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	<id>https://pandorawiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PtitSeb</id>
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	<updated>2026-04-22T09:00:40Z</updated>
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		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30277</id>
		<title>Port Requests</title>
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		<updated>2018-04-24T16:23:10Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [https://pyra-handheld.com/boards/threads/port-requests-no-source-no-port.73589/ Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts. ([http://www.gp32x.com/board/index.php?showtopic=43532 old one])&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aero Blaster&lt;br /&gt;
|Side scrolling shooter&lt;br /&gt;
|[https://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4869&amp;amp;lngWId=3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|BASIC software ecosystem&lt;br /&gt;
|various&lt;br /&gt;
|[http://logiclrd.cx/milo/downloads/ monospace], [http://www.petesqbsite.com/phpBB3/viewtopic.php?t=2380] [http://www.petesqbsite.com/sections/topten/topten.shtml] [http://www.jefflewis.net/archive/programming/gorilla.bas] [http://games.freebasic.net/dumpfilter.php?genre=All&amp;amp;year=All&amp;amp;demo=All&amp;amp;source=With&amp;amp;scorecal=morethan&amp;amp;score=0]&lt;br /&gt;
|it seems the &amp;quot;open source&amp;quot; basic ecosystem with its own pearls is mostly left to be ported ([https://pyra-handheld.com/boards/threads/games-remakes-in-qb64.73700/ ptitseb started]). free linux interpreter are available ([http://www.qb64.net/ qbasic], [http://www.freebasic.net/ freebasic]) (this would be also archiving as their pages seems to die and the [http://web.archive.org/web/*/http://nordman.tripod.com/* webarchive has them often not archived])&lt;br /&gt;
|-&lt;br /&gt;
|Black Annex&lt;br /&gt;
|stealth&lt;br /&gt;
|[http://www.pcworld.com/article/2033318/black-annex-is-the-best-qbasic-game-youve-ever-seen.html] [http://www.qb64.net/forum/index.php?topic=12348.0]&lt;br /&gt;
|qb64 basic, beta, data proprietary&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bunch of CLI games&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[https://opensource.com/life/16/6/terminal-based-games-linux]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cart Life&lt;br /&gt;
|economical simulator&lt;br /&gt;
|[https://github.com/gondur/cartlife_src]&lt;br /&gt;
|(need the open sourced Adventure game studio)&lt;br /&gt;
|-&lt;br /&gt;
|Cho / Trilby&lt;br /&gt;
|adventure, platfomer, stealth&lt;br /&gt;
|[http://icculus.org/~hamish/chzo/]&lt;br /&gt;
|games from Zero Punctuation's Ben &amp;quot;Yahtzee&amp;quot; Croshaw made with the later open source'd AGS [https://www.gamingonlinux.com/articles/the-chzo-mythos-and-other-ben-yahtzee-croshaw-games-updated-for-linux.4860]&lt;br /&gt;
|-&lt;br /&gt;
|Chuckie egg&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://web.archive.org/web/20140428123401/http://joco.homeserver.hu/chuckie/]&lt;br /&gt;
|pascal, DOS game remake&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|- Done [http://repo.openpandora.org/?page=detail&amp;amp;app=ctp2_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=cubosphere_ptitseb here] (converted using gl4es)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=dangerdeep_ptitseb here], a bit slow, but should be playable on Gigahertz model&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=egoboo_ptitseb here], using gl4es&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using gl4es&lt;br /&gt;
|-&lt;br /&gt;
|Dotnuke&lt;br /&gt;
|&lt;br /&gt;
|[https://itch.io/t/10205/dotnuke-source-code-for-gamemaker-studio]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Elite&lt;br /&gt;
|space shooter&lt;br /&gt;
|[https://github.com/fesh0r/newkind]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Footballmanager (and more games)&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/index.htm] &lt;br /&gt;
|[https://pyra-handheld.com/boards/resources/football-manager.816/]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=freeorion_ptitseb here], using gl4es.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fretris, Moonman ...&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.grumpygnome.8m.com/files.html]&lt;br /&gt;
|C code games by grumpygnome.8m.com&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|GameMaker games, open sourced ones&lt;br /&gt;
|various&lt;br /&gt;
|[http://tomsennett.tumblr.com/post/6879064751/runman-race-around-the-world-goes-open-source runman] [http://www.derekyu.com/games/spelunky_1_1_src.zip spelunky], [http://enigma-dev.org/forums/index.php?topic=1161.0], humble bundle&lt;br /&gt;
|GameMaker allows Freeware exports to linux (we need 1 with a license, only), also there seems to a pretty/fully(?) [http://enigma-dev.org/ compatible open source alternative] which is faster&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Glypha&lt;br /&gt;
|Arcade&lt;br /&gt;
|[https://github.com/softdorothy/glypha_III][http://toucharcade.com/2009/07/07/glypha-a-joust-like-game-now-on-iphone-for-free/][http://web.archive.org/web/20150911014731/http://boredzo.org/glypha/][https://ksuther.com/glypha/]&lt;br /&gt;
|by John Calhoun&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone - done, available here: http://repo.openpandora.org/?page=detail&amp;amp;app=hedgewars_ptitseb&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Secret Formual Indiespeedrun 2013&lt;br /&gt;
|stealth platformer&lt;br /&gt;
|[https://sourceforge.net/p/frankengine/code/HEAD/tree/branches/IndieSpeedRun2013/]&lt;br /&gt;
|also frankengine&lt;br /&gt;
|-&lt;br /&gt;
|IVAN&lt;br /&gt;
|rogue like&lt;br /&gt;
|[https://github.com/Attnam/ivan/releases]&lt;br /&gt;
|Excellent rogue like with limb system and wicked humor. In active development again.&lt;br /&gt;
|-&lt;br /&gt;
|Jason Rohrer's public domain games&lt;br /&gt;
|various&lt;br /&gt;
|[https://sourceforge.net/p/hcsoftware/game10/ci/default/tree/gameSource/][http://sourceforge.net/p/hcsoftware/CastleDoctrine/ci/default/tree/] [http://sourceforge.net/p/hcsoftware/DiamondTrust/ci/default/tree/]&lt;br /&gt;
|while 4 are ported several more (the newer one) are missing. While fully public domain, [http://hcsoftware.sourceforge.net/jason-rohrer/supportMyWork.php donations] or buying the content is encouraged&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- &lt;br /&gt;
|Mario clone&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://www.wieringsoftware.nl/mario/source.html]&lt;br /&gt;
|Turbo Pascal 5.5 /7.0 should compile in Freepascal, endorsed by Tiger Woods&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|Ms Pacman (nibbles etc)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://cgi.di.uoa.gr/~geotz/dos/]&lt;br /&gt;
|Pascal written DOS games&lt;br /&gt;
|-&lt;br /&gt;
|Monospace&lt;br /&gt;
|Shooter&lt;br /&gt;
|[http://www.welovedosgames.net/screenshot/Mono%20Spaces%20sourcecode%20showing%20some%20of%20its%20variable%20declarations/] [http://logiclrd.cx/milo/downloads/ monospace]&lt;br /&gt;
|qbasic game&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with gl4es (and levels are not slow anymore)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using gl4es&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|Rogue Survivour&lt;br /&gt;
|zombie rogue like&lt;br /&gt;
|[http://roguesurvivor.proboards.com/thread/362/rs-revived] [https://bitbucket.org/zaimoni/roguesurvivor-revived]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Roger M wilcox' adventures&lt;br /&gt;
|Adventures&lt;br /&gt;
|[http://www.rogermwilcox.com/apps/]&lt;br /&gt;
| .net ports of old TRS-80 adventures&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth, ported [http://repo.openpandora.org/?page=detail&amp;amp;app=scorched3d_ptitseb here] using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=soulfu_ptitseb here], see [https://pyra-handheld.com/boards/threads/egoboo.77136/#post-1370688 here] for details&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Super lemon factory&lt;br /&gt;
|arcade &lt;br /&gt;
|[http://superlemonadefactory.initialsgames.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Strange Adventure in infinite space&lt;br /&gt;
|[https://en.wikipedia.org/wiki/Strange_Adventures_in_Infinite_Space space roguelike]&lt;br /&gt;
|[http://www.digital-eel.com/sais/source.htm]&lt;br /&gt;
| Done [http://repo.openpandora.org/?page=detail&amp;amp;app=sais_ptitseb here], sources [https://github.com/ptitSeb/sais here]&lt;br /&gt;
|-&lt;br /&gt;
|Stonesense&lt;br /&gt;
|dungeon crawler&lt;br /&gt;
|[https://github.com/DFHack/stonesense]&lt;br /&gt;
|a dwarf fortress isometric visualizer&lt;br /&gt;
|-&lt;br /&gt;
|Team 47: GoMan&lt;br /&gt;
|mech game&lt;br /&gt;
|[http://web.archive.org/web/19990429231514/http://www.47-tek.com/source.htm]&lt;br /&gt;
|DOS game from 1997, source code released 1998&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Velocity&lt;br /&gt;
|flight game&lt;br /&gt;
|[https://forums.duke4.net/topic/5787-terminal-velocity/page__view__findpost__p__225161] [https://www.vogons.org/viewtopic.php?f=24&amp;amp;t=45103]&lt;br /&gt;
|source code available under NDA&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|The Sea has no claim (and other games from Lukas pope)&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://dukope.com/][https://dl.dropboxusercontent.com/u/8663530/ld/ld29/TheSeaHasNoClaimB.zip]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
| Done [http://repo.openpandora.org/?page=detail&amp;amp;app=tnl_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Thurn and Taxis&lt;br /&gt;
|Board game&lt;br /&gt;
|[http://boardgamegeek.com/filepage/32357/source-code-thurn-taxis-pc-game]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tiplane Turmoil&lt;br /&gt;
|side-srolling shooter&lt;br /&gt;
|[https://github.com/vranki/triplane]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|Zauralign &lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://heni-online.de/zaurus/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zelda Classic&lt;br /&gt;
|RPG&lt;br /&gt;
|[https://github.com/ArmageddonGames/ZeldaClassic]&lt;br /&gt;
|Zelda engine and game&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adventure Game studio&lt;br /&gt;
|Making games&lt;br /&gt;
|[https://github.com/adventuregamestudio]&lt;br /&gt;
|ported here https://repo.openpandora.org/?page=detail&amp;amp;app=ags&lt;br /&gt;
|-&lt;br /&gt;
|BlitzBASIC (Blitz3D, BlitzMax, BlitzPlus)&lt;br /&gt;
|Making games ([https://forums.tigsource.com/index.php?topic=51380.0])&lt;br /&gt;
|[https://github.com/blitz-research]&lt;br /&gt;
|released 2014&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom, Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Monocle engine&lt;br /&gt;
|[https://bitbucket.org/MattThorson/monocle-engine]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|RSD Game-Maker&lt;br /&gt;
|Game creation&lt;br /&gt;
|[https://github.com/gandrewstone/GameMaker] [http://www.glorioustrainwrecks.com/node/7454 somegames]&lt;br /&gt;
|The 1991 DOS game engine was released in 2014 under MIT.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Rom check failed&lt;br /&gt;
|platformer arcade &lt;br /&gt;
|[http://farbs.org/rom-check-yourself]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|X-Ray Engine 1.5 and 1.6&lt;br /&gt;
|[https://en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Clear_Sky]&lt;br /&gt;
|[https://github.com/OpenXRay/xray] [https://github.com/OpenXRay/xray-16]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Homeworld&lt;br /&gt;
|space RTS&lt;br /&gt;
|[http://homesource.nekomimicon.net/sourceforum/]&lt;br /&gt;
|high System requirements. Done, beta available [http://ptitseb.openpandora.org/homeworld.pnd here]&lt;br /&gt;
|-&lt;br /&gt;
|Paku paku&lt;br /&gt;
|Pacman clone&lt;br /&gt;
|[http://www.deathshadow.com/pakuPaku]&lt;br /&gt;
|mostly some DOS Pascal but some assembly&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30250</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30250"/>
		<updated>2016-12-19T15:50:51Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Added TnL port&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [https://pyra-handheld.com/boards/threads/port-requests-no-source-no-port.73589/ Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts. ([http://www.gp32x.com/board/index.php?showtopic=43532 old one])&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aero Blaster&lt;br /&gt;
|Side scrolling shooter&lt;br /&gt;
|[https://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4869&amp;amp;lngWId=3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|BASIC software ecosystem&lt;br /&gt;
|various&lt;br /&gt;
|[http://logiclrd.cx/milo/downloads/ monospace], [http://www.petesqbsite.com/phpBB3/viewtopic.php?t=2380] [http://www.petesqbsite.com/sections/topten/topten.shtml] [http://www.jefflewis.net/archive/programming/gorilla.bas] [http://games.freebasic.net/dumpfilter.php?genre=All&amp;amp;year=All&amp;amp;demo=All&amp;amp;source=With&amp;amp;scorecal=morethan&amp;amp;score=0]&lt;br /&gt;
|it seems the &amp;quot;open source&amp;quot; basic ecosystem with its own pearls is mostly left to be ported ([https://pyra-handheld.com/boards/threads/games-remakes-in-qb64.73700/ ptitseb started]). free linux interpreter are available ([http://www.qb64.net/ qbasic], [http://www.freebasic.net/ freebasic]) (this would be also archiving as their pages seems to die and the [http://web.archive.org/web/*/http://nordman.tripod.com/* webarchive has them often not archived])&lt;br /&gt;
|-&lt;br /&gt;
|Black Annex&lt;br /&gt;
|stealth&lt;br /&gt;
|[http://www.pcworld.com/article/2033318/black-annex-is-the-best-qbasic-game-youve-ever-seen.html] [http://www.qb64.net/forum/index.php?topic=12348.0]&lt;br /&gt;
|qb64 basic, beta, data proprietary&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bunch of CLI games&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[https://opensource.com/life/16/6/terminal-based-games-linux]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cart Life&lt;br /&gt;
|economical simulator&lt;br /&gt;
|[https://github.com/gondur/cartlife_src]&lt;br /&gt;
|(need the open sourced Adventure game studio)&lt;br /&gt;
|-&lt;br /&gt;
|Cho / Trilby&lt;br /&gt;
|adventure, platfomer, stealth&lt;br /&gt;
|[http://icculus.org/~hamish/chzo/]&lt;br /&gt;
|games from Zero Punctuation's Ben &amp;quot;Yahtzee&amp;quot; Croshaw made with the later open source'd AGS [https://www.gamingonlinux.com/articles/the-chzo-mythos-and-other-ben-yahtzee-croshaw-games-updated-for-linux.4860]&lt;br /&gt;
|-&lt;br /&gt;
|Chuckie egg&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://web.archive.org/web/20140428123401/http://joco.homeserver.hu/chuckie/]&lt;br /&gt;
|pascal, DOS game remake&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|- Done [http://repo.openpandora.org/?page=detail&amp;amp;app=ctp2_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=cubosphere_ptitseb here] (converted using gl4es)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=egoboo_ptitseb here], using gl4es&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using gl4es&lt;br /&gt;
|-&lt;br /&gt;
|Dotnuke&lt;br /&gt;
|&lt;br /&gt;
|[https://itch.io/t/10205/dotnuke-source-code-for-gamemaker-studio]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Elite&lt;br /&gt;
|space shooter&lt;br /&gt;
|[https://github.com/fesh0r/newkind]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Footballmanager (and more games)&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/index.htm] &lt;br /&gt;
|[https://pyra-handheld.com/boards/resources/football-manager.816/]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=freeorion_ptitseb here], using gl4es.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fretris, Moonman ...&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.grumpygnome.8m.com/files.html]&lt;br /&gt;
|C code games by grumpygnome.8m.com&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|GameMaker games, open sourced ones&lt;br /&gt;
|various&lt;br /&gt;
|[http://tomsennett.tumblr.com/post/6879064751/runman-race-around-the-world-goes-open-source runman] [http://www.derekyu.com/games/spelunky_1_1_src.zip spelunky], [http://enigma-dev.org/forums/index.php?topic=1161.0], humble bundle&lt;br /&gt;
|GameMaker allows Freeware exports to linux (we need 1 with a license, only), also there seems to a pretty/fully(?) [http://enigma-dev.org/ compatible open source alternative] which is faster&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Glypha&lt;br /&gt;
|Arcade&lt;br /&gt;
|[https://github.com/softdorothy/glypha_III][http://toucharcade.com/2009/07/07/glypha-a-joust-like-game-now-on-iphone-for-free/][http://web.archive.org/web/20150911014731/http://boredzo.org/glypha/][https://ksuther.com/glypha/]&lt;br /&gt;
|by John Calhoun&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone - done, available here: http://repo.openpandora.org/?page=detail&amp;amp;app=hedgewars_ptitseb&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Secret Formual Indiespeedrun 2013&lt;br /&gt;
|stealth platformer&lt;br /&gt;
|[https://sourceforge.net/p/frankengine/code/HEAD/tree/branches/IndieSpeedRun2013/]&lt;br /&gt;
|also frankengine&lt;br /&gt;
|-&lt;br /&gt;
|IVAN&lt;br /&gt;
|rogue like&lt;br /&gt;
|[https://github.com/Attnam/ivan/releases]&lt;br /&gt;
|Excellent rogue like with limb system and wicked humor. In active development again.&lt;br /&gt;
|-&lt;br /&gt;
|Jason Rohrer's public domain games&lt;br /&gt;
|various&lt;br /&gt;
|[https://sourceforge.net/p/hcsoftware/game10/ci/default/tree/gameSource/][http://sourceforge.net/p/hcsoftware/CastleDoctrine/ci/default/tree/] [http://sourceforge.net/p/hcsoftware/DiamondTrust/ci/default/tree/]&lt;br /&gt;
|while 4 are ported several more (the newer one) are missing. While fully public domain, [http://hcsoftware.sourceforge.net/jason-rohrer/supportMyWork.php donations] or buying the content is encouraged&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- &lt;br /&gt;
|Mario clone&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://www.wieringsoftware.nl/mario/source.html]&lt;br /&gt;
|Turbo Pascal 5.5 /7.0 should compile in Freepascal, endorsed by Tiger Woods&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|Ms Pacman (nibbles etc)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://cgi.di.uoa.gr/~geotz/dos/]&lt;br /&gt;
