE SYSTEM WITHOUT A BATTERY, SHUT IT OFF BEFORE STICKING THE BATTERY BACK IN.&lt;br /&gt;
&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. The OS will take some time to boot up for the first time (about 10 minutes, this is only for the first boot, and is normal). After it has booted, a series of settings dialogs will pop up in the shape of a &amp;quot;Boot Wizard&amp;quot; allowing you to alter your Pandora's settings to your liking.&lt;br /&gt;
&lt;br /&gt;
There are a total of 3 parts to the Boot Wizard guide:&lt;br /&gt;
===== System configuration =====&lt;br /&gt;
The first thing you will have to do is to calibrate the Pandora's touch screen. Only do this if the screen isn't calibrated already.&lt;br /&gt;
You will have the option for touchscreen calibration the first time you boot up your Pandora console.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Calibrating the touch screen&amp;quot; is a term used to describe the process of matching coordinates given by the touch layer with the underlying screen. A badly calibrated screen will register your push elsewhere on the screen, perhaps half a centimeter to one side. As there are sometimes slight variations in the production of the touch layer, you the user can improve the accuracy by matching the two layers manually.&lt;br /&gt;
&lt;br /&gt;
===== User setup =====&lt;br /&gt;
After calibrating your screen, you will have to enter your full name. This is what you will see in any user selection dialogs or when the system needs to address you, so enter whatever you are most comfortable with. Then follows your username. It is recommended to choose an all-lowercase, one-word username here, since you will have to enter this name every time you log in. Once you've entered your username, a password input dialog appears. You will have to enter the password you want to use twice here. If you don't want to have a password for your device, simply leave both fields empty. If, however, you decide to enter a password, something hard to guess and between 8 and 16 characters long is preferred.&lt;br /&gt;
&lt;br /&gt;
===== Network and security settings =====&lt;br /&gt;
You will now have to enter a name for your Pandora. This will be the Pandora's host name, so you have two options in this situation:&lt;br /&gt;
&lt;br /&gt;
# If you don't have a domain you want to connect to, simply enter any name here. It should not contain any spaces.&lt;br /&gt;
# If you ''do'' have a domain you want to connect to, enter a name in the form of &amp;quot;pandoraname.domainname.tld&amp;quot;. Note that you may never have a use for this.&lt;br /&gt;
&lt;br /&gt;
Then, you'll have to choose whether you want to automatically log in on your Pandora when it boots, or if you should be given the opportunity to log in as a different user, or enter your password. It is recommended to disable auto login if you want to protect your user data, but if you're often in a hurry, then you can enable auto login here.&lt;br /&gt;
&lt;br /&gt;
The final thing you will have to choose, is whether you want to use the full desktop Xfce environment or the gaming-oriented PMenu environment as your default environment in the Pandora. It is recommended to choose Xfce here if you want to gain access to the Pandora's full potential. This option can be changed later at any point.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating the Analog Nubs ====&lt;br /&gt;
&lt;br /&gt;
The nubs automatically calibrate with use, and do so every time the unit is freshly powered up. Calibration information is stored inside the nub RAM, so when you power down (full power off, not just low power mode) the calibration information is lost. Calibrating the nubs is as simple as just using them -- do a few left right up down moves or swoosh around, and the nub will know its boundaries and be good thereafter.&lt;br /&gt;
&lt;br /&gt;
So no special effort is required to calibrate or use the nubs, but the first few motions you use of them may be erratic as they self-calibrate.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings→screen→calibration wizard{{Verify credibility}} and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
&lt;br /&gt;
During the first boot wizard, you will be offered the option to calibrate the touchscreen. By default it may well work okay, but the option is there. If calibration is far off, use the keyboard to select the calibration option.&lt;br /&gt;
&lt;br /&gt;
===== Mouse (stylus/pointer) settings =====&lt;br /&gt;
When done with the calibration and you are back in the Pandora Xfce desktop environment you might also want to change some other touch screen settings to make navigation with the stylus work according to your preferences. Two recommended settings to experiment with for easier navigation are:&lt;br /&gt;
&lt;br /&gt;
#  The double-click Time setting&lt;br /&gt;
#  The double-click  Distance (valid touch-screen double-click area)&lt;br /&gt;
&lt;br /&gt;
In the first setting, i.e. Time, you will be setting the interval between double-clicks where such clicks will be accepted as valid.&lt;br /&gt;
Ex. if you set the time to 250ms, the second click (or screen-tap in our case) must occur within 250ms of the first to be valid.&lt;br /&gt;
&lt;br /&gt;
In the second setting, Distance, you will be setting the radius of screen area where the second click (tap) must fall into to be considered as a valid second tap. This means that if, for example, you set the distance to 5, your second tap must fall within a circle radius of 5 pixels from the point where the first tap occurred.&lt;br /&gt;
&lt;br /&gt;
These two settings can be found under:  Desktop ---&amp;gt; Xfce menu ---&amp;gt; Settings ---&amp;gt; Mouse ---&amp;gt; Behaviour tab.&lt;br /&gt;
&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
&lt;br /&gt;
===Pmenu===&lt;br /&gt;
&lt;br /&gt;
TBD.&lt;br /&gt;
&lt;br /&gt;
===minimenu / mmenu===&lt;br /&gt;
&lt;br /&gt;
minimenu is designed as a fast and easy to use launcher, without a lot of fancy frills. A grid of icons to launch, and use the d-pad or touchscreen to fire one off. It is fairly configurable and skinnable and is fully featured, and very fast. If you recall the interface on the gp32, gp2x, wiz, and gmenu2x you will be right at home and then some!&lt;br /&gt;
&lt;br /&gt;
====The main grid====&lt;br /&gt;
&lt;br /&gt;
The main grid with the default skin has most of the screen realestate showing a grid of available 'auto discovered' applications, with a detail panel on the right. A list of tabs is across the top of the screen, with some short help message on the bottom.&lt;br /&gt;
&lt;br /&gt;
Pressing Start or B will invoke the pnd-application. Presseing Select will switch to a basic menu, providing shutdown or some advanced options.&lt;br /&gt;
&lt;br /&gt;
Pressing &amp;quot;Y&amp;quot; (think &amp;quot;Why?&amp;quot;) will bring up pnd-application documentation, if that pnd-file has defined any.&lt;br /&gt;
&lt;br /&gt;
The left and right shoulder triggers will switch categories of applications; by default, minimenu includes an All category and defaults to showing it.&lt;br /&gt;
&lt;br /&gt;
The applications are auto-discovered in the same means as the xfce desktop and pmenu and other pnd-supporting systems, however you may add additional minimenu-specific searchpaths into the configuration should you wish to. It is likely a basic file browser will also be added, letting you launch applications manually placed on your SD cards.&lt;br /&gt;
&lt;br /&gt;
The standard overrides are supported -- .ovr files for icon title, clockspeed setting and categories, as well as a .pnd for icon override.&lt;br /&gt;
&lt;br /&gt;
====Configuration and tricks====&lt;br /&gt;
&lt;br /&gt;
minimenu has a fairly comprehensive configuration file for its minimalistic design; most options may be enabled or disabled or fiddled with, and the skin can reasonably be altered.&lt;br /&gt;
&lt;br /&gt;
The All category can be removed if undesired.&lt;br /&gt;
&lt;br /&gt;
Expert conf hackers can specify what categories they'd like and in what order, and have multiple app categories dumped into one tab, and other tricks.&lt;br /&gt;
&lt;br /&gt;
pnd-application icons may be all loaded during the menu setup, or deferred until later and loaded in the background.&lt;br /&gt;
&lt;br /&gt;
Preview pics may be loaded up front (not advised, as it can be slow), or deferred until later. (When deferred, they may load when you rest the selection, or load in background.)&lt;br /&gt;
&lt;br /&gt;
You may choose to have auto-discovered applications registered into any of their 6 categories (Main, Sub1, Sub2, Alt, AltSub1, AltSub2).&lt;br /&gt;
&lt;br /&gt;
Etc and so on.&lt;br /&gt;
&lt;br /&gt;
Additional keys are supported: Q to quit the menu (not really useful for most people), and Space to invoke the application.&lt;br /&gt;
&lt;br /&gt;
===Desktop style environment===&lt;br /&gt;
&lt;br /&gt;
====On the Desktop====&lt;br /&gt;
&lt;br /&gt;
The desktop will contain icons for numerous locations (such as each mounted SD card), as well as any auto-discovered pnd-applications located on SD cards or internal NAND.&lt;br /&gt;
&lt;br /&gt;
====In the menu====&lt;br /&gt;
On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications and pnd-applications in the appropriate location on your SD cards.&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar which, as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch between. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. And to the right of that, you have a little icon which, when clicked, displays all running applications.&lt;br /&gt;
&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
===Buttons===&lt;br /&gt;
&lt;br /&gt;
====Xfce menu====&lt;br /&gt;
&lt;br /&gt;
The Pandora button will bring up the applications menu, letting you quickly enter a search to locate an application to run or perform operations against running applications.&lt;br /&gt;
&lt;br /&gt;
===Power Modes===&lt;br /&gt;
&lt;br /&gt;
Without switching the device entirely off, it may be placed into low power mode or regular power mode; simply pressing the power button will toggle modes.&lt;br /&gt;
&lt;br /&gt;
Consider low power mode to be akin to turning off a PDA or cellphone -- the screen is off, the CPU is clocked down and so on, but the device is still silently on, allowing for alarms to go off or it to be turned on again instantly. Regular power mode is for normal usage.&lt;br /&gt;
&lt;br /&gt;
Low power mode is probably going to be used as the normal &amp;quot;off&amp;quot; for most people, with true off (device powered down entirely, unable to respond to alarms or wake up quickly) available to conserve battery power. Turning the Pandora off completely is the best option if you don't plan on using it for few weeks or longer. &lt;br /&gt;
&lt;br /&gt;
Closing the lid will turn off the display but otherwise leave the device operating - handy for audio playing; turning off the display lowers power use.&lt;br /&gt;
&lt;br /&gt;
The actual behaviour of buttons and events can be customized.&lt;br /&gt;
&lt;br /&gt;
== Basic Linux user guide ==&lt;br /&gt;
New to the wonderful world of Linux? No problem! You don't need mad terminal skills to open a web browser, but it can be nice to know what you're doing once in a while.&lt;br /&gt;
==== The structure of the file system ====&lt;br /&gt;
If you're used to the file system of e.g. MS Windows, you will find that a Linux file system is rather different from what you're used to. In this section, we will go through everything you have to know in order to feel comfortable with using the Pandora's file system.&lt;br /&gt;
===== Basic philosophy =====&lt;br /&gt;
In Windows, you have multiple file system roots, called &amp;quot;drives&amp;quot;, that are labeled with different letters, like &amp;quot;C:&amp;quot; or &amp;quot;D:&amp;quot;. In Linux, there aren't multiple root directories, but rather just one root directory, called &amp;quot;/&amp;quot;. All other directories are inside of this directory, including other drives.&lt;br /&gt;
&lt;br /&gt;
===== Common directories =====&lt;br /&gt;
Inside of the root directory (&amp;quot;/&amp;quot;) are quite a lot of other directories. Here are the most important ones:&lt;br /&gt;
* &amp;quot;/home&amp;quot; - This is where all of the files that are owned by all users are stored. Users do not generally have write-access to anything outside of this directory.&lt;br /&gt;
* &amp;quot;/home/username&amp;quot; - Here are the personal files of user &amp;quot;username&amp;quot;. In this directory, you will find a directory called &amp;quot;Documents&amp;quot;, &amp;quot;Pictures&amp;quot;, &amp;quot;Desktop&amp;quot; etc. that correspond to that users personal directories. This directory is also called &amp;quot;username&amp;quot;'s home directory, and can be abbreviated with &amp;quot;~/&amp;quot; (if you're currently logged in as username) or &amp;quot;~username/&amp;quot;.&lt;br /&gt;
* &amp;quot;/boot&amp;quot; - This is the directory where the Linux kernel is stored, and other files that are needed at boot time can be accessed. Do not touch this directory (You can't even do it if you wanted to)!&lt;br /&gt;
* &amp;quot;/bin&amp;quot;, &amp;quot;/lib&amp;quot; - System binaries and libraries are stored here. Most of the terminal commands mentioned below can be found inside of &amp;quot;/bin&amp;quot;. You should generally never have to touch this directory, either.&lt;br /&gt;
* &amp;quot;/usr&amp;quot; - Here is where you'll find programs and files installed by the user. Core applications such as the web browser, media player, and other applications that are available the first time you start your Pandora are stored here. If you decide to install anything via the &amp;quot;ipkg&amp;quot; command (covered later), this is where the files needed by those installations will end up.&lt;br /&gt;
* &amp;quot;/etc&amp;quot; - System-wide configuration. Should only be touched by power-users.&lt;br /&gt;
* &amp;quot;/media/*&amp;quot; - If you connect USB drives, SD cards or other external media, you will find that the contents of that media have been placed here.&lt;br /&gt;
&lt;br /&gt;
Don't worry if this doesn't make any sense; It was thought up by bearded engineers back in the seventies. They liked the idea that everything would be in a predictable place, but this is no longer completely the case.&lt;br /&gt;
&lt;br /&gt;
==== The File Manager ====&lt;br /&gt;
==== Killing Applications ====&lt;br /&gt;
==== Basic Terminal Commands ====&lt;br /&gt;
Note: Linux is case sensitive. This applies to filenames and directories too. &amp;quot;/home/me/stuff&amp;quot; is a different folder than &amp;quot;/home/me/STUFF&amp;quot;, you can actually have both. You can have &amp;quot;/home/me/Stuff&amp;quot; too if you like, and all three are separately recognised directories.&lt;br /&gt;
&lt;br /&gt;
=====Navigation=====&lt;br /&gt;
In the terminal, you are always in some folder. Think of it like being in a file manager: you can see the contents of the directory you're in, you can do things with those files, or you may decide to go to some other folder and continue your work there.&lt;br /&gt;
&lt;br /&gt;
There are a few essential commands that are used to navigate around your system via the terminal:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;pwd&amp;quot; - Print the current working directory (will print e.g. &amp;quot;/home/user&amp;quot;)&lt;br /&gt;
* &amp;quot;ls&amp;quot; - List directory contents (similar to &amp;quot;Dir&amp;quot; in Dos, and the Linux command &amp;quot;dir&amp;quot; will actually emulate the DOS command if you want to!)&lt;br /&gt;
* &amp;quot;cd &amp;lt;directory name&amp;gt;&amp;quot; - Change to a different directory, eg. &amp;quot;cd music&amp;quot; or &amp;quot;cd /home/me/music&amp;quot;&lt;br /&gt;
* &amp;quot;cd ..&amp;quot; - Go up one directory level (similar to &amp;quot;cd..&amp;quot; in Dos)&lt;br /&gt;
* &amp;quot;cd&amp;quot; - Go back to your home directory (similar to My Documents in Windows)&lt;br /&gt;
* &amp;quot;cd -&amp;quot; - Go back to the previous directory you were in (handy if you forget)&lt;br /&gt;
&lt;br /&gt;
=====Controlling Running Apps=====&lt;br /&gt;
* &amp;quot;top&amp;quot; - View running processes (like the Task Manager in Windows) press &amp;quot;q&amp;quot; to quit&lt;br /&gt;
* &amp;quot;killall [program name] - Stops running process (use with care)&lt;br /&gt;
&lt;br /&gt;
=====File Manipulation=====&lt;br /&gt;
* &amp;quot;rm &amp;lt;filename&amp;gt;&amp;quot; - Remove a file, eg. &amp;quot;rm somefile.txt&amp;quot; or &amp;quot;rm /home/me/randomfiles/somefile.txt&amp;quot;&lt;br /&gt;
* &amp;quot;rmdir &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory, but **only** if it is empty!&lt;br /&gt;
* &amp;quot;rm -r &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory and its contents (&amp;quot;-r&amp;quot; means recursive)&lt;br /&gt;
* &amp;quot;rm -rf &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory, all of its contents, without asking you first. Use with extreme care. (&amp;quot;-f&amp;quot; means force)&lt;br /&gt;
* &amp;quot;mv &amp;lt;original filename&amp;gt; &amp;lt;new filename&amp;gt;&amp;quot; - Moves a file to a new place, also used for renaming, eg. &amp;quot;mv somefile.txt somefile_backup.txt&amp;quot; will rename it, but &amp;quot;mv somefile.txt /home/me/backup/somefile.txt&amp;quot; will move it. This will also work for directories.&lt;br /&gt;
* &amp;quot;cp &amp;lt;file to copy&amp;gt; &amp;lt;new filename&amp;gt;&amp;quot; - Copy a file, eg. &amp;quot;cp twoweeks.txt twomonths.txt&amp;quot; copies into current directory, while &amp;quot;cp twomonths.txt /home/me/ihaveadream/twoweeks.txt&amp;quot; copies to another directory.&lt;br /&gt;
* &amp;quot;cp -r &amp;lt;directory to copy&amp;gt; &amp;lt;new directory name&amp;gt;&amp;quot; - Copy a directory and all of its contents to another location.&lt;br /&gt;
* &amp;quot;touch &amp;lt;new file name&amp;gt;&amp;quot; - Makes a new (empty) file&lt;br /&gt;
* &amp;quot;mkdir &amp;lt;new directory name&amp;gt;&amp;quot; - Makes a directory&lt;br /&gt;
&lt;br /&gt;
=====Misc.=====&lt;br /&gt;
* &amp;quot;cat &amp;lt;filename&amp;gt;&amp;quot; - Prints the contents of a file, eg. &amp;quot;cat hellolo.txt&amp;quot;&lt;br /&gt;
* &amp;quot;clear&amp;quot; - Clears screen, terminal input begins at the top again&lt;br /&gt;
* &amp;quot;date&amp;quot; - Your friend, the terminal will tell you the date&lt;br /&gt;
* &amp;quot;cal [month] [year]&amp;quot; - Makes a pretty calendar, eg. &amp;quot;cal 12 2009&amp;quot; or &amp;quot;cal * 2010&amp;quot; or &amp;quot;cal 1 2010 &amp;gt; fingers_crossed.txt&amp;quot; sends output to file&lt;br /&gt;
* &amp;quot;history&amp;quot; - Gives a list of the recent commands you have run.  Running !number (e.g. !15) will rerun that numbered command in the history list&lt;br /&gt;
* &amp;quot;vi &amp;lt;filename&amp;gt;&amp;quot; - Opens the file for editing in vi [http://pandorawiki.org/Vi]&lt;br /&gt;
&lt;br /&gt;
History Search: Press CTRL-R.  As you type, BASH will try and find the command in your recent history that most closely matches what you are typing.  To get back to the prompt, press CTRL-C.&lt;br /&gt;
&lt;br /&gt;
Autocompletion: Press TAB. The terminal (also called the shell) will attempt to intelligently figure out what you're trying to type. It needs something to work with however, so try pressing TAB half way through a command or location.&lt;br /&gt;
&lt;br /&gt;
eg. &amp;quot;cd /home/me/pandora_suc&amp;quot; *TAB* will complete it as &amp;quot;cd /home/me/pandora_success&amp;quot; or with a filename &amp;quot;cat /home/me/letters/i_want_the_pandora_to_fa&amp;quot; *TAB* will turn into &amp;quot;cat /home/me/letters/i_want_the_pandora_to_fall_into_my_hands&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Directory aliases: There are some special directory names you can use to refer to a directory that would be too long to type otherwise, or that you simply don't know the name of.&lt;br /&gt;
* &amp;quot;~&amp;quot; - Refers to your home directory e.g. &amp;quot;/home/user&amp;quot;.&lt;br /&gt;
* &amp;quot;~seconduser&amp;quot; - Refers to someone else's home directory.&lt;br /&gt;
* &amp;quot;.&amp;quot; - Refers to the current directory, or the &amp;quot;same directory&amp;quot; in a path. What this means, is that if you type &amp;quot;cd .&amp;quot;, nothing will happen since you already are in &amp;quot;.&amp;quot;, and if you type &amp;quot;cd somedir/././././././.&amp;quot;, you will simply go to &amp;quot;somedir&amp;quot;, since the &amp;quot;.&amp;quot;-directories that come after it are the &amp;quot;same directory&amp;quot; as the one before them.&lt;br /&gt;
* &amp;quot;..&amp;quot; - Refers to the directory in which the current directory is, or the &amp;quot;parent directory&amp;quot; in a path. If you type &amp;quot;cd ..&amp;quot; you will come to the parent directory of your current directory, and if you type &amp;quot;cd s1/s2/s3/../../..&amp;quot;, nothing will happen, since the path you specified cancels itself out.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
Many applications will come preinstalled into the internal NAND; these will be regular Linux applications (not packaged into pnd files, since they do not need to be redistributed to anyone.)&lt;br /&gt;
&lt;br /&gt;
Additional applications may be found as pnd-files (see below, a packaged up single file representing an entire application) or as regular Linux files (an application likely being made up of many files and possibly needing installation.)&lt;br /&gt;
&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
* Ångström Linux: Lightweight beautiful Linux-based operating system for the Pandora.&lt;br /&gt;
* Xfce: A full featured window manager for Linux.&lt;br /&gt;
* Midori: A full features web browser, designed to be lighter and faster than a full desktop style browser.&lt;br /&gt;
* Lightweight office utilities including Abiword, Gnumeric, and ClawsMail.&lt;br /&gt;
{{Volume needed}}&lt;br /&gt;
&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://apps.open-pandora.org Open App Store], where you can download a selection of free or commercial applications. To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done!&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout! (or use a search engine)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid gray; border-bottom:1px solid gray; padding-top:5px; padding-bottom:5px; margin-bottom:20px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''Note: Pandora's internal memory (NAND) will be at close to capacity when you receive your Pandora. All new programs should be installed to SD card. Downloads from the Angstrom Repo, or use of the Ipkg package manager, should only be done by advanced users or when instructed by Open Pandora Ltd (for example, firmware updates).''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hassle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it. &lt;br /&gt;
&lt;br /&gt;
If you remember classic computers such as the Amiga - where you inserted a disk and then launched the applications read by Workbench (the Amiga's operating system) - then this is similar: when you insert an SD card into one of the two slots, the (Linux based) Pandora OS will scan it for your PND program files. Any program it finds will either turn up on the desktop or the application menu (just like in Windows).&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
* browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
* in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automatically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Applications menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
These locations are not written in stone. The &amp;quot;libpnd&amp;quot; config files are in /etc/pandora/conf in the NAND. Generally you will never need to alter these files, but you certainly can if you wish. In theory, obliterating the files will still leave the system working, and they are easily restored. One file, /etc/pandora/conf/desktop defines the &amp;quot;search paths&amp;quot; to look for .pnd files, and where to put &amp;quot;.desktop&amp;quot; files when they are found. The searchpaths says where to find them (such as /pandora/desktop), and where to put the application link - /usr/share/applications is where the menu items are pulled from. IF you wish to put pnd files somewhere not in the searchpath, just add the directory to the search-path and you're good to go.&lt;br /&gt;
&lt;br /&gt;
==== If I want to override the .PND icon, name, or other settings, how? (Slightly advanced topic)====&lt;br /&gt;
&lt;br /&gt;
The easiest way right now is via the &amp;quot;override&amp;quot; (or &amp;quot;overlay&amp;quot;) system -- .ovr files.&lt;br /&gt;
&lt;br /&gt;
An .ovr is just a text file you create, with the same name as the pnd-file and in the same location, but with a different file extension. Piece of cake.&lt;br /&gt;
&lt;br /&gt;
If your pnd-file is Hatari.pnd, and you're putting it into /pandora/desktop, then you might create an ovr file for it as: /pandora/desktop/Hatari.ovr&lt;br /&gt;
If you wish to provide your own icon, create it with the same location and filename, but as a .pnd file: /pandora/desktop/Hatari.png&lt;br /&gt;
&lt;br /&gt;
.ovr files are automatically supported by the system so should work across all pnd-application aware applications and desktops. .png icon overrides have to be handled by the menus, but are already handled by minimenu and anythign using the .desktop system (such as xfce full desktop or other standard desktop environments.)&lt;br /&gt;
&lt;br /&gt;
An ovr-file simply looks like this:&lt;br /&gt;
&lt;br /&gt;
The ovr file may (at this time) override the icon title, the CPU clock speed to set on launch, the main category, and the first subcategory for the main category. Additional fields will become overridable.&lt;br /&gt;
&lt;br /&gt;
Minimenu honors up to 3 lines of 'notes', pulled from the .ovr file. (Make sure they are in the right subapp group). note-1, note-2, note-3, see example below. The notes in minimenu are shown at the bottom of the detail text panel. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
[Application-0]&lt;br /&gt;
title                   HatariHack0&lt;br /&gt;
maincategory            Audio&lt;br /&gt;
maincategorysub1        Emulator&lt;br /&gt;
[Application-1]&lt;br /&gt;
title                   HatariHack1&lt;br /&gt;
clockspeed              200&lt;br /&gt;
note-1                  My text for note line 1&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notice the Application-0 and Application-1 -- any given .pnd file may include multiple applications, so you need to assign your overrides to the correct &amp;quot;sub application&amp;quot;. It can be tricky to figure out which subapp you wish to override, but there are some tricks. minimenu, for example, shows the subapp-number in the detail panel. When looking at a .desktop filename, you'll notice #0.desktop .. some number after the # is the subapp-number.&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
