Difference between revisions of "DraStic Compatibility List"

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(outdated 2014 version info rewritten into always uptodate. spirit tracks experience added.)
 
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DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.
 
DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.
 
    
 
    
  * [http://repo.openpandora.org/?page=detail&app=DraStic Download]   
+
  * Current version: [http://repo.openpandora.org/?page=detail&app=DraStic Download]   
 
  * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]   
 
  * [http://exophase.devzero.co.uk/drastic_readme.txt Readme and Changelog]   
 
  * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]   
 
  * [http://boards.openpandora.org/index.php/topic/12038-emulator-drastic-nintendo-ds/page-1 Forum Thread]   
  
The current version on the Repo is 1.3.3.0, released on March 6th, 2013. The current internal version is r1.3.3p.
+
For previous versions refer to the [http://repo.openpandora.org/?page=archive&app=DraStic Drastic Repo Archive]
 +
 
 +
The versions identify themselfs as "Version r_._._._p" on the menu screen.
 +
 
 +
* [http://pandorawiki.org/DraStic_Compatibility_List_1.x Outdated Previous 1.x Version Compatibility List]
  
 
==Compatibility==
 
==Compatibility==
''128MB+ zipped games have issues on CC Pandoras because of limited RAM. 256MB zipped games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB zipped games are not expected to run on any system. Unzipped games of any size are not dependent on RAM, so should work the same on all systems. Note that wifi is not emulated or faked so far, so it may lead to compatibility issues/crashes. As of r0.2p, early mic support is added.''
+
'By default, games are uncompressed to RAM. 128MB+ compressed games have issues with this CC Pandoras because of limited RAM. 256MB compressed games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB compressed games won't decompress on any system. Compressed games of any size are not dependent on RAM, so should work the same on all systems. You can enable an option to compress to file instead of RAM to get around this problem, but it will make games take longer to start.'
 +
 
 +
==Adding to the list==
 +
Note: you can use the [http://repo.openpandora.org/?page=detail&app=drasticwikihelper-PowerGod Drastic Wiki Helper] application from the repo to automatically generate appropriate text to paste in the compatibility list below.
 +
 
 +
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.
  
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.)If available please indicate the game ID figure, too.  
+
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes. Please don't copy entries from the old list into this one unless you first re-test the game using a recent version of DraStic and update the color and notes as required.
  
'''Don't''' post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes.
+
Default frameskip is automatic and 4. Please record a comment if you use a different setting.
  
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
Line 34: Line 43:
 
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
 
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
 
|}
 
|}
 +
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
 +
 +
==The Compatibility List==
 +
<!-- template for new entries at bottom of list -->
  
<!-- To add a color to an entry, simple replace "#xxxxxx" with these numbers;
+
You can sort the colums by clicking the table header (javascript required).
Green: #90FF90
 
Yellow: #F3F781
 
Orange: #F7BE81
 
Red: #F78181
 
Leave it at #xxxxxx for white; invalid values do not change color. -->
 
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
 
  
 
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
 
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
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! DraStic Version
 
! DraStic Version
 
! ROM Size
 
! ROM Size
! Pandora Model
+
! Pandora Model<sup>[1]</sup>
 +
 
 
! Frequency
 
! Frequency
 
! Notes
 
! Notes
 
! Status
 
! Status
 
|- style="background: #F3F781"
 
|5551
 
|7 Wonders II (Europe) (En,Fr)
 
|1.1.0.0
 
|16.8MB
 
|Pandora 1GHz
 
|1GHz
 
| Intro music laggy, but plays like it should
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2262
+
|454d5341
|7 Wonders of the Ancient World (EU) (En,Fr,De,Es,It)
+
|Super Mario 64 DS
|1.1.0.0
+
|r2.1.0p
|16.8MB
+
|16MiB
|Pandora 1GHz
 
|1GHz
 
|Plays like it should
 
| Green
 
 
 
|- style="background: #90FF90"
 
|5355
 
|9 Persons, 9 Hours, 9 Doors (US)
 
|1.1.0.0
 
|128MB
 
|Pandora 1GHz
 
 
|1GHz
 
|1GHz
|Plays like it should
 
| Green
 
 
|- style="background: #90FF90"
 
|5356
 
|9 Persons, 9 Hours, 9 Doors
 
|1.2.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works fine.
 
| Green
 
 
|- style="background: #F78181"
 
|1964
 
|Advance Wars - Days of Ruin (US)
 
|1.1.0.0
 
|65MB
 
|Pandora 1 GHz
 
|1.1GHz
 
| Slow on the map but still playable (Crashed the emulator after a few min though). 
 
| Red
 
 
|- style="background: #F78181"
 
|0088
 
|Advance Wars: Dual Strike
 
|1.1.0.0
 
|32MB
 
|Pandora 1 GHz
 
 
|900MHz
 
|900MHz
|Crashes the emulator at launch.
+
|Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron)
| Red
+
|Green
 
 
|- style="background: #F3F781"
 
|0111
 
|Advance Wars: Dual Strike
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty slow, but playable. Needs high frame skip.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3856
+
|454c4759
|Air Traffic Control
+
|Geometry Wars - Galaxies
|1.1.0.0
+
|r2.1.3p
|??MB
+
|64MiB
|Rebirth 512Mb
+
|1Ghz
|600Mhz
+
|1000Mhz
|Not full speed, but very playable.
+
|Works very well. (ekianjo)
 
| Green
 
| Green
 
|- style="background: #F78181"
 
|5863
 
|Aliens - Infestation (EU)
 
|1.1.0.0
 
|32MB
 
|Pandora 1Ghz
 
|1.1 GHz
 
|Black screen, doesn't work.
 
| Red
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0223
+
|55595241
|Animal Crossing Wild World
+
|Rayman DS
|1.1.0.0
+
|r2.1.0p
|??MB
+
|32MiB
|Rebirth 512Mb
+
|1GHz
|950MHz
 
|Playable but slow.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0223
 
|Animal Crossing Wild World
 
|1.3.3.0
 
|??MB
 
|Original CC
 
 
|900MHz
 
|900MHz
|Choppy but fast enough.
+
|Very choppy sound often, and frameskip choppyness too. :(knightron)
| Yellow
+
|Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3785
+
|50445441
|Anno - Create a New World
+
|42 All Time Classics/Clubhouse Games (E)
|1.2.0.0
+
|r2.1.0p
|??MB
+
|16MiB
|Pandora 1 GHz
+
|1GHz
|1.1GHz
 
|Works full speed.
 
| Green
 
 
 
|- style="background: #F78181"
 
|1128
 
|Anno 1701
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes Emulator after less than a second.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|0055
 
|Asphalt Urban GT (E)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Playable but slow. 3D artifacts.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3333
 
|Big Bang Mini
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works but very slow and low FPS (3D).
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|0688
 
|Bionicle Heroes (U)
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.1 GHz
 
|Intro shows only text on blue background, then crashes.
 
| Red
 
 
 
|- style="background: #90FF90"
 
|3494
 
|Bleach Dark Souls
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed with frame skip = 3
 
| Green
 
 
 
|- style="background: #F3F781"
 
|4956
 
|Blue Dragon Awakened Shadow
 
|1.2.0.0
 
|128MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Slow, but playable. Saving freezes game (probably bad CRC on my ROM) but savestates work -Tensuke
+
|Plays fine with frameskip 2
| Yellow
+
|Green
 
 
|- style="background: #F7BE81"
 
|0079
 
|Bomberman DS
 
|1.2.0.0
 
|8MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed without frame skip. Single match mode crashes as Wifi is required.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0930
+
|45575941
|Bomberman Land Touch
+
|Yoshis Island DS
|1.2.0.0
+
|r2.1.0p
|64MB
+
|32MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
 
|
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1703
 
|Boulder Dash Rocks!
 
|1.3.3.0
 
|32MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Runs a little slow.
+
|Seems to play perfectly. :(Knightron)
| Yellow
+
|Green
 
 
|- style="background: #F7BE81"
 
|0396
 
|Brain Age - Train Your Brain in Minutes a Day! (v01)
 
|1.3.3.0
 
|16MiB
 
|Pandora Rebirth
 
|800MHz
 
| Sudoku crushes the game. The sound is a little laggy.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0587
+
|45474443
|Bubble Bobble Revolution
+
|Disgaea DS (U)
|1.3.1.0
+
|r2.1.3p
|32MB
+
|64MiB
|Original CC
+
|1Ghz
|900MHz
+
|1000Mhz
| Runs Full Speed.
+
|runs very well overall. No issue detected. (ekianjo)
 
| Green
 
| Green
  
|- style="background: #90FF90"
 
|4346
 
|Carcassonne
 
|1.1.0.0
 
|16MB
 
|Pandora 1GHz
 
|600MHz
 
|Fully playable.
 
| Green
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0105
+
|50425341
|Castlevania: Dawn of Sorrow
+
|Snowboard Kids
|1.1.0.0
+
|r2.1.0p
|32MB
+
|64MiB
|Rebirth 512Mb
+
|1GHz
|600 Mhz
+
|900MHz
|Very slow in game, hardly playable.
+
|Runs at full speed but has constant choppy sound during races. :(Knightron)
| Yellow
+
|Yellow
 
 
|- style="background: #F3F781"
 
|0105
 
|Castlevania: Dawn of Sorrow
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Sound laggay, needs frame skip. Playable with frame skip = 5/6
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|3092
 
|Castlevania: Order of Ecclesia
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Hangs after intro.
 