|Pascal written DOS games&lt;br /&gt;
|-&lt;br /&gt;
|Monospace&lt;br /&gt;
|Shooter&lt;br /&gt;
|[http://www.welovedosgames.net/screenshot/Mono%20Spaces%20sourcecode%20showing%20some%20of%20its%20variable%20declarations/] [http://logiclrd.cx/milo/downloads/ monospace]&lt;br /&gt;
|qbasic game&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with gl4es (and levels are not slow anymore)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using gl4es&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|Rogue Survivour&lt;br /&gt;
|zombie rogue like&lt;br /&gt;
|[http://roguesurvivor.proboards.com/thread/362/rs-revived] [https://bitbucket.org/zaimoni/roguesurvivor-revived]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Roger M wilcox' adventures&lt;br /&gt;
|Adventures&lt;br /&gt;
|[http://www.rogermwilcox.com/apps/]&lt;br /&gt;
| .net ports of old TRS-80 adventures&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth, ported [http://repo.openpandora.org/?page=detail&amp;amp;app=scorched3d_ptitseb here] using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=soulfu_ptitseb here], see [https://pyra-handheld.com/boards/threads/egoboo.77136/#post-1370688 here] for details&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Super lemon factory&lt;br /&gt;
|arcade &lt;br /&gt;
|[http://superlemonadefactory.initialsgames.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Strange Adventure in infinite space&lt;br /&gt;
|[https://en.wikipedia.org/wiki/Strange_Adventures_in_Infinite_Space space roguelike]&lt;br /&gt;
|[http://www.digital-eel.com/sais/source.htm]&lt;br /&gt;
| Done [http://repo.openpandora.org/?page=detail&amp;amp;app=sais_ptitseb here], sources [https://github.com/ptitSeb/sais here]&lt;br /&gt;
|-&lt;br /&gt;
|Stonesense&lt;br /&gt;
|dungeon crawler&lt;br /&gt;
|[https://github.com/DFHack/stonesense]&lt;br /&gt;
|a dwarf fortress isometric visualizer&lt;br /&gt;
|-&lt;br /&gt;
|Team 47: GoMan&lt;br /&gt;
|mech game&lt;br /&gt;
|[http://web.archive.org/web/19990429231514/http://www.47-tek.com/source.htm]&lt;br /&gt;
|DOS game from 1997, source code released 1998&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Velocity&lt;br /&gt;
|flight game&lt;br /&gt;
|[https://forums.duke4.net/topic/5787-terminal-velocity/page__view__findpost__p__225161] [https://www.vogons.org/viewtopic.php?f=24&amp;amp;t=45103]&lt;br /&gt;
|source code available under NDA&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|The Sea has no claim (and other games from Lukas pope)&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://dukope.com/][https://dl.dropboxusercontent.com/u/8663530/ld/ld29/TheSeaHasNoClaimB.zip]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
| Done [http://repo.openpandora.org/?page=detail&amp;amp;app=tnl_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Thurn and Taxis&lt;br /&gt;
|Board game&lt;br /&gt;
|[http://boardgamegeek.com/filepage/32357/source-code-thurn-taxis-pc-game]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tiplane Turmoil&lt;br /&gt;
|side-srolling shooter&lt;br /&gt;
|[https://github.com/vranki/triplane]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|Zelda Classic&lt;br /&gt;
|RPG&lt;br /&gt;
|[https://github.com/ArmageddonGames/ZeldaClassic]&lt;br /&gt;
|Zelda engine and game&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adventure Game studio&lt;br /&gt;
|Making games&lt;br /&gt;
|[https://github.com/adventuregamestudio]&lt;br /&gt;
|ported here https://repo.openpandora.org/?page=detail&amp;amp;app=ags&lt;br /&gt;
|-&lt;br /&gt;
|BlitzBASIC (Blitz3D, BlitzMax, BlitzPlus)&lt;br /&gt;
|Making games ([https://forums.tigsource.com/index.php?topic=51380.0])&lt;br /&gt;
|[https://github.com/blitz-research]&lt;br /&gt;
|released 2014&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom, Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Monocle engine&lt;br /&gt;
|[https://bitbucket.org/MattThorson/monocle-engine]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|RSD Game-Maker&lt;br /&gt;
|Game creation&lt;br /&gt;
|[https://github.com/gandrewstone/GameMaker] [http://www.glorioustrainwrecks.com/node/7454 somegames]&lt;br /&gt;
|The 1991 DOS game engine was released in 2014 under MIT.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Rom check failed&lt;br /&gt;
|platformer arcade &lt;br /&gt;
|[http://farbs.org/rom-check-yourself]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|X-Ray Engine 1.5 and 1.6&lt;br /&gt;
|[https://en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Clear_Sky]&lt;br /&gt;
|[https://github.com/OpenXRay/xray] [https://github.com/OpenXRay/xray-16]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Homeworld&lt;br /&gt;
|space RTS&lt;br /&gt;
|[http://homesource.nekomimicon.net/sourceforum/]&lt;br /&gt;
|high System requirements. Done, beta available [http://ptitseb.openpandora.org/homeworld.pnd here]&lt;br /&gt;
|-&lt;br /&gt;
|Paku paku&lt;br /&gt;
|Pacman clone&lt;br /&gt;
|[http://www.deathshadow.com/pakuPaku]&lt;br /&gt;
|mostly some DOS Pascal but some assembly&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30249</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30249"/>
		<updated>2016-12-19T15:29:46Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Updated on ported stuffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [https://pyra-handheld.com/boards/threads/port-requests-no-source-no-port.73589/ Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts. ([http://www.gp32x.com/board/index.php?showtopic=43532 old one])&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aero Blaster&lt;br /&gt;
|Side scrolling shooter&lt;br /&gt;
|[https://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4869&amp;amp;lngWId=3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|BASIC software ecosystem&lt;br /&gt;
|various&lt;br /&gt;
|[http://logiclrd.cx/milo/downloads/ monospace], [http://www.petesqbsite.com/phpBB3/viewtopic.php?t=2380] [http://www.petesqbsite.com/sections/topten/topten.shtml] [http://www.jefflewis.net/archive/programming/gorilla.bas] [http://games.freebasic.net/dumpfilter.php?genre=All&amp;amp;year=All&amp;amp;demo=All&amp;amp;source=With&amp;amp;scorecal=morethan&amp;amp;score=0]&lt;br /&gt;
|it seems the &amp;quot;open source&amp;quot; basic ecosystem with its own pearls is mostly left to be ported ([https://pyra-handheld.com/boards/threads/games-remakes-in-qb64.73700/ ptitseb started]). free linux interpreter are available ([http://www.qb64.net/ qbasic], [http://www.freebasic.net/ freebasic]) (this would be also archiving as their pages seems to die and the [http://web.archive.org/web/*/http://nordman.tripod.com/* webarchive has them often not archived])&lt;br /&gt;
|-&lt;br /&gt;
|Black Annex&lt;br /&gt;
|stealth&lt;br /&gt;
|[http://www.pcworld.com/article/2033318/black-annex-is-the-best-qbasic-game-youve-ever-seen.html] [http://www.qb64.net/forum/index.php?topic=12348.0]&lt;br /&gt;
|qb64 basic, beta, data proprietary&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bunch of CLI games&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[https://opensource.com/life/16/6/terminal-based-games-linux]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cart Life&lt;br /&gt;
|economical simulator&lt;br /&gt;
|[https://github.com/gondur/cartlife_src]&lt;br /&gt;
|(need the open sourced Adventure game studio)&lt;br /&gt;
|-&lt;br /&gt;
|Cho / Trilby&lt;br /&gt;
|adventure, platfomer, stealth&lt;br /&gt;
|[http://icculus.org/~hamish/chzo/]&lt;br /&gt;
|games from Zero Punctuation's Ben &amp;quot;Yahtzee&amp;quot; Croshaw made with the later open source'd AGS [https://www.gamingonlinux.com/articles/the-chzo-mythos-and-other-ben-yahtzee-croshaw-games-updated-for-linux.4860]&lt;br /&gt;
|-&lt;br /&gt;
|Chuckie egg&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://web.archive.org/web/20140428123401/http://joco.homeserver.hu/chuckie/]&lt;br /&gt;
|pascal, DOS game remake&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|- Done [http://repo.openpandora.org/?page=detail&amp;amp;app=ctp2_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=cubosphere_ptitseb here] (converted using gl4es)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=egoboo_ptitseb here], using gl4es&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using gl4es&lt;br /&gt;
|-&lt;br /&gt;
|Dotnuke&lt;br /&gt;
|&lt;br /&gt;
|[https://itch.io/t/10205/dotnuke-source-code-for-gamemaker-studio]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Elite&lt;br /&gt;
|space shooter&lt;br /&gt;
|[https://github.com/fesh0r/newkind]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Footballmanager (and more games)&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/index.htm] &lt;br /&gt;
|[https://pyra-handheld.com/boards/resources/football-manager.816/]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=freeorion_ptitseb here], using gl4es.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fretris, Moonman ...&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.grumpygnome.8m.com/files.html]&lt;br /&gt;
|C code games by grumpygnome.8m.com&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|GameMaker games, open sourced ones&lt;br /&gt;
|various&lt;br /&gt;
|[http://tomsennett.tumblr.com/post/6879064751/runman-race-around-the-world-goes-open-source runman] [http://www.derekyu.com/games/spelunky_1_1_src.zip spelunky], [http://enigma-dev.org/forums/index.php?topic=1161.0], humble bundle&lt;br /&gt;
|GameMaker allows Freeware exports to linux (we need 1 with a license, only), also there seems to a pretty/fully(?) [http://enigma-dev.org/ compatible open source alternative] which is faster&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Glypha&lt;br /&gt;
|Arcade&lt;br /&gt;
|[https://github.com/softdorothy/glypha_III][http://toucharcade.com/2009/07/07/glypha-a-joust-like-game-now-on-iphone-for-free/][http://web.archive.org/web/20150911014731/http://boredzo.org/glypha/][https://ksuther.com/glypha/]&lt;br /&gt;
|by John Calhoun&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone - done, available here: http://repo.openpandora.org/?page=detail&amp;amp;app=hedgewars_ptitseb&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Secret Formual Indiespeedrun 2013&lt;br /&gt;
|stealth platformer&lt;br /&gt;
|[https://sourceforge.net/p/frankengine/code/HEAD/tree/branches/IndieSpeedRun2013/]&lt;br /&gt;
|also frankengine&lt;br /&gt;
|-&lt;br /&gt;
|IVAN&lt;br /&gt;
|rogue like&lt;br /&gt;
|[https://github.com/Attnam/ivan/releases]&lt;br /&gt;
|Excellent rogue like with limb system and wicked humor. In active development again.&lt;br /&gt;
|-&lt;br /&gt;
|Jason Rohrer's public domain games&lt;br /&gt;
|various&lt;br /&gt;
|[https://sourceforge.net/p/hcsoftware/game10/ci/default/tree/gameSource/][http://sourceforge.net/p/hcsoftware/CastleDoctrine/ci/default/tree/] [http://sourceforge.net/p/hcsoftware/DiamondTrust/ci/default/tree/]&lt;br /&gt;
|while 4 are ported several more (the newer one) are missing. While fully public domain, [http://hcsoftware.sourceforge.net/jason-rohrer/supportMyWork.php donations] or buying the content is encouraged&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- &lt;br /&gt;
|Mario clone&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://www.wieringsoftware.nl/mario/source.html]&lt;br /&gt;
|Turbo Pascal 5.5 /7.0 should compile in Freepascal, endorsed by Tiger Woods&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|Ms Pacman (nibbles etc)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://cgi.di.uoa.gr/~geotz/dos/]&lt;br /&gt;
|Pascal written DOS games&lt;br /&gt;
|-&lt;br /&gt;
|Monospace&lt;br /&gt;
|Shooter&lt;br /&gt;
|[http://www.welovedosgames.net/screenshot/Mono%20Spaces%20sourcecode%20showing%20some%20of%20its%20variable%20declarations/] [http://logiclrd.cx/milo/downloads/ monospace]&lt;br /&gt;
|qbasic game&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with gl4es (and levels are not slow anymore)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using gl4es&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|Rogue Survivour&lt;br /&gt;
|zombie rogue like&lt;br /&gt;
|[http://roguesurvivor.proboards.com/thread/362/rs-revived] [https://bitbucket.org/zaimoni/roguesurvivor-revived]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Roger M wilcox' adventures&lt;br /&gt;
|Adventures&lt;br /&gt;
|[http://www.rogermwilcox.com/apps/]&lt;br /&gt;
| .net ports of old TRS-80 adventures&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth, ported [http://repo.openpandora.org/?page=detail&amp;amp;app=scorched3d_ptitseb here] using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=soulfu_ptitseb here], see [https://pyra-handheld.com/boards/threads/egoboo.77136/#post-1370688 here] for details&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Super lemon factory&lt;br /&gt;
|arcade &lt;br /&gt;
|[http://superlemonadefactory.initialsgames.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Strange Adventure in infinite space&lt;br /&gt;
|[https://en.wikipedia.org/wiki/Strange_Adventures_in_Infinite_Space space roguelike]&lt;br /&gt;
|[http://www.digital-eel.com/sais/source.htm]&lt;br /&gt;
| Done [http://repo.openpandora.org/?page=detail&amp;amp;app=sais_ptitseb here], sources [https://github.com/ptitSeb/sais here]&lt;br /&gt;
|-&lt;br /&gt;
|Stonesense&lt;br /&gt;
|dungeon crawler&lt;br /&gt;
|[https://github.com/DFHack/stonesense]&lt;br /&gt;
|a dwarf fortress isometric visualizer&lt;br /&gt;
|-&lt;br /&gt;
|Team 47: GoMan&lt;br /&gt;
|mech game&lt;br /&gt;
|[http://web.archive.org/web/19990429231514/http://www.47-tek.com/source.htm]&lt;br /&gt;
|DOS game from 1997, source code released 1998&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Velocity&lt;br /&gt;
|flight game&lt;br /&gt;
|[https://forums.duke4.net/topic/5787-terminal-velocity/page__view__findpost__p__225161] [https://www.vogons.org/viewtopic.php?f=24&amp;amp;t=45103]&lt;br /&gt;
|source code available under NDA&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|The Sea has no claim (and other games from Lukas pope)&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://dukope.com/][https://dl.dropboxusercontent.com/u/8663530/ld/ld29/TheSeaHasNoClaimB.zip]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thurn and Taxis&lt;br /&gt;
|Board game&lt;br /&gt;
|[http://boardgamegeek.com/filepage/32357/source-code-thurn-taxis-pc-game]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tiplane Turmoil&lt;br /&gt;
|side-srolling shooter&lt;br /&gt;
|[https://github.com/vranki/triplane]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|Zelda Classic&lt;br /&gt;
|RPG&lt;br /&gt;
|[https://github.com/ArmageddonGames/ZeldaClassic]&lt;br /&gt;
|Zelda engine and game&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adventure Game studio&lt;br /&gt;
|Making games&lt;br /&gt;
|[https://github.com/adventuregamestudio]&lt;br /&gt;
|ported here https://repo.openpandora.org/?page=detail&amp;amp;app=ags&lt;br /&gt;
|-&lt;br /&gt;
|BlitzBASIC (Blitz3D, BlitzMax, BlitzPlus)&lt;br /&gt;
|Making games ([https://forums.tigsource.com/index.php?topic=51380.0])&lt;br /&gt;
|[https://github.com/blitz-research]&lt;br /&gt;
|released 2014&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom, Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Monocle engine&lt;br /&gt;
|[https://bitbucket.org/MattThorson/monocle-engine]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|RSD Game-Maker&lt;br /&gt;
|Game creation&lt;br /&gt;
|[https://github.com/gandrewstone/GameMaker] [http://www.glorioustrainwrecks.com/node/7454 somegames]&lt;br /&gt;
|The 1991 DOS game engine was released in 2014 under MIT.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Rom check failed&lt;br /&gt;
|platformer arcade &lt;br /&gt;
|[http://farbs.org/rom-check-yourself]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|X-Ray Engine 1.5 and 1.6&lt;br /&gt;
|[https://en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Clear_Sky]&lt;br /&gt;
|[https://github.com/OpenXRay/xray] [https://github.com/OpenXRay/xray-16]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Homeworld&lt;br /&gt;
|space RTS&lt;br /&gt;
|[http://homesource.nekomimicon.net/sourceforum/]&lt;br /&gt;
|high System requirements. Done, beta available [http://ptitseb.openpandora.org/homeworld.pnd here]&lt;br /&gt;
|-&lt;br /&gt;
|Paku paku&lt;br /&gt;
|Pacman clone&lt;br /&gt;
|[http://www.deathshadow.com/pakuPaku]&lt;br /&gt;
|mostly some DOS Pascal but some assembly&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30172</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30172"/>
		<updated>2016-03-29T06:44:29Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=egoboo_ptitseb here], using glshim&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=freeorion_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone - done, available here: http://repo.openpandora.org/?page=detail&amp;amp;app=hedgewars_ptitseb&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth, ported [http://repo.openpandora.org/?page=detail&amp;amp;app=scorched3d_ptitseb here] using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=soulfu_ptitseb here], see [https://pyra-handheld.com/boards/threads/egoboo.77136/#post-1370688 here] for details&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30149</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30149"/>
		<updated>2015-12-30T15:57:14Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=freeorion_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone - done, available here: http://repo.openpandora.org/?page=detail&amp;amp;app=hedgewars_ptitseb&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth, ported [http://repo.openpandora.org/?page=detail&amp;amp;app=scorched3d_ptitseb here] using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30130</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30130"/>
		<updated>2015-10-05T10:18:39Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=freeorion_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth, ported [http://repo.openpandora.org/?page=detail&amp;amp;app=scorched3d_ptitseb here] using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30129</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30129"/>
		<updated>2015-10-05T10:15:08Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=ultimatestunts_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30128</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30128"/>