It will always be helpful to read the description or readme file included.&lt;br /&gt;
&lt;br /&gt;
===== Example: Hatari =====&lt;br /&gt;
&lt;br /&gt;
Hatari (Atari ST emulator) by default is set to look in &amp;quot;./disks&amp;quot; for the disk images (ROMs) to use. What this means is within the pnd-file (where no disks are supplied), and in the appdata directory. With Hatari, you can browse anywhere from the UI and pick a disk anywhere on your SD cards, but by default it'll look into the ./disks directory.&lt;br /&gt;
&lt;br /&gt;
So you might put Hatari into the menu (/pandora/menu/Hatari131.pnd), or into the desktop (/pandora/desktop/Hatari131.pnd), or somewhere else. Regardless, the appdata will be (with the version I'm building now), /pandora/appdata/hatari.skeezix and thus you would put your .ST or .MSA disk images into /pandora/appdata/hatari.skeezix/disks to make them visible to the emulator. However, given it features its own UI, you can put them into /roms/atarist or /disks or whatever, and use them from there.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonical location, or a convention of having a directory picker or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Updating The Firmware ====&lt;br /&gt;
&lt;br /&gt;
Given a working firmware, you might wish to patch it with official Open Pandora patches; you might also wish to just grab an application from the Angstrom repository, say. &lt;br /&gt;
&lt;br /&gt;
In both of these cases, an ipk file will be made available. (In the future, an automated system may offer to patch up your device or auto-download patches. TBD.)&lt;br /&gt;
&lt;br /&gt;
An ipk file is a compressed installable package.&lt;br /&gt;
&lt;br /&gt;
It should be easily used, but from the Terminal if you wish to manually apply an ipk to patch the firmware, install or update an Angstrom application, it is simple: '''opkg install foo.ipk'''&lt;br /&gt;
&lt;br /&gt;
==== Replacing the Firmware ====&lt;br /&gt;
&lt;br /&gt;
Rather than patch the firmware, the firmware may be replaced wholesale with a freshly downloaded firmware.&lt;br /&gt;
&lt;br /&gt;
==== Booting a Firmware from SD ====&lt;br /&gt;
&lt;br /&gt;
The hardware is capable of booting entirely from SD; if the device is bricked or otherwise has a blank NAND, this could be an option. furthermore you're able to try out alternative operating systems without needing to reinstall your primary operating system.&lt;br /&gt;
&lt;br /&gt;
Steps include:&lt;br /&gt;
&lt;br /&gt;
* Preparing the SD card(s)&lt;br /&gt;
* Setting up the firmware on the SD card&lt;br /&gt;
&lt;br /&gt;
=====Preparing the SD card=====&lt;br /&gt;
&lt;br /&gt;
There are two main approaches:&lt;br /&gt;
&lt;br /&gt;
* Setting up the firmware on on SD card (meaning you need two partitions - a boot partition, and a firmware partition), and&lt;br /&gt;
* Setting things up across two SD cards - meaning you boot from one SD card, and have the firmware on the other.&lt;br /&gt;
&lt;br /&gt;
Operating from one SD card provides you the option of still being able to use the other; operating across two cards provides you he option to have a regular boot-SD, and flip between multiple other SDs for the actual firmware, should you wish to cycle between many operating systems (say.)&lt;br /&gt;
&lt;br /&gt;
The boot partition generally must be FAT32, and then the kernel, MLO and other files need to be unpacked upon it.&lt;br /&gt;
&lt;br /&gt;
The firmware partition must be either ext2fs or ext3fs; under Linux, such a partition can be easily created:&lt;br /&gt;
&lt;br /&gt;
'''mkfs.ext2 -L LABELNAME /dev/mmcblk0p2'''&lt;br /&gt;
- assuming LABELNAME for the partition&lt;br /&gt;
- assuming /dev/mmcblk0p2 for your SD device; you'd better check this carefully ;)&lt;br /&gt;
&lt;br /&gt;
==== Setting Up WiFi ====&lt;br /&gt;
==== Setting Up Bluetooth ====&lt;br /&gt;
&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Minimenu - Comprehensive Configuration Documentation ==&lt;br /&gt;
&lt;br /&gt;
=== Interesting Menu Items for General Usage ===&lt;br /&gt;
&lt;br /&gt;
==== Force all preview caching now ====&lt;br /&gt;
&lt;br /&gt;
With default configuration, preview pictures will be pulled in as you rest the selection on applications (and not during menu load time, since it is too slow to do that, currently.) When pulled in, a preview pic is cached to RAM (so is instant for pulling up this session again). With default configuration, the preview pic will also attempt to cache out to SD card so that even next session of the menu, it will pull up very quickly (partial second.) However, that very first time you pull up any given preview pic, it will take a few seconds to load due to mounting the pnd-application, looking for the preview inside, and unmounting the application.&lt;br /&gt;
&lt;br /&gt;
The Force All Preview option is in the Select menu; this option allows you to take the preview caching hit right away, for all applications. Trigger this option, then ignore your Pandora for a couple minutes while it chugs away.&lt;br /&gt;
&lt;br /&gt;
Upon completion, all pnd-applications containing Previews should have them in their SD cache (assuming you had sufficient space free.) What this means is that pulling up preview pics should be instant for this sesssion, and very fast for future sessions as well.. no more waiting a few seconds for the first time pull up of a preview picture.&lt;br /&gt;
&lt;br /&gt;
==== Overriding application details ====&lt;br /&gt;
&lt;br /&gt;
===== Icon =====&lt;br /&gt;
&lt;br /&gt;
===== Category =====&lt;br /&gt;
&lt;br /&gt;
===== Clockspeed =====&lt;br /&gt;
&lt;br /&gt;
===== Notes =====&lt;br /&gt;
&lt;br /&gt;
An .ovr file may be created in the same location as a pnd-application, with the same name except for .ovr at the end -- an application named &amp;quot;Foo.pnd&amp;quot; could have an override file named &amp;quot;Foo.ovr&amp;quot;; that file is mostly handled by libpnd (See above for details), but minimenu extends it to support &amp;quot;Notes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
See the example below; http://pandorawiki.org/User_manual#If_I_want_to_override_the_.PND_icon.2C_name.2C_or_other_settings.2C_how.3F_.28Slightly_advanced_topic.29&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Preview picture =====&lt;br /&gt;
&lt;br /&gt;
libpnd does not handle preview picture overrides, so minimenu does this on its own.&lt;br /&gt;
&lt;br /&gt;
In the same location as a pnd file, a preview override may be specified.&lt;br /&gt;
&lt;br /&gt;
If the pnd-file is named &amp;quot;Foo.pnd&amp;quot;, minimenu will look for Foo_pvw#0.png for &amp;quot;subapp 0&amp;quot;'s preview. &amp;quot;Subapp 1&amp;quot;'s preview would be checked for as &amp;quot;Foo_pvw#1.png&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Default configuration is.. ===&lt;br /&gt;
&lt;br /&gt;
* Runs without X, and with X.&lt;br /&gt;
* Look for applications in the Pandora normal places; your SD cards, in /pandora/desktop and /pandora/menu and /pandora/apps&lt;br /&gt;
* Look for additional apps in /pandora/mmenu (say, if you want to have minimenu-only applications, for some reason)&lt;br /&gt;
* Look for skins in /etc/pandora/mmenu/skins (on Pandora), but also in SD in /pandora/mmenu/skins/ -- so you can develope skins, or download them and drop them there on your SD.&lt;br /&gt;
* Will show pnd-applications in their Main Category tab, and in their Main Sub Category 1 tab. (But not in Main Sub 2, or Alt Category, Alt Sub 1, or Alt Sub 2)&lt;br /&gt;
* Will show an &amp;quot;All&amp;quot; tab&lt;br /&gt;
* Will show a tab for each non-empty directory in /media -- ie: your SD cards (or USB devices, or other mounts)&lt;br /&gt;
* Will not wrap tabs -- when you hit right-trigger to switch to the next right tab, and there are no more, it won't go to the first tab&lt;br /&gt;
* Will use DaveC's skin&lt;br /&gt;
* Will load application icons when the menu starts up (its pretty fast, so this is usually okay)&lt;br /&gt;
* Will load preview pics after the selection rests on an application in the grid for a second or two (ie: not on startup, since it is _very slow_)&lt;br /&gt;
* Will try to cache preview pics onto SD card (firstly on the same SD as the application, but will also search other SDs/devices until it finds one with at least 500KB free space)&lt;br /&gt;
* Will load preview pics in real time (make you wait while it loads, not do it in background while you do other stuff.)&lt;br /&gt;
* Will scroll whole page of the grid up and down&lt;br /&gt;
* Will wrap around left/right of grid, staying on same row&lt;br /&gt;
* Will wrap around top/bottom of the grid&lt;br /&gt;
* Will look for 'category conf' file in /pandora/mmenu on your SDs as mmcatmap.conf; most people will never create this file&lt;br /&gt;
* Will honour icon overrides and icon name, category overrides (this is handled by libpnd before minimenu sees it.) However, will also look in the ovr file for 'notes' to show in the Detail panel, and will also look for &amp;quot;preview overrides&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Global/User Preferences ===&lt;br /&gt;
&lt;br /&gt;
Users will generally not have to touch mmenu.conf at all -- hopefully the defaults are sensible. Still, it can be tweaked.&lt;br /&gt;
&lt;br /&gt;
Skinners will generally touch mmskin.conf in their skin's directory, and WILL NOT put options in their that belong in the other conf files. Thus we achieve separation -- user can change skins and still have their settings applied, and the skin can change its appearance its own way without depending on user mucking with files.&lt;br /&gt;
&lt;br /&gt;
Minimenu will search for mmenu.conf in a sequence of locations, so that you may override it without clobbering the built in system defaults.&lt;br /&gt;
# /pandora/mmenu/mmenu.conf - so you can override it on your SD cards&lt;br /&gt;
# /etc/pandora/conf/mmenu.conf - the system default&lt;br /&gt;
# ./minimenu/mmenu.conf - so you can run from 'current directory' while doing development. Most people can ignore this.&lt;br /&gt;
&lt;br /&gt;
Options in minumenu are broken up into config file sections.&lt;br /&gt;
&lt;br /&gt;
Most options have internal defaults, but many do not, so the conf files are needed; if you break a conf file, it will often still work.. but you can make minimenu crash, so be careful and keep conf file backups. It is probably wise to edit conf files via the override on SD cards, and put skins on SD cards, so that worst case.. pop out your SD and you're good to go with default system again.&lt;br /&gt;
&lt;br /&gt;
==== [minimenu] section ====&lt;br /&gt;
&lt;br /&gt;
* skin_searchpath -- defines the directories that will be searched to find skin-directories. A skin directory is a _directory containing mmskin.conf_ so searchpath may include /media/*/pandora/mmenu/skins to mean that SD cards will be searched in /pandora/mmenu/skins - a skin named &amp;quot;Foo&amp;quot; will then be /pandora/mmenu/skins/Foo/ and contain mmskin.conf&lt;br /&gt;
* skin_selected -- defines where to store the name of the activated skin; if this file does not exist, or the named skin cannot be found, the skin named 'default' will be searched for in skin_searchpath&lt;br /&gt;
* skin_confname -- the name of the conf file to look for in skins; if you change this, everything will break :)&lt;br /&gt;
* load_previews_new -- if set to &amp;gt;0, will attempt to load preview pics _at startup of menu every time_ -- EXTREMELY SLOW for un-cached previews; if, however, you have recently done a &amp;quot;force cache all previews&amp;quot;, and thus are fully cached, it might not be too bad. Highly unadvisable.&lt;br /&gt;
* load_previews_later -- if set to &amp;gt;0, will want to load preview pics later; if set to 0, will not even try to load preview pictures, ever.&lt;br /&gt;
* load_icons_later -- if set to &amp;gt;0, will attempt to load icons after menu starts; normally set to 0, meaning load icons during menu startup (advisable, since its pretty fast.)&lt;br /&gt;
* defer_icon_us -- when load_icons_later is activated, this is the microseconds delay between loading icons. (ie: background thread will load icon, then another icon, then another .. with this delay between)&lt;br /&gt;
* threaded_preview -- if set to &amp;gt;0, will load preview pics in background; not advisable. Normally will make you wait while preview happens. First releases of Pandora will probably take a few seconds to load each preview, and doing it in background chugs the user experience too much. (A later improvement to pnd_run.sh or creating a fast-mount script that skips the Union Filesystem Mount will make preview loading MANY times faster, at which point this might be a good option.)&lt;br /&gt;
* loglevel -- if you wish to turn up or down the logging&lt;br /&gt;
* x11_present_sh -- define the command used to figure out if X is present or not; some apps require X, or require no X, or don't care; the menu may decide to filter out apps depending on their requirements and whethor X is running or not&lt;br /&gt;
* desktop_apps -- if set to &amp;gt;0, will look in the desktop searchpath for apps (/pandora/desktop say; see /etc/pandora/conf/desktop)&lt;br /&gt;
* menu_apps -- if set to &amp;gt;0, will look in menu searchpath too -- see /etc/pandora/conf/desktop&lt;br /&gt;
* aux_searchpath -- if you wish to look somewhere else for applications entirely (such as for minimenu specific apps? or another pile of apps?) then look in this searchpath&lt;br /&gt;
&lt;br /&gt;
==== [utility] Section ====&lt;br /&gt;
&lt;br /&gt;
* terminal -- specifies the command to run when the Select menu is used and user requests to run a Terminal; ie: you could set it to Xterm, or Konsole, or Terminal, or whatever you prefer.&lt;br /&gt;
&lt;br /&gt;
==== [display] Section ====&lt;br /&gt;
&lt;br /&gt;
* fullscreen -- if &amp;gt;0, will attempt to grab the full screen and have no window decorations when in X11; if 0, will be a normal window that you can flip to other windows&lt;br /&gt;
* screen_width -- used for calculation of a few defaults; don't mess with it.&lt;br /&gt;
&lt;br /&gt;
==== [tabs] Section ====&lt;br /&gt;
&lt;br /&gt;
* wraparound -- if &amp;gt;0, will wrap from leftmost tab to rightmost tab and vice-versa, when trying to switch tabs using the triggers. Normally will just stop at left/rightmost tabs&lt;br /&gt;
* top_maincat -- if &amp;gt;0, will include apps in the tab for their main category&lt;br /&gt;
* top_maincat1 -- if &amp;gt;0, will include apps in the tab for their main categories first subcategory&lt;br /&gt;
* top_maincat2 -- if &amp;gt;0, will include apps in the tab for their main categories second subcategory&lt;br /&gt;
* top_altcat -- if &amp;gt;0, will include apps in the tab for their alternate category&lt;br /&gt;
* top_altcat1 -- if &amp;gt;0, will include apps in the tab for their alternate categories first subcategory&lt;br /&gt;
* top_altcat2 -- if &amp;gt;0, will include apps in the tab for their alternate categories second subcategory&lt;br /&gt;
&lt;br /&gt;
==== [grid] Section ====&lt;br /&gt;
&lt;br /&gt;
* scroll_increment -- when scrolling the grid up/down, how many rows to scroll by&lt;br /&gt;
* wrap_horiz_samerow -- when wrapping left/right on the grid, stay on same row or go to next/previous row?&lt;br /&gt;
* wrap_vert_stop -- if set &amp;gt;0, will not wrap top/bottom when user pressing up/down&lt;br /&gt;
&lt;br /&gt;
==== [previewpic] Section ====&lt;br /&gt;
&lt;br /&gt;
* defer_timer_ms -- the amoung of time (milliseconds) that the user most leave the selection in one place before the menu goes to pull up the preview pic (either from RAM cache, SD cache or pnd-file if not yet cached)&lt;br /&gt;
* do_cache -- if set to &amp;gt;0, will attempt to cache preview pics from pnd apps out to SD for faster loading next session (ie: in first release of the device, pulling preview from pnd may take 3-4 seconds, but pulling from SD cache may take half-second)&lt;br /&gt;
* cache_searchpath -- the list of locations to attempt to _cache to_ -- after pulling a preview pic, try to stick the preview here for faster retrieval; note that it will always try the same drive as the app came from first, to try to keep the preview in the same SD as the pnd is.&lt;br /&gt;
* cache_minfree -- the amount of space required to make the SD usable for caching too; ie: this is designed so the cache will not use up your vary last amount of space on an SD. If space is insufficient, the next location in cache_searchpath will be checked&lt;br /&gt;
* cache_path -- the location to write the cached preview pics out to, relative to the matching searchpath; ie: If a pnd-file is on SD2, it will first try SD2, and then check SD1 and go across the searchpath; once a candidate is found (if!), then the cache_path on that device will be used&lt;br /&gt;
* cache_findpath -- the searchpath that helps the menu find the previews; should work out to the same locations as covered by cache_searchpath but include the full cache_path as well, but could also include other locations should you have downloaded pre-cached previews or preview overrides&lt;br /&gt;
&lt;br /&gt;
==== [categories] Section ====&lt;br /&gt;
&lt;br /&gt;
* catmap_searchpath -- the searchpath to be looked through to find the mmcatmap.conf file (which need not exist at all.)&lt;br /&gt;
* catmap_confname -- should you wish to rename the mmcatmap.conf file for some reason&lt;br /&gt;
* do_all_cat -- if &amp;gt;0, will show an &amp;quot;All&amp;quot; tab to which all applications will be sent (in addition to their other categories as defined in [tabs] above&lt;br /&gt;
&lt;br /&gt;
==== [filesystem] Section ====&lt;br /&gt;
&lt;br /&gt;
* do_browser == if &amp;gt;0, the directory browser will be enabled&lt;br /&gt;
* tab_searchpaths == the list of directories that will be opened for browsers, and each will have its own tab&lt;br /&gt;
&lt;br /&gt;
Note the examples:&lt;br /&gt;
NOTE: to keep from having a million tabs, minimenu will only show directory browser tabs that are non-empty&lt;br /&gt;
# if tab_searchpaths is just &amp;quot;/media&amp;quot;, then one tab (&amp;quot;/media&amp;quot;) will be created, and you can browse that&lt;br /&gt;
# if you put &amp;quot;/media/*&amp;quot;, then one tab will be created for each subdir in /media (one per SD, plus USB and other mounts)&lt;br /&gt;
# you could make the browser point to many locations, such as &amp;quot;/media/*:/:/home&amp;quot; which would show one for each /media subdir, as well as a tab for / (root of filesystem), as well as /home (show one to contain all home directories.)&lt;br /&gt;
&lt;br /&gt;
=== Setting up Category Mapping/Merging/Aliasing and Custom Tabs ===&lt;br /&gt;
&lt;br /&gt;
An optional conf file may be created to specify 'category mapping' functionality.&lt;br /&gt;
&lt;br /&gt;
This conf file should be called mmcatmap.conf (unless the name has been changed in mmenu.conf), and should be located in one of the following locations (unless an alternate searchpath has been specified in mmenu.conf)&lt;br /&gt;
# On your SD cards in /pandora/mmenu/mmcatmap.conf&lt;br /&gt;
# on device in /etc/pandora/mmenu/mmcatmap.conf&lt;br /&gt;
# ./minimenu (relative to current working directory) as mmcatmap.conf -- really only useful for developers&lt;br /&gt;
&lt;br /&gt;
The goals of the mmcatmap.conf are a few..&lt;br /&gt;
# Allow renaming or aliasing categories (from what developers specify in pnd-applications PXML.xml)&lt;br /&gt;
# Allow merging categories (so you can put apps that would be across 5 catrgories, into 3 of your own design)&lt;br /&gt;
# Allow order of tabs to be specified (rather than be 'random' as determined from applications)&lt;br /&gt;
&lt;br /&gt;
Applications are _encouraged_ (but not forced) to stick to Freedesktop Category Standards (and should stick to syntax standard.. ie: no spaces, etc.) So in general you should encounter a limited number of categories (not &amp;quot;Foofy123!&amp;quot; but things like &amp;quot;Games&amp;quot; with subcategory &amp;quot;Emulator&amp;quot;. See PXML.xml specification for guidelines.) However, developers may specify whatever they like into the PXML.xml and perhaps you disagree or wish to use your own category/tab assignments.&lt;br /&gt;
&lt;br /&gt;
==== Note on category overrides ====&lt;br /&gt;
&lt;br /&gt;
There are two main kinds of overrides in this context:&lt;br /&gt;
# A per-pnd (and per-subapplication) override; see .ovr files above and below for how to override a category of a specific application&lt;br /&gt;
# A per-category override; that is what mmcatmap.conf is for, read on!&lt;br /&gt;
&lt;br /&gt;
==== Example mmcatmap.conf ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[categories]&lt;br /&gt;
# Normally for mmenu, an encountered category is just used as is. 5 cats exist, you get 5 tabs.&lt;br /&gt;
# If map_on is &amp;gt;0, then category transforms will occur&lt;br /&gt;
#   @NEWCAT oldcat1:oldcat2      &amp;lt;- means oldcat1, if found, will map to NEWCAT. &amp;quot;@&amp;quot; is discarded.&lt;br /&gt;
#   NOTE: FreeDesktop rules do not allow categories with spaces in the name; if needed, I can add it with quoting.&lt;br /&gt;
# If map_default_on is set (&amp;gt;0), then any unmapped categories will be forced into the default category bucket (map_default_cat.)&lt;br /&gt;
#   If map_default_on is off (=0), then unmapped categories will become their own categories as normal.&lt;br /&gt;
#   Should probably still have an @ line to create the default category, since creating the cats comes before assigning defaults&lt;br /&gt;
# NOTE: Individual app overrides occur at the time of app scanning, so before this category mapping occurs and thus is effected&lt;br /&gt;
map_on                  0               # if &amp;gt;0, will do category mapping at all; if 0, don't do any of this.&lt;br /&gt;
map_default_on          0               # if &amp;gt;0, any unmapped category will get forced to map_default_cat; set to 0 to leave unmapped cats alone&lt;br /&gt;
map_default_cat         Spam            # see map_default_on&lt;br /&gt;
# NOTE: List the categories in reverse order to how you wish them in the tab list; last one shows up as first tab&lt;br /&gt;
@Woogle                 Audio&lt;br /&gt;
@Jimmy                  Game&lt;br /&gt;
@Spam&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* map_on -- if &amp;gt;0, will turn category magic on; by default, this file and section is ignored.&lt;br /&gt;
* map_default_on -- if &amp;gt;0, means that any category not otherwise mapped will be sent to the map_default_cat category. ie: So you must now define mappings for all tabs to _keep_&lt;br /&gt;
* map_default_cat -- the name of the category that all not-explicitly-mapped categories will be sent to, if map_default_on is set (similar to how &amp;quot;All&amp;quot; tab works)&lt;br /&gt;
&lt;br /&gt;
The main goods are the config entries starting with &amp;quot;@&amp;quot;&lt;br /&gt;
&lt;br /&gt;
NOTE: The tabs in the config should be listed in reverse order to how you wish them displayed. In the example above, you will get tabs &amp;quot;Spam&amp;quot;, &amp;quot;Jimmy&amp;quot;, &amp;quot;Woogle&amp;quot;, even though they are listed Woogle, then Jimmy, then Spam.&lt;br /&gt;
&lt;br /&gt;
The format is:&lt;br /&gt;
@TABNAME&amp;lt;whitespace&amp;gt;category1:category2:category-etc-etc&lt;br /&gt;
&lt;br /&gt;
example: Map the category &amp;quot;Audio&amp;quot; to be instead called &amp;quot;Woogle&amp;quot;.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@Woogle Audio&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
example: Map the category &amp;quot;Game&amp;quot; and &amp;quot;Audio&amp;quot; to instead be called &amp;quot;Multimedia&amp;quot;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@Multimedia Game:Audio&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: In the large example above, note that the &amp;quot;default&amp;quot; is specified to be &amp;quot;Spam&amp;quot;, and if enabled, you then need to define &amp;quot;@Spam&amp;quot; tab for it to refer to (even if nothing is mapped to it in the @Spam line itself.)&lt;br /&gt;
&lt;br /&gt;
NOTE: The categories will at first come from the pnd-applications (in their PXML.xml as specified by the developer), and then possibly be overriden by the .ovr file. This is at the libpnd level before minimenu ever catches wind of the application. Then during application discovery, minimenu will get a list of categories and applications, and pass them through mmcatmap.conf to determine the final list of tabs and categories to use.&lt;br /&gt;
&lt;br /&gt;
Consider: If two pnd-files ezist, as in AwesomeGame in category Game, and SoundOff in Audio, you will normally get two tabs (Game and Audio), plus an All tab, plus a /media/mmcblk1p1 tab for SD1 (say.) If you then put in mmcatmap.conf a line &amp;quot;@Foo Audio&amp;quot;, then you will essentially rename Audio to &amp;quot;Foo&amp;quot;, and still get two tabs - Game and Foo. You could create a new tab with &amp;quot;@Whizzo Audio:Game&amp;quot; to merge those two categories into one new one called Whizzo, instead.&lt;br /&gt;
&lt;br /&gt;
=== Skinning the Interface ===&lt;br /&gt;
&lt;br /&gt;
==== Setting up a skin you download ====&lt;br /&gt;
&lt;br /&gt;
==== Creating new skins ====&lt;br /&gt;
&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=2339</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=2339"/>
		<updated>2010-05-25T22:42:13Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: added note about tv out cables not yet shipping&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border-top:1px solid gray; border-bottom:1px solid gray; padding-top:5px; padding-bottom:5px; margin-bottom:20px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''This page is an unofficial community project, and Open Pandora Ltd. is not responsible for its content.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
Warning: Choking Hazard, do not let children under the age of 3 come close to your Pandora console.&lt;br /&gt;
The Pandora contains small parts that can be eaten by those children.&lt;br /&gt;
&lt;br /&gt;
The battery of Pandora must be charged by the charger included with the Pandora (see package contents). [[Open Pandora Ltd.]] will not be responsible for damage arising from the use of third party chargers. Please be aware that &amp;quot;cheap&amp;quot; third party chargers often carry fake CE logos. These can damage your Pandora or burst horribly into FLAMES.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C (Recommended temperatures are in the range between -10C and 40C){{Citation needed}}. The battery is a standard Lithium Polymer battery. Do not keep near fire or water. Do not disassemble, destroy or damage the battery, or it may explode! Do not short circuit external contacts! Dispose of it properly, please. &lt;br /&gt;
&lt;br /&gt;