| Red
 
 
 
|- style="background: #F78181"
 
|3092
 
|Castlevania: Order of Ecclesia
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Wifi bug after Intro.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|0735
 
|Castlevania: Portrait of Ruin
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Very slow in game, hardly playable.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0881
 
|Castlevania: Portrait of Ruin
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Sound laggay, needs frame skip. Playable with frame skip = 5/6
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0809
+
|45455341
 
|Children of Mana
 
|Children of Mana
|1.2.0.0
+
|r2.1.0p
|128MB
+
|64MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
+
|900MHz
|Full speed without frameskip. World map is slow and needs frameskip, but perfect in game.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3055
+
|45555159
 
|Chrono Trigger
 
|Chrono Trigger
|1.1.0.0
+
|r2.1.0p
|64MB
+
|128MiB
|Rebirth 512Mb
+
|1GHz
|600MHz
+
|900MHz
|Works perfect, full speed.  
+
|Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2440
+
|45445741
|Civilization Revolution
+
|Diddy Kong Racing DS
|1.1.0.0
+
|r2.1.0p
|64MB
+
|32MiB
|Pandora 1GHz
+
|1GHz
|600MHz
+
|900MHz
|Fully playable.
+
|A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|Homebrew
+
|4a554a41
|Constelations DS 0.8
+
|Jump Ultimate Stars (English patched)
|1.2.0.0
+
|r2.1.0p
|3MB
+
|62.9MiB
|Original CC
+
|1GHz
|600MHz
+
|900MHz
|Perfect
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0615
+
|45475049
|Contact (US)
+
|Pokemon SoulSilver
|1.1.0.0
+
|r2.1.0p
|??MB
+
|128MiB
|Original CC
+
|1GHz
|950MHz
+
|900MHz
|Either processor heavy, or uses uneeded 3d, somewhat slow but playable.
+
|Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron)
| Yellow
+
|Yellow
 
 
|- style="background: #F78181"
 
|0841
 
|Contact
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Hangs after new game file selection.
 
| Red
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0841
+
|45484d41
|Contact (EU)
+
|Metroid Prime Hunters
|1.1.0.0
+
|r2.1.0p
|65MB
+
|64MiB
|Pandora 1Ghz
+
|1GHz
|1.1GHz
+
|900MHz
|Fullspeed, playable.
+
|Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron)
| Green
+
|Green
 
 
|- style="background: #F78181"
 
|0841
 
|Contact
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Black Screen after new game file selection. May be my version issue only since other reported that game working fine.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|1662
 
|Contra 4
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Slow but playable with Frameskip 3,4.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1662
 
|Contra 4
 
|1.3.3.0
 
|??MB
 
|Original CC
 
|900 Mhz
 
|Full speed, except when there's lots going on.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0560
+
|45524341
|Cooking Mama
+
|Sprung The Dating Game
|1.3.3.0
+
|r2.1.0p
|32MB
+
|32MiB
|Original CC
+
|1GHz
 
|900MHz
 
|900MHz
| Runs Full Speed.
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
|- style="background: #F78181"
+
|- style="background: #F7BE81"
|2744
+
|454a4c43
| Crazy Machines (EU)
+
|Mario and Luigi Bowsers Inside Story
| 1.1.0.0
+
|r2.1.0p
| 2744
+
|128MiB
| Rebirth
+
|1GHz
| 950 Mhz
+
|900MHz
| Crashes on activating the first experiment
+
|Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron)
| Red
+
|Orange
 
 
|- style="background: #F78181"
 
|4345
 
| Crazy Machines 2 (EU)
 
| 1.1.0.0
 
| 4345
 
| Rebirth
 
| 950 Mhz
 
| Crashes on activating the first experiment
 
| Red
 
 
 
|- style="background: #F3F781"
 
|3636
 
|Dementium - The Ward
 
|1.1.0.0
 
|65MB
 
|Pandora 1Ghz
 
|1.1Ghz
 
|Cuscenes are full speed, In-game is slow (maybe too much for a FPS).
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0139
 
|Dig Dug - Digging Strike
 
|1.3.3.0
 
|??MB
 
|Original CC
 
|900 Mhz
 
|Plays a tad slow during the 3D stages, but very playable.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|5612
+
|45355659
|Digimon Super Story Xros Wars Blue (jp)
+
|Dragon Quest V Hand of the Heavenly Bride
|1.2.0.0
+
|r2.1.0p
|64MB
+
|128MiB
|Original CC
+
|1GHz
|900 Mhz
+
|900MHz
|No frameskip needed, Full Speed
+
|Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1421
+
|45425742
|Digimon World Dawn (US)
+
|Plants vs Zombies
|1.1.0.0
+
|r2.1.0p
|64MB
+
|64MiB
|Original CC
+
|1GHz
|900 Mhz
+
|900MHz
|No frameskip needed, Full Speed -Tensuke
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0663
+
|454b5441
|Digimon World DS (US)
+
|Kirby Canvas Curse
|1.1.0.0
+
|r2.1.0p
|64MB
+
|64MiB
|Original CC
+
|1GHz
|900 Mhz
+
|900MHz
|No frameskip needed, Full Speed -Tensuke
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1420
+
|4a534259
|Digimon World Dusk (US)
+
|Soma Bringer (English patched)
|1.2.0.0
+
|r2.1.0p
|64MB
+
|122MiB
|Original CC
+
|1GHz
|900 Mhz
+
|900MHz
|No frameskip needed, Full Speed -Tensuke, Mygames19
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
 
 
|- style="background: #F3F781"
 
|3604
 
|Disgaea DS
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Very slow (3D) as expected, but runs.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1492
+
|45564959
|Donkey Kong: Jungle Climber
+
|Dragon Quest IV Chapters of the Chosen
|1.1.0.0
+
|r2.1.0p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|1GHz
|600 Mhz
 
|Works very nicely.  
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1492
 
|Donkey Kong: Jungle Climber
 
|1.3.3.0
 
|64MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| CG Cutscenes and map screen are slow, Gameplay is full speed.
+
|It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron)
| Yellow
+
|Green
 
 
|- style="background: #F7BE81"
 
|0457
 
|Dr Kawashima's Brain Training
 
|1.2.0.0
 
|
 
|Original CC
 
|800MHz
 
| loads but has filesave problem -[[User:Tavin|Tavin]]
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|0457
 
|Dr Kawashima's Brain Training - How Old Is Your Brain
 
|1.3.3.0
 
|16MiB
 
|Pandora Rebirth
 
|800MHz
 
| Sudoku crushes the game. The sound is a little laggy. If the language is set in "Italian" the game locks at the starting menu. Sometimes the background of the "read loud" sessions is black instead of white preventing to see the text.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|3072
 
|Dragon Ball Origins
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Game starts but if I play only one screen moves, the other doesn't move. Changes randomly which screen moves and which pauses. Also had some crash when entering 6-1. Pretty laggy.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0569
+
|45464641
|Dragon Quest Heroes: Rocket Slime
+
|Final Fantasy III
|1.2.0.0
+
|r2.1.0p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|1GHz
|600 Mhz
+
|900MHz
|Runs perfect even at 600Mhz, and load state works fine now.
+
|Plays pretty damn close to perfect. :(Knightron)
| Green
+
|Green
 
 
|- style="background: #F7BE81"
 
|1628
 
|Dragon Quest Monsters: Joker
 
|1.1.0.0
 
|128MB
 
|Original CC
 
|900 MHz
 
|Playable, but crashes early on -Tensuke
 
| Orange
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0655
+
|45344659
|Elite Beat Agents
+
|Final Fantasy IV
|1.1.0.0
+
|r2.1.0p
|64MB
+
|128MiB
|Rebirth 512Mb
+
|1GHz
|600 Mhz
+
|900MHz
|2D scenes are full speed, 3D in game is slow (5FPS) and sound stutters.
+
|Plays at full speed, but has choppy sound quite often. :(Knightron)
| Yellow
+
|Yellow
 
 
|- style="background: #F78181"
 
|0702
 
|Eragon
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Plays full speed with frame skip = 3. Randomly crashed after a few seconds.
 
| Red
 
 
 
|- style="background: #90FF90"
 
|2338
 
|Etrian Odyssey
 
|1.1.0.0
 
|32MB
 
|Pandora 1Ghz
 
|1.2 Ghz
 
|Playable.
 
| Green
 
 
 
|- style="background: #F3F781"
 
|2338
 
|Etrian Odyssey
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Especially laggy sound. Needs little frame skip. Battle is better than dungeon.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|1044
 
|Final Fantasy 3
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Asks for backup memory and does not find it, then refuses to launch.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|1044
 
|Final Fantasy 3
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow with and without Frameskip. No Crash when entering a battle any more.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|2623
 
|Final Fantasy 4
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow with and without Frameskip. No Crash when entering a battle any more.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|3580
 
|Final Fantasy Chronicles: Echoes of Time
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes the emulator at launch.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|3580
 
|Final Fantasy Chronicles: Echoes of Time
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works, but very very slow in game (3D).
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|3580
 
|Final Fantasy Crystal Chronicles - Echoes of Time
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Little laggy, especially sound but nice playable in dungeon with frame skip = 4/5. Had one crash directly after start up, but only once, so change color if you like too.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|2153
 
|Final Fantasy Crystal Chronicles: Ring of Fates
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Very slow in game, expected (3D).
 
| Yellow
 
 
 
|- style="background: #90FF90"
 
|2153
 
|Final Fantasy Crystal Chronicles - Ring of Fates
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Full speed in dungeon with frame skip = 3/4
 
| Green
 
 
 
|- style="background: #F3F781"
 
|2381
 
|Final Fantasy Tactics A2 - Grimoire of the Rift
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty laggy on world map. Nearly full speed in Battle with frame skip = 4/5. Sound laggy.
 