		<updated>2015-09-30T14:42:55Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Game Engines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30127</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30127"/>
		<updated>2015-09-30T14:42:23Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Game Engines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi ([http://repo.openpandora.org/?page=detail&amp;amp;app=gshogi gShogi]  available)&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Engine ported and available inside the [http://repo.openpandora.org/?page=detail&amp;amp;app=outoforder_ptitseb Out of Order PND].&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30068</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30068"/>
		<updated>2015-05-21T17:39:14Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=warsow_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30045</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30045"/>
		<updated>2015-03-24T22:47:14Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=stellarium_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30044</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30044"/>
		<updated>2015-03-22T19:06:59Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Game Engines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30043</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30043"/>
		<updated>2015-03-22T19:05:50Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php], Ported, available [http://repo.openpandora.org/?page=detail&amp;amp;app=ta3d_ptitseb here]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30030</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30030"/>
		<updated>2015-02-26T21:30:03Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf. Done [http://repo.openpandora.org/?page=detail&amp;amp;app=allacrost-ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30028</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30028"/>
		<updated>2015-02-18T19:44:23Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[https://wiki.openmw.org/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|- style=&amp;quot;background: #FFA500&amp;quot;&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]. A beta launcher is available [http://boards.openpandora.org/topic/17666-beta-revenge-of-the-titans/ here], but is too slow.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements. Done, available [http://repo.openpandora.org/?page=detail&amp;amp;app=vdrift_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30004</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=30004"/>
		<updated>2014-12-23T09:25:16Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|A beta is available [http://boards.openpandora.org/topic/17490-beta-zeq2-lite/ here]&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29987</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29987"/>
		<updated>2014-11-01T16:27:41Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=zod-app here] by commander-beef&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29961</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29961"/>
		<updated>2014-10-18T14:16:30Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=kiki_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29960</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29960"/>
		<updated>2014-10-16T20:30:02Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=motogt_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29955</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29955"/>
		<updated>2014-10-03T20:06:54Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=cytadela_ptitseb here] (converted using glshim)&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29915</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29915"/>
		<updated>2014-08-10T07:40:44Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29914</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29914"/>
		<updated>2014-08-10T07:39:53Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Added nprQuake as ported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion. Need OGRE and GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|Need OGRE and probably GL Shaders&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake. Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=nprquake_ptitseb here], using glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure. Needs GL Shaders.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29889</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29889"/>
		<updated>2014-07-27T10:02:34Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed. [http://repo.openpandora.org/?page=detail&amp;amp;app=minecraft_ptitseb Minecraft launcher] use lwjgl 2.91 combined with glshim&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29798</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29798"/>
		<updated>2014-06-15T13:02:38Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by M-HT [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29734</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29734"/>
		<updated>2014-06-03T20:51:05Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
| available [http://repo.openpandora.org/?page=detail&amp;amp;app=trackballs_ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29718</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29718"/>
		<updated>2014-05-26T19:44:45Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Added FS2Open as ported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base. [http://repo.openpandora.org/?page=detail&amp;amp;app=babylon_ptitseb The Babylon Project] use FS2Open 3.70&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29669</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29669"/>
		<updated>2014-04-27T20:13:46Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=oolite_ptitseb here], ported using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29662</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29662"/>
		<updated>2014-04-25T06:26:37Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=rftg here] by Canceco&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29661</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29661"/>
		<updated>2014-04-25T06:21:44Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball. Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=neverball_ptitseb here] with glshim, but some levels are still too slow (physics calculation issues)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29660</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29660"/>
		<updated>2014-04-22T15:03:59Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|Port available [http://repo.openpandora.org/?page=detail&amp;amp;app=foobillard_ptitseb here], using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29657</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29657"/>
		<updated>2014-04-19T17:30:15Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Added smc as ported.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|ported [http://repo.openpandora.org/?page=detail&amp;amp;app=smc_ptitseb here] using glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29655</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29655"/>
		<updated>2014-04-19T12:53:33Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: added some ported games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|Available [http://repo.openpandora.org/?page=detail&amp;amp;app=mars-ptitseb here], using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29654</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29654"/>
		<updated>2014-04-18T18:50:38Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game. No sources available, so very unlikely.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29653</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29653"/>
		<updated>2014-04-18T18:44:03Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs] Ported [http://repo.openpandora.org/?page=detail&amp;amp;app=pinball_ptitseb here] using glshim&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29652</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29652"/>
		<updated>2014-04-18T15:21:44Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter. Ported by MH-T [http://repo.openpandora.org/?page=detail&amp;amp;app=area2048_m-ht here], source inside the PND&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29523</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=29523"/>
		<updated>2014-02-14T11:38:52Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: added Smokin'Guns as ported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|Use idTech3 engine. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=smokinguns_ptitseb here], source of gles [https://github.com/ptitSeb/SmokinGuns port]&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PPSSPP_Compatibility_List&amp;diff=29426</id>
		<title>PPSSPP Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PPSSPP_Compatibility_List&amp;diff=29426"/>
		<updated>2014-01-25T15:14:58Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* The Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PPSSPP is a Sony PSP Emulator ported on Pandora by PtitSeb. Other versions exist [http://www.ppsspp.org/development.html#tasks (Linux|GNU, Android, Windows, Mac..)]&lt;br /&gt;
&lt;br /&gt;
Current stable version is 0.9.1.30 from Oct 6th 2013.&lt;br /&gt;
&lt;br /&gt;
==Adding to the Compatibility List==&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGC driver, please write &amp;quot;default&amp;quot; if you did not change your driver vs what was in the firmware. &lt;br /&gt;
&lt;br /&gt;
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new PPSSPP version, update the entry and add that to notes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by PtitSeb about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
==The Compatibility List==&lt;br /&gt;
&amp;lt;!-- template for new entries at bottom of list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can sort the columns by clicking the table header (javascript required).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name and Region&lt;br /&gt;
! PPSSPP Version&lt;br /&gt;
! Pandora Model&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! SGX driver&lt;br /&gt;
! SZ version&lt;br /&gt;
&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes on Settings&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Final Fantasy III (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Fullspeed in most places except in villages where the game slows down a bit while remaining playable. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hatsune Miku, Project Diva (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Fullspeed while frameskip is on. Not always super smooth but very, very playable.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Metal Slug Anthology (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Fullspeed in-game but sometimes slow in the menus and when loading from one level to another. This being said, I recommend playing such games on the Neo Geo emulators, instead.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Guilty Gear XX (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Just like BlazBlue, slow in game, while playable. But not enjoyable for a fighting game, basically. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Megaman Powerup (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Not too far from full speed with frameskip, but there are frequent slow downs in game. It's playable but it's tough to shoot while jumping when the game slows down.  &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|PixelJunk Monsters (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|2D game but running slowly, but better than in 0.9.1.31. Sound stutters less and it's playable.  &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|PixelJunk Monsters (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|2D game but running slowly. Sound stuttering and gameplay slows down when many enemies are on screen. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|To Heart 2 (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|2D game only but running slowly when text is overlaid on background graphics. It makes the music stutter, but it remains playable (since it's a visual novel).&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|To Heart 2 (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Now Full Speed in latest version. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Tactics Ogre (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Full Speed most of the time, with frameskip. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mirai Nikki (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Full Speed, perfect. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lumines (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Frameskip is on but otherwise it runs fullspeed and without issues.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lumines (EU)&lt;br /&gt;
|0.9.6.34&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.10.00&lt;br /&gt;
|1.60&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|AutoFrameskip is on, AlphaHack is on, and Timer Hack is OFF. It runs fullspeed and without issues.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Lumines 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Quite slow compared to Lumines 1, and the music keeps stuttering. Playable but not great...&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Lumines 2 (US)&lt;br /&gt;
|0.9.5.35&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Quite slow compared to Lumines 1, and the music keeps stuttering. Playable but not great. A little faster than in 0.9.1.30.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Criminal Girls (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Very slow even though it's pure 2D. But playable, if you don't mind stuttering music and waiting a long time between dialogs...&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Criminal Girls (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Not playing very smoothly, but at least very close to full speed most of the time (compared to 0.9.1.31). Sound stutters sometimes in dialogs but not always. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lunar Silver Star Harmony (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs almost perfectly, with just a little bit of sound stuttering here and there, but very minor. Otherwise, full speed. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lunar Silver Star Harmony (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs almost perfectly, with just a little bit of sound stuttering here and there, but very minor. Otherwise, full speed. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Y's Seven (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs almost well, but there are several slow-downs during dialogs and the music tends to stutter. Playable, but needs a little more speed to be really great. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Star Ocean: The First Departure (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Working almost perfectly. The only issue is that the videos are distorted and you can only see a small portion of them (as if it was zoomed). The rest of the game works fine. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Star Ocean: The First Departure (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos are fixed but the characters are invisible in-game. Therefore, broken vs the previous PPSSPP version...&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|GTA Chinatown (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Many issues in game: menus not displayed, visual artifacts, and framerate dropping significantly in the city. Unplayable at this stage. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Fat Princess (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs like a slideshow at this stage. Very very slow. Unplayable.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|FIFA 2013 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|You can reach the menu but after a few selections you end up on a black screen... &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Persona 2 (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Extremely slow - slideshow. Very, very different from Persona 3. Unplayable.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|BlazBlue Continuum Shift (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Movies play perfectly, but the game is a bit slow during the fights. Very playable otherwise. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Final Fantasy Tactics(US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Slow but kind of acceptable, but it really slows down a lot when there are specific effects on screen (thunder, magic). Music stutters constantly. Videos issues as well, just like all other games. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Final Fantasy Tactics(US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Still kind of slow, but much more playable than in the previous version. Music does not stutter much anymore and special effects do not slow down the game as much as before. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|The Legend Of Heroes - Trails In The Sky (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very, very well. Some occasional slow-downs but otherwise very much full speed and smooth. Amazing! (Apart from video issues)&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|The Legend Of Heroes - Trails In The Sky (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very, very well. Some occasional slow-downs but otherwise very much full speed. Amazing! (Apart from video issues)&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Akiba's Trip (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sometimes running very close to full speed, but some other times slowing down, hence yellow. But still, quite playable. Sound stutters often, though.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Akiba's Trip (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|For some unknown reason it has become very slow in 0.9.5.32, and is very much a slideshow now, making it unplayable in fight scenes. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Castlevania Chronicles (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very much full speed but some cutscenes need to be skipped (somehow they get stuck...). Note that there is still stuttering sound and buffering effect in the videos, as usual. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Castlevania Chronicles (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very much full speed, while there are still slow downs in videos. Cutscenes now work fine. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Queen's Blade Spiral Chaos (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs full speed. No issue in game. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Kingdom Hearts: Birth by Sleep (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while. Sound stutters often. 3D is quite slow in game and sound keeps stuttering. PLayable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Kingdom Hearts: Birth by Sleep (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while. 3D is faster in game than in 0.9.1.30 but far from smooth. Playable, but barely. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Mana Khemia Student Alliance (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|Rebirth&lt;br /&gt;