Modifications to hardware can damage your Pandora. [[Open Pandora Ltd]] cannot be held responsible for any resulting damage.&lt;br /&gt;
&lt;br /&gt;
Malicious software can do horrible things to your Pandora. Only download Pandora software from trusted locations such as the Pandora [[App Store]], or the websites of trusted developers. See the [[OP-Team Trusted]] image in the [[App Store]] to see if the software application can be trusted.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
The Pandora has a 4.3-inch touch screen. You can touch the screen to trigger an action. That's right, a touch screen - not a stab screen, punch screen, or solid mahogany workbench. Always touch the screen gently – this will be more than enough to trigger the action you want.&lt;br /&gt;
&lt;br /&gt;
The casing of the Pandora has been designed for maximum strength, making it quite hard to break. Please do not consider this a challenge. Do not drop, throw, clamp, launch, tumble dry, or place anvils on the Pandora. This will void your warranty.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
A one year warranty applies as required by law, and the device will be replaced/repaired if it is faulty. LCDs with numerous/excessive dead pixels will also be replaced.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you should find the following items:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus (located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*Mains power adapter (charger)&lt;br /&gt;
The following items should also be present if you ordered them separately:&lt;br /&gt;
*TV-Out Cable (As of 05-25-10 these are not yet included in the box and will ship separately as available)&lt;br /&gt;
*Carrying Case&lt;br /&gt;
*Extra Battery&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
{{citation needed}}&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux*&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life**&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The 600Mhz+ can be higher or lower. This can be controlled by software designed for the device.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Is affected by use. (example turn bluetooth on or off during play time)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Advanced Specifications ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4200mAh battery)&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console (similar to classic computers such as the Amiga). That's why it has gaming controls (ABXY buttons, d-pad, and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet with Firefox and play games such as Quake III. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. (See Applications section of this manual to see what applications your Pandora will come with.)&lt;br /&gt;
Remember that your Pandora console will get better with every application installed!&lt;br /&gt;
&lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery compartment on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Charge your Pandora 8 hours before disconnecting it from the wall charger. This will improve the lifetime of your battery. To charge the Pandora, insert the power cable end in the Pandora and the other end into your wall socket.&lt;br /&gt;
&lt;br /&gt;
The battery comes pre-charged at 40%, and that level might have decreased during shipping. To be on the safe side, we recommend that you charge the Pandora before you use it. Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
&lt;br /&gt;
As an added note by MWeston:&lt;br /&gt;
IF YOU POWERED THE SYSTEM WITHOUT A BATTERY, SHUT IT OFF BEFORE STICKING THE BATTERY BACK IN.&lt;br /&gt;
&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. The OS will take some time to boot up for the first time (about 10 minutes, this is only for the first boot, and is normal). After it has booted, a series of settings dialogs will pop up in the shape of a &amp;quot;Boot Wizard&amp;quot; allowing you to alter your Pandora's settings to your liking.&lt;br /&gt;
&lt;br /&gt;
There are a total of 3 parts to the Boot Wizard guide:&lt;br /&gt;
===== System configuration =====&lt;br /&gt;
The first thing you will have to do is to calibrate the Pandora's touch screen. Only do this if the screen isn't calibrated already.&lt;br /&gt;
You will have the option for touchscreen calibration the first time you boot up your Pandora console.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Calibrating the touch screen&amp;quot; is a term used to describe the process of matching coordinates given by the touch layer with the underlying screen. A badly calibrated screen will register your push elsewhere on the screen, perhaps half a centimeter to one side. As there are sometimes slight variations in the production of the touch layer, you the user can improve the accuracy by matching the two layers manually.&lt;br /&gt;
&lt;br /&gt;
===== User setup =====&lt;br /&gt;
After calibrating your screen, you will have to enter your full name. This is what you will see in any user selection dialogs or when the system needs to address you, so enter whatever you are most comfortable with. Then follows your username. It is recommended to choose an all-lowercase, one-word username here, since you will have to enter this name every time you log in. Once you've entered your username, a password input dialog appears. You will have to enter the password you want to use twice here. If you don't want to have a password for your device, simply leave both fields empty. If, however, you decide to enter a password, something hard to guess and between 8 and 16 characters long is preferred.&lt;br /&gt;
&lt;br /&gt;
===== Network and security settings =====&lt;br /&gt;
You will now have to enter a name for your Pandora. This will be the Pandora's host name, so you have two options in this situation:&lt;br /&gt;
&lt;br /&gt;
# If you don't have a domain you want to connect to, simply enter any name here. It should not contain any spaces.&lt;br /&gt;
# If you ''do'' have a domain you want to connect to, enter a name in the form of &amp;quot;pandoraname.domainname.tld&amp;quot;. Note that you may never have a use for this.&lt;br /&gt;
&lt;br /&gt;
Then, you'll have to choose whether you want to automatically log in on your Pandora when it boots, or if you should be given the opportunity to log in as a different user, or enter your password. It is recommended to disable auto login if you want to protect your user data, but if you're often in a hurry, then you can enable auto login here.&lt;br /&gt;
&lt;br /&gt;
The final thing you will have to choose, is whether you want to use the full desktop Xfce environment or the gaming-oriented PMenu environment as your default environment in the Pandora. It is recommended to choose Xfce here if you want to gain access to the Pandora's full potential. This option can be changed later at any point.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating the Analog Nubs ====&lt;br /&gt;
&lt;br /&gt;
The nubs automatically calibrate with use, and do so every time the unit is freshly powered up. Calibration information is stored inside the nub RAM, so when you power down (full power off, not just low power mode) the calibration information is lost. Calibrating the nubs is as simple as just using them -- do a few left right up down moves or swoosh around, and the nub will know its boundaries and be good thereafter.&lt;br /&gt;
&lt;br /&gt;
So no special effort is required to calibrate or use the nubs, but the first few motions you use of them may be erratic as they self-calibrate.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings→screen→calibration wizard{{Verify credibility}} and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
&lt;br /&gt;
During the first boot wizard, you will be offered the option to calibrate the touchscreen. By default it may well work okay, but the option is there. If calibration is far off, use the keyboard to select the calibration option.&lt;br /&gt;
&lt;br /&gt;
===== Mouse (stylus/pointer) settings =====&lt;br /&gt;
When done with the calibration and you are back in the Pandora Xfce desktop environment you might also want to change some other touch screen settings to make navigation with the stylus work according to your preferences. Two recommended settings to experiment with for easier navigation are:&lt;br /&gt;
&lt;br /&gt;
#  The double-click Time setting&lt;br /&gt;
#  The double-click  Distance (valid touch-screen double-click area)&lt;br /&gt;
&lt;br /&gt;
In the first setting, i.e. Time, you will be setting the interval between double-clicks where such clicks will be accepted as valid.&lt;br /&gt;
Ex. if you set the time to 250ms, the second click (or screen-tap in our case) must occur within 250ms of the first to be valid.&lt;br /&gt;
&lt;br /&gt;
In the second setting, Distance, you will be setting the radius of screen area where the second click (tap) must fall into to be considered as a valid second tap. This means that if, for example, you set the distance to 5, your second tap must fall within a circle radius of 5 pixels from the point where the first tap occurred.&lt;br /&gt;
&lt;br /&gt;
These two settings can be found under:  Desktop ---&amp;gt; Xfce menu ---&amp;gt; Settings ---&amp;gt; Mouse ---&amp;gt; Behaviour tab.&lt;br /&gt;
&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
&lt;br /&gt;
===Pmenu===&lt;br /&gt;
&lt;br /&gt;
TBD.&lt;br /&gt;
&lt;br /&gt;
===minimenu / mmenu===&lt;br /&gt;
&lt;br /&gt;
minimenu is designed as a fast and easy to use launcher, without a lot of fancy frills. A grid of icons to launch, and use the d-pad or touchscreen to fire one off. It is fairly configurable and skinnable and is fully featured, and very fast. If you recall the interface on the gp32, gp2x, wiz, and gmenu2x you will be right at home and then some!&lt;br /&gt;
&lt;br /&gt;
====The main grid====&lt;br /&gt;
&lt;br /&gt;
The main grid with the default skin has most of the screen realestate showing a grid of available 'auto discovered' applications, with a detail panel on the right. A list of tabs is across the top of the screen, with some short help message on the bottom.&lt;br /&gt;
&lt;br /&gt;
Pressing Start or B will invoke the pnd-application. Presseing Select will switch to a basic menu, providing shutdown or some advanced options.&lt;br /&gt;
&lt;br /&gt;
Pressing &amp;quot;Y&amp;quot; (think &amp;quot;Why?&amp;quot;) will bring up pnd-application documentation, if that pnd-file has defined any.&lt;br /&gt;
&lt;br /&gt;
The left and right shoulder triggers will switch categories of applications; by default, minimenu includes an All category and defaults to showing it.&lt;br /&gt;
&lt;br /&gt;
The applications are auto-discovered in the same means as the xfce desktop and pmenu and other pnd-supporting systems, however you may add additional minimenu-specific searchpaths into the configuration should you wish to. It is likely a basic file browser will also be added, letting you launch applications manually placed on your SD cards.&lt;br /&gt;
&lt;br /&gt;
The standard overrides are supported -- .ovr files for icon title, clockspeed setting and categories, as well as a .pnd for icon override.&lt;br /&gt;
&lt;br /&gt;
====Configuration and tricks====&lt;br /&gt;
&lt;br /&gt;
minimenu has a fairly comprehensive configuration file for its minimalistic design; most options may be enabled or disabled or fiddled with, and the skin can reasonably be altered.&lt;br /&gt;
&lt;br /&gt;
The All category can be removed if undesired.&lt;br /&gt;
&lt;br /&gt;
Expert conf hackers can specify what categories they'd like and in what order, and have multiple app categories dumped into one tab, and other tricks.&lt;br /&gt;
&lt;br /&gt;
pnd-application icons may be all loaded during the menu setup, or deferred until later and loaded in the background.&lt;br /&gt;
&lt;br /&gt;
Preview pics may be loaded up front (not advised, as it can be slow), or deferred until later. (When deferred, they may load when you rest the selection, or load in background.)&lt;br /&gt;
&lt;br /&gt;
You may choose to have auto-discovered applications registered into any of their 6 categories (Main, Sub1, Sub2, Alt, AltSub1, AltSub2).&lt;br /&gt;
&lt;br /&gt;
Etc and so on.&lt;br /&gt;
&lt;br /&gt;
Additional keys are supported: Q to quit the menu (not really useful for most people), and Space to invoke the application.&lt;br /&gt;
&lt;br /&gt;
===Desktop style environment===&lt;br /&gt;
&lt;br /&gt;
====On the Desktop====&lt;br /&gt;
&lt;br /&gt;
The desktop will contain icons for numerous locations (such as each mounted SD card), as well as any auto-discovered pnd-applications located on SD cards or internal NAND.&lt;br /&gt;
&lt;br /&gt;
====In the menu====&lt;br /&gt;
On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications and pnd-applications in the appropriate location on your SD cards.&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar which, as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch between. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. And to the right of that, you have a little icon which, when clicked, displays all running applications.&lt;br /&gt;
&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
===Buttons===&lt;br /&gt;
&lt;br /&gt;
====Xfce menu====&lt;br /&gt;
&lt;br /&gt;
The Pandora button will bring up the applications menu, letting you quickly enter a search to locate an application to run or perform operations against running applications.&lt;br /&gt;
&lt;br /&gt;
===Power Modes===&lt;br /&gt;
&lt;br /&gt;
Without switching the device entirely off, it may be placed into low power mode or regular power mode; simply pressing the power button will toggle modes.&lt;br /&gt;
&lt;br /&gt;
Consider low power mode to be akin to turning off a PDA or cellphone -- the screen is off, the CPU is clocked down and so on, but the device is still silently on, allowing for alarms to go off or it to be turned on again instantly. Regular power mode is for normal usage.&lt;br /&gt;
&lt;br /&gt;
Low power mode is probably going to be used as the normal &amp;quot;off&amp;quot; for most people, with true off (device powered down entirely, unable to respond to alarms or wake up quickly) available to conserve battery power. Turning the Pandora off completely is the best option if you don't plan on using it for few weeks or longer. &lt;br /&gt;
&lt;br /&gt;
Closing the lid will turn off the display but otherwise leave the device operating - handy for audio playing; turning off the display lowers power use.&lt;br /&gt;
&lt;br /&gt;
The actual behaviour of buttons and events can be customized.&lt;br /&gt;
&lt;br /&gt;
== Basic Linux user guide ==&lt;br /&gt;
New to the wonderful world of Linux? No problem! You don't need mad terminal skills to open a web browser, but it can be nice to know what you're doing once in a while.&lt;br /&gt;
==== The structure of the file system ====&lt;br /&gt;
If you're used to the file system of e.g. MS Windows, you will find that a Linux file system is rather different from what you're used to. In this section, we will go through everything you have to know in order to feel comfortable with using the Pandora's file system.&lt;br /&gt;
===== Basic philosophy =====&lt;br /&gt;
In Windows, you have multiple file system roots, called &amp;quot;drives&amp;quot;, that are labeled with different letters, like &amp;quot;C:&amp;quot; or &amp;quot;D:&amp;quot;. In Linux, there aren't multiple root directories, but rather just one root directory, called &amp;quot;/&amp;quot;. All other directories are inside of this directory, including other drives.&lt;br /&gt;
&lt;br /&gt;
===== Common directories =====&lt;br /&gt;
Inside of the root directory (&amp;quot;/&amp;quot;) are quite a lot of other directories. Here are the most important ones:&lt;br /&gt;
* &amp;quot;/home&amp;quot; - This is where all of the files that are owned by all users are stored. Users do not generally have write-access to anything outside of this directory.&lt;br /&gt;
* &amp;quot;/home/username&amp;quot; - Here are the personal files of user &amp;quot;username&amp;quot;. In this directory, you will find a directory called &amp;quot;Documents&amp;quot;, &amp;quot;Pictures&amp;quot;, &amp;quot;Desktop&amp;quot; etc. that correspond to that users personal directories. This directory is also called &amp;quot;username&amp;quot;'s home directory, and can be abbreviated with &amp;quot;~/&amp;quot; (if you're currently logged in as username) or &amp;quot;~username/&amp;quot;.&lt;br /&gt;
* &amp;quot;/boot&amp;quot; - This is the directory where the Linux kernel is stored, and other files that are needed at boot time can be accessed. Do not touch this directory (You can't even do it if you wanted to)!&lt;br /&gt;
* &amp;quot;/bin&amp;quot;, &amp;quot;/lib&amp;quot; - System binaries and libraries are stored here. Most of the terminal commands mentioned below can be found inside of &amp;quot;/bin&amp;quot;. You should generally never have to touch this directory, either.&lt;br /&gt;
* &amp;quot;/usr&amp;quot; - Here is where you'll find programs and files installed by the user. Core applications such as the web browser, media player, and other applications that are available the first time you start your Pandora are stored here. If you decide to install anything via the &amp;quot;ipkg&amp;quot; command (covered later), this is where the files needed by those installations will end up.&lt;br /&gt;
* &amp;quot;/etc&amp;quot; - System-wide configuration. Should only be touched by power-users.&lt;br /&gt;
* &amp;quot;/media/*&amp;quot; - If you connect USB drives, SD cards or other external media, you will find that the contents of that media have been placed here.&lt;br /&gt;
&lt;br /&gt;
Don't worry if this doesn't make any sense; It was thought up by bearded engineers back in the seventies. They liked the idea that everything would be in a predictable place, but this is no longer completely the case.&lt;br /&gt;
&lt;br /&gt;
==== The File Manager ====&lt;br /&gt;
==== Killing Applications ====&lt;br /&gt;
==== Basic Terminal Commands ====&lt;br /&gt;
Note: Linux is case sensitive. This applies to filenames and directories too. &amp;quot;/home/me/stuff&amp;quot; is a different folder than &amp;quot;/home/me/STUFF&amp;quot;, you can actually have both. You can have &amp;quot;/home/me/Stuff&amp;quot; too if you like, and all three are separately recognised directories.&lt;br /&gt;
&lt;br /&gt;
=====Navigation=====&lt;br /&gt;
In the terminal, you are always in some folder. Think of it like being in a file manager: you can see the contents of the directory you're in, you can do things with those files, or you may decide to go to some other folder and continue your work there.&lt;br /&gt;
&lt;br /&gt;
There are a few essential commands that are used to navigate around your system via the terminal:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;pwd&amp;quot; - Print the current working directory (will print e.g. &amp;quot;/home/user&amp;quot;)&lt;br /&gt;
* &amp;quot;ls&amp;quot; - List directory contents (similar to &amp;quot;Dir&amp;quot; in Dos, and the Linux command &amp;quot;dir&amp;quot; will actually emulate the DOS command if you want to!)&lt;br /&gt;
* &amp;quot;cd &amp;lt;directory name&amp;gt;&amp;quot; - Change to a different directory, eg. &amp;quot;cd music&amp;quot; or &amp;quot;cd /home/me/music&amp;quot;&lt;br /&gt;
* &amp;quot;cd ..&amp;quot; - Go up one directory level (similar to &amp;quot;cd..&amp;quot; in Dos)&lt;br /&gt;
* &amp;quot;cd&amp;quot; - Go back to your home directory (similar to My Documents in Windows)&lt;br /&gt;
* &amp;quot;cd -&amp;quot; - Go back to the previous directory you were in (handy if you forget)&lt;br /&gt;
&lt;br /&gt;
=====Controlling Running Apps=====&lt;br /&gt;
* &amp;quot;top&amp;quot; - View running processes (like the Task Manager in Windows) press &amp;quot;q&amp;quot; to quit&lt;br /&gt;
* &amp;quot;killall [program name] - Stops running process (use with care)&lt;br /&gt;
&lt;br /&gt;
=====File Manipulation=====&lt;br /&gt;
* &amp;quot;rm &amp;lt;filename&amp;gt;&amp;quot; - Remove a file, eg. &amp;quot;rm somefile.txt&amp;quot; or &amp;quot;rm /home/me/randomfiles/somefile.txt&amp;quot;&lt;br /&gt;
* &amp;quot;rmdir &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory, but **only** if it is empty!&lt;br /&gt;
* &amp;quot;rm -r &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory and its contents (&amp;quot;-r&amp;quot; means recursive)&lt;br /&gt;
* &amp;quot;rm -rf &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory, all of its contents, without asking you first. Use with extreme care. (&amp;quot;-f&amp;quot; means force)&lt;br /&gt;
* &amp;quot;mv &amp;lt;original filename&amp;gt; &amp;lt;new filename&amp;gt;&amp;quot; - Moves a file to a new place, also used for renaming, eg. &amp;quot;mv somefile.txt somefile_backup.txt&amp;quot; will rename it, but &amp;quot;mv somefile.txt /home/me/backup/somefile.txt&amp;quot; will move it. This will also work for directories.&lt;br /&gt;
* &amp;quot;cp &amp;lt;file to copy&amp;gt; &amp;lt;new filename&amp;gt;&amp;quot; - Copy a file, eg. &amp;quot;cp twoweeks.txt twomonths.txt&amp;quot; copies into current directory, while &amp;quot;cp twomonths.txt /home/me/ihaveadream/twoweeks.txt&amp;quot; copies to another directory.&lt;br /&gt;
* &amp;quot;cp -r &amp;lt;directory to copy&amp;gt; &amp;lt;new directory name&amp;gt;&amp;quot; - Copy a directory and all of its contents to another location.&lt;br /&gt;
* &amp;quot;touch &amp;lt;new file name&amp;gt;&amp;quot; - Makes a new (empty) file&lt;br /&gt;
* &amp;quot;mkdir &amp;lt;new directory name&amp;gt;&amp;quot; - Makes a directory&lt;br /&gt;
&lt;br /&gt;
=====Misc.=====&lt;br /&gt;
* &amp;quot;cat &amp;lt;filename&amp;gt;&amp;quot; - Prints the contents of a file, eg. &amp;quot;cat hellolo.txt&amp;quot;&lt;br /&gt;
* &amp;quot;clear&amp;quot; - Clears screen, terminal input begins at the top again&lt;br /&gt;
* &amp;quot;date&amp;quot; - Your friend, the terminal will tell you the date&lt;br /&gt;
* &amp;quot;cal [month] [year]&amp;quot; - Makes a pretty calendar, eg. &amp;quot;cal 12 2009&amp;quot; or &amp;quot;cal * 2010&amp;quot; or &amp;quot;cal 1 2010 &amp;gt; fingers_crossed.txt&amp;quot; sends output to file&lt;br /&gt;
* &amp;quot;history&amp;quot; - Gives a list of the recent commands you have run.  Running !number (e.g. !15) will rerun that numbered command in the history list&lt;br /&gt;
* &amp;quot;vi &amp;lt;filename&amp;gt;&amp;quot; - Opens the file for editing in vi [http://pandorawiki.org/Vi]&lt;br /&gt;
&lt;br /&gt;
History Search: Press CTRL-R.  As you type, BASH will try and find the command in your recent history that most closely matches what you are typing.  To get back to the prompt, press CTRL-C.&lt;br /&gt;
&lt;br /&gt;
Autocompletion: Press TAB. The terminal (also called the shell) will attempt to intelligently figure out what you're trying to type. It needs something to work with however, so try pressing TAB half way through a command or location.&lt;br /&gt;
&lt;br /&gt;
eg. &amp;quot;cd /home/me/pandora_suc&amp;quot; *TAB* will complete it as &amp;quot;cd /home/me/pandora_success&amp;quot; or with a filename &amp;quot;cat /home/me/letters/i_want_the_pandora_to_fa&amp;quot; *TAB* will turn into &amp;quot;cat /home/me/letters/i_want_the_pandora_to_fall_into_my_hands&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Directory aliases: There are some special directory names you can use to refer to a directory that would be too long to type otherwise, or that you simply don't know the name of.&lt;br /&gt;
* &amp;quot;~&amp;quot; - Refers to your home directory e.g. &amp;quot;/home/user&amp;quot;.&lt;br /&gt;
* &amp;quot;~seconduser&amp;quot; - Refers to someone else's home directory.&lt;br /&gt;
* &amp;quot;.&amp;quot; - Refers to the current directory, or the &amp;quot;same directory&amp;quot; in a path. What this means, is that if you type &amp;quot;cd .&amp;quot;, nothing will happen since you already are in &amp;quot;.&amp;quot;, and if you type &amp;quot;cd somedir/././././././.&amp;quot;, you will simply go to &amp;quot;somedir&amp;quot;, since the &amp;quot;.&amp;quot;-directories that come after it are the &amp;quot;same directory&amp;quot; as the one before them.&lt;br /&gt;
* &amp;quot;..&amp;quot; - Refers to the directory in which the current directory is, or the &amp;quot;parent directory&amp;quot; in a path. If you type &amp;quot;cd ..&amp;quot; you will come to the parent directory of your current directory, and if you type &amp;quot;cd s1/s2/s3/../../..&amp;quot;, nothing will happen, since the path you specified cancels itself out.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
Many applications will come preinstalled into the internal NAND; these will be regular Linux applications (not packaged into pnd files, since they do not need to be redistributed to anyone.)&lt;br /&gt;
&lt;br /&gt;
Additional applications may be found as pnd-files (see below, a packaged up single file representing an entire application) or as regular Linux files (an application likely being made up of many files and possibly needing installation.)&lt;br /&gt;
&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
* Ångström Linux: Lightweight beautiful Linux-based operating system for the Pandora.&lt;br /&gt;
* Xfce: A full featured window manager for Linux.&lt;br /&gt;
* Midori: A full features web browser, designed to be lighter and faster than a full desktop style browser.&lt;br /&gt;
* Lightweight office utilities including Abiword, Gnumeric, and ClawsMail.&lt;br /&gt;
{{Volume needed}}&lt;br /&gt;
&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [[Pandora App Store]], where you can download a selection of free or commercial applications. To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done!&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout! (or use a search engine)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid gray; border-bottom:1px solid gray; padding-top:5px; padding-bottom:5px; margin-bottom:20px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''Note: Pandora's internal memory (NAND) will be at close to capacity when you receive your Pandora. All new programs should be installed to SD card. Downloads from the Angstrom Repo, or use of the Ipkg package manager, should only be done by advanced users or when instructed by Open Pandora Ltd (for example, firmware updates).''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hassle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it. &lt;br /&gt;
&lt;br /&gt;
If you remember classic computers such as the Amiga - where you inserted a disk and then launched the applications read by Workbench (the Amiga's operating system) - then this is similar: when you insert an SD card into one of the two slots, the (Linux based) Pandora OS will scan it for your PND program files. Any program it finds will either turn up on the desktop or the application menu (just like in Windows).&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
* browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
* in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automatically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Applications menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
These locations are not written in stone. The &amp;quot;libpnd&amp;quot; config files are in /etc/pandora/conf in the NAND. Generally you will never need to alter these files, but you certainly can if you wish. In theory, obliterating the files will still leave the system working, and they are easily restored. One file, /etc/pandora/conf/desktop defines the &amp;quot;search paths&amp;quot; to look for .pnd files, and where to put &amp;quot;.desktop&amp;quot; files when they are found. The searchpaths says where to find them (such as /pandora/desktop), and where to put the application link - /usr/share/applications is where the menu items are pulled from. IF you wish to put pnd files somewhere not in the searchpath, just add the directory to the search-path and you're good to go.&lt;br /&gt;
&lt;br /&gt;
==== If I want to override the .PND icon, name, or other settings, how? (Slightly advanced topic)====&lt;br /&gt;
&lt;br /&gt;
The easiest way right now is via the &amp;quot;override&amp;quot; (or &amp;quot;overlay&amp;quot;) system -- .ovr files.&lt;br /&gt;
&lt;br /&gt;
An .ovr is just a text file you create, with the same name as the pnd-file and in the same location, but with a different file extension. Piece of cake.&lt;br /&gt;
&lt;br /&gt;
If your pnd-file is Hatari.pnd, and you're putting it into /pandora/desktop, then you might create an ovr file for it as: /pandora/desktop/Hatari.ovr&lt;br /&gt;
If you wish to provide your own icon, create it with the same location and filename, but as a .pnd file: /pandora/desktop/Hatari.png&lt;br /&gt;
&lt;br /&gt;
.ovr files are automatically supported by the system so should work across all pnd-application aware applications and desktops. .png icon overrides have to be handled by the menus, but are already handled by minimenu and anythign using the .desktop system (such as xfce full desktop or other standard desktop environments.)&lt;br /&gt;
&lt;br /&gt;
An ovr-file simply looks like this:&lt;br /&gt;
&lt;br /&gt;
The ovr file may (at this time) override the icon title, the CPU clock speed to set on launch, the main category, and the first subcategory for the main category. Additional fields will become overridable.&lt;br /&gt;
&lt;br /&gt;
Minimenu honors up to 3 lines of 'notes', pulled from the .ovr file. (Make sure they are in the right subapp group). note-1, note-2, note-3, see example below. The notes in minimenu are shown at the bottom of the detail text panel. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
[Application-0]&lt;br /&gt;
title                   HatariHack0&lt;br /&gt;
maincategory            Audio&lt;br /&gt;
maincategorysub1        Emulator&lt;br /&gt;
[Application-1]&lt;br /&gt;
title                   HatariHack1&lt;br /&gt;
clockspeed              200&lt;br /&gt;
note-1                  My text for note line 1&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notice the Application-0 and Application-1 -- any given .pnd file may include multiple applications, so you need to assign your overrides to the correct &amp;quot;sub application&amp;quot;. It can be tricky to figure out which subapp you wish to override, but there are some tricks. minimenu, for example, shows the subapp-number in the detail panel. When looking at a .desktop filename, you'll notice #0.desktop .. some number after the # is the subapp-number.&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
It will always be helpful to read the description or readme file included.&lt;br /&gt;
&lt;br /&gt;
===== Example: Hatari =====&lt;br /&gt;
&lt;br /&gt;
Hatari (Atari ST emulator) by default is set to look in &amp;quot;./disks&amp;quot; for the disk images (ROMs) to use. What this means is within the pnd-file (where no disks are supplied), and in the appdata directory. With Hatari, you can browse anywhere from the UI and pick a disk anywhere on your SD cards, but by default it'll look into the ./disks directory.&lt;br /&gt;
&lt;br /&gt;
So you might put Hatari into the menu (/pandora/menu/Hatari131.pnd), or into the desktop (/pandora/desktop/Hatari131.pnd), or somewhere else. Regardless, the appdata will be (with the version I'm building now), /pandora/appdata/hatari.skeezix and thus you would put your .ST or .MSA disk images into /pandora/appdata/hatari.skeezix/disks to make them visible to the emulator. However, given it features its own UI, you can put them into /roms/atarist or /disks or whatever, and use them from there.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonical location, or a convention of having a directory picker or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Updating The Firmware ====&lt;br /&gt;
&lt;br /&gt;
Given a working firmware, you might wish to patch it with official Open Pandora patches; you might also wish to just grab an application from the Angstrom repository, say. &lt;br /&gt;
&lt;br /&gt;
In both of these cases, an ipk file will be made available. (In the future, an automated system may offer to patch up your device or auto-download patches. TBD.)&lt;br /&gt;
&lt;br /&gt;
An ipk file is a compressed installable package.&lt;br /&gt;
&lt;br /&gt;
It should be easily used, but from the Terminal if you wish to manually apply an ipk to patch the firmware, install or update an Angstrom application, it is simple: '''opkg install foo.ipk'''&lt;br /&gt;
&lt;br /&gt;
==== Replacing the Firmware ====&lt;br /&gt;
&lt;br /&gt;
Rather than patch the firmware, the firmware may be replaced wholesale with a freshly downloaded firmware.&lt;br /&gt;
&lt;br /&gt;
==== Booting a Firmware from SD ====&lt;br /&gt;
&lt;br /&gt;
The hardware is capable of booting entirely from SD; if the device is bricked or otherwise has a blank NAND, this could be an option. furthermore you're able to try out alternative operating systems without needing to reinstall your primary operating system.&lt;br /&gt;
&lt;br /&gt;
Steps include:&lt;br /&gt;
&lt;br /&gt;
* Preparing the SD card(s)&lt;br /&gt;
* Setting up the firmware on the SD card&lt;br /&gt;
&lt;br /&gt;
=====Preparing the SD card=====&lt;br /&gt;
&lt;br /&gt;
There are two main approaches:&lt;br /&gt;
&lt;br /&gt;
* Setting up the firmware on on SD card (meaning you need two partitions - a boot partition, and a firmware partition), and&lt;br /&gt;
* Setting things up across two SD cards - meaning you boot from one SD card, and have the firmware on the other.&lt;br /&gt;
&lt;br /&gt;
Operating from one SD card provides you the option of still being able to use the other; operating across two cards provides you he option to have a regular boot-SD, and flip between multiple other SDs for the actual firmware, should you wish to cycle between many operating systems (say.)&lt;br /&gt;
&lt;br /&gt;
The boot partition generally must be FAT32, and then the kernel, MLO and other files need to be unpacked upon it.&lt;br /&gt;
&lt;br /&gt;
The firmware partition must be either ext2fs or ext3fs; under Linux, such a partition can be easily created:&lt;br /&gt;
&lt;br /&gt;
'''mkfs.ext2 -L LABELNAME /dev/mmcblk0p2'''&lt;br /&gt;
- assuming LABELNAME for the partition&lt;br /&gt;
- assuming /dev/mmcblk0p2 for your SD device; you'd better check this carefully ;)&lt;br /&gt;
&lt;br /&gt;
==== Setting Up WiFi ====&lt;br /&gt;
==== Setting Up Bluetooth ====&lt;br /&gt;
&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Minimenu - Comprehensive Configuration Documentation ==&lt;br /&gt;
&lt;br /&gt;
=== Interesting Menu Items for General Usage ===&lt;br /&gt;
&lt;br /&gt;
==== Force all preview caching now ====&lt;br /&gt;
&lt;br /&gt;
With default configuration, preview pictures will be pulled in as you rest the selection on applications (and not during menu load time, since it is too slow to do that, currently.) When pulled in, a preview pic is cached to RAM (so is instant for pulling up this session again). With default configuration, the preview pic will also attempt to cache out to SD card so that even next session of the menu, it will pull up very quickly (partial second.) However, that very first time you pull up any given preview pic, it will take a few seconds to load due to mounting the pnd-application, looking for the preview inside, and unmounting the application.&lt;br /&gt;
&lt;br /&gt;
The Force All Preview option is in the Select menu; this option allows you to take the preview caching hit right away, for all applications. Trigger this option, then ignore your Pandora for a couple minutes while it chugs away.&lt;br /&gt;
&lt;br /&gt;
Upon completion, all pnd-applications containing Previews should have them in their SD cache (assuming you had sufficient space free.) What this means is that pulling up preview pics should be instant for this sesssion, and very fast for future sessions as well.. no more waiting a few seconds for the first time pull up of a preview picture.&lt;br /&gt;
&lt;br /&gt;
==== Overriding application details ====&lt;br /&gt;
&lt;br /&gt;
===== Icon =====&lt;br /&gt;
&lt;br /&gt;
===== Category =====&lt;br /&gt;
&lt;br /&gt;
===== Clockspeed =====&lt;br /&gt;
&lt;br /&gt;
===== Notes =====&lt;br /&gt;
&lt;br /&gt;
An .ovr file may be created in the same location as a pnd-application, with the same name except for .ovr at the end -- an application named &amp;quot;Foo.pnd&amp;quot; could have an override file named &amp;quot;Foo.ovr&amp;quot;; that file is mostly handled by libpnd (See above for details), but minimenu extends it to support &amp;quot;Notes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
See the example below; http://pandorawiki.org/User_manual#If_I_want_to_override_the_.PND_icon.2C_name.2C_or_other_settings.2C_how.3F_.28Slightly_advanced_topic.29&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Preview picture =====&lt;br /&gt;
&lt;br /&gt;
libpnd does not handle preview picture overrides, so minimenu does this on its own.&lt;br /&gt;
&lt;br /&gt;
In the same location as a pnd file, a preview override may be specified.&lt;br /&gt;
&lt;br /&gt;
If the pnd-file is named &amp;quot;Foo.pnd&amp;quot;, minimenu will look for Foo_pvw#0.png for &amp;quot;subapp 0&amp;quot;'s preview. &amp;quot;Subapp 1&amp;quot;'s preview would be checked for as &amp;quot;Foo_pvw#1.png&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Default configuration is.. ===&lt;br /&gt;
&lt;br /&gt;
* Runs without X, and with X.&lt;br /&gt;
* Look for applications in the Pandora normal places; your SD cards, in /pandora/desktop and /pandora/menu and /pandora/apps&lt;br /&gt;
* Look for additional apps in /pandora/mmenu (say, if you want to have minimenu-only applications, for some reason)&lt;br /&gt;
* Look for skins in /etc/pandora/mmenu/skins (on Pandora), but also in SD in /pandora/mmenu/skins/ -- so you can develope skins, or download them and drop them there on your SD.&lt;br /&gt;
* Will show pnd-applications in their Main Category tab, and in their Main Sub Category 1 tab. (But not in Main Sub 2, or Alt Category, Alt Sub 1, or Alt Sub 2)&lt;br /&gt;
* Will show an &amp;quot;All&amp;quot; tab&lt;br /&gt;
* Will show a tab for each non-empty directory in /media -- ie: your SD cards (or USB devices, or other mounts)&lt;br /&gt;
* Will not wrap tabs -- when you hit right-trigger to switch to the next right tab, and there are no more, it won't go to the first tab&lt;br /&gt;
* Will use DaveC's skin&lt;br /&gt;
* Will load application icons when the menu starts up (its pretty fast, so this is usually okay)&lt;br /&gt;
* Will load preview pics after the selection rests on an application in the grid for a second or two (ie: not on startup, since it is _very slow_)&lt;br /&gt;
* Will try to cache preview pics onto SD card (firstly on the same SD as the application, but will also search other SDs/devices until it finds one with at least 500KB free space)&lt;br /&gt;
* Will load preview pics in real time (make you wait while it loads, not do it in background while you do other stuff.)&lt;br /&gt;
* Will scroll whole page of the grid up and down&lt;br /&gt;
* Will wrap around left/right of grid, staying on same row&lt;br /&gt;
* Will wrap around top/bottom of the grid&lt;br /&gt;
* Will look for 'category conf' file in /pandora/mmenu on your SDs as mmcatmap.conf; most people will never create this file&lt;br /&gt;
* Will honour icon overrides and icon name, category overrides (this is handled by libpnd before minimenu sees it.) However, will also look in the ovr file for 'notes' to show in the Detail panel, and will also look for &amp;quot;preview overrides&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Global/User Preferences ===&lt;br /&gt;
&lt;br /&gt;
Users will generally not have to touch mmenu.conf at all -- hopefully the defaults are sensible. Still, it can be tweaked.&lt;br /&gt;
&lt;br /&gt;
Skinners will generally touch mmskin.conf in their skin's directory, and WILL NOT put options in their that belong in the other conf files. Thus we achieve separation -- user can change skins and still have their settings applied, and the skin can change its appearance its own way without depending on user mucking with files.&lt;br /&gt;
&lt;br /&gt;
Minimenu will search for mmenu.conf in a sequence of locations, so that you may override it without clobbering the built in system defaults.&lt;br /&gt;
# /pandora/mmenu/mmenu.conf - so you can override it on your SD cards&lt;br /&gt;
# /etc/pandora/conf/mmenu.conf - the system default&lt;br /&gt;
# ./minimenu/mmenu.conf - so you can run from 'current directory' while doing development. Most people can ignore this.&lt;br /&gt;
&lt;br /&gt;
Options in minumenu are broken up into config file sections.&lt;br /&gt;
&lt;br /&gt;
Most options have internal defaults, but many do not, so the conf files are needed; if you break a conf file, it will often still work.. but you can make minimenu crash, so be careful and keep conf file backups. It is probably wise to edit conf files via the override on SD cards, and put skins on SD cards, so that worst case.. pop out your SD and you're good to go with default system again.&lt;br /&gt;
&lt;br /&gt;
==== [minimenu] section ====&lt;br /&gt;
&lt;br /&gt;
* skin_searchpath -- defines the directories that will be searched to find skin-directories. A skin directory is a _directory containing mmskin.conf_ so searchpath may include /media/*/pandora/mmenu/skins to mean that SD cards will be searched in /pandora/mmenu/skins - a skin named &amp;quot;Foo&amp;quot; will then be /pandora/mmenu/skins/Foo/ and contain mmskin.conf&lt;br /&gt;
* skin_selected -- defines where to store the name of the activated skin; if this file does not exist, or the named skin cannot be found, the skin named 'default' will be searched for in skin_searchpath&lt;br /&gt;
* skin_confname -- the name of the conf file to look for in skins; if you change this, everything will break :)&lt;br /&gt;
* load_previews_new -- if set to &amp;gt;0, will attempt to load preview pics _at startup of menu every time_ -- EXTREMELY SLOW for un-cached previews; if, however, you have recently done a &amp;quot;force cache all previews&amp;quot;, and thus are fully cached, it might not be too bad. Highly unadvisable.&lt;br /&gt;
* load_previews_later -- if set to &amp;gt;0, will want to load preview pics later; if set to 0, will not even try to load preview pictures, ever.&lt;br /&gt;
* load_icons_later -- if set to &amp;gt;0, will attempt to load icons after menu starts; normally set to 0, meaning load icons during menu startup (advisable, since its pretty fast.)&lt;br /&gt;
* defer_icon_us -- when load_icons_later is activated, this is the microseconds delay between loading icons. (ie: background thread will load icon, then another icon, then another .. with this delay between)&lt;br /&gt;
* threaded_preview -- if set to &amp;gt;0, will load preview pics in background; not advisable. Normally will make you wait while preview happens. First releases of Pandora will probably take a few seconds to load each preview, and doing it in background chugs the user experience too much. (A later improvement to pnd_run.sh or creating a fast-mount script that skips the Union Filesystem Mount will make preview loading MANY times faster, at which point this might be a good option.)&lt;br /&gt;
* loglevel -- if you wish to turn up or down the logging&lt;br /&gt;
* x11_present_sh -- define the command used to figure out if X is present or not; some apps require X, or require no X, or don't care; the menu may decide to filter out apps depending on their requirements and whethor X is running or not&lt;br /&gt;
* desktop_apps -- if set to &amp;gt;0, will look in the desktop searchpath for apps (/pandora/desktop say; see /etc/pandora/conf/desktop)&lt;br /&gt;
* menu_apps -- if set to &amp;gt;0, will look in menu searchpath too -- see /etc/pandora/conf/desktop&lt;br /&gt;
* aux_searchpath -- if you wish to look somewhere else for applications entirely (such as for minimenu specific apps? or another pile of apps?) then look in this searchpath&lt;br /&gt;
&lt;br /&gt;
==== [utility] Section ====&lt;br /&gt;
&lt;br /&gt;
* terminal -- specifies the command to run when the Select menu is used and user requests to run a Terminal; ie: you could set it to Xterm, or Konsole, or Terminal, or whatever you prefer.&lt;br /&gt;
&lt;br /&gt;
==== [display] Section ====&lt;br /&gt;
&lt;br /&gt;
* fullscreen -- if &amp;gt;0, will attempt to grab the full screen and have no window decorations when in X11; if 0, will be a normal window that you can flip to other windows&lt;br /&gt;
* screen_width -- used for calculation of a few defaults; don't mess with it.&lt;br /&gt;
&lt;br /&gt;
==== [tabs] Section ====&lt;br /&gt;
&lt;br /&gt;
* wraparound -- if &amp;gt;0, will wrap from leftmost tab to rightmost tab and vice-versa, when trying to switch tabs using the triggers. Normally will just stop at left/rightmost tabs&lt;br /&gt;
* top_maincat -- if &amp;gt;0, will include apps in the tab for their main category&lt;br /&gt;
* top_maincat1 -- if &amp;gt;0, will include apps in the tab for their main categories first subcategory&lt;br /&gt;
* top_maincat2 -- if &amp;gt;0, will include apps in the tab for their main categories second subcategory&lt;br /&gt;
* top_altcat -- if &amp;gt;0, will include apps in the tab for their alternate category&lt;br /&gt;
* top_altcat1 -- if &amp;gt;0, will include apps in the tab for their alternate categories first subcategory&lt;br /&gt;
* top_altcat2 -- if &amp;gt;0, will include apps in the tab for their alternate categories second subcategory&lt;br /&gt;
&lt;br /&gt;
==== [grid] Section ====&lt;br /&gt;
&lt;br /&gt;
* scroll_increment -- when scrolling the grid up/down, how many rows to scroll by&lt;br /&gt;
* wrap_horiz_samerow -- when wrapping left/right on the grid, stay on same row or go to next/previous row?&lt;br /&gt;
* wrap_vert_stop -- if set &amp;gt;0, will not wrap top/bottom when user pressing up/down&lt;br /&gt;
&lt;br /&gt;
==== [previewpic] Section ====&lt;br /&gt;
&lt;br /&gt;
* defer_timer_ms -- the amoung of time (milliseconds) that the user most leave the selection in one place before the menu goes to pull up the preview pic (either from RAM cache, SD cache or pnd-file if not yet cached)&lt;br /&gt;
* do_cache -- if set to &amp;gt;0, will attempt to cache preview pics from pnd apps out to SD for faster loading next session (ie: in first release of the device, pulling preview from pnd may take 3-4 seconds, but pulling from SD cache may take half-second)&lt;br /&gt;
* cache_searchpath -- the list of locations to attempt to _cache to_ -- after pulling a preview pic, try to stick the preview here for faster retrieval; note that it will always try the same drive as the app came from first, to try to keep the preview in the same SD as the pnd is.&lt;br /&gt;
* cache_minfree -- the amount of space required to make the SD usable for caching too; ie: this is designed so the cache will not use up your vary last amount of space on an SD. If space is insufficient, the next location in cache_searchpath will be checked&lt;br /&gt;
* cache_path -- the location to write the cached preview pics out to, relative to the matching searchpath; ie: If a pnd-file is on SD2, it will first try SD2, and then check SD1 and go across the searchpath; once a candidate is found (if!), then the cache_path on that device will be used&lt;br /&gt;
* cache_findpath -- the searchpath that helps the menu find the previews; should work out to the same locations as covered by cache_searchpath but include the full cache_path as well, but could also include other locations should you have downloaded pre-cached previews or preview overrides&lt;br /&gt;
&lt;br /&gt;
==== [categories] Section ====&lt;br /&gt;
&lt;br /&gt;
* catmap_searchpath -- the searchpath to be looked through to find the mmcatmap.conf file (which need not exist at all.)&lt;br /&gt;
* catmap_confname -- should you wish to rename the mmcatmap.conf file for some reason&lt;br /&gt;
* do_all_cat -- if &amp;gt;0, will show an &amp;quot;All&amp;quot; tab to which all applications will be sent (in addition to their other categories as defined in [tabs] above&lt;br /&gt;
&lt;br /&gt;
==== [filesystem] Section ====&lt;br /&gt;
&lt;br /&gt;
* do_browser == if &amp;gt;0, the directory browser will be enabled&lt;br /&gt;
* tab_searchpaths == the list of directories that will be opened for browsers, and each will have its own tab&lt;br /&gt;
&lt;br /&gt;
Note the examples:&lt;br /&gt;
NOTE: to keep from having a million tabs, minimenu will only show directory browser tabs that are non-empty&lt;br /&gt;
# if tab_searchpaths is just &amp;quot;/media&amp;quot;, then one tab (&amp;quot;/media&amp;quot;) will be created, and you can browse that&lt;br /&gt;
# if you put &amp;quot;/media/*&amp;quot;, then one tab will be created for each subdir in /media (one per SD, plus USB and other mounts)&lt;br /&gt;
# you could make the browser point to many locations, such as &amp;quot;/media/*:/:/home&amp;quot; which would show one for each /media subdir, as well as a tab for / (root of filesystem), as well as /home (show one to contain all home directories.)&lt;br /&gt;
&lt;br /&gt;
=== Setting up Category Mapping/Merging/Aliasing and Custom Tabs ===&lt;br /&gt;
&lt;br /&gt;
An optional conf file may be created to specify 'category mapping' functionality.&lt;br /&gt;
&lt;br /&gt;
This conf file should be called mmcatmap.conf (unless the name has been changed in mmenu.conf), and should be located in one of the following locations (unless an alternate searchpath has been specified in mmenu.conf)&lt;br /&gt;
# On your SD cards in /pandora/mmenu/mmcatmap.conf&lt;br /&gt;
# on device in /etc/pandora/mmenu/mmcatmap.conf&lt;br /&gt;
# ./minimenu (relative to current working directory) as mmcatmap.conf -- really only useful for developers&lt;br /&gt;
&lt;br /&gt;
The goals of the mmcatmap.conf are a few..&lt;br /&gt;
# Allow renaming or aliasing categories (from what developers specify in pnd-applications PXML.xml)&lt;br /&gt;
# Allow merging categories (so you can put apps that would be across 5 catrgories, into 3 of your own design)&lt;br /&gt;
# Allow order of tabs to be specified (rather than be 'random' as determined from applications)&lt;br /&gt;
&lt;br /&gt;
Applications are _encouraged_ (but not forced) to stick to Freedesktop Category Standards (and should stick to syntax standard.. ie: no spaces, etc.) So in general you should encounter a limited number of categories (not &amp;quot;Foofy123!&amp;quot; but things like &amp;quot;Games&amp;quot; with subcategory &amp;quot;Emulator&amp;quot;. See PXML.xml specification for guidelines.) However, developers may specify whatever they like into the PXML.xml and perhaps you disagree or wish to use your own category/tab assignments.&lt;br /&gt;
&lt;br /&gt;
==== Note on category overrides ====&lt;br /&gt;
&lt;br /&gt;
There are two main kinds of overrides in this context:&lt;br /&gt;
# A per-pnd (and per-subapplication) override; see .ovr files above and below for how to override a category of a specific application&lt;br /&gt;
# A per-category override; that is what mmcatmap.conf is for, read on!&lt;br /&gt;
&lt;br /&gt;
==== Example mmcatmap.conf ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[categories]&lt;br /&gt;
# Normally for mmenu, an encountered category is just used as is. 5 cats exist, you get 5 tabs.&lt;br /&gt;
# If map_on is &amp;gt;0, then category transforms will occur&lt;br /&gt;
#   @NEWCAT oldcat1:oldcat2      &amp;lt;- means oldcat1, if found, will map to NEWCAT. &amp;quot;@&amp;quot; is discarded.&lt;br /&gt;
#   NOTE: FreeDesktop rules do not allow categories with spaces in the name; if needed, I can add it with quoting.&lt;br /&gt;
# If map_default_on is set (&amp;gt;0), then any unmapped categories will be forced into the default category bucket (map_default_cat.)&lt;br /&gt;
#   If map_default_on is off (=0), then unmapped categories will become their own categories as normal.&lt;br /&gt;
#   Should probably still have an @ line to create the default category, since creating the cats comes before assigning defaults&lt;br /&gt;
# NOTE: Individual app overrides occur at the time of app scanning, so before this category mapping occurs and thus is effected&lt;br /&gt;
map_on                  0               # if &amp;gt;0, will do category mapping at all; if 0, don't do any of this.&lt;br /&gt;
map_default_on          0               # if &amp;gt;0, any unmapped category will get forced to map_default_cat; set to 0 to leave unmapped cats alone&lt;br /&gt;
map_default_cat         Spam            # see map_default_on&lt;br /&gt;
# NOTE: List the categories in reverse order to how you wish them in the tab list; last one shows up as first tab&lt;br /&gt;
@Woogle                 Audio&lt;br /&gt;
@Jimmy                  Game&lt;br /&gt;
@Spam&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* map_on -- if &amp;gt;0, will turn category magic on; by default, this file and section is ignored.&lt;br /&gt;
* map_default_on -- if &amp;gt;0, means that any category not otherwise mapped will be sent to the map_default_cat category. ie: So you must now define mappings for all tabs to _keep_&lt;br /&gt;
* map_default_cat -- the name of the category that all not-explicitly-mapped categories will be sent to, if map_default_on is set (similar to how &amp;quot;All&amp;quot; tab works)&lt;br /&gt;
&lt;br /&gt;
The main goods are the config entries starting with &amp;quot;@&amp;quot;&lt;br /&gt;
&lt;br /&gt;
NOTE: The tabs in the config should be listed in reverse order to how you wish them displayed. In the example above, you will get tabs &amp;quot;Spam&amp;quot;, &amp;quot;Jimmy&amp;quot;, &amp;quot;Woogle&amp;quot;, even though they are listed Woogle, then Jimmy, then Spam.&lt;br /&gt;
&lt;br /&gt;
The format is:&lt;br /&gt;
@TABNAME&amp;lt;whitespace&amp;gt;category1:category2:category-etc-etc&lt;br /&gt;
&lt;br /&gt;