| Yellow
 
  
 
|- style="background: #F7BE81"
 
|- style="background: #F7BE81"
|3110
+
|4a545941
|Fire Emblem - Shadow Dragon
+
|Tales Of Innocence (English Patched)
|1.2.0.0
+
|r2.1.0p
|64MB
+
|128MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
+
|900MHz
|Full speed with frame skip = 4. Introduction top screen is messed up. If curser is on character in battle the sprite moves left.
+
|Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron)
| Orange
+
|Orange
 
 
|- style="background: #F78181"
 
|1404
 
|Freshly Picked - Tingle's Rosy Rupeeland
 
|1.1.0.0
 
|??MB
 
|Original CC
 
|950MHz
 
|Very smooth and fast, but freezes at pool of rupees at start of game.
 
| Red
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|xxxx
+
|454b5341
|Game and Watch Collection
+
|Lost in Blue
|1.3.1.0
+
|r2.1.0p
|8MB
+
|64MiB
|Original CC
+
|1GHz
|900Mhz
+
|900MHz
|Full speed.
+
|Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron)
| Green
+
|Green
 
 
|- style="background: #90FF90"
 
|xxxx
 
|Game and Watch Collection 2
 
|1.3.1.0
 
|8MB
 
|Original CC
 
|900Mhz
 
|Full speed.
 
| Green
 
 
 
|- style="background: #F3F781"
 
|1745
 
|Geometry Wars Galaxies
 
|1.2.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|laggy when shooting ennemies, but somehow playable
 
| Yellow
 
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|5537
+
|45514459
|Ghost Trick
+
|Dragon Quest IX Sentinels of the Starry Skies
|1.1.0.0
+
|r2.1.0p
|32MB
+
|22.3MiB
|Rebirth 512Mb
+
|1GHz
|600MHz
+
|900MHz
|Makes emulator crash completely.
+
|Game crashes on boot. :(Knightron)
| Red
+
|Red
 
 
|- style="background: #F3F781"
 
|5537
 
|Ghost Trick
 
|1.2.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works, but slowing down in dialogs and music stuttering heavily.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|5537
 
|Ghost Trick
 
|1.3.2.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works faster than before, but still slowing down in the "soul" mode. Music stutters when it slows down too.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|3538
 
|Grand Theft Auto - Chinatown Wars (EU)  
 
|1.1.0.0
 
|131MB
 
|Pandora 1Ghz
 
|1.1GHz
 
|Crashed emulator at launch
 
| Red
 
 
 
|- style="background: #F3F781"
 
|3622
 
|Giana Sisters DS(EU)
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Slow but playable, sound stutters. Overclocking should help.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1244
+
|454d5241
|Guilty Gear Dust Strikers
+
|Mario and Luigi Partners in Time
|1.1.0.0
+
|r2.1.0p
|??MB
+
|64MiB
|Rebirth 512Mb
+
|1GHz
|600MHz
+
|900MHz
|Works full speed.  
+
|Seems to play perfectly. :(Knightron)
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1244
+
|45495941
|Guilty Gear Dust Strikers
+
|Yoshi Touch & Go
|1.2.0.0
+
|r2.1.0p
|64MB
+
|16MiB
|Pandora 1GHz
+
|1GHz
|1.2GHz
+
|900MHz
|Perfect. No Frame skip
+
|This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron)
| Green
+
|Green
 
 
|- style="background: #F7BE81"
 
|3809
 
|Gyakuten Kenji 1
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Marked as incomplete due to the investigation system bug.
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|5532
 
|Gyakuten Kenji 2
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Marked as incomplete due to the investigation system bug.  
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|0186
 
|Gyakuten Saiban 1
 
|1.1.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable, but marked as incomplete due to the investigation system bug in Episode 5.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0626
+
|454b5342
|Gyakuten Saiban 2 (J)
+
|9 Hours, 9 Persons, 9 Doors
|1.1.0.0
+
|r2.0.1p
|32MB
+
|128MiB
|Rebirth 512Mb
+
|Rebirth
|600MHz
+
|850
|Full Speed, fully playable.  
+
|Plays at full speed.
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1342
+
|45574b59
|Gyakuten Saiban 3
+
|Kirby - Super Star Ultra
|1.1.0.0
+
|r2.0.1p
|16MB
+
|128MiB
|Rebirth 512Mb
+
|CC
|600MHz
+
|800
|Full Speed, fully playable.
+
|Plays at full speed.
| Green
+
|Green
 
 
|- style="background: #F7BE81"
 
|0993
 
|Gyakuten Saiban 4
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Full Speed, fully playable, but marked as incomplete because the investigation system is broken (does not display all buttons).
 
| Orange
 
 
 
|- style="background: #F7BE81"
 
|0561
 
|Harvest Moon DS
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Run fine, almost full speed, but runs into infinite loop when trying to read a book in the shelf in the first room
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|3540
+
|45365359
|Henry Hatsworth and the Puzzling Adventure
+
|Civilization Revolution DS
|1.1.0.0
+
|r2.0.1p
|64MB
+
|64MiB
|Rebirth 512Mb
+
|Rebirth
|600MHz
+
|825MHz
|Works perfect even at 600 Mhz. Excellent game, btw.
+
|Fully playable. (Long firststart ~62sec.)
| Green
+
|Green
 
 
|- style="background: #F3F781"
 
|1407
 
|Heroes of Mana
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|2D scenes are movies are full speed, 3D in game is slow (5FPS) and sound stutters
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|1407
 
|Heroes of Mana
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Laggy sound in battle. Slow in battle. Else full speed.
 
| Yellow
 
 
 
|- style="background: #F7BE81"
 
|0823
 
|Hotel Dusk - Room 215 (US)
 
|1.1.0.0
 
|128MB
 
|Original CC
 
|930MHz
 
|A bit slow, but playable. However the emulator does not support interactions with objects on screen, which render the game impossible to complete currently.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|1531
+
|45365359
|Izuna - Legend of the Unemployed Ninja
+
|Barnyard Blast: Swine of the Night
|1.2.0.0
+
|r2.0.1p
|32MB
+
|8MiB
|Pandora 1GHz
+
|1GHz
 
|1.1GHz
 
|1.1GHz
|Fully playable.
+
|Works Completely fine. No Lag or Graphical Issues even on cut scenes
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2496
+
|45454650
|Izuna 2
+
|Fire Emblem: Shadow Dragon (E)
|1.1.0.0
+
|r2.1.3p
|128MB
+
|64MiB
|Rebirth 512Mb
+
|1GHz
|600 Mhz
+
|900MHz
|Works very smoothly.
+
|Runs fine since r2.1.3p
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0696
+
|4a564942
|Jump Ultimate Stars (j)
+
|Ivy the Kiwi (J)
|1.1.0.0
+
|r2.1.3p
|64MB
+
|8MiB
|Original CC
+
|1GHz
|800 mhz
+
|900MHz
|plays perfect,just a little bit of stuttering in the intro movie
+
|Runs fine since r2.1.0p. Doesn't even need frameskip at 900Mhz.
| Green
+
|Green
 
 
|- style="background: #F78181"
 
|4262
 
|Kingdom Hearts - 358/2 Days (EU)
 
|1.1.0.0
 
|262MB
 
|Pandora 1Ghz
 
|1.1 GHz
 
|Cutscenes work fine but have some graphical glitches, couldn't go further as it crashes
 
| Red
 
 
 
|- style="background: #F7BE81"
 
|3092
 
|Kingdom Hearts 358/2 Days
 
|1.2.0.0
 
|256MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Little slow but nicely. Had a random crash during the first level(had to hard reset). Started again and didn't get it again. Nearly full speed, but laggy sound.
 
| Orange
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0028
+
|50505841
|Kirby Canvas Curse
+
|Picross DS (E)
|1.1.0.0
+
|r2.1.3p
|??MB
+
|32MiB
|Rebirth 512Mb
+
|1GHz
 
|600MHz
 
|600MHz
|Works perfect, full speed.  
+
|Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image.
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0028
+
|50503643
|Kirby Canvas Curse
+
|Picross 3D (E)
|1.3.3.0
+
|r2.1.3p
|64MB
+
|32MiB
|Original CC
+
|1GHz
|900MHz
 
| Runs Full Speed.
 