|XXX&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Sometimes a bit slow, slows down when a dialog window appears, but very playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shining Ark (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1100 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is OK in game, a little slow but very playable. At 1100 Mhz the sound stutters a little less. Playable. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Shining Ark (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1100 Mhz&lt;br /&gt;
|Textures are broken in the intro (not transparent tree leaves), and in-game has become very very slow. Unplayable now. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|WipeOut Pure (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. There are visual artefacts on default settings (kind of blurry effects on screen)&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|WipeOut Pure (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. Less visual problems than before but still a slideshow at best.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Need for Speed Carbon (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|A Slideshow fest. Unplayable. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Need for Speed Rivals (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|It does not even run at 1 FPS in-game. Shockingly slow. Of course, unplayable.  &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Colin Mc Rae 2005 (EU)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Very slow in game. Slideshow. Unplayable. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Colin Mc Rae 2005 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Very slow in game. Slideshow. Unplayable. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Lego Batman (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. Some menus do not seem to display well and there is flickering at some points as well. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Half Minute Hero (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is definitely full speed but there are some visual artifacts now and then. Otherwise fully playable. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Half Minute Hero (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is definitely full speed and visual artifacts seem to be gone. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Valkyria Chronicles 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos have sound stuttering as for most videos in 0.9.1.30 version, but other than that the game is very much full speed and runs very well, with the occasional sound stuttering but overall I consider this one green.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Persona 3 Portable (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos work fine, but when entering in the game the screen remains black in most scenes, while one can hear the background sound. Because of that, the game is unplayable. Too bad.&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Persona 3 Portable (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Surprisingly works great in this new version. Full speed, videos run perfectly. Superb! &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Valkyrie Profile (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Black screen when launching the game. Some sound can be heard but nothing happens. Unplayable. &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Valkyrie Profile (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Black screen when launching the game. Some sound can be heard but nothing happens. Unplayable. &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Little Big Planet (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Message when starting: cannot install data locally (data is corrupt) therefore the game refuses to start.&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Sakura Taisen 1&amp;amp;2 (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos don't show up correctly, and drawings in the game suffer from super glitches making the screen unreadable. Unplayable. &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Sakura Taisen 1&amp;amp;2 (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos don't show up at all, some graphic glitches are fixed but background are still invisible/not rendered properly. Plus, very slow and stuttering. Unplayable.&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Jeanne d'Arc (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stutter a lot and the buffering effect is still noticeable. More problematic, the game is very slow and the characters sprites do not display at all in the game (only their shadows).&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Jeanne d'Arc (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos now work relatively fine. However the game is still very slow and the characters sprites do not display at all in the game (only their shadows).&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Ridge Racer 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine, Need Frameskip to 5 and no Framebuffer (no Mipmap also). Gameplay Speed is between 85% and 100%.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ridge Racer 2 (US)&lt;br /&gt;
|0.9.6.34&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.10.00&lt;br /&gt;
|1.60&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine, Need AutoFrameskip and Framebuffer Rendering (no Mipmap also). Gameplay Speed is between 85% and 100%, with 100% most of the time.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Velocity (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine and seemingly fullspeed, but the music keeps stuttering.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Valkyria Chronicles 3 (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos have sound stuttering as for most videos in 0.9.1.30 version, but other than that the game is very much full speed and runs very well, with the occasional sound stuttering but overall I consider this one green.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Clannad (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs perfectly. It's kind of expected since it's a visual novel, but still, music plays fine too. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Patapon 3 (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while (but do not stutter for sound). Game is a bit slow and sound keeps stuttering. Playable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Patapon 3 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos play perfectly now. Game is a bit slow and sound only stutters when the scene is complex now. Playable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Loco Roco 2 (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Using simple bezier curves for speedup in Settings. Game is a bit slow when there are lots of elements on screen and it makes the sound stutter. Otherwise playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Loco Roco 2 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Using simple bezier curves for speedup in Settings. Game is a bit slow when there are lots of elements, making sound stutter, but it is faster than in 0.9.1.30. Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Disgaea (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is very slow and the sound keeps stuttering. Otherwise it seems to work... &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Disgaea (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is slow only in the intro sequence, and runs full speed afterward. Excellent.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Radiant Mythology&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| most of the time fullspeed with a few drops in speed here and there, imo very playable.&lt;br /&gt;
|yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|S.W.A.T.&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Seems almost perfect so far. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Dead to Rights&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Looks good and soo close to being playable(maybe next update) &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Little Big Planet&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| looks good but again too slow to be playable &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|F.F. Crisis Core&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|  looks good but too slow &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|007 To Russia With Love&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|  looks very good but slow&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Socom 3&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|   Looks good but too slow &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Ghost Recon&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|   sometimes full speed with slowdowns when things get busy also some very weird graphics glitch, not quite playable but almost (maybe next update)&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Metal Gear Portable ops&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|  looks good but too slow&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Star Wars Battlefront 2&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|   too slow and some graphic glitches&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|N.O.V.A.&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|crashes right away&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Resistance - Retribution&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|crashes &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Final Fantasy 4 the After years&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| a few glitches,  sometimes full speed , somewhat playable imo&lt;br /&gt;
|yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3rd Birthday&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|looks good but too slow&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Soul Calibur&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| looks good but too slow&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Rachet and Klank - Size matters&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| Works but too slow and has some glitches/fall back to software rendering&lt;br /&gt;
|Orange&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PPSSPP_Compatibility_List&amp;diff=29425</id>
		<title>PPSSPP Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PPSSPP_Compatibility_List&amp;diff=29425"/>
		<updated>2014-01-25T15:12:49Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* The Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PPSSPP is a Sony PSP Emulator ported on Pandora by PtitSeb. Other versions exist [http://www.ppsspp.org/development.html#tasks (Linux|GNU, Android, Windows, Mac..)]&lt;br /&gt;
&lt;br /&gt;
Current stable version is 0.9.1.30 from Oct 6th 2013.&lt;br /&gt;
&lt;br /&gt;
==Adding to the Compatibility List==&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGC driver, please write &amp;quot;default&amp;quot; if you did not change your driver vs what was in the firmware. &lt;br /&gt;
&lt;br /&gt;
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new PPSSPP version, update the entry and add that to notes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by PtitSeb about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
==The Compatibility List==&lt;br /&gt;
&amp;lt;!-- template for new entries at bottom of list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can sort the columns by clicking the table header (javascript required).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name and Region&lt;br /&gt;
! PPSSPP Version&lt;br /&gt;
! Pandora Model&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! SGX driver&lt;br /&gt;
! SZ version&lt;br /&gt;
&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes on Settings&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Final Fantasy III (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Fullspeed in most places except in villages where the game slows down a bit while remaining playable. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Hatsune Miku, Project Diva (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Fullspeed while frameskip is on. Not always super smooth but very, very playable.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Metal Slug Anthology (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Fullspeed in-game but sometimes slow in the menus and when loading from one level to another. This being said, I recommend playing such games on the Neo Geo emulators, instead.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Guilty Gear XX (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Just like BlazBlue, slow in game, while playable. But not enjoyable for a fighting game, basically. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Megaman Powerup (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Not too far from full speed with frameskip, but there are frequent slow downs in game. It's playable but it's tough to shoot while jumping when the game slows down.  &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|PixelJunk Monsters (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|2D game but running slowly, but better than in 0.9.1.31. Sound stutters less and it's playable.  &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|PixelJunk Monsters (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|2D game but running slowly. Sound stuttering and gameplay slows down when many enemies are on screen. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|To Heart 2 (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|2D game only but running slowly when text is overlaid on background graphics. It makes the music stutter, but it remains playable (since it's a visual novel).&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|To Heart 2 (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Now Full Speed in latest version. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Tactics Ogre (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Full Speed most of the time, with frameskip. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mirai Nikki (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Full Speed, perfect. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lumines (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Frameskip is on but otherwise it runs fullspeed and without issues.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lumines (EU)&lt;br /&gt;
|0.9.6.34&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.10.00&lt;br /&gt;
|1.60&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|AutoFrameskip is on, AlphaHack is on, and Timer Hack is OFF. It runs fullspeed and without issues.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Lumines 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Quite slow compared to Lumines 1, and the music keeps stuttering. Playable but not great...&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Lumines 2 (US)&lt;br /&gt;