example: Map the category &amp;quot;Audio&amp;quot; to be instead called &amp;quot;Woogle&amp;quot;.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@Woogle Audio&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
example: Map the category &amp;quot;Game&amp;quot; and &amp;quot;Audio&amp;quot; to instead be called &amp;quot;Multimedia&amp;quot;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@Multimedia Game:Audio&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: In the large example above, note that the &amp;quot;default&amp;quot; is specified to be &amp;quot;Spam&amp;quot;, and if enabled, you then need to define &amp;quot;@Spam&amp;quot; tab for it to refer to (even if nothing is mapped to it in the @Spam line itself.)&lt;br /&gt;
&lt;br /&gt;
NOTE: The categories will at first come from the pnd-applications (in their PXML.xml as specified by the developer), and then possibly be overriden by the .ovr file. This is at the libpnd level before minimenu ever catches wind of the application. Then during application discovery, minimenu will get a list of categories and applications, and pass them through mmcatmap.conf to determine the final list of tabs and categories to use.&lt;br /&gt;
&lt;br /&gt;
Consider: If two pnd-files ezist, as in AwesomeGame in category Game, and SoundOff in Audio, you will normally get two tabs (Game and Audio), plus an All tab, plus a /media/mmcblk1p1 tab for SD1 (say.) If you then put in mmcatmap.conf a line &amp;quot;@Foo Audio&amp;quot;, then you will essentially rename Audio to &amp;quot;Foo&amp;quot;, and still get two tabs - Game and Foo. You could create a new tab with &amp;quot;@Whizzo Audio:Game&amp;quot; to merge those two categories into one new one called Whizzo, instead.&lt;br /&gt;
&lt;br /&gt;
=== Skinning the Interface ===&lt;br /&gt;
&lt;br /&gt;
==== Setting up a skin you download ====&lt;br /&gt;
&lt;br /&gt;
==== Creating new skins ====&lt;br /&gt;
&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=2338</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=2338"/>
		<updated>2010-05-25T22:39:18Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: /* First Time Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border-top:1px solid gray; border-bottom:1px solid gray; padding-top:5px; padding-bottom:5px; margin-bottom:20px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''This page is an unofficial community project, and Open Pandora Ltd. is not responsible for its content.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
Warning: Choking Hazard, do not let children under the age of 3 come close to your Pandora console.&lt;br /&gt;
The Pandora contains small parts that can be eaten by those children.&lt;br /&gt;
&lt;br /&gt;
The battery of Pandora must be charged by the charger included with the Pandora (see package contents). [[Open Pandora Ltd.]] will not be responsible for damage arising from the use of third party chargers. Please be aware that &amp;quot;cheap&amp;quot; third party chargers often carry fake CE logos. These can damage your Pandora or burst horribly into FLAMES.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C (Recommended temperatures are in the range between -10C and 40C){{Citation needed}}. The battery is a standard Lithium Polymer battery. Do not keep near fire or water. Do not disassemble, destroy or damage the battery, or it may explode! Do not short circuit external contacts! Dispose of it properly, please. &lt;br /&gt;
&lt;br /&gt;
Modifications to hardware can damage your Pandora. [[Open Pandora Ltd]] cannot be held responsible for any resulting damage.&lt;br /&gt;
&lt;br /&gt;
Malicious software can do horrible things to your Pandora. Only download Pandora software from trusted locations such as the Pandora [[App Store]], or the websites of trusted developers. See the [[OP-Team Trusted]] image in the [[App Store]] to see if the software application can be trusted.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
The Pandora has a 4.3-inch touch screen. You can touch the screen to trigger an action. That's right, a touch screen - not a stab screen, punch screen, or solid mahogany workbench. Always touch the screen gently – this will be more than enough to trigger the action you want.&lt;br /&gt;
&lt;br /&gt;
The casing of the Pandora has been designed for maximum strength, making it quite hard to break. Please do not consider this a challenge. Do not drop, throw, clamp, launch, tumble dry, or place anvils on the Pandora. This will void your warranty.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
A one year warranty applies as required by law, and the device will be replaced/repaired if it is faulty. LCDs with numerous/excessive dead pixels will also be replaced.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you should find the following items:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus (located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*Mains power adapter (charger)&lt;br /&gt;
The following items should also be present if you ordered them separately:&lt;br /&gt;
*TV-Out Cable&lt;br /&gt;
*Carrying Case&lt;br /&gt;
*Extra Battery&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
{{citation needed}}&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux*&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life**&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;The 600Mhz+ can be higher or lower. This can be controlled by software designed for the device.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Is affected by use. (example turn bluetooth on or off during play time)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Advanced Specifications ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4200mAh battery)&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console (similar to classic computers such as the Amiga). That's why it has gaming controls (ABXY buttons, d-pad, and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet with Firefox and play games such as Quake III. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. (See Applications section of this manual to see what applications your Pandora will come with.)&lt;br /&gt;
Remember that your Pandora console will get better with every application installed!&lt;br /&gt;
&lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery compartment on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Charge your Pandora 8 hours before disconnecting it from the wall charger. This will improve the lifetime of your battery. To charge the Pandora, insert the power cable end in the Pandora and the other end into your wall socket.&lt;br /&gt;
&lt;br /&gt;
The battery comes pre-charged at 40%, and that level might have decreased during shipping. To be on the safe side, we recommend that you charge the Pandora before you use it. Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
&lt;br /&gt;
As an added note by MWeston:&lt;br /&gt;
IF YOU POWERED THE SYSTEM WITHOUT A BATTERY, SHUT IT OFF BEFORE STICKING THE BATTERY BACK IN.&lt;br /&gt;
&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. The OS will take some time to boot up for the first time (about 10 minutes, this is only for the first boot, and is normal). After it has booted, a series of settings dialogs will pop up in the shape of a &amp;quot;Boot Wizard&amp;quot; allowing you to alter your Pandora's settings to your liking.&lt;br /&gt;
&lt;br /&gt;
There are a total of 3 parts to the Boot Wizard guide:&lt;br /&gt;
===== System configuration =====&lt;br /&gt;
The first thing you will have to do is to calibrate the Pandora's touch screen. Only do this if the screen isn't calibrated already.&lt;br /&gt;
You will have the option for touchscreen calibration the first time you boot up your Pandora console.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Calibrating the touch screen&amp;quot; is a term used to describe the process of matching coordinates given by the touch layer with the underlying screen. A badly calibrated screen will register your push elsewhere on the screen, perhaps half a centimeter to one side. As there are sometimes slight variations in the production of the touch layer, you the user can improve the accuracy by matching the two layers manually.&lt;br /&gt;
&lt;br /&gt;
===== User setup =====&lt;br /&gt;
After calibrating your screen, you will have to enter your full name. This is what you will see in any user selection dialogs or when the system needs to address you, so enter whatever you are most comfortable with. Then follows your username. It is recommended to choose an all-lowercase, one-word username here, since you will have to enter this name every time you log in. Once you've entered your username, a password input dialog appears. You will have to enter the password you want to use twice here. If you don't want to have a password for your device, simply leave both fields empty. If, however, you decide to enter a password, something hard to guess and between 8 and 16 characters long is preferred.&lt;br /&gt;
&lt;br /&gt;
===== Network and security settings =====&lt;br /&gt;
You will now have to enter a name for your Pandora. This will be the Pandora's host name, so you have two options in this situation:&lt;br /&gt;
&lt;br /&gt;
# If you don't have a domain you want to connect to, simply enter any name here. It should not contain any spaces.&lt;br /&gt;
# If you ''do'' have a domain you want to connect to, enter a name in the form of &amp;quot;pandoraname.domainname.tld&amp;quot;. Note that you may never have a use for this.&lt;br /&gt;
&lt;br /&gt;
Then, you'll have to choose whether you want to automatically log in on your Pandora when it boots, or if you should be given the opportunity to log in as a different user, or enter your password. It is recommended to disable auto login if you want to protect your user data, but if you're often in a hurry, then you can enable auto login here.&lt;br /&gt;
&lt;br /&gt;
The final thing you will have to choose, is whether you want to use the full desktop Xfce environment or the gaming-oriented PMenu environment as your default environment in the Pandora. It is recommended to choose Xfce here if you want to gain access to the Pandora's full potential. This option can be changed later at any point.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating the Analog Nubs ====&lt;br /&gt;
&lt;br /&gt;
The nubs automatically calibrate with use, and do so every time the unit is freshly powered up. Calibration information is stored inside the nub RAM, so when you power down (full power off, not just low power mode) the calibration information is lost. Calibrating the nubs is as simple as just using them -- do a few left right up down moves or swoosh around, and the nub will know its boundaries and be good thereafter.&lt;br /&gt;
&lt;br /&gt;
So no special effort is required to calibrate or use the nubs, but the first few motions you use of them may be erratic as they self-calibrate.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings→screen→calibration wizard{{Verify credibility}} and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
&lt;br /&gt;
During the first boot wizard, you will be offered the option to calibrate the touchscreen. By default it may well work okay, but the option is there. If calibration is far off, use the keyboard to select the calibration option.&lt;br /&gt;
&lt;br /&gt;
===== Mouse (stylus/pointer) settings =====&lt;br /&gt;
When done with the calibration and you are back in the Pandora Xfce desktop environment you might also want to change some other touch screen settings to make navigation with the stylus work according to your preferences. Two recommended settings to experiment with for easier navigation are:&lt;br /&gt;
&lt;br /&gt;
#  The double-click Time setting&lt;br /&gt;
#  The double-click  Distance (valid touch-screen double-click area)&lt;br /&gt;
&lt;br /&gt;
In the first setting, i.e. Time, you will be setting the interval between double-clicks where such clicks will be accepted as valid.&lt;br /&gt;
Ex. if you set the time to 250ms, the second click (or screen-tap in our case) must occur within 250ms of the first to be valid.&lt;br /&gt;
&lt;br /&gt;
In the second setting, Distance, you will be setting the radius of screen area where the second click (tap) must fall into to be considered as a valid second tap. This means that if, for example, you set the distance to 5, your second tap must fall within a circle radius of 5 pixels from the point where the first tap occurred.&lt;br /&gt;
&lt;br /&gt;
These two settings can be found under:  Desktop ---&amp;gt; Xfce menu ---&amp;gt; Settings ---&amp;gt; Mouse ---&amp;gt; Behaviour tab.&lt;br /&gt;
&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
&lt;br /&gt;
===Pmenu===&lt;br /&gt;
&lt;br /&gt;
TBD.&lt;br /&gt;
&lt;br /&gt;
===minimenu / mmenu===&lt;br /&gt;
&lt;br /&gt;
minimenu is designed as a fast and easy to use launcher, without a lot of fancy frills. A grid of icons to launch, and use the d-pad or touchscreen to fire one off. It is fairly configurable and skinnable and is fully featured, and very fast. If you recall the interface on the gp32, gp2x, wiz, and gmenu2x you will be right at home and then some!&lt;br /&gt;
&lt;br /&gt;
====The main grid====&lt;br /&gt;
&lt;br /&gt;
The main grid with the default skin has most of the screen realestate showing a grid of available 'auto discovered' applications, with a detail panel on the right. A list of tabs is across the top of the screen, with some short help message on the bottom.&lt;br /&gt;
&lt;br /&gt;
Pressing Start or B will invoke the pnd-application. Presseing Select will switch to a basic menu, providing shutdown or some advanced options.&lt;br /&gt;
&lt;br /&gt;
Pressing &amp;quot;Y&amp;quot; (think &amp;quot;Why?&amp;quot;) will bring up pnd-application documentation, if that pnd-file has defined any.&lt;br /&gt;
&lt;br /&gt;
The left and right shoulder triggers will switch categories of applications; by default, minimenu includes an All category and defaults to showing it.&lt;br /&gt;
&lt;br /&gt;
The applications are auto-discovered in the same means as the xfce desktop and pmenu and other pnd-supporting systems, however you may add additional minimenu-specific searchpaths into the configuration should you wish to. It is likely a basic file browser will also be added, letting you launch applications manually placed on your SD cards.&lt;br /&gt;
&lt;br /&gt;
The standard overrides are supported -- .ovr files for icon title, clockspeed setting and categories, as well as a .pnd for icon override.&lt;br /&gt;
&lt;br /&gt;
====Configuration and tricks====&lt;br /&gt;
&lt;br /&gt;
minimenu has a fairly comprehensive configuration file for its minimalistic design; most options may be enabled or disabled or fiddled with, and the skin can reasonably be altered.&lt;br /&gt;
&lt;br /&gt;
The All category can be removed if undesired.&lt;br /&gt;
&lt;br /&gt;
Expert conf hackers can specify what categories they'd like and in what order, and have multiple app categories dumped into one tab, and other tricks.&lt;br /&gt;
&lt;br /&gt;
pnd-application icons may be all loaded during the menu setup, or deferred until later and loaded in the background.&lt;br /&gt;
&lt;br /&gt;
Preview pics may be loaded up front (not advised, as it can be slow), or deferred until later. (When deferred, they may load when you rest the selection, or load in background.)&lt;br /&gt;
&lt;br /&gt;
You may choose to have auto-discovered applications registered into any of their 6 categories (Main, Sub1, Sub2, Alt, AltSub1, AltSub2).&lt;br /&gt;
&lt;br /&gt;
Etc and so on.&lt;br /&gt;
&lt;br /&gt;
Additional keys are supported: Q to quit the menu (not really useful for most people), and Space to invoke the application.&lt;br /&gt;
&lt;br /&gt;
===Desktop style environment===&lt;br /&gt;
&lt;br /&gt;
====On the Desktop====&lt;br /&gt;
&lt;br /&gt;
The desktop will contain icons for numerous locations (such as each mounted SD card), as well as any auto-discovered pnd-applications located on SD cards or internal NAND.&lt;br /&gt;
&lt;br /&gt;
====In the menu====&lt;br /&gt;
On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications and pnd-applications in the appropriate location on your SD cards.&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar which, as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch between. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. And to the right of that, you have a little icon which, when clicked, displays all running applications.&lt;br /&gt;
&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
===Buttons===&lt;br /&gt;
&lt;br /&gt;
====Xfce menu====&lt;br /&gt;
&lt;br /&gt;
The Pandora button will bring up the applications menu, letting you quickly enter a search to locate an application to run or perform operations against running applications.&lt;br /&gt;
&lt;br /&gt;
===Power Modes===&lt;br /&gt;
&lt;br /&gt;
Without switching the device entirely off, it may be placed into low power mode or regular power mode; simply pressing the power button will toggle modes.&lt;br /&gt;
&lt;br /&gt;
Consider low power mode to be akin to turning off a PDA or cellphone -- the screen is off, the CPU is clocked down and so on, but the device is still silently on, allowing for alarms to go off or it to be turned on again instantly. Regular power mode is for normal usage.&lt;br /&gt;
&lt;br /&gt;
Low power mode is probably going to be used as the normal &amp;quot;off&amp;quot; for most people, with true off (device powered down entirely, unable to respond to alarms or wake up quickly) available to conserve battery power. Turning the Pandora off completely is the best option if you don't plan on using it for few weeks or longer. &lt;br /&gt;
&lt;br /&gt;
Closing the lid will turn off the display but otherwise leave the device operating - handy for audio playing; turning off the display lowers power use.&lt;br /&gt;
&lt;br /&gt;
The actual behaviour of buttons and events can be customized.&lt;br /&gt;
&lt;br /&gt;
== Basic Linux user guide ==&lt;br /&gt;
New to the wonderful world of Linux? No problem! You don't need mad terminal skills to open a web browser, but it can be nice to know what you're doing once in a while.&lt;br /&gt;
==== The structure of the file system ====&lt;br /&gt;
If you're used to the file system of e.g. MS Windows, you will find that a Linux file system is rather different from what you're used to. In this section, we will go through everything you have to know in order to feel comfortable with using the Pandora's file system.&lt;br /&gt;
===== Basic philosophy =====&lt;br /&gt;
In Windows, you have multiple file system roots, called &amp;quot;drives&amp;quot;, that are labeled with different letters, like &amp;quot;C:&amp;quot; or &amp;quot;D:&amp;quot;. In Linux, there aren't multiple root directories, but rather just one root directory, called &amp;quot;/&amp;quot;. All other directories are inside of this directory, including other drives.&lt;br /&gt;
&lt;br /&gt;
===== Common directories =====&lt;br /&gt;
Inside of the root directory (&amp;quot;/&amp;quot;) are quite a lot of other directories. Here are the most important ones:&lt;br /&gt;
* &amp;quot;/home&amp;quot; - This is where all of the files that are owned by all users are stored. Users do not generally have write-access to anything outside of this directory.&lt;br /&gt;
* &amp;quot;/home/username&amp;quot; - Here are the personal files of user &amp;quot;username&amp;quot;. In this directory, you will find a directory called &amp;quot;Documents&amp;quot;, &amp;quot;Pictures&amp;quot;, &amp;quot;Desktop&amp;quot; etc. that correspond to that users personal directories. This directory is also called &amp;quot;username&amp;quot;'s home directory, and can be abbreviated with &amp;quot;~/&amp;quot; (if you're currently logged in as username) or &amp;quot;~username/&amp;quot;.&lt;br /&gt;
* &amp;quot;/boot&amp;quot; - This is the directory where the Linux kernel is stored, and other files that are needed at boot time can be accessed. Do not touch this directory (You can't even do it if you wanted to)!&lt;br /&gt;
* &amp;quot;/bin&amp;quot;, &amp;quot;/lib&amp;quot; - System binaries and libraries are stored here. Most of the terminal commands mentioned below can be found inside of &amp;quot;/bin&amp;quot;. You should generally never have to touch this directory, either.&lt;br /&gt;
* &amp;quot;/usr&amp;quot; - Here is where you'll find programs and files installed by the user. Core applications such as the web browser, media player, and other applications that are available the first time you start your Pandora are stored here. If you decide to install anything via the &amp;quot;ipkg&amp;quot; command (covered later), this is where the files needed by those installations will end up.&lt;br /&gt;
* &amp;quot;/etc&amp;quot; - System-wide configuration. Should only be touched by power-users.&lt;br /&gt;
* &amp;quot;/media/*&amp;quot; - If you connect USB drives, SD cards or other external media, you will find that the contents of that media have been placed here.&lt;br /&gt;
&lt;br /&gt;
Don't worry if this doesn't make any sense; It was thought up by bearded engineers back in the seventies. They liked the idea that everything would be in a predictable place, but this is no longer completely the case.&lt;br /&gt;
&lt;br /&gt;
==== The File Manager ====&lt;br /&gt;
==== Killing Applications ====&lt;br /&gt;
==== Basic Terminal Commands ====&lt;br /&gt;
Note: Linux is case sensitive. This applies to filenames and directories too. &amp;quot;/home/me/stuff&amp;quot; is a different folder than &amp;quot;/home/me/STUFF&amp;quot;, you can actually have both. You can have &amp;quot;/home/me/Stuff&amp;quot; too if you like, and all three are separately recognised directories.&lt;br /&gt;
&lt;br /&gt;
=====Navigation=====&lt;br /&gt;
In the terminal, you are always in some folder. Think of it like being in a file manager: you can see the contents of the directory you're in, you can do things with those files, or you may decide to go to some other folder and continue your work there.&lt;br /&gt;
&lt;br /&gt;
There are a few essential commands that are used to navigate around your system via the terminal:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;pwd&amp;quot; - Print the current working directory (will print e.g. &amp;quot;/home/user&amp;quot;)&lt;br /&gt;
* &amp;quot;ls&amp;quot; - List directory contents (similar to &amp;quot;Dir&amp;quot; in Dos, and the Linux command &amp;quot;dir&amp;quot; will actually emulate the DOS command if you want to!)&lt;br /&gt;
* &amp;quot;cd &amp;lt;directory name&amp;gt;&amp;quot; - Change to a different directory, eg. &amp;quot;cd music&amp;quot; or &amp;quot;cd /home/me/music&amp;quot;&lt;br /&gt;
* &amp;quot;cd ..&amp;quot; - Go up one directory level (similar to &amp;quot;cd..&amp;quot; in Dos)&lt;br /&gt;
* &amp;quot;cd&amp;quot; - Go back to your home directory (similar to My Documents in Windows)&lt;br /&gt;
* &amp;quot;cd -&amp;quot; - Go back to the previous directory you were in (handy if you forget)&lt;br /&gt;
&lt;br /&gt;
=====Controlling Running Apps=====&lt;br /&gt;
* &amp;quot;top&amp;quot; - View running processes (like the Task Manager in Windows) press &amp;quot;q&amp;quot; to quit&lt;br /&gt;
* &amp;quot;killall [program name] - Stops running process (use with care)&lt;br /&gt;
&lt;br /&gt;
=====File Manipulation=====&lt;br /&gt;
* &amp;quot;rm &amp;lt;filename&amp;gt;&amp;quot; - Remove a file, eg. &amp;quot;rm somefile.txt&amp;quot; or &amp;quot;rm /home/me/randomfiles/somefile.txt&amp;quot;&lt;br /&gt;
* &amp;quot;rmdir &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory, but **only** if it is empty!&lt;br /&gt;
* &amp;quot;rm -r &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory and its contents (&amp;quot;-r&amp;quot; means recursive)&lt;br /&gt;
* &amp;quot;rm -rf &amp;lt;directory&amp;gt;&amp;quot; - Will remove a directory, all of its contents, without asking you first. Use with extreme care. (&amp;quot;-f&amp;quot; means force)&lt;br /&gt;
* &amp;quot;mv &amp;lt;original filename&amp;gt; &amp;lt;new filename&amp;gt;&amp;quot; - Moves a file to a new place, also used for renaming, eg. &amp;quot;mv somefile.txt somefile_backup.txt&amp;quot; will rename it, but &amp;quot;mv somefile.txt /home/me/backup/somefile.txt&amp;quot; will move it. This will also work for directories.&lt;br /&gt;
* &amp;quot;cp &amp;lt;file to copy&amp;gt; &amp;lt;new filename&amp;gt;&amp;quot; - Copy a file, eg. &amp;quot;cp twoweeks.txt twomonths.txt&amp;quot; copies into current directory, while &amp;quot;cp twomonths.txt /home/me/ihaveadream/twoweeks.txt&amp;quot; copies to another directory.&lt;br /&gt;
* &amp;quot;cp -r &amp;lt;directory to copy&amp;gt; &amp;lt;new directory name&amp;gt;&amp;quot; - Copy a directory and all of its contents to another location.&lt;br /&gt;
* &amp;quot;touch &amp;lt;new file name&amp;gt;&amp;quot; - Makes a new (empty) file&lt;br /&gt;
* &amp;quot;mkdir &amp;lt;new directory name&amp;gt;&amp;quot; - Makes a directory&lt;br /&gt;
&lt;br /&gt;
=====Misc.=====&lt;br /&gt;
* &amp;quot;cat &amp;lt;filename&amp;gt;&amp;quot; - Prints the contents of a file, eg. &amp;quot;cat hellolo.txt&amp;quot;&lt;br /&gt;
* &amp;quot;clear&amp;quot; - Clears screen, terminal input begins at the top again&lt;br /&gt;
* &amp;quot;date&amp;quot; - Your friend, the terminal will tell you the date&lt;br /&gt;
* &amp;quot;cal [month] [year]&amp;quot; - Makes a pretty calendar, eg. &amp;quot;cal 12 2009&amp;quot; or &amp;quot;cal * 2010&amp;quot; or &amp;quot;cal 1 2010 &amp;gt; fingers_crossed.txt&amp;quot; sends output to file&lt;br /&gt;
* &amp;quot;history&amp;quot; - Gives a list of the recent commands you have run.  Running !number (e.g. !15) will rerun that numbered command in the history list&lt;br /&gt;
* &amp;quot;vi &amp;lt;filename&amp;gt;&amp;quot; - Opens the file for editing in vi [http://pandorawiki.org/Vi]&lt;br /&gt;
&lt;br /&gt;
History Search: Press CTRL-R.  As you type, BASH will try and find the command in your recent history that most closely matches what you are typing.  To get back to the prompt, press CTRL-C.&lt;br /&gt;
&lt;br /&gt;
Autocompletion: Press TAB. The terminal (also called the shell) will attempt to intelligently figure out what you're trying to type. It needs something to work with however, so try pressing TAB half way through a command or location.&lt;br /&gt;
&lt;br /&gt;
eg. &amp;quot;cd /home/me/pandora_suc&amp;quot; *TAB* will complete it as &amp;quot;cd /home/me/pandora_success&amp;quot; or with a filename &amp;quot;cat /home/me/letters/i_want_the_pandora_to_fa&amp;quot; *TAB* will turn into &amp;quot;cat /home/me/letters/i_want_the_pandora_to_fall_into_my_hands&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Directory aliases: There are some special directory names you can use to refer to a directory that would be too long to type otherwise, or that you simply don't know the name of.&lt;br /&gt;
* &amp;quot;~&amp;quot; - Refers to your home directory e.g. &amp;quot;/home/user&amp;quot;.&lt;br /&gt;