| Green
 
 
 
|- style="background: #F78181"
 
|5865
 
|Kirby Mass Attack
 
|1.1.0.0
 
|32MB
 
|Rebirth 512Mb
 
 
|600MHz
 
|600MHz
|Stuck on white screen when launching.
+
|Absolutely perfect since version r2.1.0p
| Red
+
|Green
  
|- style="background: #90FF90"
+
|- style="background: #F3F781"
|5865
+
|50344759
|Kirby Mass Attack
+
|Suikoden Tierkreis
|1.2.0.0
+
|r2.0.1p
|64MB
+
|256MiB
|Pandora 1GHz
+
|Rebirth
|1.2GHz
+
|900MHz
|Full Speed frame skip = 1
+
|Sound sometimes a bit laggy during battle. (tested for 40min only)
| Green
+
|Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0732
+
|45375341
|Kirby Squeak Squad
+
|Summon Night, Twin Age
|1.1.0.0
+
|r2.0.1p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|Rebirth
|950MHz
+
|900MHz
|Works full speed.
+
|nice. (tested for 10h)
| Green
+
|Green
  
|- style="background: #90FF90"
+
|- style="background: #F3F781"
|4186
+
|404c5741
|Kirby Super Star Ultra
+
|The World Ends With You (E)
|1.1.0.0
+
|r2.0.1p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|Rebirth
|600 Mhz
 
|Works very smoothly, near perfect.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|4186
 
|Kirby Super Star Ultra
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect. No Frame skip
 
| Green
 
 
 
|- style="background: #90FF90"
 
|4186
 
|Kirby Super Star Ultra
 
|1.3.3.0
 
|128MB
 
|Original CC
 
 
|900MHz
 
|900MHz
| Stutters between room transition. Otherwise full speed.
+
|Ran fine as far as the end of the first day. (not further tested.)
| Green
+
|Yellow
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45434d41
|Zoo Keeper
+
|MarioKart DS (US)
|1.3.1.0
+
|r2.1.3p
|?? MB
+
|32MiB
|Rebirth 512MB
+
|1GHz
|600 Mhz
+
|1050MHz
|Launches and plays perfectly now (no more crash)
+
|Runs fine with frameskip
| Green
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45444e41
|Tetris DS
+
|Brain Age - Train Your Brain in Minutes a Day! (v01)
|1.3.2.0
+
|r2.1.0p
|?? MB
+
|16MiB
|Rebirth 512MB
+
|1Ghz
|600 Mhz
+
|800 Mhz
|Works fine, a little slow on some screens.
+
|Works great. (PowerGod)
| Orange
+
|Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|2002
+
|50444e41
|Professor Layton and the Curious Village (US)
+
|Dr Kawashima's Brain Training - How Old Is Your Brain
|1.3.1.0
+
|r2.1.0p
|62.2MB
+
|16MiB
|Original CC
+
|1Ghz
|900Mhz
+
|800 Mhz
|Full speed.
+
|Works great. (PowerGod)
| Green
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|4790
+
|455a4443
|So Blonde
+
|Dragon Ball - Origins
|1.2.0.0
+
|r2.1.6.1p
|??MB
+
|64MiB
|Pandora 1GHz
+
|1Ghz
|900MHz
+
|800 Mhz
|Runs fine so far, but font is only 2/3 visible.
+
|Playable with some lag. (PowerGod)
| Yellow
+
|Yellow
  
|- style="background: #F3F781"
+
|- style="background: #90FF90"
|1363
+
|45503743
|Summon Night, Twin Age
+
|Peggle Dual Shot
|1.2.0.0
+
|r2.1.3p
|??MB
+
|64MiB
|Rebirth 512Mb
+
|1Ghz
|600MHz
+
|750MHz
|Seems to work fine, but a little slow and full of graphical glitches (map and dialogs)
+
|Perfect play, fluid motion, just like the real thing. :(kumaki+levi)
| Yellow
+
|Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0122
+
|45533241
|Trauma Center - Under the Knife (US)
+
|Dragon Ball Z - Supersonic Warriors 2
|1.2.0.0
+
|r2.0.1p
|16MB
+
|64MiB
|Original CC
+
|1Ghz
|900MHz
+
|800 Mhz
| Overworld fullspeed, slows down in surgery but playable. Texture glitch on first patient but works on second patient. -Tensuke
+
|Playable with some lag. (PowerGod)
| Yellow
+
|Yellow
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0263
+
|45414441
|Sonic Rush
+
|Pokemon Diamond Version (v13)
|1.2.0.0
+
|r2.0.1p
|??MB
+
|64MiB
|Rebirth 512Mb
+
|1Ghz
|600MHz
+
|800 Mhz
|Not fullspeed but playable. Music stutters depending on scene complexity.
+
|No text in the introduction tutorial. Only played it a bit. (PowerGod)
| Yellow
+
(Edit by knightron: text is now played in DraStic 2.1.0p)
 
+
|Yellow
|- style="background: #F3F781"
 
|5602
 
|Okamiden
 
|1.2.0.0
 
|128MB
 
|Pandora 1 GHz
 
|1100MHz
 
|Runs, but 3D and sound are horribly choppy even at 1.1 GHz with framskip 4.
 
| Yellow
 
 
 
|- style="background: #F78181"
 
|5496
 
|Plants vs Zombies (US)
 
|1.1.0.0
 
|??MB
 
|Original CC
 
|950MHz
 
|Will not load.
 
| Red
 
 
 
|- style="background: #F3F781"
 
|5763
 
|Plants vs Zombies
 
|1.2.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Seems to work fine. A big laggy in intro screens but in-game is smooth in the first levels, but gets really slow when tons of zombies and plants are on screen.  
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|5763
 
|Plants vs Zombies
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works fine. A big laggy in intro screens but in-game is smooth, but gets slow when tons of zombies and plants are on screen. Music especially stutters a lot.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45433643
|Meteos
+
|Infinite Space
|1.1.0.0
+
|r2.1.3p
|??MB
+
|256MiB
|Rebirth 512Mb
+
|1Ghz
|600MHz
+
|1050Mhz
|Runs at reasonable speed but sound stutters a little. Very playable.
+
|Plays well. Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi)
| Green
+
|Green
 
 
|- style="background: #90FF90"
 
|
 
|Meteos
 
|1.3.1.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Runs at reasonable speed but sound stutters a little. Very playable.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|3249
 
|Metal Slug 7 (EU)
 
|1.1.0.0
 
|65MB
 
|Pandora 1Ghz
 
|1.1GHz
 
|Works fine
 
| Green
 
 
 
|- style="background: #F78181"
 
|5264
 
|Super Scribblenauts (US)
 
|1.1.0.0
 
|??MB
 
|Original CC
 
|950MHz
 
|Will not load (both clean and patched roms).
 
| Red
 
 
 
|- style="background: #90FF90"
 
|0006
 
|Polarium (US)
 
|1.2.0.0
 
|8MB
 
|Pandora 1GHz
 
|600MHz
 
|Runs flawlessly with no frameskip. Small and technically undemanding, so should work well on all Pandora models. Recommend vertical screen stacking for challenge mode.
 
| Green
 
 
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0006
+
|50385243
|Polarium (US)
+
|Crash - Mind Over Mutant (U)
|1.3.1.0
+
|r2.1.3p
|8MB
+
|64MiB
|Pandora 1GHz
+
|CC
|600MHz
+
|800Mhz
|Runs flawlessly with no frameskip.
+
|works perfect at default (dsleaf67)
 
| Green
 
| Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|50595943
|Ragnarok DS (US)
+
|Giana Sisters DS (U)
|1.2.0.0
+
|r2.1.3p
|??MB
+
|8MiB
|Pandora 1GHz
+
|CC
|1.1GHz
+
|800Mhz
|Fully playable and 3D is smooth.
+
|works perfect (dsleaf67)
 
| Green
 
| Green
 
|- style="background: #F7BE81"
 
|
 
|Warioware - Touched
 
|1.1.0.0
 
|??MB
 
|Original CC
 
|950MHz
 
|Full Speed, but later levels need the microphone, therefore incomplete.
 
| Orange
 
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|
+
|50595943
|Line Rider 2 Unbound (US)
+
|Giana Sisters DS (E)
|1.1.0.0
+
|r2.1.6.1p
|64MB
+
|8MiB
|Original CC
+
|1Ghz
|900MHz
+
|800Mhz
|Playable, Game runs fine but slow
+
|Playable, but there are issues with the microphone in later levels and it should be disabled (to use the jump button instead) in order to use the bubble. UPDATE: actually seems something related more to the DraStic session than to the game itself, because when the issue happened I made a savestate, and even reloading it had the same issue, but after restarting DraStic that savestate is working right (PowerGod)
 
| Yellow
 
| Yellow
  
|- style="background: #F78181"
 
|
 
|Mario & Luigi: Bowser's inside's story
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes when launching, exits emulator
 
| Red
 
 
|- style="background: #F78181"
 
|
 
|Mario & Luigi: Bowser's inside's story
 
|1.3.1.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes when launching, exits emulator - no change vs before
 
| Red
 
 
|- style="background: #F78181"
 
|
 
|Mario & Luigi: Bowser's inside's story
 
|1.2.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes when launching, exits emulator.No change vs 1.1
 
| Red
 
 
|- style="background: #F78181"
 
|
 
|Mario vs. Donkey Kong - Mini-Land Mayhem
 
|1.1.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Freezes when selecting a save file in the menu.
 
| Red
 
 
|- style="background: #F78181"
 
|
 
|Mario vs. Donkey Kong - Mini-Land Mayhem
 
|1.3.1.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Runs in black screen when selecting a save file in the menu. No improvement vs before.
 
| Red
 
 
|- style="background: #F78181"
 
|
 
|Mario vs. Donkey Kong - Mini-Land Mayhem
 
|1.2.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Freezes when selecting a save file in the menu. No change vs 1.1
 
| Red
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45563241
|Mega Man ZX
+
|M&M's - Break'em (U)
|1.1.0.0
+
|r2.1.3p
|??MB
+
|8MiB
|Rebirth 512Mb
+
|CC
|800MHz
+
|800Mhz
|Works very well.
+
|works great only has minor sound issue at start (dsleaf67)
 
| Green
 
| Green
 +
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45575041
|Might & Magic: Clash of Heroes
+
|Pac-Man World 3 (U)
|1.1.0.0
+
|r2.1.3p
|32MB
+
|32MiB
|Rebirth 512Mb
+
|CC
|600MHz
+
|800Mhz
|Works very well, nearly full speed.
+
|works good some slowdowns but very playable (dsleaf67)
 
| Green
 
| Green
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|2595
+
|454a5141
|N+ (US)
+
|Crash of the Titans (U)
|1.1.0.0
+
|r2.1.3p
|8MB
+
|128MiB
|Original CC
+
|CC
|900MHz
+
|800Mhz
|Playable, Frameskip 4
+
|playable with choppy sound and some slow downs (dsleaf67)
| Yellow
 
|- style="background: #F3F781"
 
|0325
 
|Nanostray (E)
 
|1.2.0.0
 
|16MB
 
|Original CC
 
|930MHz
 
|Very slow and low FPS. Missing elements in map selection.
 