|0.9.5.35&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Quite slow compared to Lumines 1, and the music keeps stuttering. Playable but not great. A little faster than in 0.9.1.30.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Criminal Girls (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Very slow even though it's pure 2D. But playable, if you don't mind stuttering music and waiting a long time between dialogs...&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Criminal Girls (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Not playing very smoothly, but at least very close to full speed most of the time (compared to 0.9.1.31). Sound stutters sometimes in dialogs but not always. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lunar Silver Star Harmony (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs almost perfectly, with just a little bit of sound stuttering here and there, but very minor. Otherwise, full speed. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lunar Silver Star Harmony (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs almost perfectly, with just a little bit of sound stuttering here and there, but very minor. Otherwise, full speed. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Y's Seven (JP)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs almost well, but there are several slow-downs during dialogs and the music tends to stutter. Playable, but needs a little more speed to be really great. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Star Ocean: The First Departure (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Working almost perfectly. The only issue is that the videos are distorted and you can only see a small portion of them (as if it was zoomed). The rest of the game works fine. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Star Ocean: The First Departure (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos are fixed but the characters are invisible in-game. Therefore, broken vs the previous PPSSPP version...&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|GTA Chinatown (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Many issues in game: menus not displayed, visual artifacts, and framerate dropping significantly in the city. Unplayable at this stage. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Fat Princess (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs like a slideshow at this stage. Very very slow. Unplayable.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|FIFA 2013 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|You can reach the menu but after a few selections you end up on a black screen... &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Persona 2 (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Extremely slow - slideshow. Very, very different from Persona 3. Unplayable.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|BlazBlue Continuum Shift (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Movies play perfectly, but the game is a bit slow during the fights. Very playable otherwise. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Final Fantasy Tactics(US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Slow but kind of acceptable, but it really slows down a lot when there are specific effects on screen (thunder, magic). Music stutters constantly. Videos issues as well, just like all other games. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Final Fantasy Tactics(US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Still kind of slow, but much more playable than in the previous version. Music does not stutter much anymore and special effects do not slow down the game as much as before. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|The Legend Of Heroes - Trails In The Sky (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very, very well. Some occasional slow-downs but otherwise very much full speed and smooth. Amazing! (Apart from video issues)&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|The Legend Of Heroes - Trails In The Sky (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very, very well. Some occasional slow-downs but otherwise very much full speed. Amazing! (Apart from video issues)&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Akiba's Trip (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sometimes running very close to full speed, but some other times slowing down, hence yellow. But still, quite playable. Sound stutters often, though.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Akiba's Trip (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|For some unknown reason it has become very slow in 0.9.5.32, and is very much a slideshow now, making it unplayable in fight scenes. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Castlevania Chronicles (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very much full speed but some cutscenes need to be skipped (somehow they get stuck...). Note that there is still stuttering sound and buffering effect in the videos, as usual. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Castlevania Chronicles (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very much full speed, while there are still slow downs in videos. Cutscenes now work fine. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Queen's Blade Spiral Chaos (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs full speed. No issue in game. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Kingdom Hearts: Birth by Sleep (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while. Sound stutters often. 3D is quite slow in game and sound keeps stuttering. PLayable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Kingdom Hearts: Birth by Sleep (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while. 3D is faster in game than in 0.9.1.30 but far from smooth. Playable, but barely. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Mana Khemia Student Alliance (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|Rebirth&lt;br /&gt;
|XXX&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Sometimes a bit slow, slows down when a dialog window appears, but very playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shining Ark (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1100 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is OK in game, a little slow but very playable. At 1100 Mhz the sound stutters a little less. Playable. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Shining Ark (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1100 Mhz&lt;br /&gt;
|Textures are broken in the intro (not transparent tree leaves), and in-game has become very very slow. Unplayable now. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|WipeOut Pure (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. There are visual artefacts on default settings (kind of blurry effects on screen)&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|WipeOut Pure (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. Less visual problems than before but still a slideshow at best.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Need for Speed Carbon (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|A Slideshow fest. Unplayable. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Need for Speed Rivals (US)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|It does not even run at 1 FPS in-game. Shockingly slow. Of course, unplayable.  &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Colin Mc Rae 2005 (EU)&lt;br /&gt;
|0.9.1.31&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Very slow in game. Slideshow. Unplayable. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Colin Mc Rae 2005 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Very slow in game. Slideshow. Unplayable. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Lego Batman (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. Some menus do not seem to display well and there is flickering at some points as well. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Half Minute Hero (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is definitely full speed but there are some visual artifacts now and then. Otherwise fully playable. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Half Minute Hero (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is definitely full speed and visual artifacts seem to be gone. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Valkyria Chronicles 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos have sound stuttering as for most videos in 0.9.1.30 version, but other than that the game is very much full speed and runs very well, with the occasional sound stuttering but overall I consider this one green.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Persona 3 Portable (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos work fine, but when entering in the game the screen remains black in most scenes, while one can hear the background sound. Because of that, the game is unplayable. Too bad.&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Persona 3 Portable (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Surprisingly works great in this new version. Full speed, videos run perfectly. Superb! &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Valkyrie Profile (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Black screen when launching the game. Some sound can be heard but nothing happens. Unplayable. &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Valkyrie Profile (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Black screen when launching the game. Some sound can be heard but nothing happens. Unplayable. &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Little Big Planet (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Message when starting: cannot install data locally (data is corrupt) therefore the game refuses to start.&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Sakura Taisen 1&amp;amp;2 (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos don't show up correctly, and drawings in the game suffer from super glitches making the screen unreadable. Unplayable. &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Sakura Taisen 1&amp;amp;2 (JP)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos don't show up at all, some graphic glitches are fixed but background are still invisible/not rendered properly. Plus, very slow and stuttering. Unplayable.&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Jeanne d'Arc (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stutter a lot and the buffering effect is still noticeable. More problematic, the game is very slow and the characters sprites do not display at all in the game (only their shadows).&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Jeanne d'Arc (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos now work relatively fine. However the game is still very slow and the characters sprites do not display at all in the game (only their shadows).&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Ridge Racer 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine, Need Frameskip to 5 and no Framebuffer (no Mipmap also). Gameplay Speed is between 85% and 100%.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Ridge Racer 2 (US)&lt;br /&gt;
|0.9.6.34&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.10.00&lt;br /&gt;
|1.60&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine, Need AutoFrameskip to 5 and Framebuffer Rendering (no Mipmap also). Gameplay Speed is between 85% and 100%, with 100% most of the time.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Velocity (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine and seemingly fullspeed, but the music keeps stuttering.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Valkyria Chronicles 3 (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos have sound stuttering as for most videos in 0.9.1.30 version, but other than that the game is very much full speed and runs very well, with the occasional sound stuttering but overall I consider this one green.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Clannad (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs perfectly. It's kind of expected since it's a visual novel, but still, music plays fine too. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Patapon 3 (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while (but do not stutter for sound). Game is a bit slow and sound keeps stuttering. Playable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Patapon 3 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos play perfectly now. Game is a bit slow and sound only stutters when the scene is complex now. Playable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Loco Roco 2 (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Using simple bezier curves for speedup in Settings. Game is a bit slow when there are lots of elements on screen and it makes the sound stutter. Otherwise playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Loco Roco 2 (EU)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Using simple bezier curves for speedup in Settings. Game is a bit slow when there are lots of elements, making sound stutter, but it is faster than in 0.9.1.30. Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Disgaea (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is very slow and the sound keeps stuttering. Otherwise it seems to work... &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Disgaea (US)&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is slow only in the intro sequence, and runs full speed afterward. Excellent.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Radiant Mythology&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| most of the time fullspeed with a few drops in speed here and there, imo very playable.&lt;br /&gt;
|yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|S.W.A.T.&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Seems almost perfect so far. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Dead to Rights&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Looks good and soo close to being playable(maybe next update) &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Little Big Planet&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| looks good but again too slow to be playable &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|F.F. Crisis Core&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|  looks good but too slow &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|007 To Russia With Love&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|  looks very good but slow&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Socom 3&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|   Looks good but too slow &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Ghost Recon&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|   sometimes full speed with slowdowns when things get busy also some very weird graphics glitch, not quite playable but almost (maybe next update)&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Metal Gear Portable ops&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|  looks good but too slow&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Star Wars Battlefront 2&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|   too slow and some graphic glitches&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|N.O.V.A.&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|crashes right away&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Resistance - Retribution&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|crashes &lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Final Fantasy 4 the After years&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| a few glitches,  sometimes full speed , somewhat playable imo&lt;br /&gt;
|yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|3rd Birthday&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|looks good but too slow&lt;br /&gt;
|Red&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Soul Calibur&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| looks good but too slow&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Rachet and Klank - Size matters&lt;br /&gt;
|0.9.5.32&lt;br /&gt;
|rebirth&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
| Works but too slow and has some glitches/fall back to software rendering&lt;br /&gt;
|Orange&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Mupen2.0_Compatibility_List&amp;diff=29204</id>
		<title>Mupen2.0 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Mupen2.0_Compatibility_List&amp;diff=29204"/>
		<updated>2013-12-21T12:36:57Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Change latest version of Mupen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mupen64Plus v2 is a Nintendo 64 emulator ported on Pandora by PtitSeb. Other versions exist (Android, Windows, Mac, Linux...).&lt;br /&gt;
&lt;br /&gt;
Current version is 2.1.0.12 from Dec 19th 2013.&lt;br /&gt;
&lt;br /&gt;
==Adding to the Compatibility List==&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGX driver, please write &amp;quot;default&amp;quot; if you did not change your driver vs what was in the firmware. &lt;br /&gt;
&lt;br /&gt;
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new Mupen2.0 version, update the entry and add that to notes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by PtitSeb about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
==The Compatibility List==&lt;br /&gt;
&amp;lt;!-- template for new entries at bottom of list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can sort the columns by clicking the table header (javascript required).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name and Region&lt;br /&gt;
! Mupen Version&lt;br /&gt;
! Used Plugin&lt;br /&gt;
! Pandora Model&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! SGX driver&lt;br /&gt;
! SZ version&lt;br /&gt;
&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes on Settings&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/diddy-kong-racing Diddy Kong Racing (US)]&lt;br /&gt;
|2.0.0.10&lt;br /&gt;
! RICE GLES1.1&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1200 MHz&lt;br /&gt;
|Runs very well. Minor sound skipping in cutscenes, menu transitions, and when in Adventure Mode. Runs at 100% once in a race. GLES2N64 causes some graphics to be missing. - [[User:rError|rError]]&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/donkey-kong-64 Donkey Kong 64 (unknown)]&lt;br /&gt;
|2.0.0.10&lt;br /&gt;
! GLES2N64&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 MHz&lt;br /&gt;
|Minor geometry glitches, a stuttering camera and significant motion clipping failures make it hard to do anything in this game.  Runs close to 100% speed with the GLES2N64 plugin - [[User:Levi|Levi]] ([[User talk:Levi|talk]])&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/dr-mario-64 Dr Mario (US?)]&lt;br /&gt;
|2.0.0.07&lt;br /&gt;
! Glide GLES2&lt;br /&gt;
|Rebirth&lt;br /&gt;
|Default&lt;br /&gt;
|1.54&lt;br /&gt;
|995 MHz&lt;br /&gt;
|Used Z64 LLE RSP for RSP Plugin.  Sound and speed both slower than fullspeed.  Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/f1-pole-position-64 F-1 Pole Position 64]&lt;br /&gt;
|2.0.0.07&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|Rebirth&lt;br /&gt;
|Default&lt;br /&gt;
|1.54&lt;br /&gt;
|995 MHz&lt;br /&gt;
|Used Z64 LLE RSP for RSP Plugin.  Sound and speed both slower than fullspeed.  Playable.  Barely.  A Higher Clockspeed might help.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/f-zero-x F-Zero X (EU) (US)]&lt;br /&gt;
|2.0.0.09&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|1 GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 MHz&lt;br /&gt;
|GLES2N64 video plugin also works well, with slightly more texture wobbles.  Needs updated SGX driver to display times correctly.  The game is almost full speed all the time (while the slow-downs are mainly in-menu).  Very playable - [[User:Levi|Levi]] ([[User talk:Levi|talk]])&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/quest-64 Holy Magic Century (EU)] (aka Quest64)&lt;br /&gt;
|2.0.0.09&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|CC&lt;br /&gt;