* &amp;quot;~seconduser&amp;quot; - Refers to someone else's home directory.&lt;br /&gt;
* &amp;quot;.&amp;quot; - Refers to the current directory, or the &amp;quot;same directory&amp;quot; in a path. What this means, is that if you type &amp;quot;cd .&amp;quot;, nothing will happen since you already are in &amp;quot;.&amp;quot;, and if you type &amp;quot;cd somedir/././././././.&amp;quot;, you will simply go to &amp;quot;somedir&amp;quot;, since the &amp;quot;.&amp;quot;-directories that come after it are the &amp;quot;same directory&amp;quot; as the one before them.&lt;br /&gt;
* &amp;quot;..&amp;quot; - Refers to the directory in which the current directory is, or the &amp;quot;parent directory&amp;quot; in a path. If you type &amp;quot;cd ..&amp;quot; you will come to the parent directory of your current directory, and if you type &amp;quot;cd s1/s2/s3/../../..&amp;quot;, nothing will happen, since the path you specified cancels itself out.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
Many applications will come preinstalled into the internal NAND; these will be regular Linux applications (not packaged into pnd files, since they do not need to be redistributed to anyone.)&lt;br /&gt;
&lt;br /&gt;
Additional applications may be found as pnd-files (see below, a packaged up single file representing an entire application) or as regular Linux files (an application likely being made up of many files and possibly needing installation.)&lt;br /&gt;
&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
* Ångström Linux: Lightweight beautiful Linux-based operating system for the Pandora.&lt;br /&gt;
* Xfce: A full featured window manager for Linux.&lt;br /&gt;
* Midori: A full features web browser, designed to be lighter and faster than a full desktop style browser.&lt;br /&gt;
* Lightweight office utilities including Abiword, Gnumeric, and ClawsMail.&lt;br /&gt;
{{Volume needed}}&lt;br /&gt;
&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [[Pandora App Store]], where you can download a selection of free or commercial applications. To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done!&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout! (or use a search engine)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid gray; border-bottom:1px solid gray; padding-top:5px; padding-bottom:5px; margin-bottom:20px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;''Note: Pandora's internal memory (NAND) will be at close to capacity when you receive your Pandora. All new programs should be installed to SD card. Downloads from the Angstrom Repo, or use of the Ipkg package manager, should only be done by advanced users or when instructed by Open Pandora Ltd (for example, firmware updates).''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hassle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it. &lt;br /&gt;
&lt;br /&gt;
If you remember classic computers such as the Amiga - where you inserted a disk and then launched the applications read by Workbench (the Amiga's operating system) - then this is similar: when you insert an SD card into one of the two slots, the (Linux based) Pandora OS will scan it for your PND program files. Any program it finds will either turn up on the desktop or the application menu (just like in Windows).&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
* browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
* in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automatically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Applications menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
These locations are not written in stone. The &amp;quot;libpnd&amp;quot; config files are in /etc/pandora/conf in the NAND. Generally you will never need to alter these files, but you certainly can if you wish. In theory, obliterating the files will still leave the system working, and they are easily restored. One file, /etc/pandora/conf/desktop defines the &amp;quot;search paths&amp;quot; to look for .pnd files, and where to put &amp;quot;.desktop&amp;quot; files when they are found. The searchpaths says where to find them (such as /pandora/desktop), and where to put the application link - /usr/share/applications is where the menu items are pulled from. IF you wish to put pnd files somewhere not in the searchpath, just add the directory to the search-path and you're good to go.&lt;br /&gt;
&lt;br /&gt;
==== If I want to override the .PND icon, name, or other settings, how? (Slightly advanced topic)====&lt;br /&gt;
&lt;br /&gt;
The easiest way right now is via the &amp;quot;override&amp;quot; (or &amp;quot;overlay&amp;quot;) system -- .ovr files.&lt;br /&gt;
&lt;br /&gt;
An .ovr is just a text file you create, with the same name as the pnd-file and in the same location, but with a different file extension. Piece of cake.&lt;br /&gt;
&lt;br /&gt;
If your pnd-file is Hatari.pnd, and you're putting it into /pandora/desktop, then you might create an ovr file for it as: /pandora/desktop/Hatari.ovr&lt;br /&gt;
If you wish to provide your own icon, create it with the same location and filename, but as a .pnd file: /pandora/desktop/Hatari.png&lt;br /&gt;
&lt;br /&gt;
.ovr files are automatically supported by the system so should work across all pnd-application aware applications and desktops. .png icon overrides have to be handled by the menus, but are already handled by minimenu and anythign using the .desktop system (such as xfce full desktop or other standard desktop environments.)&lt;br /&gt;
&lt;br /&gt;
An ovr-file simply looks like this:&lt;br /&gt;
&lt;br /&gt;
The ovr file may (at this time) override the icon title, the CPU clock speed to set on launch, the main category, and the first subcategory for the main category. Additional fields will become overridable.&lt;br /&gt;
&lt;br /&gt;
Minimenu honors up to 3 lines of 'notes', pulled from the .ovr file. (Make sure they are in the right subapp group). note-1, note-2, note-3, see example below. The notes in minimenu are shown at the bottom of the detail text panel. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
[Application-0]&lt;br /&gt;
title                   HatariHack0&lt;br /&gt;
maincategory            Audio&lt;br /&gt;
maincategorysub1        Emulator&lt;br /&gt;
[Application-1]&lt;br /&gt;
title                   HatariHack1&lt;br /&gt;
clockspeed              200&lt;br /&gt;
note-1                  My text for note line 1&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notice the Application-0 and Application-1 -- any given .pnd file may include multiple applications, so you need to assign your overrides to the correct &amp;quot;sub application&amp;quot;. It can be tricky to figure out which subapp you wish to override, but there are some tricks. minimenu, for example, shows the subapp-number in the detail panel. When looking at a .desktop filename, you'll notice #0.desktop .. some number after the # is the subapp-number.&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
It will always be helpful to read the description or readme file included.&lt;br /&gt;
&lt;br /&gt;
===== Example: Hatari =====&lt;br /&gt;
&lt;br /&gt;
Hatari (Atari ST emulator) by default is set to look in &amp;quot;./disks&amp;quot; for the disk images (ROMs) to use. What this means is within the pnd-file (where no disks are supplied), and in the appdata directory. With Hatari, you can browse anywhere from the UI and pick a disk anywhere on your SD cards, but by default it'll look into the ./disks directory.&lt;br /&gt;
&lt;br /&gt;
So you might put Hatari into the menu (/pandora/menu/Hatari131.pnd), or into the desktop (/pandora/desktop/Hatari131.pnd), or somewhere else. Regardless, the appdata will be (with the version I'm building now), /pandora/appdata/hatari.skeezix and thus you would put your .ST or .MSA disk images into /pandora/appdata/hatari.skeezix/disks to make them visible to the emulator. However, given it features its own UI, you can put them into /roms/atarist or /disks or whatever, and use them from there.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonical location, or a convention of having a directory picker or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Updating The Firmware ====&lt;br /&gt;
&lt;br /&gt;
Given a working firmware, you might wish to patch it with official Open Pandora patches; you might also wish to just grab an application from the Angstrom repository, say. &lt;br /&gt;
&lt;br /&gt;
In both of these cases, an ipk file will be made available. (In the future, an automated system may offer to patch up your device or auto-download patches. TBD.)&lt;br /&gt;
&lt;br /&gt;
An ipk file is a compressed installable package.&lt;br /&gt;
&lt;br /&gt;
It should be easily used, but from the Terminal if you wish to manually apply an ipk to patch the firmware, install or update an Angstrom application, it is simple: '''opkg install foo.ipk'''&lt;br /&gt;
&lt;br /&gt;
==== Replacing the Firmware ====&lt;br /&gt;
&lt;br /&gt;
Rather than patch the firmware, the firmware may be replaced wholesale with a freshly downloaded firmware.&lt;br /&gt;
&lt;br /&gt;
==== Booting a Firmware from SD ====&lt;br /&gt;
&lt;br /&gt;
The hardware is capable of booting entirely from SD; if the device is bricked or otherwise has a blank NAND, this could be an option. furthermore you're able to try out alternative operating systems without needing to reinstall your primary operating system.&lt;br /&gt;
&lt;br /&gt;
Steps include:&lt;br /&gt;
&lt;br /&gt;
* Preparing the SD card(s)&lt;br /&gt;
* Setting up the firmware on the SD card&lt;br /&gt;
&lt;br /&gt;
=====Preparing the SD card=====&lt;br /&gt;
&lt;br /&gt;
There are two main approaches:&lt;br /&gt;
&lt;br /&gt;
* Setting up the firmware on on SD card (meaning you need two partitions - a boot partition, and a firmware partition), and&lt;br /&gt;
* Setting things up across two SD cards - meaning you boot from one SD card, and have the firmware on the other.&lt;br /&gt;
&lt;br /&gt;
Operating from one SD card provides you the option of still being able to use the other; operating across two cards provides you he option to have a regular boot-SD, and flip between multiple other SDs for the actual firmware, should you wish to cycle between many operating systems (say.)&lt;br /&gt;
&lt;br /&gt;
The boot partition generally must be FAT32, and then the kernel, MLO and other files need to be unpacked upon it.&lt;br /&gt;
&lt;br /&gt;
The firmware partition must be either ext2fs or ext3fs; under Linux, such a partition can be easily created:&lt;br /&gt;
&lt;br /&gt;
'''mkfs.ext2 -L LABELNAME /dev/mmcblk0p2'''&lt;br /&gt;
- assuming LABELNAME for the partition&lt;br /&gt;
- assuming /dev/mmcblk0p2 for your SD device; you'd better check this carefully ;)&lt;br /&gt;
&lt;br /&gt;
==== Setting Up WiFi ====&lt;br /&gt;
==== Setting Up Bluetooth ====&lt;br /&gt;
&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Minimenu - Comprehensive Configuration Documentation ==&lt;br /&gt;
&lt;br /&gt;
=== Interesting Menu Items for General Usage ===&lt;br /&gt;
&lt;br /&gt;
==== Force all preview caching now ====&lt;br /&gt;
&lt;br /&gt;
With default configuration, preview pictures will be pulled in as you rest the selection on applications (and not during menu load time, since it is too slow to do that, currently.) When pulled in, a preview pic is cached to RAM (so is instant for pulling up this session again). With default configuration, the preview pic will also attempt to cache out to SD card so that even next session of the menu, it will pull up very quickly (partial second.) However, that very first time you pull up any given preview pic, it will take a few seconds to load due to mounting the pnd-application, looking for the preview inside, and unmounting the application.&lt;br /&gt;
&lt;br /&gt;
The Force All Preview option is in the Select menu; this option allows you to take the preview caching hit right away, for all applications. Trigger this option, then ignore your Pandora for a couple minutes while it chugs away.&lt;br /&gt;
&lt;br /&gt;
Upon completion, all pnd-applications containing Previews should have them in their SD cache (assuming you had sufficient space free.) What this means is that pulling up preview pics should be instant for this sesssion, and very fast for future sessions as well.. no more waiting a few seconds for the first time pull up of a preview picture.&lt;br /&gt;
&lt;br /&gt;
==== Overriding application details ====&lt;br /&gt;
&lt;br /&gt;
===== Icon =====&lt;br /&gt;
&lt;br /&gt;
===== Category =====&lt;br /&gt;
&lt;br /&gt;
===== Clockspeed =====&lt;br /&gt;
&lt;br /&gt;
===== Notes =====&lt;br /&gt;
&lt;br /&gt;
An .ovr file may be created in the same location as a pnd-application, with the same name except for .ovr at the end -- an application named &amp;quot;Foo.pnd&amp;quot; could have an override file named &amp;quot;Foo.ovr&amp;quot;; that file is mostly handled by libpnd (See above for details), but minimenu extends it to support &amp;quot;Notes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
See the example below; http://pandorawiki.org/User_manual#If_I_want_to_override_the_.PND_icon.2C_name.2C_or_other_settings.2C_how.3F_.28Slightly_advanced_topic.29&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Preview picture =====&lt;br /&gt;
&lt;br /&gt;
libpnd does not handle preview picture overrides, so minimenu does this on its own.&lt;br /&gt;
&lt;br /&gt;
In the same location as a pnd file, a preview override may be specified.&lt;br /&gt;
&lt;br /&gt;
If the pnd-file is named &amp;quot;Foo.pnd&amp;quot;, minimenu will look for Foo_pvw#0.png for &amp;quot;subapp 0&amp;quot;'s preview. &amp;quot;Subapp 1&amp;quot;'s preview would be checked for as &amp;quot;Foo_pvw#1.png&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Default configuration is.. ===&lt;br /&gt;
&lt;br /&gt;
* Runs without X, and with X.&lt;br /&gt;
* Look for applications in the Pandora normal places; your SD cards, in /pandora/desktop and /pandora/menu and /pandora/apps&lt;br /&gt;
* Look for additional apps in /pandora/mmenu (say, if you want to have minimenu-only applications, for some reason)&lt;br /&gt;
* Look for skins in /etc/pandora/mmenu/skins (on Pandora), but also in SD in /pandora/mmenu/skins/ -- so you can develope skins, or download them and drop them there on your SD.&lt;br /&gt;
* Will show pnd-applications in their Main Category tab, and in their Main Sub Category 1 tab. (But not in Main Sub 2, or Alt Category, Alt Sub 1, or Alt Sub 2)&lt;br /&gt;
* Will show an &amp;quot;All&amp;quot; tab&lt;br /&gt;
* Will show a tab for each non-empty directory in /media -- ie: your SD cards (or USB devices, or other mounts)&lt;br /&gt;
* Will not wrap tabs -- when you hit right-trigger to switch to the next right tab, and there are no more, it won't go to the first tab&lt;br /&gt;
* Will use DaveC's skin&lt;br /&gt;
* Will load application icons when the menu starts up (its pretty fast, so this is usually okay)&lt;br /&gt;
* Will load preview pics after the selection rests on an application in the grid for a second or two (ie: not on startup, since it is _very slow_)&lt;br /&gt;
* Will try to cache preview pics onto SD card (firstly on the same SD as the application, but will also search other SDs/devices until it finds one with at least 500KB free space)&lt;br /&gt;
* Will load preview pics in real time (make you wait while it loads, not do it in background while you do other stuff.)&lt;br /&gt;
* Will scroll whole page of the grid up and down&lt;br /&gt;
* Will wrap around left/right of grid, staying on same row&lt;br /&gt;
* Will wrap around top/bottom of the grid&lt;br /&gt;
* Will look for 'category conf' file in /pandora/mmenu on your SDs as mmcatmap.conf; most people will never create this file&lt;br /&gt;
* Will honour icon overrides and icon name, category overrides (this is handled by libpnd before minimenu sees it.) However, will also look in the ovr file for 'notes' to show in the Detail panel, and will also look for &amp;quot;preview overrides&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Global/User Preferences ===&lt;br /&gt;
&lt;br /&gt;
Users will generally not have to touch mmenu.conf at all -- hopefully the defaults are sensible. Still, it can be tweaked.&lt;br /&gt;
&lt;br /&gt;
Skinners will generally touch mmskin.conf in their skin's directory, and WILL NOT put options in their that belong in the other conf files. Thus we achieve separation -- user can change skins and still have their settings applied, and the skin can change its appearance its own way without depending on user mucking with files.&lt;br /&gt;
&lt;br /&gt;
Minimenu will search for mmenu.conf in a sequence of locations, so that you may override it without clobbering the built in system defaults.&lt;br /&gt;
# /pandora/mmenu/mmenu.conf - so you can override it on your SD cards&lt;br /&gt;
# /etc/pandora/conf/mmenu.conf - the system default&lt;br /&gt;
# ./minimenu/mmenu.conf - so you can run from 'current directory' while doing development. Most people can ignore this.&lt;br /&gt;
&lt;br /&gt;
Options in minumenu are broken up into config file sections.&lt;br /&gt;
&lt;br /&gt;
Most options have internal defaults, but many do not, so the conf files are needed; if you break a conf file, it will often still work.. but you can make minimenu crash, so be careful and keep conf file backups. It is probably wise to edit conf files via the override on SD cards, and put skins on SD cards, so that worst case.. pop out your SD and you're good to go with default system again.&lt;br /&gt;
&lt;br /&gt;
==== [minimenu] section ====&lt;br /&gt;
&lt;br /&gt;
* skin_searchpath -- defines the directories that will be searched to find skin-directories. A skin directory is a _directory containing mmskin.conf_ so searchpath may include /media/*/pandora/mmenu/skins to mean that SD cards will be searched in /pandora/mmenu/skins - a skin named &amp;quot;Foo&amp;quot; will then be /pandora/mmenu/skins/Foo/ and contain mmskin.conf&lt;br /&gt;
* skin_selected -- defines where to store the name of the activated skin; if this file does not exist, or the named skin cannot be found, the skin named 'default' will be searched for in skin_searchpath&lt;br /&gt;
* skin_confname -- the name of the conf file to look for in skins; if you change this, everything will break :)&lt;br /&gt;
* load_previews_new -- if set to &amp;gt;0, will attempt to load preview pics _at startup of menu every time_ -- EXTREMELY SLOW for un-cached previews; if, however, you have recently done a &amp;quot;force cache all previews&amp;quot;, and thus are fully cached, it might not be too bad. Highly unadvisable.&lt;br /&gt;
* load_previews_later -- if set to &amp;gt;0, will want to load preview pics later; if set to 0, will not even try to load preview pictures, ever.&lt;br /&gt;
* load_icons_later -- if set to &amp;gt;0, will attempt to load icons after menu starts; normally set to 0, meaning load icons during menu startup (advisable, since its pretty fast.)&lt;br /&gt;
* defer_icon_us -- when load_icons_later is activated, this is the microseconds delay between loading icons. (ie: background thread will load icon, then another icon, then another .. with this delay between)&lt;br /&gt;
* threaded_preview -- if set to &amp;gt;0, will load preview pics in background; not advisable. Normally will make you wait while preview happens. First releases of Pandora will probably take a few seconds to load each preview, and doing it in background chugs the user experience too much. (A later improvement to pnd_run.sh or creating a fast-mount script that skips the Union Filesystem Mount will make preview loading MANY times faster, at which point this might be a good option.)&lt;br /&gt;
* loglevel -- if you wish to turn up or down the logging&lt;br /&gt;
* x11_present_sh -- define the command used to figure out if X is present or not; some apps require X, or require no X, or don't care; the menu may decide to filter out apps depending on their requirements and whethor X is running or not&lt;br /&gt;
* desktop_apps -- if set to &amp;gt;0, will look in the desktop searchpath for apps (/pandora/desktop say; see /etc/pandora/conf/desktop)&lt;br /&gt;
* menu_apps -- if set to &amp;gt;0, will look in menu searchpath too -- see /etc/pandora/conf/desktop&lt;br /&gt;
* aux_searchpath -- if you wish to look somewhere else for applications entirely (such as for minimenu specific apps? or another pile of apps?) then look in this searchpath&lt;br /&gt;
&lt;br /&gt;
==== [utility] Section ====&lt;br /&gt;
&lt;br /&gt;
* terminal -- specifies the command to run when the Select menu is used and user requests to run a Terminal; ie: you could set it to Xterm, or Konsole, or Terminal, or whatever you prefer.&lt;br /&gt;
&lt;br /&gt;
==== [display] Section ====&lt;br /&gt;
&lt;br /&gt;
* fullscreen -- if &amp;gt;0, will attempt to grab the full screen and have no window decorations when in X11; if 0, will be a normal window that you can flip to other windows&lt;br /&gt;
* screen_width -- used for calculation of a few defaults; don't mess with it.&lt;br /&gt;
&lt;br /&gt;
==== [tabs] Section ====&lt;br /&gt;
&lt;br /&gt;
* wraparound -- if &amp;gt;0, will wrap from leftmost tab to rightmost tab and vice-versa, when trying to switch tabs using the triggers. Normally will just stop at left/rightmost tabs&lt;br /&gt;
* top_maincat -- if &amp;gt;0, will include apps in the tab for their main category&lt;br /&gt;
* top_maincat1 -- if &amp;gt;0, will include apps in the tab for their main categories first subcategory&lt;br /&gt;
* top_maincat2 -- if &amp;gt;0, will include apps in the tab for their main categories second subcategory&lt;br /&gt;
* top_altcat -- if &amp;gt;0, will include apps in the tab for their alternate category&lt;br /&gt;
* top_altcat1 -- if &amp;gt;0, will include apps in the tab for their alternate categories first subcategory&lt;br /&gt;
* top_altcat2 -- if &amp;gt;0, will include apps in the tab for their alternate categories second subcategory&lt;br /&gt;
&lt;br /&gt;
==== [grid] Section ====&lt;br /&gt;
&lt;br /&gt;
* scroll_increment -- when scrolling the grid up/down, how many rows to scroll by&lt;br /&gt;
* wrap_horiz_samerow -- when wrapping left/right on the grid, stay on same row or go to next/previous row?&lt;br /&gt;
* wrap_vert_stop -- if set &amp;gt;0, will not wrap top/bottom when user pressing up/down&lt;br /&gt;
&lt;br /&gt;
==== [previewpic] Section ====&lt;br /&gt;
&lt;br /&gt;
* defer_timer_ms -- the amoung of time (milliseconds) that the user most leave the selection in one place before the menu goes to pull up the preview pic (either from RAM cache, SD cache or pnd-file if not yet cached)&lt;br /&gt;
* do_cache -- if set to &amp;gt;0, will attempt to cache preview pics from pnd apps out to SD for faster loading next session (ie: in first release of the device, pulling preview from pnd may take 3-4 seconds, but pulling from SD cache may take half-second)&lt;br /&gt;
* cache_searchpath -- the list of locations to attempt to _cache to_ -- after pulling a preview pic, try to stick the preview here for faster retrieval; note that it will always try the same drive as the app came from first, to try to keep the preview in the same SD as the pnd is.&lt;br /&gt;
* cache_minfree -- the amount of space required to make the SD usable for caching too; ie: this is designed so the cache will not use up your vary last amount of space on an SD. If space is insufficient, the next location in cache_searchpath will be checked&lt;br /&gt;
* cache_path -- the location to write the cached preview pics out to, relative to the matching searchpath; ie: If a pnd-file is on SD2, it will first try SD2, and then check SD1 and go across the searchpath; once a candidate is found (if!), then the cache_path on that device will be used&lt;br /&gt;
* cache_findpath -- the searchpath that helps the menu find the previews; should work out to the same locations as covered by cache_searchpath but include the full cache_path as well, but could also include other locations should you have downloaded pre-cached previews or preview overrides&lt;br /&gt;
&lt;br /&gt;
==== [categories] Section ====&lt;br /&gt;
&lt;br /&gt;
* catmap_searchpath -- the searchpath to be looked through to find the mmcatmap.conf file (which need not exist at all.)&lt;br /&gt;
* catmap_confname -- should you wish to rename the mmcatmap.conf file for some reason&lt;br /&gt;
* do_all_cat -- if &amp;gt;0, will show an &amp;quot;All&amp;quot; tab to which all applications will be sent (in addition to their other categories as defined in [tabs] above&lt;br /&gt;
&lt;br /&gt;
==== [filesystem] Section ====&lt;br /&gt;
&lt;br /&gt;
* do_browser == if &amp;gt;0, the directory browser will be enabled&lt;br /&gt;
* tab_searchpaths == the list of directories that will be opened for browsers, and each will have its own tab&lt;br /&gt;
&lt;br /&gt;
Note the examples:&lt;br /&gt;
NOTE: to keep from having a million tabs, minimenu will only show directory browser tabs that are non-empty&lt;br /&gt;
# if tab_searchpaths is just &amp;quot;/media&amp;quot;, then one tab (&amp;quot;/media&amp;quot;) will be created, and you can browse that&lt;br /&gt;
# if you put &amp;quot;/media/*&amp;quot;, then one tab will be created for each subdir in /media (one per SD, plus USB and other mounts)&lt;br /&gt;
# you could make the browser point to many locations, such as &amp;quot;/media/*:/:/home&amp;quot; which would show one for each /media subdir, as well as a tab for / (root of filesystem), as well as /home (show one to contain all home directories.)&lt;br /&gt;
&lt;br /&gt;
=== Setting up Category Mapping/Merging/Aliasing and Custom Tabs ===&lt;br /&gt;
&lt;br /&gt;
An optional conf file may be created to specify 'category mapping' functionality.&lt;br /&gt;
&lt;br /&gt;
This conf file should be called mmcatmap.conf (unless the name has been changed in mmenu.conf), and should be located in one of the following locations (unless an alternate searchpath has been specified in mmenu.conf)&lt;br /&gt;
# On your SD cards in /pandora/mmenu/mmcatmap.conf&lt;br /&gt;
# on device in /etc/pandora/mmenu/mmcatmap.conf&lt;br /&gt;
# ./minimenu (relative to current working directory) as mmcatmap.conf -- really only useful for developers&lt;br /&gt;
&lt;br /&gt;
The goals of the mmcatmap.conf are a few..&lt;br /&gt;
# Allow renaming or aliasing categories (from what developers specify in pnd-applications PXML.xml)&lt;br /&gt;
# Allow merging categories (so you can put apps that would be across 5 catrgories, into 3 of your own design)&lt;br /&gt;
# Allow order of tabs to be specified (rather than be 'random' as determined from applications)&lt;br /&gt;
&lt;br /&gt;
Applications are _encouraged_ (but not forced) to stick to Freedesktop Category Standards (and should stick to syntax standard.. ie: no spaces, etc.) So in general you should encounter a limited number of categories (not &amp;quot;Foofy123!&amp;quot; but things like &amp;quot;Games&amp;quot; with subcategory &amp;quot;Emulator&amp;quot;. See PXML.xml specification for guidelines.) However, developers may specify whatever they like into the PXML.xml and perhaps you disagree or wish to use your own category/tab assignments.&lt;br /&gt;