| Yellow
 
|- style="background: #F3F781"
 
|0325
 
|Nanostray (E)
 
|1.3.2p
 
|16MB
 
|Original CC
 
|930MHz
 
|Very slow and low FPS. No more missing elements in map selection, but the upper screen lacks background.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|
 
|New Super Mario Bros
 
|1.1.0.0
 
|16MB
 
|Rebirth 512Mb
 
|800MHz
 
|Very slow and low FPS on map, but almost full speed in game.
 
 
| Yellow
 
| Yellow
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|
+
|50394643
|New Super Mario Bros
+
|FIFA 09 (U)
|1.3.1.0
+
|r2.1.3p
|16MB
+
|32MiB
|Rebirth 512Mb
+
|CC
|825MHz
+
|800Mhz
|Slow and low FPS on map, but almost full speed in game except in some levels (underwater, castle) where it becomes less smooth. But seems faster than in 1.2.0
+
|playable with sound issues (dsleaf67)
 
 
 
| Yellow
 
| Yellow
|- style="background: #90FF90"
 
|0838
 
|New Zealand Story Revolution (E)
 
|1.2.0.0
 
|16MB
 
|Original CC
 
|930MHz
 
|Fully playable.
 
| Green
 
 
|- style="background: #F78181"
 
|
 
|Picross 3D
 
|1.2.0.0
 
|32MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes after first screen, exits emulator. No change vs 1.1
 
| Red
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45413541
|Picross 3D
+
|Golden Compass, The (U)
|1.3.2.0
+
|r2.1.3p
|32MB
+
|64MiB
|Rebirth 512Mb
+
|CC
|600MHz
+
|800Mhz
|Works very well, a little slow sometimes depending on the 3D but overall very, very playable.
+
|works good minor sound issues (dsleaf67)
 
| Green
 
| Green
  
|- style="background: #F78181"
 
|1062
 
|Picross DS (EU)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|900MHz
 
|Freezes on splash screen -Tensuke
 
| Red
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0469
+
|45424a59
|Point Blank DS (US)
+
|LEGO Batman - The Videogame (U)
|1.1.0.0
+
|r2.1.3p
|32MB
+
|64MiB
|Original CC
+
|CC
|930MHz
+
|800Mhz
|Fully playable.
+
|works great (dsleaf67)
 
| Green
 
| Green
|- style="background: #F78181"
 
|
 
|Pokemon HeartGold
 
|1.1.0.0
 
|128MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes once in the first room.
 
| Red
 
|- style="background: #90FF90"
 
|0031
 
|Polarium (E)
 
|1.2.0.0
 
|8MB
 
|Original CC
 
|930MHz
 
|Seems to run fine.
 
| Green
 
 
|- style="background: #F3F781"
 
|0017
 
|Ridge Racer DS (U)
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Works almost full speed. Sky is missing
 
| Yellow
 
 
|- style="background: #90FF90"
 
|
 
|Scribblenauts
 
|1.1.0.0
 
|16MB
 
|Rebirth 512Mb
 
|850MHz
 
|Works almost full speed.
 
| Green
 
 
|- style="background: #F3F781"
 
|
 
|Shin Megami Tensei, Dark Devil
 
|1.1.0.0
 
|64MB
 
|Rebirth 512Mb
 
|600MHz
 
|Playable but slow. Worth retesting at 1Ghz
 
| Yellow
 
  
 
|- style="background: #F7BE81"
 
|- style="background: #F7BE81"
|
+
|50494b42
|Shiren the Wanderer
+
|Legend of Zelda - Spirit Tracks, The (E)
|1.1.0.0
+
|r2.1.6.1p
|16MB
+
|128MiB
|1GHz Pandora
+
|1Ghz
|900MHz
+
|1100Mhz
|Full speed, but crashes when saving.
+
|when you're supposed to use the microphone to blow in the flute it doesn't work. (frostfall)
 
| Orange
 
| Orange
  
|- style="background: #F78181"
+
|- style="background: #F3F781"
|
+
|45494b42
|Simpsons Game, The (EU)
+
|Legend of Zelda - Spirit Tracks, The
|1.1.0.0
+
|r2.3.0.0p
|
+
|128MiB
 
|Rebirth
 
|Rebirth
|950 MHz
+
|900Mhz
| Homers GFX on the couch scene is distorted, crashes after the couch scene
+
|microphone works on SuperZaxxon R1.55, Kernel 3.2.45, codecpack, blow with 2-4" distance
| Red
 
 
 
|- style="background: #F3F781"
 
|
 
|Tetris DS
 
|1.1.0.0
 
|8MB
 
|Rebirth 512Mb
 
|600MHz
 
|Almost full speed, work fine in solo, but crashes when selecting multiplayer menu
 
 
| Yellow
 
| Yellow
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0054
+
|45343243
|Tiger Woods PGA Tour (E)
+
|Phantasy Star 0  
|1.2.0.0
+
|r2.1.6.1p
|32MB
+
|128MiB
|Original CC
+
|Rebirth
|930MHz
+
|600Mhz
|Menus are a mess. Fast during 3D. Playable.
+
|Nice gameplay, but the sound with some problem, 80~90% in battle. The game crash if you are using saves state and try to feed the MAG, if you use normal save and reset the game work fine. (MarTinazzI)
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0516
 
|Top Gun (E)
 
|1.1.0.0
 
|16MB
 
|Original CC
 
|930MHz
 
|Missing menu displays. Relatively fast during 3D. Playable.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|0112
 
|Trace Memory (U)
 
|1.1.0.0
 
|32MB
 
|Original CC
 
|930MHz
 
|Slow during 3D. Playable.
 
| Yellow
 
|- style="background: #F78181"
 
|
 
|Zoo Keeper
 
|1.1.0.0
 
|8MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes after first screen, exits emulator
 
| Red
 
|- style="background: #F78181"
 
|
 
|Zoo Keeper
 
|1.2.0.0
 
|8MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes after first screen, exits emulator
 
| Red
 
 
 
|- style="background: #F78181"
 
|
 
|The World Ends With You
 
|1.1.0.0
 
|??MB
 
|Pandora 1Ghz
 
|1Ghz
 
|A bit laggy on intro and crashes shortly after start
 
| Red
 
 
 
|- style="background: #F3F781"
 
|
 
|Mario Kart DS
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Runs but very slow (3d). May be working much better on 1Ghz.
 
 
| Yellow
 
| Yellow
  
|- style="background: #F7BE81"
 
|
 
|Yoshi Island DS
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Runs perfect even at 600Mhz, but Load/Save State crashes the emulator.
 
| Orange
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|454d3341
|Yoshi Island DS
+
|Dynasty Warriors DS - Fighter's Battle (E)
|1.2.0.0
+
|r2.1.6.1p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|Rebirth
|600 Mhz
+
|600Mhz
|Runs perfect even at 600Mhz, and Load/Save works fine now.
+
| (MarTinazzI)
 
| Green
 
| Green
|- style="background: #90FF90"
 
|
 
|Worms Open Warfare
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Menu is a little slow but game is near full speed (some sound stutters).
 
| Green
 
 
|- style="background: #F78181"
 
|
 
|Pokemon Black
 
|1.1.0.0
 
|256MB
 
|Rebirth 512Mb
 
|600MHz
 
|All screen is glitching when launched. Unplayable.
 
| Red
 
|- style="background: #F78181"
 
|
 
|Pokemon Black
 
|1.2.0.0
 
|256MB
 
|Rebirth 512Mb
 
|600MHz
 
|Screen is all white and frozen.
 
| Red
 
 
|- style="background: #F7BE81"
 
|
 
|Lunar Knights
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Runs smoothly while sometimes slows down, but experienced emulator crash on map. Crashes when entering a floor in Vambery.
 
| Orange
 
 
|- style="background: #F3F781"
 
|
 
|Legend of Zelda: Spirits Tracks
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Slow but somewhat playable.
 
| Yellow
 
 
|- style="background: #F3F781"
 
|
 
|Legend of Zelda: Spirits Tracks
 
|1.3.2.0
 
|??MB
 
|Rebirth 512Mb
 
|600 Mhz
 
|Slow but playable. Music stutters bad, but somehow it feels faster than in 1.1. version. 
 
| Yellow
 
 
|- style="background: #F78181"
 
|
 
|Radiant Historia
 
|1.1.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Crashes the emulator at launch.
 
| Red
 
|- style="background: #F3F781"
 
|
 
|Radiant Historia
 
|1.2.0.0
 
|??MB
 
|Rebirth 512Mb
 
|600MHz
 
|Works but very slow(3d) and music stutters.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|454d4241
|Runaway - The Dream of the Turtle (EU)
+
|Bomberman (E)
|1.1.0.0
+
|r2.1.6.1p
|131MB
+
|8MiB
|Pandora 1Ghz
+
|Rebirth
|1.1GHz
+
|600Mhz
|Main menu slowsdown but game is full speed, includind cutscenes
+
| (MarTinazzI)
 
| Green
 
| Green
 
|- style="background: #F3F781"
 
|
 
|Super Robot Taisen OG Saga (US)
 
|1.1.0.0
 
|8MB
 
|Original CC
 
|900MHz
 
|Playable, Frameskip 4,runs on cc even if its 131 mb
 
| Yellow
 
|- style="background: #F78181"
 
|
 
|One Piece: Gigant Battle!
 