|default&lt;br /&gt;
|1.55&lt;br /&gt;
|800 MHz&lt;br /&gt;
|Speed and visual are fine&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/mario-kart-64 Mario Kart 64 (US)]&lt;br /&gt;
|2.0.0.09&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|CC&lt;br /&gt;
|default&lt;br /&gt;
|1.55&lt;br /&gt;
|800 MHz&lt;br /&gt;
|Runs very well, with default settings&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/mario-tennis Mario Tennis (EU)]&lt;br /&gt;
|2.0.0.10&lt;br /&gt;
! Arachnoid&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1.0GHz&lt;br /&gt;
|'''Glide''': Slows to a stall then crashes; '''GLES2N64''': Transparency issues, missing characters; '''Rice GLES 1.1/2''': Freezes prior to match; '''Arachnoid''': Slow with many glitches.  Almost playable tho. - [[User:Levi|Levi]] ([[User talk:Levi|talk]])&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/super-mario-64 Super Mario 64 (EU) (US)]&lt;br /&gt;
|2.0.0.10&lt;br /&gt;
! Rice GLES1.1&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 MHz&lt;br /&gt;
|Runs well.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/starcraft-64- StarCraft 64 (EU)]&lt;br /&gt;
|2.0.0.9&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 MHz&lt;br /&gt;
|Runs well in-game.  Many screen-clear glitches and slowdown in 2d menus - [[User:Levi|Levi]] ([[User talk:Levi|talk]])&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/legend-of-zelda-majoras-mask The Legend of Zelda - Majoras Mask (US)]&lt;br /&gt;
|2.0.0.10&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|1GHz&lt;br /&gt;
|Default&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 MHz&lt;br /&gt;
|Video runs slower and the sound stutters sometimes. Also some graphics are missing (hand of the clock on the bottom of the screen, Active heart in health bar).&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/legend-of-zelda-ocarina-of-time The Legend of Zelda - Ocarina of Time (US)]&lt;br /&gt;
|2.0.0.10&lt;br /&gt;
! GLES2N64&lt;br /&gt;
|1GHz&lt;br /&gt;
|Default&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 MHz&lt;br /&gt;
|Video runs a bit slower and light sound stutters. Also the menu is a bit glitchy.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
1. Pandora model:&lt;br /&gt;
*  CC - OMAP3550 SoC@600Mhz stock, 256MiB RAM@166MHz&lt;br /&gt;
*  Rebirth - OMAP3530 SoC@600MHz stock, '''512MiB RAM'''@166MHz&lt;br /&gt;
*  1GHz - '''DM3730 SoC@1GHz stock''', 512MiB RAM@'''200Mhz'''&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28879</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28879"/>
		<updated>2013-11-10T17:02:40Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Improbable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=arxlibertatis_ptitseb here]. Sources [https://github.com/ptitSeb/ArxLibertatis here]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Mupen2.0_Compatibility_List&amp;diff=28558</id>
		<title>Mupen2.0 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Mupen2.0_Compatibility_List&amp;diff=28558"/>
		<updated>2013-11-01T17:01:29Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* The Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mupen64Plus 2.0 is a Nintendo 64 emulator ported on Pandora by PtitSeb. Other versions exist (Android, Windows, Mac, Linux...).&lt;br /&gt;
&lt;br /&gt;
Current version is 2.0.0.5 from Oct 15th 2013.&lt;br /&gt;
&lt;br /&gt;
==Adding to the Compatibility List==&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGX driver, please write &amp;quot;default&amp;quot; if you did not change your driver vs what was in the firmware. &lt;br /&gt;
&lt;br /&gt;
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new Mupen2.0 version, update the entry and add that to notes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by PtitSeb about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
==The Compatibility List==&lt;br /&gt;
&amp;lt;!-- template for new entries at bottom of list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can sort the columns by clicking the table header (javascript required).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name and Region&lt;br /&gt;
! Mupen Version&lt;br /&gt;
! Used Plugin&lt;br /&gt;
! Pandora Model&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! SGX driver&lt;br /&gt;
! SZ version&lt;br /&gt;
&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes on Settings&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/super-mario-64 Super Mario 64 (EU)]&lt;br /&gt;
|2.0.0.05&lt;br /&gt;
! Rice Plugin&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very well. Some cases of sound stuttering and slowdown but otherwise almost perfect. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/dr-mario-64 Dr Mario (US?)]&lt;br /&gt;
|2.0.0.07&lt;br /&gt;
! Glide GLES2&lt;br /&gt;
|Rebirth&lt;br /&gt;
|Default&lt;br /&gt;
|1.54&lt;br /&gt;
|995 Mhz&lt;br /&gt;
|Used Z64 LLE RSP for RSP Plugin.  Sound and speed both slower than fullspeed.  Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/f1-pole-position-64 F-1 Pole Position 64]&lt;br /&gt;
|2.0.0.07&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|Rebirth&lt;br /&gt;
|Default&lt;br /&gt;
|1.54&lt;br /&gt;
|995 Mhz&lt;br /&gt;
|Used Z64 LLE RSP for RSP Plugin.  Sound and speed both slower than fullspeed.  Playable.  Barely.  A Higher Clockspeed might help.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|F-Zero64&lt;br /&gt;
|2.0.0.08&lt;br /&gt;
! GLES2N64&lt;br /&gt;
|1 Ghz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Used GLES2N64 for the video Plugin. The game is almost full speed all the time (while there are slow-downs) but the sound stutters very often. Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mario Kart 64&lt;br /&gt;
|2.0.0.09&lt;br /&gt;
! Rice GLES2 Plugin&lt;br /&gt;
|CC&lt;br /&gt;
|default&lt;br /&gt;
|1.55&lt;br /&gt;
|800 Mhz&lt;br /&gt;
|Runs very well, with default settings&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Holy Magic Century&lt;br /&gt;
|2.0.0.09&lt;br /&gt;
! Rice GLES2 Plugin&lt;br /&gt;
|CC&lt;br /&gt;
|default&lt;br /&gt;
|1.55&lt;br /&gt;
|800 Mhz&lt;br /&gt;
|Speed and visual are fine&lt;br /&gt;
|Green&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Mupen2.0_Compatibility_List&amp;diff=28557</id>
		<title>Mupen2.0 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Mupen2.0_Compatibility_List&amp;diff=28557"/>
		<updated>2013-11-01T16:43:12Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* The Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mupen64Plus 2.0 is a Nintendo 64 emulator ported on Pandora by PtitSeb. Other versions exist (Android, Windows, Mac, Linux...).&lt;br /&gt;
&lt;br /&gt;
Current version is 2.0.0.5 from Oct 15th 2013.&lt;br /&gt;
&lt;br /&gt;
==Adding to the Compatibility List==&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGX driver, please write &amp;quot;default&amp;quot; if you did not change your driver vs what was in the firmware. &lt;br /&gt;
&lt;br /&gt;
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new Mupen2.0 version, update the entry and add that to notes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by PtitSeb about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
==The Compatibility List==&lt;br /&gt;
&amp;lt;!-- template for new entries at bottom of list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can sort the columns by clicking the table header (javascript required).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name and Region&lt;br /&gt;
! Mupen Version&lt;br /&gt;
! Used Plugin&lt;br /&gt;
! Pandora Model&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! SGX driver&lt;br /&gt;
! SZ version&lt;br /&gt;
&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes on Settings&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/super-mario-64 Super Mario 64 (EU)]&lt;br /&gt;
|2.0.0.05&lt;br /&gt;
! Rice Plugin&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Runs very well. Some cases of sound stuttering and slowdown but otherwise almost perfect. &lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/dr-mario-64 Dr Mario (US?)]&lt;br /&gt;
|2.0.0.07&lt;br /&gt;
! Glide GLES2&lt;br /&gt;
|Rebirth&lt;br /&gt;
|Default&lt;br /&gt;
|1.54&lt;br /&gt;
|995 Mhz&lt;br /&gt;
|Used Z64 LLE RSP for RSP Plugin.  Sound and speed both slower than fullspeed.  Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|[http://www.mobygames.com/game/n64/f1-pole-position-64 F-1 Pole Position 64]&lt;br /&gt;
|2.0.0.07&lt;br /&gt;
! Rice GLES2&lt;br /&gt;
|Rebirth&lt;br /&gt;
|Default&lt;br /&gt;
|1.54&lt;br /&gt;
|995 Mhz&lt;br /&gt;
|Used Z64 LLE RSP for RSP Plugin.  Sound and speed both slower than fullspeed.  Playable.  Barely.  A Higher Clockspeed might help.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|F-Zero64&lt;br /&gt;
|2.0.0.08&lt;br /&gt;
! GLES2N64&lt;br /&gt;
|1 Ghz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Used GLES2N64 for the video Plugin. The game is almost full speed all the time (while there are slow-downs) but the sound stutters very often. Playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Mario Kart 64&lt;br /&gt;
|2.0.0.09&lt;br /&gt;
! Rice GLES2 Plugin&lt;br /&gt;
|CC&lt;br /&gt;
|default&lt;br /&gt;
|1.55&lt;br /&gt;
|800 Mhz&lt;br /&gt;
|Runs very well, with default settings&lt;br /&gt;
|Green&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28547</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28547"/>
		<updated>2013-11-01T11:49:29Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: Edited MegaZeux status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system. Available [http://repo.openpandora.org/?page=detail&amp;amp;app=megazeux_ptitseb here]&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|There is a openGL port (https://github.com/arx/ArxLibertatis). It's far too resource-intensive with glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28485</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28485"/>
		<updated>2013-10-30T23:42:53Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.bitfighter.org/]&lt;br /&gt;
|Now available on the [http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter repo] 2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|There is a openGL port (https://github.com/arx/ArxLibertatis). It's far too resource-intensive with glshim.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|Done [http://repo.openpandora.org/?page=detail&amp;amp;app=capitansevilla_ptitseb here]. Runs fine with minimum detail.&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28299</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28299"/>
		<updated>2013-10-16T13:24:35Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Game Engines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter]&lt;br /&gt;
|2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|Ported and can be found in the Unknown Horizon PND [http://repo.openpandora.org/?page=detail&amp;amp;app=unknown_horizons_ptitseb], but only with SDL backend&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|There is a openGL port (https://github.com/arx/ArxLibertatis). It's far too resource-intensive with glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|runs very slow at 1000Mhz, works only with swap, needs too much ram&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28298</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28298"/>
		<updated>2013-10-16T13:19:24Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter]&lt;br /&gt;
|2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of the GLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|-&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|There is a openGL port (https://github.com/arx/ArxLibertatis). It's far too resource-intensive with glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|runs very slow at 1000Mhz, works only with swap, needs too much ram&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28297</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28297"/>
		<updated>2013-10-16T13:18:20Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter]&lt;br /&gt;
|2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models. On the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=wop_ptitseb], sources of th eGLES port here: [https://github.com/ptitSeb/WoP-Pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|-&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|There is a openGL port (https://github.com/arx/ArxLibertatis). It's far too resource-intensive with glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|runs very slow at 1000Mhz, works only with swap, needs too much ram&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28296</id>
		<title>Port Requests</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Port_Requests&amp;diff=28296"/>
		<updated>2013-10-16T13:11:23Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Some requests have and may not appear on this list'''&lt;br /&gt;
&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=47518 Emulator Plausibility List] - A semi-speculative list of which systems the Pandora is likely to emulate, along with status of active emulation projects.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43659 Closed Source Projects] - A list of closed source / commercial projects that have shown interest / disinterest in the Pandora platform.&lt;br /&gt;
* [http://www.gp32x.com/board/index.php?showtopic=43532 Port Requests] - A catch-all thread for all of the &amp;quot;Wouldn't it be cool if Pandora ran XXXX?&amp;quot; posts.&lt;br /&gt;
&lt;br /&gt;
If you have a port request, you may add it to this page. If a developer likes the look of it, it might get picked up. Before adding your request, please follow these steps: &lt;br /&gt;
&lt;br /&gt;
*Check that your request is not already ported or under development on the Repo or in the forums&lt;br /&gt;
*Determine if the request is viable using [http://www.gliffy.com/publish/1448256/ this flowchart]; if not, move to &amp;quot;improbable&amp;quot;&lt;br /&gt;
*Requests need a link to source code&lt;br /&gt;
*Observe alphabetical and categorical order&lt;br /&gt;
==Possible==&lt;br /&gt;
===Games===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Game Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Adonthell&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://adonthell.nongnu.org/index.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alien Arena&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://icculus.org/alienarena/rpa/]&lt;br /&gt;
|old alien movie aesthetic&lt;br /&gt;
|-&lt;br /&gt;
|Angstron 2&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://angstron2.garage.maemo.org/]&lt;br /&gt;
|runs on Nokia N770, N800, and N810&lt;br /&gt;
|-&lt;br /&gt;
|AnUntitledStory&lt;br /&gt;
|Metroidvania&lt;br /&gt;
|[http://www.mattmakesgames.com/]&lt;br /&gt;
|Really nice Metroidvania style adventure game.&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice 2&lt;br /&gt;
|Card&lt;br /&gt;
|[http://sourceforge.net/projects/apprentice2/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Area 2048&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Fast-paced arena shooter&lt;br /&gt;
|-&lt;br /&gt;
|AssaultCube&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://assault.cubers.net/]&lt;br /&gt;
|team oriented multiplayer&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Bitfighter&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=bitfighter]&lt;br /&gt;
|2-D space combat with retro graphics, Robotron-like controls and customizable ships&lt;br /&gt;
|-&lt;br /&gt;
|Blobwars2&lt;br /&gt;
|TPS&lt;br /&gt;
|[http://sourceforge.net/projects/blobandconquer/]&lt;br /&gt;
|aka Blob Wars:Blob And Conquer&lt;br /&gt;
|-&lt;br /&gt;
|Block Attack - Rise of the Blocks&lt;br /&gt;
|BlocksGame&lt;br /&gt;
|[http://blockattack.sourceforge.net]&lt;br /&gt;
|Switch with neighbour left/right (also via gravity into gap). Control via keys.&lt;br /&gt;
|-&lt;br /&gt;
|BlueFury&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/bluefury/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bsdgames&lt;br /&gt;
|Terminal-based&lt;br /&gt;
|[http://packages.debian.org/lenny/bsdgames]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BZFlag&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://bzflag.org/]&lt;br /&gt;
|designed for mouse+keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Cube 1&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cubeengine.com/cube.php4]&lt;br /&gt;
|(works with lunixbochs' GL shim)&lt;br /&gt;
|-&lt;br /&gt;
|Cube 2: Sauerbraten&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/sauerbraten/]&lt;br /&gt;
|Works (and has good framerates) with lunixbochs' GL shim.&lt;br /&gt;
|-&lt;br /&gt;
|Coldest&lt;br /&gt;
|mech&lt;br /&gt;
|[http://sourceforge.net/projects/coldestgame/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crack Attack&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://www.nongnu.org/crack-attack/]&lt;br /&gt;
|inspired by Tetris Attack&lt;br /&gt;
|-&lt;br /&gt;
|ctp2&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://ctp2.darkdust.net/]&lt;br /&gt;
|Civilization:Call To Power 2&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cubosphere&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/cubosphere/]&lt;br /&gt;
|Freeware game similar to the PSX game &amp;quot;Kula World&amp;quot; / &amp;quot;Roll Away&amp;quot;.Platform independent, written in C++ and using OpenGL, SDL, libjpeg, LUA, GLSL-Shader.&lt;br /&gt;
|-&lt;br /&gt;
|Cytadela&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://cytadela.sourceforge.net]&lt;br /&gt;
|Conversion of Amiga FPS created by Virtual Design in mid 1990's&lt;br /&gt;
|-&lt;br /&gt;
|Danger from the Deep&lt;br /&gt;
|?&lt;br /&gt;
|[http://sourceforge.net/projects/dangerdeep/]&lt;br /&gt;
|WW2 German submarine 3d simulation&lt;br /&gt;
|-&lt;br /&gt;
|Dawn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dawn-rpg.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dash Border&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_linux_game.html]&lt;br /&gt;
|Arena shmup with focus on lots of speed&lt;br /&gt;
|-&lt;br /&gt;
|DTXmania&lt;br /&gt;
|Rhythm&lt;br /&gt;
|[http://en.sourceforge.jp/projects/dtxmania/]&lt;br /&gt;
|Japanese&lt;br /&gt;
|-&lt;br /&gt;
|Egoboo&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://egoboo.sourceforge.net/]&lt;br /&gt;
|&amp;lt;10 fps with libGL&lt;br /&gt;