&lt;br /&gt;
==== Note on category overrides ====&lt;br /&gt;
&lt;br /&gt;
There are two main kinds of overrides in this context:&lt;br /&gt;
# A per-pnd (and per-subapplication) override; see .ovr files above and below for how to override a category of a specific application&lt;br /&gt;
# A per-category override; that is what mmcatmap.conf is for, read on!&lt;br /&gt;
&lt;br /&gt;
==== Example mmcatmap.conf ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[categories]&lt;br /&gt;
# Normally for mmenu, an encountered category is just used as is. 5 cats exist, you get 5 tabs.&lt;br /&gt;
# If map_on is &amp;gt;0, then category transforms will occur&lt;br /&gt;
#   @NEWCAT oldcat1:oldcat2      &amp;lt;- means oldcat1, if found, will map to NEWCAT. &amp;quot;@&amp;quot; is discarded.&lt;br /&gt;
#   NOTE: FreeDesktop rules do not allow categories with spaces in the name; if needed, I can add it with quoting.&lt;br /&gt;
# If map_default_on is set (&amp;gt;0), then any unmapped categories will be forced into the default category bucket (map_default_cat.)&lt;br /&gt;
#   If map_default_on is off (=0), then unmapped categories will become their own categories as normal.&lt;br /&gt;
#   Should probably still have an @ line to create the default category, since creating the cats comes before assigning defaults&lt;br /&gt;
# NOTE: Individual app overrides occur at the time of app scanning, so before this category mapping occurs and thus is effected&lt;br /&gt;
map_on                  0               # if &amp;gt;0, will do category mapping at all; if 0, don't do any of this.&lt;br /&gt;
map_default_on          0               # if &amp;gt;0, any unmapped category will get forced to map_default_cat; set to 0 to leave unmapped cats alone&lt;br /&gt;
map_default_cat         Spam            # see map_default_on&lt;br /&gt;
# NOTE: List the categories in reverse order to how you wish them in the tab list; last one shows up as first tab&lt;br /&gt;
@Woogle                 Audio&lt;br /&gt;
@Jimmy                  Game&lt;br /&gt;
@Spam&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* map_on -- if &amp;gt;0, will turn category magic on; by default, this file and section is ignored.&lt;br /&gt;
* map_default_on -- if &amp;gt;0, means that any category not otherwise mapped will be sent to the map_default_cat category. ie: So you must now define mappings for all tabs to _keep_&lt;br /&gt;
* map_default_cat -- the name of the category that all not-explicitly-mapped categories will be sent to, if map_default_on is set (similar to how &amp;quot;All&amp;quot; tab works)&lt;br /&gt;
&lt;br /&gt;
The main goods are the config entries starting with &amp;quot;@&amp;quot;&lt;br /&gt;
&lt;br /&gt;
NOTE: The tabs in the config should be listed in reverse order to how you wish them displayed. In the example above, you will get tabs &amp;quot;Spam&amp;quot;, &amp;quot;Jimmy&amp;quot;, &amp;quot;Woogle&amp;quot;, even though they are listed Woogle, then Jimmy, then Spam.&lt;br /&gt;
&lt;br /&gt;
The format is:&lt;br /&gt;
@TABNAME&amp;lt;whitespace&amp;gt;category1:category2:category-etc-etc&lt;br /&gt;
&lt;br /&gt;
example: Map the category &amp;quot;Audio&amp;quot; to be instead called &amp;quot;Woogle&amp;quot;.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@Woogle Audio&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
example: Map the category &amp;quot;Game&amp;quot; and &amp;quot;Audio&amp;quot; to instead be called &amp;quot;Multimedia&amp;quot;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@Multimedia Game:Audio&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: In the large example above, note that the &amp;quot;default&amp;quot; is specified to be &amp;quot;Spam&amp;quot;, and if enabled, you then need to define &amp;quot;@Spam&amp;quot; tab for it to refer to (even if nothing is mapped to it in the @Spam line itself.)&lt;br /&gt;
&lt;br /&gt;
NOTE: The categories will at first come from the pnd-applications (in their PXML.xml as specified by the developer), and then possibly be overriden by the .ovr file. This is at the libpnd level before minimenu ever catches wind of the application. Then during application discovery, minimenu will get a list of categories and applications, and pass them through mmcatmap.conf to determine the final list of tabs and categories to use.&lt;br /&gt;
&lt;br /&gt;
Consider: If two pnd-files ezist, as in AwesomeGame in category Game, and SoundOff in Audio, you will normally get two tabs (Game and Audio), plus an All tab, plus a /media/mmcblk1p1 tab for SD1 (say.) If you then put in mmcatmap.conf a line &amp;quot;@Foo Audio&amp;quot;, then you will essentially rename Audio to &amp;quot;Foo&amp;quot;, and still get two tabs - Game and Foo. You could create a new tab with &amp;quot;@Whizzo Audio:Game&amp;quot; to merge those two categories into one new one called Whizzo, instead.&lt;br /&gt;
&lt;br /&gt;
=== Skinning the Interface ===&lt;br /&gt;
&lt;br /&gt;
==== Setting up a skin you download ====&lt;br /&gt;
&lt;br /&gt;
==== Creating new skins ====&lt;br /&gt;
&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]]&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=1762</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=1762"/>
		<updated>2009-12-24T18:16:55Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: /* Box Contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon I know you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
First of all, let's get this out of the way. DO NOT EAT YOUR PANDORA! It will be hard enough to break your teeth, and it may or may not work after digestion.&lt;br /&gt;
&lt;br /&gt;
It is wise not to play with your Pandora on the roof, but if you must, take proper precautions such as strapping it down and ''not using it on the roof.''&lt;br /&gt;
&lt;br /&gt;
The Pandora contains small parts that could be swallowed by children(and let's face it, we're all pretty much children the day we see our Pandora on our doorstep), such as the stylus or an odd button or screw.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C (Recommended temperatures are in the range between -10C and 40C). The battery is a standard Lithium Polymer battery. Do not dispose of in fire or water. Do not dissasemble, crush, or puncture the battery, or it may explode! Do not short circuit external contacts! Dispose of properly, please.&lt;br /&gt;
&lt;br /&gt;
The Pandora contains a 4.3&amp;quot; touchscreen. Although you can touch it, do not hit it too hard or you may risk breaking it. Also, the touchscreen can display 16.7 million colors. That's 16.7 million ways to injure an epileptic person, so please! Exercise caution and common sense when handling the screen.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
By law there is a one year warranty, and the developers have stated they will replace faulty hardware. LCDs with noticeable dead pixels will also be replaced. ''Some more detailed info would be nice, I don't want to spread inaccurate warranty info...:)''&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you may or may not be surprised to find a:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus (located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*DC Wall Charger&lt;br /&gt;
*TV-Out Cable (ONLY if you ordered it separately)&lt;br /&gt;
*Carrying Case (ONLY if you ordered it separately)&lt;br /&gt;
*Extra Battery (ONLY if you ordered it separately)&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life&lt;br /&gt;
==== Specs ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4000mAh battery)&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console. That's why it has gaming controls (Buttons, DPad and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet via FireFox and play games such as Quake3. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. &lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery well on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Before you begin using your shiny (or in this case, matte) new Pandora, you must charge the battery first! The battery comes pre-charged at 40%, and that level might have decreased during shipping, so to be on the safe side, we recommend that you charge the Pandora before you use it. Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. The OS will take some time to boot up for the first time (about 10 minutes, this is only for the first boot, this is normal). After it is booted, a series of settings dialogs will pop up in the shape of a &amp;quot;Boot Wizard&amp;quot; allowing you to alter your Pandora's settings to your liking.&lt;br /&gt;
&lt;br /&gt;
There are a total of 3 parts to the Boot Wizard guide:&lt;br /&gt;
===== System configuration =====&lt;br /&gt;
The first thing you will have to do is to calibrate the Pandora's touch screen. Only do this if the screen isn't calibrated already.&lt;br /&gt;
&lt;br /&gt;
===== User setup =====&lt;br /&gt;
After that, you will have to enter your full name. This is what you will see in any user selection dialogs or when the system needs to address you, so enter whatever you are most comfortable with. Then follows your username. It is recommended to choose an all-lowercase, one-word username here, since you will have to enter this name every time you log in. Once you've entered your username, a password input dialog appears. You will have to enter the password you want to have twice here. If you don't want to have a password for your device, simply leave both fields empty. If you however decide to enter a password, something hard to guess and between 8 and 16 characters long is preferred.&lt;br /&gt;
&lt;br /&gt;
===== Network and security settings =====&lt;br /&gt;
You will now have to enter a name for your Pandora. This will be the Pandora's host name, so you have two options in this situation:&lt;br /&gt;
&lt;br /&gt;
# If you don't have a domain you want to connect to, simply enter any name here. It should not contain any spaces.&lt;br /&gt;
# If you ''do'' have a domain you want to connect to, enter a name in the form of &amp;quot;pandoramname.domainname.tld&amp;quot;. Note that you probably never will have an use for this.&lt;br /&gt;
&lt;br /&gt;
Then, you'll have to choose whether you want to automatically log in on your Pandora when it boots, or if you should be given the opportunity to log in as a different user, or enter your password. It is recommended to disable auto login if you want to protect your user data, but if you're often in a hurry, then you can enable auto login here.&lt;br /&gt;
&lt;br /&gt;
The final thing you will have to choose, is whether you want to use the full desktop XFCE environment or the gaming-oriented PMenu environment as your default environment in the Pandora. It is recommended to choose XFCE here if you want to gain access to the Pandora's full potential.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings&amp;gt;screen&amp;gt;calibration wizard(I made stuff up if you can't tell) and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
On the desktop, you will see many(or few) things. On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications, or at least the ones configured to show up in the menu. To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar, which as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch from. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. Aaaaand to the right of that, you have a little icon that, when clicked, displays all running applications.&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
== Basic Linux user guide ==&lt;br /&gt;
New to the wonderful world of Linux? No problem! You don't need mad terminal skills to open a web browser, but it can be nice to know what you're doing once in a while.&lt;br /&gt;
==== The structure of the file system ====&lt;br /&gt;
If you're used to the file system of e.g. MS Windows, you will find that a Linux file system is rather different from what you're used to. In this section, we will go through everything you have to know in order to feel comfortable with using the Pandora's file system.&lt;br /&gt;
===== Basic philosophy =====&lt;br /&gt;
In Windows, you have multiple file system roots, called &amp;quot;drives&amp;quot;, that are labelled with different letters, like &amp;quot;C:&amp;quot; or &amp;quot;D:&amp;quot;. In Linux ,there are't multiple root directories, but rather just one root directory, called &amp;quot;/&amp;quot;. All other directories are inside of this directory.&lt;br /&gt;
===== Common directories =====&lt;br /&gt;
Inside of the root directory (&amp;quot;/&amp;quot;) are quite a lot of other directories. Here are the most important ones:&lt;br /&gt;
* &amp;quot;/home&amp;quot; - This is where all of the files that are owned by all users are stored. Users do not generally have write-access to anything outside of this directory.&lt;br /&gt;
* &amp;quot;/home/username&amp;quot; - Here are the personal files of user &amp;quot;username&amp;quot;. In this directory, you will find a directory called &amp;quot;Documents&amp;quot;, &amp;quot;Pictures&amp;quot;, &amp;quot;Desktop&amp;quot; etc. that correspond to that users personal directories. This directory is also called &amp;quot;username&amp;quot;'s home directory, and can be abbreviated with &amp;quot;~/&amp;quot; (if you're currently logged in as username) or &amp;quot;~username/&amp;quot;.&lt;br /&gt;
* &amp;quot;/boot&amp;quot; - This is the directory where the Linux kernel is stored, and other files that are needed at boot time can be accessed. Do not touch this directory (You can't even do it if you wanted to)!&lt;br /&gt;
* &amp;quot;/bin&amp;quot;, &amp;quot;/lib&amp;quot; - System binaries and libraries are stored here. Most of the terminal commands mentioned below can be found inside of &amp;quot;/bin&amp;quot;. You should generally never have to touch this directory, either.&lt;br /&gt;
* &amp;quot;/usr&amp;quot; - Here is where you'll find programs and files installed by the user. Core applications such as the web browser, media player, and other applications that are available the first time you start your Pandora are stored here. If you decide to install anything via the &amp;quot;ipkg&amp;quot; command (covered later), this is where the files needed by those installations will end up.&lt;br /&gt;
* &amp;quot;/etc&amp;quot; - System-wide configuration. Should only be touched by power-users.&lt;br /&gt;
* &amp;quot;/mnt/sd1&amp;quot;, &amp;quot;/mnt/sd2&amp;quot; - If you insert SD-cards into the device, this is where you will find their contents.&lt;br /&gt;
* &amp;quot;/media/*&amp;quot; - If you connect USB drives or other external media, you will find that the contents of that media have been placed here.&lt;br /&gt;
==== The File Manager ====&lt;br /&gt;
==== Killing Applications ====&lt;br /&gt;
==== Basic Terminal Commands ====&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://doesnotexistyet.com Pandora App Store], where you can download free or paid apps from ones of developers! To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done! Because I assume it will be in .pnd format.&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout!&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hastle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
* browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
* in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
* for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automarically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Start menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonicle location, or a convention of having a directory pickre or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Updating The Firmware ====&lt;br /&gt;
==== Setting Up WiFi ====&lt;br /&gt;
==== Setting Up Blutooth ====&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=1759</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=1759"/>
		<updated>2009-12-24T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: took out duplicate section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon I know you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
First of all, let's get this out of the way. DO NOT EAT YOUR PANDORA! It will be hard enough to break your teeth, and it may or may not work after digestion.&lt;br /&gt;
&lt;br /&gt;
It is wise not to play with your Pandora on the roof, but if you must, take proper precautions such as strapping it down and ''not using it on the roof.''&lt;br /&gt;
&lt;br /&gt;
The Pandora contains small parts that could be swallowed by children(and let's face it, we're all pretty much children the day we see our Pandora on our doorstep), such as the stylus or an odd button or screw.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C (Recommended temperatures are in the range between -10C and 40C). The battery is a standard Lithium Polymer battery. Do not dispose of in fire or water. Do not dissasemble, crush, or puncture the battery, or it may explode! Do not short circuit external contacts! Dispose of properly, please.&lt;br /&gt;
&lt;br /&gt;
The Pandora contains a 4.3&amp;quot; touchscreen. Although you can touch it, do not hit it too hard or you may risk breaking it. Also, the touchscreen can display 16.7 million colors. That's 16.7 million ways to injure an epileptic person, so please! Exercise caution and common sense when handling the screen.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
By law there is a one year warranty, and the developers have stated they will replace faulty hardware. LCDs with noticeable dead pixels will also be replaced. ''Some more detailed info would be nice, I don't want to spread inaccurate warranty info...:)''&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you may or may not be surprised to find a:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus (located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*DC Wall Charger&lt;br /&gt;
*TV-Out Cable (ONLY if you ordered it separately)&lt;br /&gt;
*Carrying Case (ONLY if you ordered it separately)&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life&lt;br /&gt;
==== Specs ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4000mAh battery)&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console. That's why it has gaming controls (Buttons, DPad and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet via FireFox and play games such as Quake3. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. &lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery well on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Before you begin using your shiny (or in this case, matte) new Pandora, you must charge the battery first! The battery comes pre-charged at 40%, and that level might have decreased during shipping, so to be on the safe side, we recommend that you charge the Pandora before you use it. Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. The OS will take some time to boot up for the first time (about 10 minutes, this is only for the first boot, this is normal). After it is booted, a series of settings dialogs will pop up in the shape of a &amp;quot;Boot Wizard&amp;quot; allowing you to alter your Pandora's settings to your liking.&lt;br /&gt;
&lt;br /&gt;
There are a total of 3 parts to the Boot Wizard guide:&lt;br /&gt;
===== System configuration =====&lt;br /&gt;
The first thing you will have to do is to calibrate the Pandora's touch screen. Only do this if the screen isn't calibrated already.&lt;br /&gt;
&lt;br /&gt;
===== User setup =====&lt;br /&gt;
After that, you will have to enter your full name. This is what you will see in any user selection dialogs or when the system needs to address you, so enter whatever you are most comfortable with. Then follows your username. It is recommended to choose an all-lowercase, one-word username here, since you will have to enter this name every time you log in. Once you've entered your username, a password input dialog appears. You will have to enter the password you want to have twice here. If you don't want to have a password for your device, simply leave both fields empty. If you however decide to enter a password, something hard to guess and between 8 and 16 characters long is preferred.&lt;br /&gt;
&lt;br /&gt;
===== Network and security settings =====&lt;br /&gt;
You will now have to enter a name for your Pandora. This will be the Pandora's host name, so you have two options in this situation:&lt;br /&gt;
&lt;br /&gt;
# If you don't have a domain you want to connect to, simply enter any name here. It should not contain any spaces.&lt;br /&gt;
# If you ''do'' have a domain you want to connect to, enter a name in the form of &amp;quot;pandoramname.domainname.tld&amp;quot;. Note that you probably never will have an use for this.&lt;br /&gt;
&lt;br /&gt;
Then, you'll have to choose whether you want to automatically log in on your Pandora when it boots, or if you should be given the opportunity to log in as a different user, or enter your password. It is recommended to disable auto login if you want to protect your user data, but if you're often in a hurry, then you can enable auto login here.&lt;br /&gt;
&lt;br /&gt;
The final thing you will have to choose, is whether you want to use the full desktop XFCE environment or the gaming-oriented PMenu environment as your default environment in the Pandora. It is recommended to choose XFCE here if you want to gain access to the Pandora's full potential.&lt;br /&gt;
&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings&amp;gt;screen&amp;gt;calibration wizard(I made stuff up if you can't tell) and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
On the desktop, you will see many(or few) things. On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications, or at least the ones configured to show up in the menu. To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar, which as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch from. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. Aaaaand to the right of that, you have a little icon that, when clicked, displays all running applications.&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
== Basic Linux user guide ==&lt;br /&gt;
New to the wonderful world of Linux? No problem! You don't need mad terminal skills to open a web browser, but it can be nice to know what you're doing once in a while.&lt;br /&gt;
==== The structure of the file system ====&lt;br /&gt;
If you're used to the file system of e.g. MS Windows, you will find that a Linux file system is rather different from what you're used to. In this section, we will go through everything you have to know in order to feel comfortable with using the Pandora's file system.&lt;br /&gt;
===== Basic philosophy =====&lt;br /&gt;
In Windows, you have multiple file system roots, called &amp;quot;drives&amp;quot;, that are labelled with different letters, like &amp;quot;C:&amp;quot; or &amp;quot;D:&amp;quot;. In Linux ,there are't multiple root directories, but rather just one root directory, called &amp;quot;/&amp;quot;. All other directories are inside of this directory.&lt;br /&gt;
===== Common directories =====&lt;br /&gt;
Inside of the root directory (&amp;quot;/&amp;quot;) are quite a lot of other directories. Here are the most important ones:&lt;br /&gt;
* &amp;quot;/home&amp;quot; - This is where all of the files that are owned by users are stored.&lt;br /&gt;
* &amp;quot;/home/username&amp;quot; - Here are the personal files of user &amp;quot;username&amp;quot;. In this directory, you will find a directory called &amp;quot;Documents&amp;quot;, &amp;quot;Pictures&amp;quot;, &amp;quot;Desktop&amp;quot; etc. that correspond to that users personal directories. This directory is also called &amp;quot;username&amp;quot;'s home directory, and can be abbreviated with &amp;quot;~/&amp;quot; or &amp;quot;~username/&amp;quot;. &lt;br /&gt;
==== The File Manager ====&lt;br /&gt;
==== Killing Applications ====&lt;br /&gt;
==== Basic Terminal Commands ====&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://doesnotexistyet.com Pandora App Store], where you can download free or paid apps from ones of developers! To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done! Because I assume it will be in .pnd format.&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout!&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hastle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
- browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
- in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automarically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Start menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonicle location, or a convention of having a directory pickre or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Updating The Firmware ====&lt;br /&gt;
==== Setting Up WiFi ====&lt;br /&gt;
==== Setting Up Blutooth ====&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=1750</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=1750"/>
		<updated>2009-12-24T17:24:40Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon I know you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
First of all, let's get this out of the way. DO NOT EAT YOUR PANDORA! It will be hard enough to break your teeth, and it may or may not work after digestion.&lt;br /&gt;
&lt;br /&gt;
It is wise not to play with your Pandora on the roof, but if you must, take proper precautions such as strapping it down and ''not using it on the roof.''&lt;br /&gt;
&lt;br /&gt;
The Pandora contains small parts that could be swallowed by children(and let's face it, we're all pretty much children the day we see our Pandora on our doorstep), such as the stylus or an odd button or screw.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C. The battery is a standard Lithium Polymer battery. Do not dispose of in fire or water. Do not dissasemble, crush, or puncture the battery, or it may explode! Do not short circuit external contacts! Dispose of properly, please.&lt;br /&gt;
&lt;br /&gt;
The Pandora contains a 4.3&amp;quot; touchscreen. Although you can touch it, do not hit it too hard or you may risk breaking it. Also, the touchscreen can(gasp!) display 16.7 million colors. That's 16.7 million ways to injure an epileptic person, so please! Exercise caution and common sense when handling the screen.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
By law there is a one year warranty, and the developers have stated they will replace faulty hardware. LCDs with noticeable dead pixels will also be replaced. ''Some more detailed info would be nice, I don't want to spread inaccurate warranty info...:)''&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you may or may not be surprised to find a:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus (located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*DC Wall Charger&lt;br /&gt;