|1.1.0.0
 
|64MB
 
|Pandora 1Ghz
 
|1Ghz
 
|Crashes the emulator at launch.
 
| Red
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|504e4241
|Time Hollow (JP)
+
|Bomberman Story DS (U)
|1.1.0.0
+
|r2.1.6.1p
|??MB
+
|128MiB
|Rebirth 512Mb
+
|Rebirth
|600 Mhz
+
|600Mhz
|Works Perfectly! And Excellent game, too.
+
| (MarTinazzI)
 
| Green
 
| Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45584241
|Mario and Luigi: Partners in Time
+
|Bomberman Land Touch!
|1.1.0.0
+
|r2.1.6.1p
|??MB
+
|32MiB
|Rebirth 512Mb
+
|Rebirth
|600 Mhz
+
|600Mhz
|Works very smoothly, near perfect.
+
| (MarTinazzI)
 
| Green
 
| Green
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|
+
|45324259
|Mario and Luigi: Partners in Time
+
|Bomberman Land Touch! 2
|1.3.3.0
+
|r2.1.6.1p
|??MB
+
|32MiB
|Original CC
+
|Rebirth
|900 Mhz
+
|600Mhz
|Works full speed, however there are some minor graphical issues in battles with text boxes and character sprites.
+
| (MarTinazzI)
 
| Green
 
| Green
  
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|
+
|45435741
|Pokemon Pearl
+
|Drone Tactics (U)
|1.1.0.0
+
|r2.1.6.1p
|??MB
+
|64MiB
|Pandora 1Ghz
+
|Rebirth
|1Ghz
+
|600Mhz
|Runs smoothly inside buildings however once outside it slows down.
+
|Only in battle scene run about 70~90% (MarTinazzI)
 
| Yellow
 
| Yellow
  
|- style="background: #F78181"
 
|
 
|Pokemon Black 2
 
|1.1.0.0
 
|512MB
 
|Pandora 1 Ghz
 
|1.2GHz
 
|white screen, won't work.
 
| Red
 
|- style="background: #F78181"
 
|
 
|Pokemon White 2
 
|1.1.0.0
 
|512MB
 
|Pandora 1 Ghz
 
|1.2GHz
 
|white screen, won't work.
 
| Red
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0409
+
|454a5841
|Soroeru Puzzle Douwa Oukoku (JP)
+
|Dungeon Explorer - Warriors of Ancient Arts (U)
|1.1.0.0
+
|r2.1.6.1p
|8.4MB
+
|64MiB
|Pandora 1 Ghz
+
|Rebirth
|1GHz
+
|600Mhz
|Plays perfectly
+
| (MarTinazzI)
 
| Green
 
| Green
 +
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|0637
+
|45474b59
|Lode Runner (JP)
+
|Kingdom Hearts - 358-2 Days
|1.1.0.0
+
|r2.1.6.1p
|8MB
+
|256MiB
|Pandora 1 Ghz
+
|Rebirth
|1GHz
+
|600Mhz
|Plays Quite well, a bit laggy
+
|Run 75~90% and bad sound, but playable (MarTinazzI)
| Yellow
 
|- style="background: #F3F781"
 
|2062
 
|Puzzle Quest -Challenge of the Warlords (EU) (En, Fr)
 
|1.1.0.0
 
|32MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Plays perfectly, only spell animations lag a little
 
| Yellow
 
|- style="background: #F3F781"
 
|2028
 
|Mushishi - Ame furu sato (JP)
 
|1.1.0.0
 
|67.1MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Intro music lags a little, no in-game delays
 
| Yellow
 
|- style="background: #F3F781"
 
|2251
 
|Secret Files - Tunguska (EU) (En, Fr, De, Es, It)
 
|1.1.0.0
 
|67.1MB
 
|Pandora 1 Ghz
 
|1GHz
 
|Background Graphics OK, sound very laggy, character animation choppy (probably 3D)
 
 
| Yellow
 
| Yellow
|- style="background: #F78181"
 
|3317
 
|My Japanese Coach - Learn to speak Japanese (EU)
 
|1.1.0.0
 
|128MB
 
|Pandora 1GHz
 
|1GHz
 
|Crashes emulator from the start
 
| Red
 
  
|- style="background: #F78181"
 
|1518
 
|Tony Hawk's Proving Ground (US)
 
|1.2.0.0
 
|64MB
 
|Original CC
 
|900MHz
 
|Crashes emulator immediately -Tensuke
 
| Red
 
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0149
+
|45574b59
|Spyro Shadow Legacy
+
|Kirby - Super Star Ultra (U)
|1.2.0.0
+
|r2.1.6.1p
|64MB
+
|128MiB
|Pandora 1GHz
+
|Rebirth
|1.2GHz
+
|600Mhz
|
+
| (MarTinazzI)
| Green
 
|- style="background: #90FF90"
 
|0963
 
|Lunar Knights
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Start up menu is all black but works if you guess where "Load Game" or "New Game" in on the screen. No crash when entering a floor in Vambery.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|0479
 
|New Super Mario Bros.
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Slow on Wold Map. Full speed in Level with frame skip = 1.
 
| Green
 
 
 
|- style="background: #90FF90"
 
|4134
 
|Suparobo Gakuen (jp)
 
|1.2.0.0
 
|64MB
 
|Original CC
 
|900 Mhz
 
|No frameskip needed, Full Speed, Perfect
 
 
| Green
 
| Green
  
 +
|- style="background: #F3F781"
 +
|454e4c41
 +
|Lunar - Dragon Song (U)
 +
|r2.1.6.1p
 +
|32MiB
 +
|Rebirth
 +
|600Mhz
 +
|Some lag on action select in battle, 70~90% but in far of the game seem all 100%, need test early game again. (MarTinazzI)
 +
| Yellow
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|0562
+
|45555043
|Lego Star Wars II - The original Trilogy
+
|Pokemon - Platinum Version (v10) (U)
|1.2.0.0
+
|r2.1.6.1p
|32MB
+
|128MiB
|Pandora 1GHz
+
|Rebirth
|1.2GHz
+
|600Mhz
|After selecting a saved game the music ceeps playing but the screen stays black
+
|bug on introduction. blinking screen and game stop (MarTinazzI)
 
| Red
 
| Red
|- style="background: #F7BE81"
 
|0297
 
|Mario and Luigi - Partners in Time
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Random crash in battle. Full speed with frame skip = 1
 
| Orange
 
 
|- style="background: #F3F781"
 
|0210
 
|Mario Kart DS
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty laggy.
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|4638
+
|45555043
|Might and Magic - Clash of Heroes
+
|Pokemon - Platinum Version (DE)
|1.2.0.0
+
|r2.2.0.0p
|64MB
+
|128MiB
|Pandora 1GHz
+
|CC
|1.2 GHz
+
|900Mhz
|No frameskip needed, Full Speed
+
|some slowdowns, especially with Pokéfetch. However seem to run quite smooth at 900 Mhz.
| Green
 
|- style="background: #F3F781"
 
|2387
 
|Ninja Gaiden Dragon Sword
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Pretty laggy.
 
| Yellow
 
|- style="background: #90FF90"
 
|1677
 
|Orcs and Elves
 
|1.2.0.0
 
|16MB
 
|Pandora 1GHz
 
|1.2 GHz
 
|No lag but needs frame skip =4/5
 
 
| Green
 
| Green
|- style="background: #F78181"
 
|1243
 
|Pokemon Diamant Edition (G)
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Wifi bug after start up screen
 
| Red
 
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|0082
+
|4f415249
|Rayman DS
+
|Pokemon - White Version (DSi Enhanced)(USA) (U)
|1.2.0.0
+
|r2.1.6.1p
|32MB
+
|256MiB
|Pandora 1GHz
+
|Rebirth
|1.2GHz
+
|600Mhz
|Crash while loading Game
+
|just close the game on introduction (MarTinazzI)
 
| Red
 
| Red
 
|- style="background: #F3F781"
 
|0082
 
|Rayman DS
 
|1.3.1.0
 
|32MB
 
|Rebirth 512Mb
 
|600Mhz
 
|Successfully launches, but very slow and low FPS.
 
| Yellow
 
 
|- style="background: #F3F781"
 
|0022
 
|Super Mario 64 DS (E)
 
|1.2.0.0
 
|16MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Works nicely in castle. Sound laggy in level. Needs frame skip = 4/5
 
| Yellow
 
  
 
|- style="background: #90FF90"
 
|- style="background: #90FF90"
|0185
+
|4f455249
|Sonic Rush
+
|Pokemon Black Version 2 (DSi Enhanced)
|1.2.0.0
+
|r2.3.0p
|64MB
+
|16MiB
|Pandora 1GHz
+
|Rebirth
|1.2GHz
 
|Perfect with frame skip = 1/2
 
| Green
 
|- style="background: #F3F781"
 
|0832
 
|Star Fox Command
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Very laggy but playable with patience
 
| Yellow
 
|- style="background: #F3F781"
 
|2674
 
|Star Wars - The Force Unleashed
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Nearly unplayable slow but works
 
| Yellow
 
|- style="background: #F3F781"
 
|3512
 
|Suikoden Tierkreis
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Great in town and map with frame skip = 3. Sound pretty laggy during battle.
 
| Yellow
 
|- style="background: #F3F781"
 
|0706
 
|Tenchu Dark Secret
 
|1.2.0.0
 
|128MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect in menu and map with frame skip = 4. Spung laggy when noticed by enemies.
 