|-&lt;br /&gt;
|Emilia Pinball&lt;br /&gt;
|Pinball&lt;br /&gt;
|[http://pinball.sourceforge.net/]&lt;br /&gt;
|Uses the Allegro renderer, and should thus be easily portable, according to [http://boards.openpandora.org/index.php?/topic/1717-visual-pinball-went-opensource/page__view__findpost__p__105625 lunixbochs]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Clip&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://emptyclip.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fabled Lands App&lt;br /&gt;
|Gamebook&lt;br /&gt;
|[http://flapp.sourceforge.net/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|Fall of Imiryn&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://annchienta.sourceforge.net/?page=fall_of_imiryn]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FlightGear&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://www.flightgear.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fofix&lt;br /&gt;
|Music&lt;br /&gt;
|[http://code.google.com/p/fofix/]&lt;br /&gt;
|Fret on fire fork&lt;br /&gt;
|-&lt;br /&gt;
|FooBillard&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://foobillard.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeOrion&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://freeorion.org/]&lt;br /&gt;
|inspired by Master of Orion&lt;br /&gt;
|-&lt;br /&gt;
|Free Tennis&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://freetennis.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Funguloids&lt;br /&gt;
|Arcade,Puzzle&lt;br /&gt;
|[http://funguloids.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Game Of Bases&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.modeemi.cs.tut.fi/~flux/goba/]&lt;br /&gt;
|Flash Attack remake&lt;br /&gt;
|-&lt;br /&gt;
|Glest&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://sourceforge.net/projects/glest/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU shogi&lt;br /&gt;
|board&lt;br /&gt;
|[http://www.cs.caltech.edu/~mvanier/hacking/gnushogi/gnushogi.html]&lt;br /&gt;
|computer shogi&lt;br /&gt;
|-&lt;br /&gt;
|Hedgewars&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.hedgewars.org/]&lt;br /&gt;
|Worms clone&lt;br /&gt;
|-&lt;br /&gt;
|Heroes&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://sourceforge.net/projects/heroes/]&lt;br /&gt;
|like tron&lt;br /&gt;
|-&lt;br /&gt;
|Heroes of Allacrost&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.allacrost.org/]&lt;br /&gt;
|Requires GL, glu, openal, lua, sdl_ttf&lt;br /&gt;
|-&lt;br /&gt;
|Helena The 3rd&lt;br /&gt;
|action-platforming&lt;br /&gt;
|[https://code.google.com/p/helenathe3rd/]&lt;br /&gt;
|inspired by Blaster Master&lt;br /&gt;
|-&lt;br /&gt;
|iiChantra P.E.A.R. DSO&lt;br /&gt;
|Action, Platform&lt;br /&gt;
|[http://iichantra.ru/files/pear-dso-src1.2.zip]&lt;br /&gt;
|Contra-inspired game with original gameplay and retro-style graphics and music, sequel of iiChantra P.E.A.R.&lt;br /&gt;
Previous iiChantra games exist, [http://iichantra.ru/downloads/ first part of P.E.A.R. and Halloween version].&lt;br /&gt;
|-&lt;br /&gt;
|Jack-Claw&lt;br /&gt;
|Action&lt;br /&gt;
|[https://code.google.com/p/jack-claw/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kiki the Nano Bot&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://kiki.sourceforge.net/]&lt;br /&gt;
|mixture of Sokoban and Kula World&lt;br /&gt;
|-&lt;br /&gt;
|Kollision (from the KDE game pack)&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://games.kde.org/game.php?game=kollision]&lt;br /&gt;
|Dodge more and more balls. Desktop control via mouse, desirable if Panda conversion could use nub, dpad or touchscreen.&lt;br /&gt;
|-&lt;br /&gt;
|Kurok&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.bladebattles.com/kurok/files.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knyttds&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://code.google.com/p/knyttds/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|L-Echo&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://code.google.com/p/l-echo/]&lt;br /&gt;
|Echochrome clone&lt;br /&gt;
|-&lt;br /&gt;
|LinWarrior&lt;br /&gt;
|mech&lt;br /&gt;
|[http://www.hackcraft.de/games/linwarrior_3d/downloads.htm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lips of Suna&lt;br /&gt;
|dungeon crawl&lt;br /&gt;
|[http://lipsofsuna.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LOCKJAW&lt;br /&gt;
|puzzle&lt;br /&gt;
|[http://www.pineight.com/lj/]&lt;br /&gt;
|tetris&lt;br /&gt;
|-&lt;br /&gt;
|LordsAWar&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://www.nongnu.org/lordsawar/]&lt;br /&gt;
|Warlords II clone&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Lander&lt;br /&gt;
|?&lt;br /&gt;
|[http://www.doof.me.uk/lunar-lander/]&lt;br /&gt;
|Lunar Lander Clone&lt;br /&gt;
|-&lt;br /&gt;
|Marfitude&lt;br /&gt;
|Music&lt;br /&gt;
|[http://www.erestar.net/games/marfitude/]&lt;br /&gt;
|loads a music file and turns it into a level. Graphics coded in SDL&lt;br /&gt;
|-&lt;br /&gt;
|M.A.R.S.&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://mars-game.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Masashikun Hi&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/free/mas_e.html]&lt;br /&gt;
|stick figure olympics from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Megamek&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/megamek/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MegaZeux&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/megazeux/]&lt;br /&gt;
|game creation system&lt;br /&gt;
|-&lt;br /&gt;
|Micropolis&lt;br /&gt;
|City sim&lt;br /&gt;
|[http://www.donhopkins.com/home/micropolis/]&lt;br /&gt;
|sim city&lt;br /&gt;
|-&lt;br /&gt;
|Microwar&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://microwar.sourceforge.net/]&lt;br /&gt;
|Space Invaders clone in the cruel world of micro-compter industry&lt;br /&gt;
|-&lt;br /&gt;
|MotoGT&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://motogt.sourceforge.net/]&lt;br /&gt;
|motorcycles&lt;br /&gt;
|-&lt;br /&gt;
|Mu-cade&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html]&lt;br /&gt;
|from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Netrek&lt;br /&gt;
|Star Trek themed battle sim&lt;br /&gt;
|[http://netrek.org]&lt;br /&gt;
|-&lt;br /&gt;
|Neverball&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://neverball.org/]&lt;br /&gt;
|similar to Super Monkey Ball&lt;br /&gt;
|-&lt;br /&gt;
|Nikki and the Robots&lt;br /&gt;
|platformer&lt;br /&gt;
|[http://joyridelabs.de/game/code/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nimuh&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://sourceforge.net/projects/nimuh/]&lt;br /&gt;
|based in the &amp;quot;Theseus and the Minotaur Mazes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPRQuake&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://research.cs.wisc.edu/graphics/Gallery/NPRQuake/]&lt;br /&gt;
|Non-PhotoRealistic rendering of GLQuake&lt;br /&gt;
|-&lt;br /&gt;
|Oolite&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://www.oolite.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open Invaders&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.jamyskis.net/invaders.php]&lt;br /&gt;
|Another Space Invaders clone, as Classic Invaders (from the repo) is not enough arcade/action like. Would prefer even something better than Open Invaders.&lt;br /&gt;
|-&lt;br /&gt;
|open-ig&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://code.google.com/p/open-ig/]&lt;br /&gt;
|Java clone of &amp;quot;Imperium Galactica&amp;quot; by Digital Reality&lt;br /&gt;
|-&lt;br /&gt;
|openBVE&lt;br /&gt;
|Train sim&lt;br /&gt;
|[http://openbve.trainsimcentral.co.uk/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDungeons&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://opendungeons.sourceforge.net/index.php/Main_Page]&lt;br /&gt;
|Dungeon Keeper clone&lt;br /&gt;
|-&lt;br /&gt;
|Paraball&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,48,629]&lt;br /&gt;
|Simple volleyball game.uses Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Pax Britannica&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://paxbritannica.henk.ca/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Performous&lt;br /&gt;
|Music&lt;br /&gt;
|[http://sourceforge.net/projects/performous/]&lt;br /&gt;
|Karaokee,Guitar,drum,DDR&lt;br /&gt;
|-&lt;br /&gt;
|Pioneer Space Sim&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://pioneerspacesim.net/]&lt;br /&gt;
|A game of lonely space adventure.&lt;br /&gt;
|-&lt;br /&gt;
|Privateer Gemini Gold&lt;br /&gt;
|space sim&lt;br /&gt;
|[http://sourceforge.net/projects/privateer/]&lt;br /&gt;
|patterned after original Wing Commander Privateer and uses Vegastrike engine&lt;br /&gt;
|-&lt;br /&gt;
|Pseudoform&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.pseudoform.org/]&lt;br /&gt;
|portal clone&lt;br /&gt;
|-&lt;br /&gt;
|Race For The Galaxy AI&lt;br /&gt;
|Board&lt;br /&gt;
|[http://www.keldon.net/rftg/]&lt;br /&gt;
|Probably needs minor UI tweaks for everything to fit&lt;br /&gt;
|-&lt;br /&gt;
|Red Eclipse&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.redeclipse.net/]&lt;br /&gt;
|uses cube2 engine&lt;br /&gt;
|-&lt;br /&gt;
|S.C.O.U.R.G.E. Heroes of Lesser Renown&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.scourgeweb.org/]&lt;br /&gt;
|3D rogue-like&lt;br /&gt;
|-&lt;br /&gt;
|Scorched3D&lt;br /&gt;
|Artillery&lt;br /&gt;
|[http://www.scorched3d.co.uk/]&lt;br /&gt;
|based on Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|Secret Maryo Chronicles&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://www.secretmaryo.org/index.php?page=about]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowgrounds&lt;br /&gt;
|action&lt;br /&gt;
|[http://code.google.com/p/shadogrounds-and-shadowgrounds-survivor/]&lt;br /&gt;
|Shadowgrounds&amp;quot; and &amp;quot;Shadowgrounds: Survivor&lt;br /&gt;
|-&lt;br /&gt;
|Simulate (a Simon clone)&lt;br /&gt;
|Memory, Puzzle&lt;br /&gt;
|[http://inventwithpython.com/simulate.py]&lt;br /&gt;
|Python PyGame library&lt;br /&gt;
|-&lt;br /&gt;
|Skulltag&lt;br /&gt;
|fps&lt;br /&gt;
|[http://vega.skulltag.com/2010/03/skulltag-source-code-released/]&lt;br /&gt;
|doom with multiplayer focus&lt;br /&gt;
|-&lt;br /&gt;
|Sleep Is Death&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://www.sleepisdeath.net/]&lt;br /&gt;
|2 player only&lt;br /&gt;
|-&lt;br /&gt;
|Smash Battle&lt;br /&gt;
|Platformer&lt;br /&gt;
|[http://sourceforge.net/projects/smashbattle/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smokin'Guns&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/smokinguns/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soulfu&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://soulfu.motherhamster.org/]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55339-testing-blobwars-soulfu port attempt] was unsuccessful&lt;br /&gt;
|-&lt;br /&gt;
|SpaceTrader&lt;br /&gt;
|FPS,Strategy&lt;br /&gt;
|[http://sourceforge.net/projects/palmtrader/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Speed Dreams&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://speed-dreams.sourceforge.net/]&lt;br /&gt;
|TORCS fork&lt;br /&gt;
|-&lt;br /&gt;
|Summoning Wars&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sumwars.org/]&lt;br /&gt;
|port should be possible, main issue is some excessive memory use &lt;br /&gt;
|-&lt;br /&gt;
|Sunbeam&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,46,1048]&lt;br /&gt;
|Abandoned project for the gp32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tester Phase One&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_game.html]&lt;br /&gt;
|Vertical shmup&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&amp;amp;Lightning&lt;br /&gt;
|Flight sim&lt;br /&gt;
|[http://tnlgame.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|T.o.M.E.&lt;br /&gt;
|RPG&lt;br /&gt;
|[http://sourceforge.net/projects/pernband/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Torus Trooper&lt;br /&gt;
|shmup&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html]&lt;br /&gt;
|Gyruss like tube shooter with focus on speed from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|Trackballs&lt;br /&gt;
|Puzzle&lt;br /&gt;
|[http://trackballs.sourceforge.net/download.shtml]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tremulous&lt;br /&gt;
|FPS+RTS&lt;br /&gt;
|[http://tremulous.net/]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|UFO:AI&lt;br /&gt;
|TBS&lt;br /&gt;
|[http://sourceforge.net/projects/ufoai/]&lt;br /&gt;
|Available on the repo here: [http://repo.openpandora.org/?page=detail&amp;amp;app=ufoai_ptitseb], sourcecode of GLES port here: [https://github.com/ptitSeb/UFO--AI-OpenPandora]&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Stunts&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://sourceforge.net/projects/ultimatestunts/]&lt;br /&gt;
|3D Racing with focus on settings times and making tracks&lt;br /&gt;
|-&lt;br /&gt;
|Vertigo&lt;br /&gt;
|arcade&lt;br /&gt;
|[http://www.vertigo-game.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|violetland&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://code.google.com/p/violetland/]&lt;br /&gt;
|top down&lt;br /&gt;
|-&lt;br /&gt;
|Warlock's Gauntlet&lt;br /&gt;
|shooter&lt;br /&gt;
|[http://www.musztardasarepska.pl/wgdown/index.php?lang=en]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warsow&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.warsow.net/]&lt;br /&gt;
|requirements similar to Quake 3&lt;br /&gt;
|-&lt;br /&gt;
|WFTO&lt;br /&gt;
|Strategy&lt;br /&gt;
|[http://warfortheoverworld.org/downloads/]&lt;br /&gt;
|NBKE fork&lt;br /&gt;
|-&lt;br /&gt;
|Wok&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://www.asahi-net.or.jp/~cs8k-cyu/linux/wok_e.html]&lt;br /&gt;
|ball tossing game from Kenta Cho (ABA Games)&lt;br /&gt;
|-&lt;br /&gt;
|World of Padman&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://padworld.myexp.de/index.php?files=mapping]&lt;br /&gt;
|creative death-match weapons and models&lt;br /&gt;
|-&lt;br /&gt;
|Xonotic&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://www.xonotic.org/]&lt;br /&gt;
|Nexuiz fork [http://forums.xonotic.org/showthread.php?tid=1427 lightweight version]&lt;br /&gt;
|-&lt;br /&gt;
|Yoda Soccer&lt;br /&gt;
|Sports&lt;br /&gt;
|[http://yodasoccer.sourceforge.net/]&lt;br /&gt;
|gameplay and style of Sensible World of Soccer (a.k.a. SWOS)&lt;br /&gt;
|-&lt;br /&gt;
|ZEQ2 Lite&lt;br /&gt;
|Fighting&lt;br /&gt;
|[http://zeq2.com/lite/?page_id=33]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Z-LOCK&lt;br /&gt;
|Shmup&lt;br /&gt;
|[http://homepage2.nifty.com/isshiki/prog_win_d.html]&lt;br /&gt;
|Vertical shmup with focus on lock-on mechanic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Emulators===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!System&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|B-EM&lt;br /&gt;
|BBC Micro&lt;br /&gt;
|[http://b-em.bbcmicro.com/]&lt;br /&gt;
|[http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=3830 Compiling B-em 2.1+ for Linux], [http://stardot.org.uk/forums/viewtopic.php?f=4&amp;amp;t=1986 GP2X port]&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|Macintosh Plus&lt;br /&gt;
|[http://sourceforge.net/projects/minivmac/]&lt;br /&gt;
|There is an ARM Linux binary available, and I did get it to run on the Pandora quite smoothly, but I have no means to put it into a PND.&lt;br /&gt;
|-&lt;br /&gt;
|Reality Boy&lt;br /&gt;
|Virtual Boy&lt;br /&gt;
|[http://www.goliathindustries.com/vb/VBDown.html]&lt;br /&gt;
|Runs, but slow and without sound in linux :( - Needs Allegro&lt;br /&gt;
|-&lt;br /&gt;
|TwoMbit&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/]&lt;br /&gt;
|-&lt;br /&gt;
|Uzem&lt;br /&gt;
|Uzebox&lt;br /&gt;
|[http://uzebox.org/wiki/index.php?title=Emulator]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Engines===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Engine Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Colditz Escape&lt;br /&gt;
|Escape From Colditz&lt;br /&gt;
|[http://sites.google.com/site/colditzescape/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Doomsday&lt;br /&gt;
|Doom,Heretic and Hexen&lt;br /&gt;
|[http://dengine.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DreamZZT&lt;br /&gt;
|ZZT interpreter&lt;br /&gt;
|[http://dev.c99.org/DreamZZT/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezQuake&lt;br /&gt;
|Quakeworld&lt;br /&gt;
|[http://sourceforge.net/projects/ezquake/]&lt;br /&gt;
|QuakeWorld client&lt;br /&gt;
|-&lt;br /&gt;
|FIFE&lt;br /&gt;
|Isometric&lt;br /&gt;
|[http://fifengine.de]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freeprince&lt;br /&gt;
|Prince of Persia&lt;br /&gt;
|[http://www.princed.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeRA&lt;br /&gt;
|Command&amp;amp;Conquer/Red Alert&lt;br /&gt;
|[http://freera.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FSOpen&lt;br /&gt;
|FreeSpace 2&lt;br /&gt;
|[http://scp.indiegames.us/]&lt;br /&gt;
|FreeSpace and FreeSpace 2 were ported using different code base&lt;br /&gt;
|-&lt;br /&gt;
|lwjgl&lt;br /&gt;
|Input,Sound,Graphics&lt;br /&gt;
|[http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/]&lt;br /&gt;
|Requires compilation of native library-&amp;gt;OGL2.0 wrappers needed&lt;br /&gt;
|-&lt;br /&gt;
|Newton Game Dynamics&lt;br /&gt;
|Physics&lt;br /&gt;
|[http://newtondynamics.com]&lt;br /&gt;
|Demos are being ported from MFC to Qt&lt;br /&gt;
|-&lt;br /&gt;
|Novashell&lt;br /&gt;
|Lua-based 2D Game/Creation&lt;br /&gt;
|[http://www.rtsoft.com/novashell/]&lt;br /&gt;
|Author interested in Pandora&lt;br /&gt;
|-&lt;br /&gt;
|OHRRPGCE&lt;br /&gt;
|2D RPG&lt;br /&gt;
|[http://en.wikipedia.org/wiki/OHRRPGCE]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenDarkEngine&lt;br /&gt;
|Dark Engine&lt;br /&gt;
|[http://sourceforge.net/projects/opde/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenMOHAA&lt;br /&gt;
|FPS&lt;br /&gt;
|[http://sourceforge.net/projects/openmohaa/]&lt;br /&gt;
|Medal of Honor: Allied Assault&lt;br /&gt;
|-&lt;br /&gt;
|openmw&lt;br /&gt;
|The Elder Scrolls III: Morrowind&lt;br /&gt;
|[http://openmw.com/wiki/index.php?title=Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PONScripter&lt;br /&gt;
|visual novel&lt;br /&gt;
|[http://unclemion.com/onscripter/]&lt;br /&gt;
|Proportional-OnScripter a heavy modified fork of ONScripter-EN that is deliberately backwards-incompatible with ONScripter-EN.&lt;br /&gt;