*TV-Out Cable (ONLY if you ordered it separately)&lt;br /&gt;
*Carrying Case (ONLY if you ordered it separately)&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life&lt;br /&gt;
==== Specs ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4000mAh battery)&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console. That's why it has gaming controls (Buttons, DPad and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet via FireFox and play games such as Quake3. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. &lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery well on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Before you begin using your shiny(or in this case, matte) new Pandora, you must charge the battery first! (I assume?) Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. (It may turn on automatically after battery insertion, not sure?) The OS will take some time to boot up for the first time, this is normal. After it is booted, a series of settings will pop up allowing you to alter your Pandora to your liking. I could use a bit more material for this section...&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings&amp;gt;screen&amp;gt;calibration wizard(I made stuff up if you can't tell) and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
On the desktop, you will see many(or few) things. On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications, or at least the ones configured to show up in the menu. To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar, which as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch from. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. Aaaaand to the right of that, you have a little icon that, when clicked, displays all running applications.&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
== Linux Whatsit? ==&lt;br /&gt;
New to the wonderful world of Linux? No problem! You don't need mad terminal skills to open a web browser, but it can be nice to know what you're doing once in a while.&lt;br /&gt;
==== The Home Directory, And What's All This usr, etc, bin, var, boot, root Stuff? ====&lt;br /&gt;
==== The File Manager ====&lt;br /&gt;
==== Killing Applications ====&lt;br /&gt;
==== Basic Terminal Commands ====&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://doesnotexistyet.com Pandora App Store], where you can download free or paid apps from ones of developers! To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done! Because I assume it will be in .pnd format.&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout!&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hastle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
- browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
- in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automarically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Start menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonicle location, or a convention of having a directory pickre or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Updating The Firmware ====&lt;br /&gt;
==== Setting Up WiFi ====&lt;br /&gt;
==== Setting Up Blutooth ====&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=1748</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=1748"/>
		<updated>2009-12-24T17:12:50Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon I know you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
First of all, let's get this out of the way. DO NOT EAT YOUR PANDORA! It will be hard enough to break your teeth, and it may or may not work after digestion.&lt;br /&gt;
&lt;br /&gt;
It is wise not to play with your Pandora on the roof, but if you must, take proper precautions such as strapping it down and ''not using it on the roof.''&lt;br /&gt;
&lt;br /&gt;
The Pandora contains small parts that could be swallowed by children(and let's face it, we're all pretty much children the day we see our Pandora on our doorstep), such as the stylus or an odd button or screw.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C. The battery is a standard Lithium Polymer battery. Do not dispose of in fire or water. Do not dissasemble, crush, or puncture the battery, or it may explode! Do not short circuit external contacts! Dispose of properly, please.&lt;br /&gt;
&lt;br /&gt;
The Pandora contains a 4.3&amp;quot; touchscreen. Although you can touch it, do not hit it too hard or you may risk breaking it. Also, the touchscreen can(gasp!) display 16.7 million colors. That's 16.7 million ways to injure an epileptic person, so please! Exercise caution and common sense when handling the screen.&lt;br /&gt;
&lt;br /&gt;
== Warranty Information ==&lt;br /&gt;
By law there is a one year warranty, and the developers have stated they will replace faulty hardware. LCDs with noticeable dead pixels will also be replaced. ''Some more detailed info would be nice, I don't want to spread inaccurate warranty info...:)''&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you may or may not be surprised to find a:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus(located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*DC Wall Charger&lt;br /&gt;
*TV-Out Cable(ONLY if you ordered it separately)&lt;br /&gt;
*Carrying Case(ONLY if you ordered it separately)&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life&lt;br /&gt;
==== Specs ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4000mAh battery)&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console. That's why it has gaming controls (Buttons, DPad and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet via FireFox and play games such as Quake3. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. &lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery well on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Before you begin using your shiny(or in this case, matte) new Pandora, you must charge the battery first! (I assume?) Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. (It may turn on automatically after battery insertion, not sure?) The OS will take some time to boot up for the first time, this is normal. After it is booted, a series of settings will pop up allowing you to alter your Pandora to your liking. I could use a bit more material for this section...&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings&amp;gt;screen&amp;gt;calibration wizard(I made stuff up if you can't tell) and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
On the desktop, you will see many(or few) things. On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications, or at least the ones configured to show up in the menu. To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar, which as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch from. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. Aaaaand to the right of that, you have a little icon that, when clicked, displays all running applications.&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://doesnotexistyet.com Pandora App Store], where you can download free or paid apps from ones of developers! To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done! Because I assume it will be in .pnd format.&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout!&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hastle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
- browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
- in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automarically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Start menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonicle location, or a convention of having a directory pickre or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=1747</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=1747"/>
		<updated>2009-12-24T17:10:35Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon I know you've been waiting for!&lt;br /&gt;
&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
First of all, let's get this out of the way. DO NOT EAT YOUR PANDORA! It will be hard enough to break your teeth, and it may or may not work after digestion.&lt;br /&gt;
&lt;br /&gt;
It is wise not to play with your Pandora on the roof, but if you must, take proper precautions such as strapping it down and ''not using it on the roof.''&lt;br /&gt;
&lt;br /&gt;
The Pandora contains small parts that could be swallowed by children(and let's face it, we're all pretty much children the day we see our Pandora on our doorstep), such as the stylus or an odd button or screw.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C. The battery is a standard Lithium Polymer battery. Do not dispose of in fire or water. Do not dissasemble, crush, or puncture the battery, or it may explode! Do not short circuit external contacts! Dispose of properly, please.&lt;br /&gt;
&lt;br /&gt;
The Pandora contains a 4.3&amp;quot; touchscreen. Although you can touch it, do not hit it too hard or you may risk breaking it. Also, the touchscreen can(gasp!) display 16.7 million colors. That's 16.7 million ways to injure an epileptic person, so please! Exercise caution and common sense when handling the screen.&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you may or may not be surprised to find a:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus(located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*DC Wall Charger&lt;br /&gt;
*TV-Out Cable(ONLY if you ordered it separately)&lt;br /&gt;
*Carrying Case(ONLY if you ordered it separately)&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life&lt;br /&gt;
==== Specs ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4000mAh battery)&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console. That's why it has gaming controls (Buttons, DPad and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet via FireFox and play games such as Quake3. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. &lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery well on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Before you begin using your shiny(or in this case, matte) new Pandora, you must charge the battery first! (I assume?) Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. (It may turn on automatically after battery insertion, not sure?) The OS will take some time to boot up for the first time, this is normal. After it is booted, a series of settings will pop up allowing you to alter your Pandora to your liking. I could use a bit more material for this section...&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings&amp;gt;screen&amp;gt;calibration wizard(I made stuff up if you can't tell) and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
On the desktop, you will see many(or few) things. On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications, or at least the ones configured to show up in the menu. To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar, which as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch from. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. Aaaaand to the right of that, you have a little icon that, when clicked, displays all running applications.&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://doesnotexistyet.com Pandora App Store], where you can download free or paid apps from ones of developers! To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done! Because I assume it will be in .pnd format.&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout!&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hastle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
- browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
- in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automarically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Start menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonicle location, or a convention of having a directory pickre or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_manual&amp;diff=1746</id>
		<title>User manual</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_manual&amp;diff=1746"/>
		<updated>2009-12-24T17:10:24Z</updated>

		<summary type="html">&lt;p&gt;Tensuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PandoraFront.jpg|Right|thumb|360px|Pandora FTW!]]&lt;br /&gt;
So your Pandora just arrived after being in the post for two months. Jolly good! But now that it's actually here, what on earth do you do with it? '''Don't panic!''' Let's take a look at what's included in the box(so you don't miss anything!) and then hop on over to setting it up for that extended Ms. Pacman marathon I know you've been waiting for!&lt;br /&gt;
Also, don't forget to hit up [http://www.gp32x.com/board/index.php?/forum/61-pandora/ GP32X] for questions/info/apps/fun/discussion!&lt;br /&gt;
&lt;br /&gt;
== Safety Information ==&lt;br /&gt;
First of all, let's get this out of the way. DO NOT EAT YOUR PANDORA! It will be hard enough to break your teeth, and it may or may not work after digestion.&lt;br /&gt;
&lt;br /&gt;
It is wise not to play with your Pandora on the roof, but if you must, take proper precautions such as strapping it down and ''not using it on the roof.''&lt;br /&gt;
&lt;br /&gt;
The Pandora contains small parts that could be swallowed by children(and let's face it, we're all pretty much children the day we see our Pandora on our doorstep), such as the stylus or an odd button or screw.&lt;br /&gt;
&lt;br /&gt;
Keep the Pandora in normal temperatures under 140F/60C. The battery is a standard Lithium Polymer battery. Do not dispose of in fire or water. Do not dissasemble, crush, or puncture the battery, or it may explode! Do not short circuit external contacts! Dispose of properly, please.&lt;br /&gt;
&lt;br /&gt;
The Pandora contains a 4.3&amp;quot; touchscreen. Although you can touch it, do not hit it too hard or you may risk breaking it. Also, the touchscreen can(gasp!) display 16.7 million colors. That's 16.7 million ways to injure an epileptic person, so please! Exercise caution and common sense when handling the screen.&lt;br /&gt;
&lt;br /&gt;
== Box Contents ==&lt;br /&gt;
When you first open Pandora's box, a slew of demons and raging emotions may forcibly leave the box. This is normal. After that, you may or may not be surprised to find a:&lt;br /&gt;
*Pandora console&lt;br /&gt;
*Stylus(located in stylus slot on the side of the Pandora)&lt;br /&gt;
*Battery&lt;br /&gt;
*DC Wall Charger&lt;br /&gt;
*TV-Out Cable(ONLY if you ordered it separately)&lt;br /&gt;
*Carrying Case(ONLY if you ordered it separately)&lt;br /&gt;
After you take those things out, you may find a sliver of Hope left over. It's best to keep it, as you never know when you could use some Hope.&lt;br /&gt;
== Specifications ==&lt;br /&gt;
==== Highlights ====&lt;br /&gt;
* ARM® Cortex™-A8 600Mhz+ CPU running Linux&lt;br /&gt;
* 430-MHz TMS320C64x+™ DSP Core&lt;br /&gt;
* PowerVR SGX OpenGL 2.0 ES compliant 3D hardware&lt;br /&gt;
* 800x480 4.3&amp;quot; 16.7 million colours touchscreen LCD&lt;br /&gt;
* Wifi 802.11b/g, Bluetooth &amp;amp; High Speed USB 2.0 Host&lt;br /&gt;
* Dual SDHC card slots &amp;amp; SVideo TV output&lt;br /&gt;
* Dual Analogue and Digital gaming controls&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* Around 10+ Hours battery life&lt;br /&gt;
==== Specs ====&lt;br /&gt;
* Texas Instruments OMAP3530 processor at 600MHz (officially)&lt;br /&gt;
* 256MB DDR-333 SDRAM&lt;br /&gt;
* 512MB NAND FLASH memory&lt;br /&gt;
* IVA2+ audio and video processor using TI's DaVinci™ technology (430MHz C64x DSP)&lt;br /&gt;
* ARM® Cortex™-A8 superscalar microprocessor core&lt;br /&gt;
* PowerVR SGX530 (110MHz officially) OpenGL ES 2.0 compliant 3D hardware&lt;br /&gt;
* integrated Wifi 802.11b/g (up to 18dBm output)&lt;br /&gt;
* integrated Bluetooth 2.0 + EDR (3Mbps) (Class 2, + 4dBm)&lt;br /&gt;
* 800x480 resolution LTPS LCD with resistive touch screen, 4.3&amp;quot; widescreen, 16.7 million colors (300 cd/m2 brightness, 450:1 contrast ratio)&lt;br /&gt;
* Dual analog controllers&lt;br /&gt;
* Full gamepad controls plus shoulder buttons&lt;br /&gt;
* Dual SDHC card slots (up to 64GB of storage currently)&lt;br /&gt;
* headphone output up to 150mW/channel into 16 ohms, 99dB SNR (up to 24 bit/48KHz)&lt;br /&gt;
* TV output (composite and S-Video)&lt;br /&gt;
* Internal microphone plus ability to connect external microphone through headset&lt;br /&gt;
* Stereo line level inputs and outputs&lt;br /&gt;
* 43 button QWERTY and numeric keypad&lt;br /&gt;
* USB 2.0 OTG port (1.5/12/480Mbps) with capability to charge device&lt;br /&gt;
* USB 2.0 HOST port (480Mbps) capable of providing the full 500mA to attached devices (examples include USB memory, keyboard, mouse, 3G modem, GPS)&lt;br /&gt;
* up to two externally accessible UARTs and/or four PWM signals for hardware hacking, robot control, debugging, etc.&lt;br /&gt;
* un-brickable design with integrated boot loader for safe code experimentation&lt;br /&gt;
* Power and hold switch useful for &amp;quot;instant on&amp;quot; and key lockout to aid in media player applications on the go&lt;br /&gt;
* Runs on the Linux operating system (2.6.x)&lt;br /&gt;
* Dimensions: 140x83.4x27.5mm&lt;br /&gt;
* Weight: 335g (with 4000mAh battery)&lt;br /&gt;
==== Features ====&lt;br /&gt;
The Pandora is a mixture between a PC and a gaming console. That's why it has gaming controls (Buttons, DPad and analogue nubs). It is fast enough to emulate many other systems, run a full desktop, access the internet via FireFox and play games such as Quake3. However, it is not as big as a netbook. Believe it or not, it will fit in your pocket. It's a bit bigger than the Nintendo DS. &lt;br /&gt;
== First Time Use ==&lt;br /&gt;
Now that you've opened the box, let's set this thing up! Place the battery inside the battery well on the back of the Pandora, making sure the contacts touch(the little silvery metal bits, it's easy). Snap on the battery cover and you're all set!&lt;br /&gt;
==== Charging ====&lt;br /&gt;
Before you begin using your shiny(or in this case, matte) new Pandora, you must charge the battery first! (I assume?) Simply plug in your wall charger into an outlet, or optionally use a mini-USB cable connected to a computer or wall adapter. For extreme silliness, plug your Pandora into an ''already charged Pandora,'' and charge it from that! But not really.&lt;br /&gt;
==== First Boot ====&lt;br /&gt;
Once your Pandora is ready, turn it on. (It may turn on automatically after battery insertion, not sure?) The OS will take some time to boot up for the first time, this is normal. After it is booted, a series of settings will pop up allowing you to alter your Pandora to your liking. I could use a bit more material for this section...&lt;br /&gt;
==== Calibrating The Touchscreen ====&lt;br /&gt;
The touchscreen in your new Pandora device isn't psychic! You have to tell it what to do, and in order to do that effectively, you need to calibrate it. Simply navigate to settings&amp;gt;screen&amp;gt;calibration wizard(I made stuff up if you can't tell) and follow the onscreen instructions. You may have to recalibrate the screen from time to time as well.&lt;br /&gt;
== Basic Use ==&lt;br /&gt;
On the desktop, you will see many(or few) things. On the bottom left you have your applications menu, similar to the Windows start menu. Clicking it brings up a list of all installed applications, or at least the ones configured to show up in the menu. To the right may be some icons, these serve as shortcuts to commonly used applications. Next to that you have your taskbar, which as you might have guessed, lists all running applications in your current workspace. To the right of the taskbar you have your workspaces, think of these as multiple desktops. By default you have two to switch from. Applications running in one workspace will not be visible in the other, so you can effectively hide your Ms. Pacman game from your boss at work, because there's no way you're not going to go for the gold, even at work! Finally there are a few more icons that deal with TV-Out, network connectivity, etc. and some running applications may place an icon there as well. And to the right of THOSE, you have your time. Because time flies when you're using your Pandora! Badum tsh. Aaaaand to the right of that, you have a little icon that, when clicked, displays all running applications.&lt;br /&gt;
Finally, I'd just like to reiterate this--EVERYTHING is customizable! We'll get to that section later, but for now, let's just check out the applications on your Pandora.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
==== What Is Included? ====&lt;br /&gt;
==== Where Can I Get More Apps? ====&lt;br /&gt;
There are many ways to get more applications onto your Pandora.&lt;br /&gt;
&lt;br /&gt;
*The easiest way is to browse the [http://doesnotexistyet.com Pandora App Store], where you can download free or paid apps from ones of developers! To download, navigate to an app, pay for it if you must, and hit the 'download' button. Select where you want to save it, and you're done! Because I assume it will be in .pnd format.&lt;br /&gt;
&lt;br /&gt;
*There is the good ol' [http://dl.openhandhelds.org/cgi-bin/pandora.cgi Pandora File Archive].&lt;br /&gt;
&lt;br /&gt;
*There are nice repositories, such as the [http://www.angstrom-distribution.org/repo Angstrom ARM Repository], or...&lt;br /&gt;
&lt;br /&gt;
*The Pandora includes the package manager [http://en.wikipedia.org/wiki/Ipkg ipkg].&lt;br /&gt;
&lt;br /&gt;
*Also, people may upload their apps to weird crevices in the net, so be on the lookout!&lt;br /&gt;
&lt;br /&gt;
== Introduction To .PNDs ==&lt;br /&gt;
==== What Are .PNDs? ====&lt;br /&gt;
&lt;br /&gt;
A .pnd (&amp;quot;pandora&amp;quot;) file is an application (game, word processor, emulator, whatever.) More accurately, it is a full application bundled up into a single file; think of it like a zip, with a relatively well defined internal structure.&lt;br /&gt;
&lt;br /&gt;
The pnd-file system was designed so you could use an application without the hastle of installation or uninstallation, or even having to organize it yourself if you don't want to. You just download or obtain the pnd-file, and use it.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the &amp;quot;libpnd hub&amp;quot; part of the wiki, but that is more oriented to techies and developers.&lt;br /&gt;
&lt;br /&gt;
==== How do I run a PND-application? ====&lt;br /&gt;
&lt;br /&gt;
Put your pnd-files in your SD (see below for some suggestions where.)&lt;br /&gt;
&lt;br /&gt;
A pnd-file is usually invoked in one of the following ways&lt;br /&gt;
&lt;br /&gt;
- browse to the file using the directory browser, and click to run it. (.pnd files are file-associated to another program, pnd_run which knows how to run them.) This lets you organize pnd-files in directories of your choice on the device NAND or SD.&lt;br /&gt;
&lt;br /&gt;
- in PMenu, the applications will be shown by name; you can just select and run them from the menu&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/menu on SD, the application will be shown in the Start menu on the device; use your stylus or buttons to invoke it&lt;br /&gt;
&lt;br /&gt;
- for pnd-files placed into /pandora/desktop or /pandora/apps on SD, they will show up automarically on your desktop; invoke them with the stylus, your finger, or controls as you see fit&lt;br /&gt;
&lt;br /&gt;
==== Where Do .PNDs Go? ====&lt;br /&gt;
&lt;br /&gt;
Put .pnd-files into specific directories if you want them to show up in the Start menu or on your Pandora desktop, or in Pmenu. &lt;br /&gt;
&lt;br /&gt;
You can put them anywhere you like in internal NAND or SD, if you wish to organize them yourself and launch them with taps.&lt;br /&gt;
&lt;br /&gt;
/pandora/desktop -&amp;gt; pnd files show up on the desktop&lt;br /&gt;
&lt;br /&gt;
/pandora/menu -&amp;gt; show up in the Start menu (by the developers suggested categories.)&lt;br /&gt;
&lt;br /&gt;
/pandora/apps -&amp;gt; show up in the desktop, and in Pmenu&lt;br /&gt;
&lt;br /&gt;
==== Where does my data go? How do I make files visible to the applications? ====&lt;br /&gt;
&lt;br /&gt;
An application normally will see what is contained within the pnd-file, or your personal data created with the tool; it can of course look anywhere on the SD or device internal memory. For example a Quake port might expect to see extra level files in /quake, or give you a way of selecting a path to put files in.. or it might just expect it to be in your personal data folders, or in the pnd-file itself. Its up to the application, with suggestions in the pnd-guidelines for developers.&lt;br /&gt;
&lt;br /&gt;
The first time a pnd-application is run, an &amp;quot;app data&amp;quot; directory is created for it; anything that app data folder contains will be visible to the application as if it was in the pnd-file (and in fact, this lets you override files in the pnd-file without modifying the .pnd itself, which could be handy.) If your app creates a file &amp;quot;foo&amp;quot;, it'll show up in /pandora/appdata/appname-id as &amp;quot;foo&amp;quot;. The actual appdata folder name depends on the name used by the developer, but should generally look like application-name and some funny number afterwards. It should be easy to spot.&lt;br /&gt;
&lt;br /&gt;
ex: Quake 1 will probably put score or save data in /pandora/appdata/quake1-123/ or somesuch.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make ROMs available to an emulator? =====&lt;br /&gt;
&lt;br /&gt;
For something like ROMs, hopefully a developer consensus will lead either to a canonicle location, or a convention of having a directory pickre or browser present, so that ROMs can be stored in SD locations of your choice; doesn't strike me as something that should be in a pnd-file, or to be pretended to be in a pnd-file with appdata tricks.&lt;br /&gt;
&lt;br /&gt;
===== Q: How do I make pak-files available to Quake? =====&lt;br /&gt;
&lt;br /&gt;
For some add-ons or data needed for a game, the developer may require it to be 'in the main application path'; as mentioned above, just drop it into the appdata folder and the app will just see it.&lt;br /&gt;
&lt;br /&gt;
==== How Do I Make .PNDs? ====&lt;br /&gt;
==== More Info About .PNDs ====&lt;br /&gt;
Visit [[libpnd_hub]] for more information!&lt;br /&gt;
== Configuration ==&lt;br /&gt;
==== Adjusting Brightness/Contrast ====&lt;br /&gt;
==== Changing Your Theme ====&lt;br /&gt;
== Oops! I Borked My Pandora! ==&lt;br /&gt;
Fear not, young netizen! Your Pandora was designed to be unbrickable, so unless you used the ancient art of alchemy to physically turn your Pandora into a brick (or you just broke the hardware inside), you should be okay!&lt;br /&gt;
==== Restore The Original Firmware ====&lt;br /&gt;
==== Boot From SD or USB ====&lt;br /&gt;
== Pandora FAQ ==&lt;br /&gt;
Silly goose, go to the [[FAQ]] page for more detailed information.&lt;/div&gt;</summary>
		<author><name>Tensuke</name></author>
		
	</entry>
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