| Yellow
 
|- style="background: #90FF90"
 
|1116
 
|Wario - Master of Disguise
 
|1.2.0.0
 
|64MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect with frame skip = (mostly)0/1/2
 
| Green
 
|- style="background: #90FF90"
 
|0368
 
|Worms - Open Warfare
 
|1.2.0.0
 
|16MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Seems perfect with frame skip = 3
 
| Green
 
|- style="background: #F3F781"
 
|1368
 
|Worms - Open Warfare 2
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Laggy in game even with frame skip
 
| Yellow
 
|- style="background: #90FF90"
 
|0716
 
|Yoshi's Island Ds
 
|1.2.0.0
 
|32MB
 
|Pandora 1GHz
 
|1.2GHz
 
|Perfect, no frame skip
 
| Green
 
 
 
|- style="background: #F78181"
 
|
 
|Mario Kart DS
 
|1.2.0.0
 
|
 
|Original CC
 
|600MHz
 
|crashes DraStic after Intro --[[User:Tavin|Tavin]] ([[User talk:Tavin|talk]])
 
| Red
 
|- style="background: #F3F781"
 
|
 
|Mario Party DS
 
|1.2.0.0
 
|32MB
 
|Original CC
 
|950MHz
 
| Mostly 3D which runs slow, but playable -Tensuke
 
| Yellow
 
|- style="background: #F3F781"
 
|
 
|Rock Band 3
 
|1.2.0.0
 
|256MB
 
|Original CC
 
|950MHz
 
|Very slow, technically you can eventually beat a song but it's so slow, you probably won't have the patience to finish one
 
| Yellow
 
|- style="background: #F3F781"
 
| homebrew
 
|omalone
 
|1.2.0.0
 
|
 
|Original CC
 
 
|800MHz
 
|800MHz
| plays fine - but sound is just noise -[[User:Tavin|Tavin]]
+
|Minimal graphical issues, and sometimes a bit laggy, but very playable (Alpibrine28)
| Yellow
+
|Green
  
 
|- style="background: #F78181"
 
|- style="background: #F78181"
|
+
|454c4859
|Pokemon Platinum
+
|Time Hollow (U)
|1.2.0.0
+
|r2.3.0.0p
|Pandora 1GHz
+
|128MiB
|1000MHz
+
|1Ghz
|
+
|975Mhz
| intro functional (name input, etc.), but character sprites do not load.  Crashes on exit of first room.
+
|Game crashes at the beginning of Chapter 2, also ingame saves doesn't work at all (PowerGod)
 
| Red
 
| Red
  
|- style="background: #F3F781"
+
|}
|
+
<!-- ^^^ INSERT THE ENTRIES UP HERE, BEFORE THE "|}" >
|Rio
+
<!-- ----------------------------------------------- >
|1.3.1.0
+
<!-- ----------------------------------------------- >
|32MB
 
|Original CC
 
|900MHz
 
| Runs a little slow during certain portions of level.
 
| Yellow
 
  
|- style="background: #F3F781"
+
<!-- template for new entries, to add a color to an entry, simple choose ONE of these:
|
+
Green:
|Sonic Colours
+
|- style="background: #90FF90"
|1.3.1.0
 
|57.1MB
 
|Original CC
 
|900MHz
 
| Runs slow on title screen and special stages. Gameplay full speed.
 
| Yellow
 
 
 
|- style="background: #F3F781"
 
|
 
|Space Invaders Extreme
 
|1.3.1.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Runs a little slow.
 
| Yellow
 
  
 +
Yellow:
 
|- style="background: #F3F781"
 
|- style="background: #F3F781"
|
 
|Mario Hoops 3 on 3
 
|1.3.1.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Very slow.
 
| Yellow
 
  
|- style="background: #F3F781"
+
Orange:
|
+
|- style="background: #F7BE81"
|Star Fox Command
 
|1.3.1.0
 
|32MB
 
|Original CC
 
|900MHz
 
| Very slow.
 
| Yellow
 
  
|- style="background: #F3F781"
+
Red:
|
+
|- style="background: #F78181"
|Sim City DS
 
|1.3.1.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Graphical issues, a bit slow.
 
| Yellow
 
  
|- style="background: #F3F781"
+
Leave it at #x for white; invalid values do not change color;
|
 
|Rayman Raving Rabbids
 
|1.3.1.0
 
|32MB
 
|Original CC
 
|900MHz
 
| quite slow.
 
| Yellow
 
|- style="background: #F7BE81"
 
  
|
+
|- style="background: #x"
|Sonic Chronicles: The Dark Brotherhood
+
|put the number
|1.3.1.0
+
|put the name
|128MB
+
|put the DraStic Version
|Original CC
+
|put the ROM Size
|900MHz
+
|put the Pandora Model
| Slow, Character moves on top of foreground, stuck in mission results window.
+
|put the Frequency
| Orange
+
|put the Notes
|- style="background: #F7BE81"
+
|put the Status
 
 
|
 
|Tron Evolution
 
|1.3.1.0
 
|64MB
 
|Original CC
 
|900MHz
 
| Extremely slow, improper rendering, very prone to crashing.
 
| Orange
 
  
|- style="background: #F7BE81"
+
-->
|
 
|WALL-E
 
|1.3.1.0
 
|32MB
 
|Original CC
 
|900MHz
 
| slow, graphical errors, game crashes after leaving second room.
 
| Orange
 
  
|- style="background: #F78181"
+
===Notes===
|
 
|Okamiden
 
|1.3.1.0
 
|128MB
 
|Original CC
 
|900MHz
 
| Crashed after the Capcom logo.
 
| Red
 
  
|- style="background: #F78181"
+
1. Pandora model:
|
+
CC - OMAP3530 SoC@600Mhz stock, 256MiB RAM@166MHz
|Toy Story 3
+
*  Rebirth - OMAP3530 SoC@600MHz stock, '''512MiB RAM'''@166MHz
|1.3.1.0
+
*  1GHz - '''DM3730 SoC@1GHz stock''', 512MiB RAM@'''200Mhz'''
|64MB
 
|Original CC
 
|900MHz
 
| Save data could not be accessed error.
 
| Red
 
|- style="background: #F78181"
 
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category: Compatibility]]
 
[[Category: Compatibility]]
 
[[Category:List]]
 
[[Category:List]]

Latest revision as of 11:38, 27 February 2016

DraStic is a Nintendo DS Emulator created by Exophase for ARM devices such as the OpenPandora.

* Current version: Download  
* Readme and Changelog  
* Forum Thread  

For previous versions refer to the Drastic Repo Archive

The versions identify themselfs as "Version r_._._._p" on the menu screen.

* Outdated Previous 1.x Version Compatibility List

Compatibility

'By default, games are uncompressed to RAM. 128MB+ compressed games have issues with this CC Pandoras because of limited RAM. 256MB compressed games may work on 512MB systems such as the Rebirth or 1GHz Pandora. 512MB compressed games won't decompress on any system. Compressed games of any size are not dependent on RAM, so should work the same on all systems. You can enable an option to compress to file instead of RAM to get around this problem, but it will make games take longer to start.'

Adding to the list

Note: you can use the Drastic Wiki Helper application from the repo to automatically generate appropriate text to paste in the compatibility list below.

Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. Include the unzipped ROM size in base-2 mebibytes (16MB, 64MB, 128MB, etc.). If available please indicate the game ID figure, too. The Game ID figure should be 8 characters long and can usually be found by pressing Y on the rom selection menu.

Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new DraStic version, update the entry and add that to notes. Please don't copy entries from the old list into this one unless you first re-test the game using a recent version of DraStic and update the color and notes as required.

Default frameskip is automatic and 4. Please record a comment if you use a different setting.

Playability Description
Fullspeed Games with a green background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.
Playable Games with a yellow background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.
Incomplete Games with an orange background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.
Unplayable Games with a red background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.
N/A Games with a white background have not been fully tested. If you see one on this list, try it out and report back!

If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.

The Compatibility List

You can sort the colums by clicking the table header (javascript required).

Game ID Game Name DraStic Version ROM Size Pandora Model[1] Frequency Notes Status
454d5341 Super Mario 64 DS r2.1.0p 16MiB 1GHz 900MHz Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron) Green
454c4759 Geometry Wars - Galaxies r2.1.3p 64MiB 1Ghz 1000Mhz Works very well. (ekianjo) Green
55595241 Rayman DS r2.1.0p 32MiB 1GHz 900MHz Very choppy sound often, and frameskip choppyness too. :(knightron) Yellow
50445441 42 All Time Classics/Clubhouse Games (E) r2.1.0p 16MiB 1GHz 900MHz Plays fine with frameskip 2 Green
45575941 Yoshis Island DS r2.1.0p 32MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45474443 Disgaea DS (U) r2.1.3p 64MiB 1Ghz 1000Mhz runs very well overall. No issue detected. (ekianjo) Green