Narcissu: Side 2nd was ported to this engine.&lt;br /&gt;
|-&lt;br /&gt;
|SLUDGE&lt;br /&gt;
|2D Adventure creation&lt;br /&gt;
|[http://sourceforge.net/projects/opensludge/develop]&lt;br /&gt;
|Already has OpenGL ES 2 support. Development kit and engine available in Debian/Ubuntu and for Mac/Windows.&lt;br /&gt;
|-&lt;br /&gt;
|Sphere&lt;br /&gt;
|Game Creation&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sphere_%28program%29]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Syntensity&lt;br /&gt;
|multiplayer 3D&lt;br /&gt;
|[http://www.syntensity.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TA3D&lt;br /&gt;
|Total Annihilation remake&lt;br /&gt;
|[http://www.ta3d.org/cquoi-en.php]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zod&lt;br /&gt;
|Zod Recreation with multiplayer focus&lt;br /&gt;
|[http://zod.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other programs===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|Aldrin&lt;br /&gt;
|MIDI Sequencer&lt;br /&gt;
|[http://code.google.com/p/aldrin-sequencer/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardour&lt;br /&gt;
|DAW&lt;br /&gt;
|[http://www.ardour.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art of Illusion&lt;br /&gt;
|3D modeling&lt;br /&gt;
|[http://sourceforge.net/projects/aoi/]&lt;br /&gt;
|Java&lt;br /&gt;
|-&lt;br /&gt;
|BlueGriffon&lt;br /&gt;
|WYSIWYG web editor&lt;br /&gt;
|[http://bluegriffon.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calligra Suite&lt;br /&gt;
|office&lt;br /&gt;
|[http://www.calligra-suite.org/]&lt;br /&gt;
|koffice fork&lt;br /&gt;
|-&lt;br /&gt;
|Celestia&lt;br /&gt;
|space simulation&lt;br /&gt;
|[http://www.shatters.net/celestia/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clementine&lt;br /&gt;
|Music Manager&lt;br /&gt;
|[http://www.clementine-player.org/]&lt;br /&gt;
|Amarok 1.4 forked+ported to Qt4 and GStreamer&lt;br /&gt;
|-&lt;br /&gt;
|Dropbox&lt;br /&gt;
|File Management&lt;br /&gt;
|[http://www.dropbox.com/downloading?os=lnx]&lt;br /&gt;
|There is a [https://github.com/andreafabrizi/Dropbox-Uploader shell script] to upload, download, delete and list files from Dropbox.&lt;br /&gt;
|-&lt;br /&gt;
|Ease&lt;br /&gt;
|presentation&lt;br /&gt;
|[http://www.ease-project.org/download.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freecad&lt;br /&gt;
|3D CAD modeler&lt;br /&gt;
|[http://sourceforge.net/projects/free-cad/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FreeSpeak&lt;br /&gt;
|translator&lt;br /&gt;
|[http://freespeak.berlios.de/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gajim&lt;br /&gt;
|Instant messaging&lt;br /&gt;
|[http://gajim.org/downloads.php?lang=en#tarball]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gcstar&lt;br /&gt;
|library management&lt;br /&gt;
|[http://wiki.gcstar.org/en/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnash&lt;br /&gt;
|flash&lt;br /&gt;
|[http://www.gnashdev.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Disk Utility&lt;br /&gt;
|Manage storage devices - format, partition, file system check, benchmark test, etc&lt;br /&gt;
|[http://git.gnome.org/browse/gnome-disk-utility]&lt;br /&gt;
|If Pandora users want to compare SD card speeds, benchmark tests only make sense on the target device (the Pandora itself). I propose to port this one, as it has all necessary functions in an easy interface. --[[User:Porg|Porg]] 00:14, 19 July 2011 (CEST)&lt;br /&gt;
|-&lt;br /&gt;
|Gnomeradio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://projects.gnome.org/gnomeradio/]&lt;br /&gt;
|Gnomeradio is a FM-radio tuner for the GNOME desktop (version 1 and 2). It should work with every FM tuner card that is supported by video4linux.&lt;br /&gt;
|-&lt;br /&gt;
|Gnote&lt;br /&gt;
|notetaking&lt;br /&gt;
|[http://live.gnome.org/Gnote]&lt;br /&gt;
|c++ tomboy clone&lt;br /&gt;
|-&lt;br /&gt;
|GnoTime&lt;br /&gt;
|TODO list/diary/journal&lt;br /&gt;
|[http://gttr.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GNU Radio&lt;br /&gt;
|Radio&lt;br /&gt;
|[http://gnuradio.org/]&lt;br /&gt;
|GNU Radio is a free software toolkit for learning about, building, and deploying software-defined radio systems. Version needed: 3.5.1 or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gnucap&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://http://gnucap.org/]&lt;br /&gt;
|General purpose circuit simulator. It performs nonlinear dc and transient analyses, fourier analysis, and ac analysis.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobby&lt;br /&gt;
|Collaborative editor&lt;br /&gt;
|[http://gobby.0x539.de/trac/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GoogSysTray&lt;br /&gt;
|System tray&lt;br /&gt;
|[http://sourceforge.net/projects/googsystray/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gramps&lt;br /&gt;
|Genealogical research&lt;br /&gt;
|[http://gramps-project.org/download/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gtrainer&lt;br /&gt;
|Health&lt;br /&gt;
|[http://kutxa.homeunix.org/gtrainer/index-en.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gummi&lt;br /&gt;
|WYSIWYG ''L&amp;lt;sup&amp;gt;A&amp;lt;/sup&amp;gt;T&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;X'' editor&lt;br /&gt;
|[http://gummi.midnightcoding.org/]&lt;br /&gt;
|Live preview pane for document&lt;br /&gt;
|-&lt;br /&gt;
|gwibber&lt;br /&gt;
|microblogging client&lt;br /&gt;
|[http://gwibber.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Handbrake&lt;br /&gt;
|video transcoder&lt;br /&gt;
|[http://handbrake.fr/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HTTrack&lt;br /&gt;
|Offline reader/Web crawler&lt;br /&gt;
|[http://www.httrack.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hydrogen&lt;br /&gt;
|drum machine&lt;br /&gt;
|[http://www.hydrogen-music.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jokosher&lt;br /&gt;
|multi-track studio&lt;br /&gt;
|[http://www.jokosher.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kazam&lt;br /&gt;
|screen capture&lt;br /&gt;
|[https://launchpad.net/kazam]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kismet&lt;br /&gt;
|network detector,packet sniffer,intrusion detection&lt;br /&gt;
|[http://www.kismetwireless.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolourpaint&lt;br /&gt;
|Pixel graphics editor&lt;br /&gt;
|[http://www.kolourpaint.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KStars&lt;br /&gt;
|Desktop Planetarium Software&lt;br /&gt;
|[http://edu.kde.org/applications/all/kstars]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|KToon&lt;br /&gt;
|2D Animation&lt;br /&gt;
|[http://www.ktoon.net/]&lt;br /&gt;
|Port requires gui changes&lt;br /&gt;
|-&lt;br /&gt;
|LilyPond&lt;br /&gt;
|Musical Score Editor &amp;amp; Engraver&lt;br /&gt;
|[http://lilypond.org]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maemo Mapper&lt;br /&gt;
|geographical mapping&lt;br /&gt;
|[https://garage.maemo.org/projects/maemo-mapper/]&lt;br /&gt;
|designed for 800 × 480&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|digital globe&lt;br /&gt;
|[http://edu.kde.org/marble/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maxima&lt;br /&gt;
|Math&lt;br /&gt;
|[http://maxima.sourceforge.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Miro&lt;br /&gt;
|Internet television&lt;br /&gt;
|[http://www.getmiro.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixxx&lt;br /&gt;
|DJ mixing software&lt;br /&gt;
|[http://www.mixxx.org/download.php]&lt;br /&gt;
|[http://www.mixxx.org/wiki/doku.php/dependencies Dependencies]. There is an 800x480 skin called [http://www.mixxx.org/forums/viewtopic.php?f=8&amp;amp;t=2430 Outline].&lt;br /&gt;
|-&lt;br /&gt;
|Mosaic-CK&lt;br /&gt;
|browser&lt;br /&gt;
|[http://www.floodgap.com/retrotech/machten/mosaic/]&lt;br /&gt;
|NCSA Mosaic&lt;br /&gt;
|-&lt;br /&gt;
|MySQL Workbench&lt;br /&gt;
|MySql Database Tools (remote DB administration)&lt;br /&gt;
|[http://wb.mysql.com/?page_id=152]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nathive&lt;br /&gt;
|image editor&lt;br /&gt;
|[http://www.nathive.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenAstro.org&lt;br /&gt;
|natal chart generator&lt;br /&gt;
|[http://openastro.org/?Download]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Open-rp&lt;br /&gt;
|Remote Play&lt;br /&gt;
|[http://code.google.com/p/open-rp/]&lt;br /&gt;
|Remotely play PS3&lt;br /&gt;
|-&lt;br /&gt;
|OpenShot&lt;br /&gt;
|movie editor&lt;br /&gt;
|[http://www.openshot.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PCB&lt;br /&gt;
|printed circuit board editor&lt;br /&gt;
|[http://pcb.gpleda.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|puddletag&lt;br /&gt;
|audio tag editor&lt;br /&gt;
|[http://puddletag.sourceforge.net/index.html]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Qucs&lt;br /&gt;
|Circuit Simulation&lt;br /&gt;
|[http://qucs.sourceforge.net/index.html]&lt;br /&gt;
|Qucs is an integrated circuit simulator which means you are able to setup a circuit with a graphical user interface (GUI) and simulate the large-signal, small-signal and noise behaviour of the circuit. After that simulation has finished you can view the simulation results on a presentation page or window. Uses QT.&lt;br /&gt;
|-&lt;br /&gt;
|RedNotebook&lt;br /&gt;
|Diary/Journal&lt;br /&gt;
|[http://digitaldump.wordpress.com/projects/rednotebook/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|Recipe Manager&lt;br /&gt;
|[https://launchpad.net/recipe-manager]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rosegarden&lt;br /&gt;
|sequencer, score editor, composition and editing&lt;br /&gt;
|[http://www.rosegardenmusic.com/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|address book&lt;br /&gt;
|[http://freshmeat.net/projects/rubrica/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|scribus&lt;br /&gt;
|page layout&lt;br /&gt;
|[http://www.scribus.net/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shotwell&lt;br /&gt;
|photo manager&lt;br /&gt;
|[http://yorba.org/shotwell/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stellarium&lt;br /&gt;
|Virtual Planetarium&lt;br /&gt;
|[http://www.stellarium.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TangoGPS&lt;br /&gt;
|GPS&lt;br /&gt;
|[http://www.tangogps.org/]&lt;br /&gt;
|[http://www.angstrom-distribution.org/repo/?pkgname=tangogps Anstrom Repo] [http://www.gp32x.com/board/index.php?/topic/54520-bluetooth-gps-and-tangogps/ pandora]&lt;br /&gt;
|-&lt;br /&gt;
|Tilda&lt;br /&gt;
|Quake style terminal&lt;br /&gt;
|[http://tilda.sourceforge.net/wiki/index.php/Main_Page]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tor&lt;br /&gt;
|Anonymity network&lt;br /&gt;
|[https://www.torproject.org/download/download.html.en#source]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Traverso DAW&lt;br /&gt;
|Multitrack audio recording &amp;amp; editing&lt;br /&gt;
|[http://traverso-daw.org/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TuxGuitar&lt;br /&gt;
|multitrack guitar tablature editor &amp;amp; player&lt;br /&gt;
|[http://sourceforge.net/projects/tuxguitar/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zynaddsubfx&lt;br /&gt;
|Software Synthesizer&lt;br /&gt;
|[http://sourceforge.net/projects/zynaddsubfx/]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improbable==&lt;br /&gt;
programs with available source code that are unlikely to be ported&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!App Type&lt;br /&gt;
!Link to Source&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|0AD&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://wildfiregames.com/0ad/page.php?c=46]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Ardentryst&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://sourceforge.net/projects/ardentryst/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Arx Fatalis&lt;br /&gt;
|Action-RPG&lt;br /&gt;
|[http://arx.parpg.net/]&lt;br /&gt;
|There is a openGL port (https://github.com/arx/ArxLibertatis). It's far too resource-intensive with glshim.&lt;br /&gt;
|-&lt;br /&gt;
|Capitán Sevilla&lt;br /&gt;
|Platformer&lt;br /&gt;
||[http://computeremuzone.com/ficha.php?id=754&amp;amp;l=en]&lt;br /&gt;
|runs very slow at 1000Mhz, works only with swap, needs too much ram&lt;br /&gt;
|-&lt;br /&gt;
|Dolphin&lt;br /&gt;
|Gamecube Emulator&lt;br /&gt;
|[http://www.dolphin-emulator.com/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Pcsx 2&lt;br /&gt;
|PS2 Emulator&lt;br /&gt;
|[http://pcsx2.net/]&lt;br /&gt;
|high system requirements&lt;br /&gt;
|-&lt;br /&gt;
|Penumbra&lt;br /&gt;
|Survival Horror&lt;br /&gt;
|[http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|PlaneShift&lt;br /&gt;
|MMORPG&lt;br /&gt;
|[http://www.planeshift.it/]&lt;br /&gt;
|requires to much ram&lt;br /&gt;
|-&lt;br /&gt;
|Revenge of the Titans&lt;br /&gt;
|RTS&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914]&lt;br /&gt;
|[http://www.puppygames.net/blog/?p=914 see License]&lt;br /&gt;
|-&lt;br /&gt;
|VDrift&lt;br /&gt;
|Racing&lt;br /&gt;
|[http://vdrift.net/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|Xdriller&lt;br /&gt;
|Arcade&lt;br /&gt;
|[http://sourceforge.net/projects/xdriller/]&lt;br /&gt;
|Requires Ogre3D&lt;br /&gt;
|-&lt;br /&gt;
|Zero Ballistics&lt;br /&gt;
|FPS/tank&lt;br /&gt;
|[http://sourceforge.net/projects/zeroballistics/]&lt;br /&gt;
|high System requirements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Ports]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PPSSPP_Compatibility_List&amp;diff=28248</id>
		<title>PPSSPP Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PPSSPP_Compatibility_List&amp;diff=28248"/>
		<updated>2013-10-15T21:38:58Z</updated>

		<summary type="html">&lt;p&gt;PtitSeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PPSSPP is a Sony PSP Emulator ported on Pandora by PtitSeb. Other versions exist (Android, Windows, Mac..)&lt;br /&gt;
&lt;br /&gt;
Current version is 0.9.1.30 from Oct 6th 2013.&lt;br /&gt;
&lt;br /&gt;
==Adding to the Compatibility List==&lt;br /&gt;
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGC driver, please write &amp;quot;default&amp;quot; if you did not change your driver vs what was in the firmware. &lt;br /&gt;
&lt;br /&gt;
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new PPSSPP version, update the entry and add that to notes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Playability&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Fullspeed&lt;br /&gt;
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Playable&lt;br /&gt;
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Incomplete&lt;br /&gt;
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Unplayable&lt;br /&gt;
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!&lt;br /&gt;
|}&lt;br /&gt;
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.&lt;br /&gt;
&lt;br /&gt;
==The Compatibility List==&lt;br /&gt;
&amp;lt;!-- template for new entries at bottom of list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can sort the columns by clicking the table header (javascript required).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Game Name and Region&lt;br /&gt;
! PPSSPP Version&lt;br /&gt;
! Pandora Model&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! SGX driver&lt;br /&gt;
! SZ version&lt;br /&gt;
&lt;br /&gt;
! Frequency&lt;br /&gt;
! Notes on Settings&lt;br /&gt;
! Status&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Lumines (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Frameskip is on but otherwise it runs fullspeed and without issues.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Kingdom Hearts: Birth by Sleep (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos stop at some times and need to &amp;quot;buffer&amp;quot; apparently once in a while. Sound stutters often. 3D is quite slow in game and sound keeps stuttering. PLayable but not enjoyable at this stage. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
| Mana Khemia Student Alliance (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|Rebirth&lt;br /&gt;
|XXX&lt;br /&gt;
|1.55&lt;br /&gt;
|950 Mhz&lt;br /&gt;
|Sometimes a bit slow, slows down when a dialog window appears, but very playable.&lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Shining Ark (JP)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1100 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is OK in game, a little slow but very playable. At 1100 Mhz the sound stutters a little less. Playable. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|WIpeOut Pure (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. There are visual artefacts on default settings (kind of blurry effects on screen)&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Lego Batman (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Sound stutters heavily in videos and the video appears to &amp;quot;buffer&amp;quot; several times in each sequence. 3D is extremely slow in game, making it unplayable. Some menus do not seem to display well and there is flickering at some points as well. &lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Half Minute Hero (EU)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Game is definitely full speed but there are some visual artifacts now and then. Otherwise fully playable. &lt;br /&gt;
|Yellow&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Valkyria Chronicles 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos have sound stuttering as for most videos in 0.9.1.30 version, but other than that the game is very much full speed and runs very well, with the occasional sound stuttering but overall I consider this one green.&lt;br /&gt;
|Green&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Persona 3 Portable (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.54&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Videos work fine, but when entering in the game the screen remains black in most scenes, while one can hear the background sound. Because of that, the game is unplayable. Too bad.&lt;br /&gt;
|Orange&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Ridge Racer 2 (US)&lt;br /&gt;
|0.9.1.30&lt;br /&gt;
|1GHz&lt;br /&gt;
|4.03.02&lt;br /&gt;
|1.55&lt;br /&gt;
|1000 Mhz&lt;br /&gt;
|Works fine, Need Frameskip to 5 and no Framebuffer (no Mipmap also). Gameplay Speed is between 85% and 100%.&lt;br /&gt;
|Yellow&lt;/div&gt;</summary>
		<author><name>PtitSeb</name></author>
		
	</entry>
</feed>