50425341 Snowboard Kids r2.1.0p 64MiB 1GHz 900MHz Runs at full speed but has constant choppy sound during races. :(Knightron) Yellow
45455341 Children of Mana r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45555159 Chrono Trigger r2.1.0p 128MiB 1GHz 900MHz Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron) Green
45445741 Diddy Kong Racing DS r2.1.0p 32MiB 1GHz 900MHz A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron) Green
4a554a41 Jump Ultimate Stars (English patched) r2.1.0p 62.9MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45475049 Pokemon SoulSilver r2.1.0p 128MiB 1GHz 900MHz Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron) Yellow
45484d41 Metroid Prime Hunters r2.1.0p 64MiB 1GHz 900MHz Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron) Green
45524341 Sprung The Dating Game r2.1.0p 32MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
454a4c43 Mario and Luigi Bowsers Inside Story r2.1.0p 128MiB 1GHz 900MHz Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron) Orange
45355659 Dragon Quest V Hand of the Heavenly Bride r2.1.0p 128MiB 1GHz 900MHz Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron) Green
45425742 Plants vs Zombies r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
454b5441 Kirby Canvas Curse r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
4a534259 Soma Bringer (English patched) r2.1.0p 122MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45564959 Dragon Quest IV Chapters of the Chosen r2.1.0p 128MiB 1GHz 900MHz It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron) Green
45464641 Final Fantasy III r2.1.0p 128MiB 1GHz 900MHz Plays pretty damn close to perfect. :(Knightron) Green
45344659 Final Fantasy IV r2.1.0p 128MiB 1GHz 900MHz Plays at full speed, but has choppy sound quite often. :(Knightron) Yellow
4a545941 Tales Of Innocence (English Patched) r2.1.0p 128MiB 1GHz 900MHz Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron) Orange
454b5341 Lost in Blue r2.1.0p 64MiB 1GHz 900MHz Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron) Green
45514459 Dragon Quest IX Sentinels of the Starry Skies r2.1.0p 22.3MiB 1GHz 900MHz Game crashes on boot. :(Knightron) Red
454d5241 Mario and Luigi Partners in Time r2.1.0p 64MiB 1GHz 900MHz Seems to play perfectly. :(Knightron) Green
45495941 Yoshi Touch & Go r2.1.0p 16MiB 1GHz 900MHz This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron) Green
454b5342 9 Hours, 9 Persons, 9 Doors r2.0.1p 128MiB Rebirth 850 Plays at full speed. Green
45574b59 Kirby - Super Star Ultra r2.0.1p 128MiB CC 800 Plays at full speed. Green
45365359 Civilization Revolution DS r2.0.1p 64MiB Rebirth 825MHz Fully playable. (Long firststart ~62sec.) Green
45365359 Barnyard Blast: Swine of the Night r2.0.1p 8MiB 1GHz 1.1GHz Works Completely fine. No Lag or Graphical Issues even on cut scenes Green
45454650 Fire Emblem: Shadow Dragon (E) r2.1.3p 64MiB 1GHz 900MHz Runs fine since r2.1.3p Green
4a564942 Ivy the Kiwi (J) r2.1.3p 8MiB 1GHz 900MHz Runs fine since r2.1.0p. Doesn't even need frameskip at 900Mhz. Green
50505841 Picross DS (E) r2.1.3p 32MiB 1GHz 600MHz Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image. Green
50503643 Picross 3D (E) r2.1.3p 32MiB 1GHz 600MHz Absolutely perfect since version r2.1.0p Green
50344759 Suikoden Tierkreis r2.0.1p 256MiB Rebirth 900MHz Sound sometimes a bit laggy during battle. (tested for 40min only) Yellow
45375341 Summon Night, Twin Age r2.0.1p 128MiB Rebirth 900MHz nice. (tested for 10h) Green
404c5741 The World Ends With You (E) r2.0.1p 128MiB Rebirth 900MHz Ran fine as far as the end of the first day. (not further tested.) Yellow
45434d41 MarioKart DS (US) r2.1.3p 32MiB 1GHz 1050MHz Runs fine with frameskip Green
45444e41 Brain Age - Train Your Brain in Minutes a Day! (v01) r2.1.0p 16MiB 1Ghz 800 Mhz Works great. (PowerGod) Green
50444e41 Dr Kawashima's Brain Training - How Old Is Your Brain r2.1.0p 16MiB 1Ghz 800 Mhz Works great. (PowerGod) Green
455a4443 Dragon Ball - Origins r2.1.6.1p 64MiB 1Ghz 800 Mhz Playable with some lag. (PowerGod) Yellow
45503743 Peggle Dual Shot r2.1.3p 64MiB 1Ghz 750MHz Perfect play, fluid motion, just like the real thing. :(kumaki+levi) Green
45533241 Dragon Ball Z - Supersonic Warriors 2 r2.0.1p 64MiB 1Ghz 800 Mhz Playable with some lag. (PowerGod) Yellow
45414441 Pokemon Diamond Version (v13) r2.0.1p 64MiB 1Ghz 800 Mhz No text in the introduction tutorial. Only played it a bit. (PowerGod)

(Edit by knightron: text is now played in DraStic 2.1.0p)

Yellow
45433643 Infinite Space r2.1.3p 256MiB 1Ghz 1050Mhz Plays well. Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi) Green
50385243 Crash - Mind Over Mutant (U) r2.1.3p 64MiB CC 800Mhz works perfect at default (dsleaf67) Green
50595943 Giana Sisters DS (U) r2.1.3p 8MiB CC 800Mhz works perfect (dsleaf67) Green
50595943 Giana Sisters DS (E) r2.1.6.1p 8MiB 1Ghz 800Mhz Playable, but there are issues with the microphone in later levels and it should be disabled (to use the jump button instead) in order to use the bubble. UPDATE: actually seems something related more to the DraStic session than to the game itself, because when the issue happened I made a savestate, and even reloading it had the same issue, but after restarting DraStic that savestate is working right (PowerGod) Yellow
45563241 M&M's - Break'em (U) r2.1.3p 8MiB CC 800Mhz works great only has minor sound issue at start (dsleaf67) Green
45575041 Pac-Man World 3 (U) r2.1.3p 32MiB CC 800Mhz works good some slowdowns but very playable (dsleaf67) Green
454a5141 Crash of the Titans (U) r2.1.3p 128MiB CC 800Mhz playable with choppy sound and some slow downs (dsleaf67) Yellow
50394643 FIFA 09 (U) r2.1.3p 32MiB CC 800Mhz playable with sound issues (dsleaf67) Yellow
45413541 Golden Compass, The (U) r2.1.3p 64MiB CC 800Mhz works good minor sound issues (dsleaf67) Green
45424a59 LEGO Batman - The Videogame (U) r2.1.3p 64MiB CC 800Mhz works great (dsleaf67) Green
50494b42 Legend of Zelda - Spirit Tracks, The (E) r2.1.6.1p 128MiB 1Ghz 1100Mhz when you're supposed to use the microphone to blow in the flute it doesn't work. (frostfall) Orange
45494b42 Legend of Zelda - Spirit Tracks, The r2.3.0.0p 128MiB Rebirth 900Mhz microphone works on SuperZaxxon R1.55, Kernel 3.2.45, codecpack, blow with 2-4" distance Yellow
45343243 Phantasy Star 0 r2.1.6.1p 128MiB Rebirth 600Mhz Nice gameplay, but the sound with some problem, 80~90% in battle. The game crash if you are using saves state and try to feed the MAG, if you use normal save and reset the game work fine. (MarTinazzI) Yellow
454d3341 Dynasty Warriors DS - Fighter's Battle (E) r2.1.6.1p 128MiB Rebirth 600Mhz (MarTinazzI) Green
454d4241 Bomberman (E) r2.1.6.1p 8MiB Rebirth 600Mhz (MarTinazzI) Green
504e4241 Bomberman Story DS (U) r2.1.6.1p 128MiB Rebirth 600Mhz (MarTinazzI) Green
45584241 Bomberman Land Touch! r2.1.6.1p 32MiB Rebirth 600Mhz (MarTinazzI) Green
45324259 Bomberman Land Touch! 2 r2.1.6.1p 32MiB Rebirth 600Mhz (MarTinazzI) Green
45435741 Drone Tactics (U) r2.1.6.1p 64MiB Rebirth 600Mhz Only in battle scene run about 70~90% (MarTinazzI) Yellow
454a5841 Dungeon Explorer - Warriors of Ancient Arts (U) r2.1.6.1p 64MiB Rebirth 600Mhz (MarTinazzI) Green
45474b59 Kingdom Hearts - 358-2 Days r2.1.6.1p 256MiB Rebirth 600Mhz Run 75~90% and bad sound, but playable (MarTinazzI) Yellow
45574b59 Kirby - Super Star Ultra (U) r2.1.6.1p 128MiB Rebirth 600Mhz (MarTinazzI) Green
454e4c41 Lunar - Dragon Song (U) r2.1.6.1p 32MiB Rebirth 600Mhz Some lag on action select in battle, 70~90% but in far of the game seem all 100%, need test early game again. (MarTinazzI) Yellow
45555043 Pokemon - Platinum Version (v10) (U) r2.1.6.1p 128MiB Rebirth 600Mhz bug on introduction. blinking screen and game stop (MarTinazzI) Red
45555043 Pokemon - Platinum Version (DE) r2.2.0.0p 128MiB CC 900Mhz some slowdowns, especially with Pokéfetch. However seem to run quite smooth at 900 Mhz. Green
4f415249 Pokemon - White Version (DSi Enhanced)(USA) (U) r2.1.6.1p 256MiB Rebirth 600Mhz just close the game on introduction (MarTinazzI) Red
4f455249 Pokemon Black Version 2 (DSi Enhanced) r2.3.0p 16MiB Rebirth 800MHz Minimal graphical issues, and sometimes a bit laggy, but very playable (Alpibrine28) Green
454c4859 Time Hollow (U) r2.3.0.0p 128MiB 1Ghz 975Mhz Game crashes at the beginning of Chapter 2, also ingame saves doesn't work at all (PowerGod) Red

Notes

1. Pandora model:

  • CC - OMAP3530 SoC@600Mhz stock, 256MiB RAM@166MHz
  • Rebirth - OMAP3530 SoC@600MHz stock, 512MiB RAM@166MHz
  • 1GHz - DM3730 SoC@1GHz stock, 512MiB RAM@200Mhz